mirror of
https://github.com/mpv-player/mpv
synced 2024-12-27 01:22:30 +00:00
af103aebd7
Doing this required synchronizing with the VO thread, which could lead to audio dropouts if the VO was frozen (which can happen in practice if e.g. an opengl_cb user is not doing what the API demands). Add a way to send asynchronous VOCTRLs, and use that for the playback state. In theory, it would be better to make this status update a several function and to "merge" several queued update, but that would be slightly more effort/code, and the update is so infrequent that the merging would never happen anyway. The change to vo_destroy() is to make sure all queued asynchronous reuqests are finished before making the vo_thread exit. Even though it's only used on MS Windows, it's run on any platform with any VO, which makes this worse.
316 lines
9.6 KiB
C
316 lines
9.6 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stddef.h>
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#include <stdbool.h>
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#include <pthread.h>
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#include <assert.h>
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#include "config.h"
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#include "mpv_talloc.h"
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#include "osdep/io.h"
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#include "osdep/timer.h"
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#include "osdep/threads.h"
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#include "common/msg.h"
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#include "options/options.h"
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#include "options/m_property.h"
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#include "options/m_config.h"
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#include "common/common.h"
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#include "common/global.h"
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#include "common/encode.h"
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#include "common/playlist.h"
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#include "input/input.h"
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#include "audio/out/ao.h"
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#include "demux/demux.h"
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#include "stream/stream.h"
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#include "video/out/vo.h"
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#include "core.h"
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#include "command.h"
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double rel_time_to_abs(struct MPContext *mpctx, struct m_rel_time t)
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{
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double length = get_time_length(mpctx);
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switch (t.type) {
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case REL_TIME_ABSOLUTE:
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return t.pos;
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case REL_TIME_RELATIVE:
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if (t.pos >= 0) {
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return t.pos;
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} else {
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if (length >= 0)
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return MPMAX(length + t.pos, 0.0);
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}
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break;
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case REL_TIME_PERCENT:
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if (length >= 0)
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return length * (t.pos / 100.0);
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break;
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case REL_TIME_CHAPTER:
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if (chapter_start_time(mpctx, t.pos) != MP_NOPTS_VALUE)
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return chapter_start_time(mpctx, t.pos);
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break;
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}
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return MP_NOPTS_VALUE;
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}
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double get_play_end_pts(struct MPContext *mpctx)
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{
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struct MPOpts *opts = mpctx->opts;
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double end = MP_NOPTS_VALUE;
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if (opts->play_end.type) {
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end = rel_time_to_abs(mpctx, opts->play_end);
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} else if (opts->play_length.type) {
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double start = rel_time_to_abs(mpctx, opts->play_start);
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if (start == MP_NOPTS_VALUE)
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start = 0;
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double length = rel_time_to_abs(mpctx, opts->play_length);
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if (length != MP_NOPTS_VALUE)
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end = start + length;
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}
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if (opts->chapterrange[1] > 0) {
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double cend = chapter_start_time(mpctx, opts->chapterrange[1]);
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if (cend != MP_NOPTS_VALUE && (end == MP_NOPTS_VALUE || cend < end))
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end = cend;
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}
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if (mpctx->ab_loop_clip && opts->ab_loop[1] != MP_NOPTS_VALUE &&
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opts->ab_loop[1] > opts->ab_loop[0])
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{
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if (end == MP_NOPTS_VALUE || end > opts->ab_loop[1])
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end = opts->ab_loop[1];
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}
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return end;
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}
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double get_track_seek_offset(struct MPContext *mpctx, struct track *track)
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{
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struct MPOpts *opts = mpctx->opts;
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if (track->selected) {
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if (track->type == STREAM_AUDIO)
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return -opts->audio_delay;
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if (track->type == STREAM_SUB)
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return -opts->sub_delay;
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}
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return 0;
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}
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float mp_get_cache_percent(struct MPContext *mpctx)
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{
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struct stream_cache_info info = {0};
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if (mpctx->demuxer)
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demux_stream_control(mpctx->demuxer, STREAM_CTRL_GET_CACHE_INFO, &info);
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if (info.size > 0 && info.fill >= 0)
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return info.fill / (info.size / 100.0);
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return -1;
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}
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bool mp_get_cache_idle(struct MPContext *mpctx)
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{
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struct stream_cache_info info = {0};
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if (mpctx->demuxer)
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demux_stream_control(mpctx->demuxer, STREAM_CTRL_GET_CACHE_INFO, &info);
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return info.idle;
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}
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void update_vo_playback_state(struct MPContext *mpctx)
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{
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if (mpctx->video_out) {
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struct voctrl_playback_state oldstate = mpctx->vo_playback_state;
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struct voctrl_playback_state newstate = {
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.taskbar_progress = mpctx->opts->vo.taskbar_progress,
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.playing = mpctx->playing,
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.paused = mpctx->paused,
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.percent_pos = get_percent_pos(mpctx),
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};
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if (oldstate.taskbar_progress != newstate.taskbar_progress ||
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oldstate.playing != newstate.playing ||
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oldstate.paused != newstate.paused ||
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oldstate.percent_pos != newstate.percent_pos)
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{
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// Don't update progress bar if it was and still is hidden
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if ((oldstate.playing && oldstate.taskbar_progress) ||
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(newstate.playing && newstate.taskbar_progress))
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{
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vo_control_async(mpctx->video_out,
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VOCTRL_UPDATE_PLAYBACK_STATE, &newstate);
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}
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mpctx->vo_playback_state = newstate;
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}
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} else {
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mpctx->vo_playback_state = (struct voctrl_playback_state){ 0 };
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}
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}
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void update_window_title(struct MPContext *mpctx, bool force)
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{
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if (!mpctx->video_out && !mpctx->ao) {
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talloc_free(mpctx->last_window_title);
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mpctx->last_window_title = NULL;
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return;
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}
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char *title = mp_property_expand_string(mpctx, mpctx->opts->wintitle);
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if (!mpctx->last_window_title || force ||
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strcmp(title, mpctx->last_window_title) != 0)
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{
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talloc_free(mpctx->last_window_title);
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mpctx->last_window_title = talloc_steal(mpctx, title);
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if (mpctx->video_out)
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vo_control(mpctx->video_out, VOCTRL_UPDATE_WINDOW_TITLE, title);
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if (mpctx->ao) {
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ao_control(mpctx->ao, AOCONTROL_UPDATE_STREAM_TITLE, title);
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}
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} else {
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talloc_free(title);
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}
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}
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void error_on_track(struct MPContext *mpctx, struct track *track)
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{
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if (!track || !track->selected)
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return;
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mp_deselect_track(mpctx, track);
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if (track->type == STREAM_AUDIO)
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MP_INFO(mpctx, "Audio: no audio\n");
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if (track->type == STREAM_VIDEO)
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MP_INFO(mpctx, "Video: no video\n");
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if (mpctx->opts->stop_playback_on_init_failure ||
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!(mpctx->vo_chain || mpctx->ao_chain))
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{
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if (!mpctx->stop_play)
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mpctx->stop_play = PT_ERROR;
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if (mpctx->error_playing >= 0)
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mpctx->error_playing = MPV_ERROR_NOTHING_TO_PLAY;
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}
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mpctx->sleeptime = 0;
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}
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int stream_dump(struct MPContext *mpctx, const char *source_filename)
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{
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struct MPOpts *opts = mpctx->opts;
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stream_t *stream = stream_open(source_filename, mpctx->global);
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if (!stream)
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return -1;
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int64_t size = stream_get_size(stream);
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stream_set_capture_file(stream, opts->stream_dump);
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while (mpctx->stop_play == KEEP_PLAYING && !stream->eof) {
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if (!opts->quiet && ((stream->pos / (1024 * 1024)) % 2) == 1) {
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uint64_t pos = stream->pos;
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MP_MSG(mpctx, MSGL_STATUS, "Dumping %lld/%lld...",
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(long long int)pos, (long long int)size);
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}
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stream_fill_buffer(stream);
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mp_process_input(mpctx);
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}
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free_stream(stream);
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return 0;
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}
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void merge_playlist_files(struct playlist *pl)
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{
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if (!pl->first)
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return;
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char *edl = talloc_strdup(NULL, "edl://");
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for (struct playlist_entry *e = pl->first; e; e = e->next) {
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if (e != pl->first)
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edl = talloc_strdup_append_buffer(edl, ";");
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// Escape if needed
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if (e->filename[strcspn(e->filename, "=%,;\n")] ||
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bstr_strip(bstr0(e->filename)).len != strlen(e->filename))
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{
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// %length%
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edl = talloc_asprintf_append_buffer(edl, "%%%zd%%", strlen(e->filename));
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}
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edl = talloc_strdup_append_buffer(edl, e->filename);
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}
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playlist_clear(pl);
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playlist_add_file(pl, edl);
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talloc_free(edl);
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}
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// Create a talloc'ed copy of mpctx->global. It contains a copy of the global
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// option struct. It still just references some things though, like mp_log.
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// The main purpose is letting threads access the option struct without the
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// need for additional synchronization.
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struct mpv_global *create_sub_global(struct MPContext *mpctx)
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{
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struct mpv_global *new = talloc_ptrtype(NULL, new);
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struct m_config *new_config = m_config_dup(new, mpctx->mconfig);
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*new = (struct mpv_global){
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.log = mpctx->global->log,
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.opts = new_config->optstruct,
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.client_api = mpctx->clients,
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};
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return new;
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}
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struct wrapper_args {
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struct MPContext *mpctx;
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void (*thread_fn)(void *);
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void *thread_arg;
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pthread_mutex_t mutex;
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bool done;
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};
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static void *thread_wrapper(void *pctx)
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{
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struct wrapper_args *args = pctx;
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mpthread_set_name("opener");
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args->thread_fn(args->thread_arg);
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pthread_mutex_lock(&args->mutex);
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args->done = true;
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pthread_mutex_unlock(&args->mutex);
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mp_input_wakeup(args->mpctx->input); // this interrupts mp_idle()
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return NULL;
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}
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// Run the thread_fn in a new thread. Wait until the thread returns, but while
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// waiting, process input and input commands.
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int mpctx_run_reentrant(struct MPContext *mpctx, void (*thread_fn)(void *arg),
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void *thread_arg)
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{
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struct wrapper_args args = {mpctx, thread_fn, thread_arg};
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pthread_mutex_init(&args.mutex, NULL);
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bool success = false;
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pthread_t thread;
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if (pthread_create(&thread, NULL, thread_wrapper, &args))
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goto done;
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while (!success) {
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mp_idle(mpctx);
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if (mpctx->stop_play)
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mp_cancel_trigger(mpctx->playback_abort);
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pthread_mutex_lock(&args.mutex);
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success |= args.done;
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pthread_mutex_unlock(&args.mutex);
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}
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pthread_join(thread, NULL);
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done:
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pthread_mutex_destroy(&args.mutex);
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return success ? 0 : -1;
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}
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