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mirror of https://github.com/mpv-player/mpv synced 2024-12-27 01:22:30 +00:00
mpv/player/misc.c
wm4 af103aebd7 player: update Windows playback state asynchronously
Doing this required synchronizing with the VO thread, which could lead
to audio dropouts if the VO was frozen (which can happen in practice if
e.g. an opengl_cb user is not doing what the API demands).

Add a way to send asynchronous VOCTRLs, and use that for the playback
state. In theory, it would be better to make this status update a
several function and to "merge" several queued update, but that would be
slightly more effort/code, and the update is so infrequent that the
merging would never happen anyway.

The change to vo_destroy() is to make sure all queued asynchronous
reuqests are finished before making the vo_thread exit.

Even though it's only used on MS Windows, it's run on any platform with
any VO, which makes this worse.
2016-08-20 14:46:38 +02:00

316 lines
9.6 KiB
C

/*
* This file is part of mpv.
*
* mpv is free software; you can redistribute it and/or
* modify it under the terms of the GNU Lesser General Public
* License as published by the Free Software Foundation; either
* version 2.1 of the License, or (at your option) any later version.
*
* mpv is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU Lesser General Public License for more details.
*
* You should have received a copy of the GNU Lesser General Public
* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
*/
#include <stddef.h>
#include <stdbool.h>
#include <pthread.h>
#include <assert.h>
#include "config.h"
#include "mpv_talloc.h"
#include "osdep/io.h"
#include "osdep/timer.h"
#include "osdep/threads.h"
#include "common/msg.h"
#include "options/options.h"
#include "options/m_property.h"
#include "options/m_config.h"
#include "common/common.h"
#include "common/global.h"
#include "common/encode.h"
#include "common/playlist.h"
#include "input/input.h"
#include "audio/out/ao.h"
#include "demux/demux.h"
#include "stream/stream.h"
#include "video/out/vo.h"
#include "core.h"
#include "command.h"
double rel_time_to_abs(struct MPContext *mpctx, struct m_rel_time t)
{
double length = get_time_length(mpctx);
switch (t.type) {
case REL_TIME_ABSOLUTE:
return t.pos;
case REL_TIME_RELATIVE:
if (t.pos >= 0) {
return t.pos;
} else {
if (length >= 0)
return MPMAX(length + t.pos, 0.0);
}
break;
case REL_TIME_PERCENT:
if (length >= 0)
return length * (t.pos / 100.0);
break;
case REL_TIME_CHAPTER:
if (chapter_start_time(mpctx, t.pos) != MP_NOPTS_VALUE)
return chapter_start_time(mpctx, t.pos);
break;
}
return MP_NOPTS_VALUE;
}
double get_play_end_pts(struct MPContext *mpctx)
{
struct MPOpts *opts = mpctx->opts;
double end = MP_NOPTS_VALUE;
if (opts->play_end.type) {
end = rel_time_to_abs(mpctx, opts->play_end);
} else if (opts->play_length.type) {
double start = rel_time_to_abs(mpctx, opts->play_start);
if (start == MP_NOPTS_VALUE)
start = 0;
double length = rel_time_to_abs(mpctx, opts->play_length);
if (length != MP_NOPTS_VALUE)
end = start + length;
}
if (opts->chapterrange[1] > 0) {
double cend = chapter_start_time(mpctx, opts->chapterrange[1]);
if (cend != MP_NOPTS_VALUE && (end == MP_NOPTS_VALUE || cend < end))
end = cend;
}
if (mpctx->ab_loop_clip && opts->ab_loop[1] != MP_NOPTS_VALUE &&
opts->ab_loop[1] > opts->ab_loop[0])
{
if (end == MP_NOPTS_VALUE || end > opts->ab_loop[1])
end = opts->ab_loop[1];
}
return end;
}
double get_track_seek_offset(struct MPContext *mpctx, struct track *track)
{
struct MPOpts *opts = mpctx->opts;
if (track->selected) {
if (track->type == STREAM_AUDIO)
return -opts->audio_delay;
if (track->type == STREAM_SUB)
return -opts->sub_delay;
}
return 0;
}
float mp_get_cache_percent(struct MPContext *mpctx)
{
struct stream_cache_info info = {0};
if (mpctx->demuxer)
demux_stream_control(mpctx->demuxer, STREAM_CTRL_GET_CACHE_INFO, &info);
if (info.size > 0 && info.fill >= 0)
return info.fill / (info.size / 100.0);
return -1;
}
bool mp_get_cache_idle(struct MPContext *mpctx)
{
struct stream_cache_info info = {0};
if (mpctx->demuxer)
demux_stream_control(mpctx->demuxer, STREAM_CTRL_GET_CACHE_INFO, &info);
return info.idle;
}
void update_vo_playback_state(struct MPContext *mpctx)
{
if (mpctx->video_out) {
struct voctrl_playback_state oldstate = mpctx->vo_playback_state;
struct voctrl_playback_state newstate = {
.taskbar_progress = mpctx->opts->vo.taskbar_progress,
.playing = mpctx->playing,
.paused = mpctx->paused,
.percent_pos = get_percent_pos(mpctx),
};
if (oldstate.taskbar_progress != newstate.taskbar_progress ||
oldstate.playing != newstate.playing ||
oldstate.paused != newstate.paused ||
oldstate.percent_pos != newstate.percent_pos)
{
// Don't update progress bar if it was and still is hidden
if ((oldstate.playing && oldstate.taskbar_progress) ||
(newstate.playing && newstate.taskbar_progress))
{
vo_control_async(mpctx->video_out,
VOCTRL_UPDATE_PLAYBACK_STATE, &newstate);
}
mpctx->vo_playback_state = newstate;
}
} else {
mpctx->vo_playback_state = (struct voctrl_playback_state){ 0 };
}
}
void update_window_title(struct MPContext *mpctx, bool force)
{
if (!mpctx->video_out && !mpctx->ao) {
talloc_free(mpctx->last_window_title);
mpctx->last_window_title = NULL;
return;
}
char *title = mp_property_expand_string(mpctx, mpctx->opts->wintitle);
if (!mpctx->last_window_title || force ||
strcmp(title, mpctx->last_window_title) != 0)
{
talloc_free(mpctx->last_window_title);
mpctx->last_window_title = talloc_steal(mpctx, title);
if (mpctx->video_out)
vo_control(mpctx->video_out, VOCTRL_UPDATE_WINDOW_TITLE, title);
if (mpctx->ao) {
ao_control(mpctx->ao, AOCONTROL_UPDATE_STREAM_TITLE, title);
}
} else {
talloc_free(title);
}
}
void error_on_track(struct MPContext *mpctx, struct track *track)
{
if (!track || !track->selected)
return;
mp_deselect_track(mpctx, track);
if (track->type == STREAM_AUDIO)
MP_INFO(mpctx, "Audio: no audio\n");
if (track->type == STREAM_VIDEO)
MP_INFO(mpctx, "Video: no video\n");
if (mpctx->opts->stop_playback_on_init_failure ||
!(mpctx->vo_chain || mpctx->ao_chain))
{
if (!mpctx->stop_play)
mpctx->stop_play = PT_ERROR;
if (mpctx->error_playing >= 0)
mpctx->error_playing = MPV_ERROR_NOTHING_TO_PLAY;
}
mpctx->sleeptime = 0;
}
int stream_dump(struct MPContext *mpctx, const char *source_filename)
{
struct MPOpts *opts = mpctx->opts;
stream_t *stream = stream_open(source_filename, mpctx->global);
if (!stream)
return -1;
int64_t size = stream_get_size(stream);
stream_set_capture_file(stream, opts->stream_dump);
while (mpctx->stop_play == KEEP_PLAYING && !stream->eof) {
if (!opts->quiet && ((stream->pos / (1024 * 1024)) % 2) == 1) {
uint64_t pos = stream->pos;
MP_MSG(mpctx, MSGL_STATUS, "Dumping %lld/%lld...",
(long long int)pos, (long long int)size);
}
stream_fill_buffer(stream);
mp_process_input(mpctx);
}
free_stream(stream);
return 0;
}
void merge_playlist_files(struct playlist *pl)
{
if (!pl->first)
return;
char *edl = talloc_strdup(NULL, "edl://");
for (struct playlist_entry *e = pl->first; e; e = e->next) {
if (e != pl->first)
edl = talloc_strdup_append_buffer(edl, ";");
// Escape if needed
if (e->filename[strcspn(e->filename, "=%,;\n")] ||
bstr_strip(bstr0(e->filename)).len != strlen(e->filename))
{
// %length%
edl = talloc_asprintf_append_buffer(edl, "%%%zd%%", strlen(e->filename));
}
edl = talloc_strdup_append_buffer(edl, e->filename);
}
playlist_clear(pl);
playlist_add_file(pl, edl);
talloc_free(edl);
}
// Create a talloc'ed copy of mpctx->global. It contains a copy of the global
// option struct. It still just references some things though, like mp_log.
// The main purpose is letting threads access the option struct without the
// need for additional synchronization.
struct mpv_global *create_sub_global(struct MPContext *mpctx)
{
struct mpv_global *new = talloc_ptrtype(NULL, new);
struct m_config *new_config = m_config_dup(new, mpctx->mconfig);
*new = (struct mpv_global){
.log = mpctx->global->log,
.opts = new_config->optstruct,
.client_api = mpctx->clients,
};
return new;
}
struct wrapper_args {
struct MPContext *mpctx;
void (*thread_fn)(void *);
void *thread_arg;
pthread_mutex_t mutex;
bool done;
};
static void *thread_wrapper(void *pctx)
{
struct wrapper_args *args = pctx;
mpthread_set_name("opener");
args->thread_fn(args->thread_arg);
pthread_mutex_lock(&args->mutex);
args->done = true;
pthread_mutex_unlock(&args->mutex);
mp_input_wakeup(args->mpctx->input); // this interrupts mp_idle()
return NULL;
}
// Run the thread_fn in a new thread. Wait until the thread returns, but while
// waiting, process input and input commands.
int mpctx_run_reentrant(struct MPContext *mpctx, void (*thread_fn)(void *arg),
void *thread_arg)
{
struct wrapper_args args = {mpctx, thread_fn, thread_arg};
pthread_mutex_init(&args.mutex, NULL);
bool success = false;
pthread_t thread;
if (pthread_create(&thread, NULL, thread_wrapper, &args))
goto done;
while (!success) {
mp_idle(mpctx);
if (mpctx->stop_play)
mp_cancel_trigger(mpctx->playback_abort);
pthread_mutex_lock(&args.mutex);
success |= args.done;
pthread_mutex_unlock(&args.mutex);
}
pthread_join(thread, NULL);
done:
pthread_mutex_destroy(&args.mutex);
return success ? 0 : -1;
}