mpv/player
wm4 a9ece6371f player: simplify audio uninit on segment switches
The purpose of temporarily setting stop_play was to make the audio
uninit code to explicitly drain audio if needed. This was the only way
to do it before ao_drain() was made a separate function; now we can just
do it explicitly instead.
2014-11-12 19:30:58 +01:00
..
lua
timeline player: always use demux_chapter 2014-11-02 17:29:41 +01:00
audio.c audio: fix some issues when reloading the AO 2014-11-12 14:19:16 +01:00
client.c client: remove redundant assignment 2014-11-07 16:21:03 +01:00
client.h
command.c player: make the osd-msg prefix work for playlist_next/prev 2014-11-11 22:07:16 +01:00
command.h command: add window-minimized property (X11 only) 2014-11-02 20:55:07 +01:00
configfiles.c
core.h player: make the osd-msg prefix work for playlist_next/prev 2014-11-11 22:07:16 +01:00
discnav.c
loadfile.c player: simplify audio uninit on segment switches 2014-11-12 19:30:58 +01:00
lua.c
main.c
main_fn.c
misc.c
osd.c player: make the osd-msg prefix work for playlist_next/prev 2014-11-11 22:07:16 +01:00
playloop.c player: don't try to use duration 0 2014-11-10 18:11:33 +01:00
screenshot.c
screenshot.h
scripting.c
sub.c sub: remove osd_get_sub() 2014-11-01 00:02:01 +01:00
video.c player: print anamorphic size only if video is anamorphic 2014-11-02 17:34:02 +01:00