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mirror of https://github.com/mpv-player/mpv synced 2024-12-18 04:45:33 +00:00
mpv/osdep/mpv.exe.manifest
Andarwinux e832f4969f win32: opt in to the windows segment heap
ref: https://learn.microsoft.com/en-us/windows/win32/sbscs/application-manifests#heaptype

Improves demuxer cache recycling speed at the cost of a slight CPU usage increase.
SegmentHeap is supported in Windows 10, version 2004 (build 19041) and later.
2023-12-22 16:36:31 +01:00

44 lines
1.9 KiB
XML

<?xml version="1.0" encoding="UTF-8" standalone="yes"?>
<assembly xmlns="urn:schemas-microsoft-com:asm.v1" manifestVersion="1.0">
<assemblyIdentity
version="0.0.9.0"
processorArchitecture="*"
name="mpv"
type="win32"
/>
<description>mpv - The Movie Player</description>
<application xmlns="urn:schemas-microsoft-com:asm.v3">
<windowsSettings>
<dpiAware xmlns="http://schemas.microsoft.com/SMI/2005/WindowsSettings">True/PM</dpiAware>
<dpiAwareness xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">PerMonitorV2,PerMonitor</dpiAwareness>
<activeCodePage xmlns="http://schemas.microsoft.com/SMI/2019/WindowsSettings">UTF-8</activeCodePage>
<longPathAware xmlns="http://schemas.microsoft.com/SMI/2016/WindowsSettings">true</longPathAware>
<heapType xmlns="http://schemas.microsoft.com/SMI/2020/WindowsSettings">SegmentHeap</heapType>
</windowsSettings>
</application>
<trustInfo xmlns="urn:schemas-microsoft-com:asm.v2">
<security>
<requestedPrivileges>
<requestedExecutionLevel
level="asInvoker"
uiAccess="false"
/>
</requestedPrivileges>
</security>
</trustInfo>
<compatibility xmlns="urn:schemas-microsoft-com:compatibility.v1">
<application>
<!-- Windows 10 -->
<supportedOS Id="{8e0f7a12-bfb3-4fe8-b9a5-48fd50a15a9a}"/>
<!-- Windows 8.1 -->
<supportedOS Id="{1f676c76-80e1-4239-95bb-83d0f6d0da78}"/>
<!-- Windows 8 -->
<supportedOS Id="{4a2f28e3-53b9-4441-ba9c-d69d4a4a6e38}"/>
<!-- Windows 7 -->
<supportedOS Id="{35138b9a-5d96-4fbd-8e2d-a2440225f93a}"/>
<!-- Windows Vista -->
<supportedOS Id="{e2011457-1546-43c5-a5fe-008deee3d3f0}"/>
</application>
</compatibility>
</assembly>