mirror of
https://github.com/mpv-player/mpv
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716285782d
Let the VOs draw the OSD on their own, instead of making OSD drawing a separate VO driver call. Further, let it be the VOs responsibility to request subtitles with the correct PTS. We also basically allow the VO to request OSD/subtitles at any time. OSX changes untested.
67 lines
1.3 KiB
C
67 lines
1.3 KiB
C
#ifndef MP_OSD_STATE_H_
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#define MP_OSD_STATE_H_
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#include <pthread.h>
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#include "osd.h"
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#define OSD_CONV_CACHE_MAX 4
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struct osd_object {
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int type; // OSDTYPE_*
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bool is_sub;
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bool force_redraw;
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// OSDTYPE_SUB/OSDTYPE_SUB2/OSDTYPE_OSD/OSDTYPE_EXTERNAL
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char *text;
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// OSDTYPE_PROGBAR
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struct osd_progbar_state progbar_state;
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// OSDTYPE_SUB/OSDTYPE_SUB2
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struct osd_sub_state sub_state;
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// OSDTYPE_EXTERNAL
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int external_res_x, external_res_y;
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// OSDTYPE_EXTERNAL2
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struct sub_bitmaps *external2;
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// OSDTYPE_NAV_HIGHLIGHT
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void *highlight_priv;
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// caches for OSD conversion (internal to render_object())
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struct osd_conv_cache *cache[OSD_CONV_CACHE_MAX];
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struct sub_bitmaps cached;
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// VO cache state
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int vo_bitmap_id;
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int vo_bitmap_pos_id;
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struct mp_osd_res vo_res;
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// Internally used by osd_libass.c
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struct sub_bitmap *parts_cache;
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struct ass_track *osd_track;
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struct ass_renderer *osd_render;
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struct ass_library *osd_ass_library;
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};
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struct osd_state {
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pthread_mutex_t lock;
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struct osd_object *objs[MAX_OSD_PARTS];
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bool render_subs_in_filter;
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bool want_redraw;
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struct MPOpts *opts;
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struct mpv_global *global;
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struct mp_log *log;
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struct mp_draw_sub_cache *draw_cache;
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};
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#endif
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