mpv/libao2/audio_out.c

330 lines
8.2 KiB
C

/*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include "talloc.h"
#include "config.h"
#include "audio_out.h"
#include "mp_msg.h"
// there are some globals:
struct ao *global_ao;
char *ao_subdevice = NULL;
extern const struct ao_driver audio_out_oss;
extern const struct ao_driver audio_out_coreaudio;
extern const struct ao_driver audio_out_arts;
extern const struct ao_driver audio_out_rsound;
extern const struct ao_driver audio_out_esd;
extern const struct ao_driver audio_out_pulse;
extern const struct ao_driver audio_out_jack;
extern const struct ao_driver audio_out_openal;
extern const struct ao_driver audio_out_null;
extern const struct ao_driver audio_out_alsa;
extern const struct ao_driver audio_out_nas;
extern const struct ao_driver audio_out_sdl;
extern const struct ao_driver audio_out_sun;
extern const struct ao_driver audio_out_sgi;
extern const struct ao_driver audio_out_win32;
extern const struct ao_driver audio_out_dsound;
extern const struct ao_driver audio_out_kai;
extern const struct ao_driver audio_out_dart;
extern const struct ao_driver audio_out_ivtv;
extern const struct ao_driver audio_out_v4l2;
extern const struct ao_driver audio_out_mpegpes;
extern const struct ao_driver audio_out_pcm;
extern const struct ao_driver audio_out_pss;
static const struct ao_driver * const audio_out_drivers[] = {
// native:
#ifdef CONFIG_DIRECTX
&audio_out_dsound,
#endif
#ifdef CONFIG_WIN32WAVEOUT
&audio_out_win32,
#endif
#ifdef CONFIG_KAI
&audio_out_kai,
#endif
#ifdef CONFIG_DART
&audio_out_dart,
#endif
#ifdef CONFIG_COREAUDIO
&audio_out_coreaudio,
#endif
#ifdef CONFIG_PULSE
&audio_out_pulse,
#endif
#ifdef CONFIG_ALSA
&audio_out_alsa,
#endif
#ifdef CONFIG_OSS_AUDIO
&audio_out_oss,
#endif
#ifdef CONFIG_SGI_AUDIO
&audio_out_sgi,
#endif
#ifdef CONFIG_SUN_AUDIO
&audio_out_sun,
#endif
// wrappers:
#ifdef CONFIG_ARTS
&audio_out_arts,
#endif
#ifdef CONFIG_ESD
&audio_out_esd,
#endif
#ifdef CONFIG_JACK
&audio_out_jack,
#endif
#ifdef CONFIG_NAS
&audio_out_nas,
#endif
#ifdef CONFIG_OPENAL
&audio_out_openal,
#endif
#ifdef CONFIG_SDL
&audio_out_sdl,
#endif
&audio_out_mpegpes,
#ifdef CONFIG_IVTV
&audio_out_ivtv,
#endif
#ifdef CONFIG_V4L2_DECODER
&audio_out_v4l2,
#endif
&audio_out_null,
// should not be auto-selected:
&audio_out_pcm,
#ifdef CONFIG_RSOUND
&audio_out_rsound,
#endif
NULL
};
void list_audio_out(void)
{
int i=0;
mp_tmsg(MSGT_AO, MSGL_INFO, "Available audio output drivers:\n");
mp_msg(MSGT_IDENTIFY, MSGL_INFO, "ID_AUDIO_OUTPUTS\n");
while (audio_out_drivers[i]) {
const ao_info_t *info = audio_out_drivers[i++]->info;
mp_msg(MSGT_GLOBAL, MSGL_INFO, "\t%s\t%s\n", info->short_name,
info->name);
}
mp_msg(MSGT_GLOBAL, MSGL_INFO,"\n");
}
struct ao *ao_create(void)
{
struct ao *r = talloc(NULL, struct ao);
*r = (struct ao){.outburst = OUTBURST, .buffersize = -1};
return r;
}
void ao_init(struct ao *ao, char **ao_list)
{
/* Caller adding child blocks is not supported as we may call
* talloc_free_children() to clean up after failed open attempts.
*/
assert(talloc_total_blocks(ao) == 1);
struct ao backup = *ao;
if (!ao_list)
goto try_defaults;
// first try the preferred drivers, with their optional subdevice param:
while (*ao_list) {
char *ao_name = *ao_list;
if (!*ao_name)
goto try_defaults; // empty entry means try defaults
int ao_len;
char *params = strchr(ao_name, ':');
if (params) {
ao_len = params - ao_name;
params++;
} else
ao_len = strlen(ao_name);
mp_tmsg(MSGT_AO, MSGL_V,
"Trying preferred audio driver '%.*s', options '%s'\n",
ao_len, ao_name, params ? params : "[none]");
const struct ao_driver *audio_out = NULL;
for (int i = 0; audio_out_drivers[i]; i++) {
audio_out = audio_out_drivers[i];
if (!strncmp(audio_out->info->short_name, ao_name, ao_len))
break;
audio_out = NULL;
}
if (audio_out) {
// name matches, try it
ao->driver = audio_out;
if (audio_out->init(ao, params) >= 0) {
ao->driver = audio_out;
ao->initialized = true;
return;
}
mp_tmsg(MSGT_AO, MSGL_WARN,
"Failed to initialize audio driver '%s'\n", ao_name);
talloc_free_children(ao);
*ao = backup;
} else
mp_tmsg(MSGT_AO, MSGL_WARN, "No such audio driver '%.*s'\n",
ao_len, ao_name);
++ao_list;
}
return;
try_defaults:
mp_tmsg(MSGT_AO, MSGL_V, "Trying every known audio driver...\n");
// now try the rest...
for (int i = 0; audio_out_drivers[i]; i++) {
const struct ao_driver *audio_out = audio_out_drivers[i];
ao->driver = audio_out;
if (audio_out->init(ao, NULL) >= 0) {
ao->initialized = true;
ao->driver = audio_out;
return;
}
talloc_free_children(ao);
*ao = backup;
}
return;
}
void ao_uninit(struct ao *ao, bool cut_audio)
{
assert(ao->buffer.len >= ao->buffer_playable_size);
ao->buffer.len = ao->buffer_playable_size;
if (ao->initialized)
ao->driver->uninit(ao, cut_audio);
if (!cut_audio && ao->buffer.len)
mp_msg(MSGT_AO, MSGL_WARN, "Audio output truncated at end.\n");
talloc_free(ao);
}
int ao_play(struct ao *ao, void *data, int len, int flags)
{
return ao->driver->play(ao, data, len, flags);
}
int ao_control(struct ao *ao, int cmd, void *arg)
{
if (ao->driver->control)
return ao->driver->control(ao, cmd, arg);
return CONTROL_UNKNOWN;
}
double ao_get_delay(struct ao *ao)
{
if (!ao->driver->get_delay) {
assert(ao->untimed);
return 0;
}
return ao->driver->get_delay(ao);
}
int ao_get_space(struct ao *ao)
{
return ao->driver->get_space(ao);
}
void ao_reset(struct ao *ao)
{
ao->buffer.len = 0;
ao->buffer_playable_size = 0;
if (ao->driver->reset)
ao->driver->reset(ao);
}
void ao_pause(struct ao *ao)
{
if (ao->driver->pause)
ao->driver->pause(ao);
}
void ao_resume(struct ao *ao)
{
if (ao->driver->resume)
ao->driver->resume(ao);
}
int old_ao_init(struct ao *ao, char *params)
{
assert(!global_ao);
global_ao = ao;
ao_subdevice = params ? talloc_strdup(ao, params) : NULL;
if (ao->driver->old_functions->init(ao->samplerate, ao->channels,
ao->format, 0) == 0) {
global_ao = NULL;
return -1;
}
return 0;
}
void old_ao_uninit(struct ao *ao, bool cut_audio)
{
ao->driver->old_functions->uninit(cut_audio);
global_ao = NULL;
}
int old_ao_play(struct ao *ao, void *data, int len, int flags)
{
return ao->driver->old_functions->play(data, len, flags);
}
int old_ao_control(struct ao *ao, int cmd, void *arg)
{
return ao->driver->old_functions->control(cmd, arg);
}
float old_ao_get_delay(struct ao *ao)
{
return ao->driver->old_functions->get_delay();
}
int old_ao_get_space(struct ao *ao)
{
return ao->driver->old_functions->get_space();
}
void old_ao_reset(struct ao *ao)
{
ao->driver->old_functions->reset();
}
void old_ao_pause(struct ao *ao)
{
ao->driver->old_functions->pause();
}
void old_ao_resume(struct ao *ao)
{
ao->driver->old_functions->resume();
}