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The "script-binding" command is used by the Lua scripting wrapper to register key bindings on the fly. It's also the only way to get fine- grained information about key events (such as separate key up/down events). This information is sent via a "key-binding" message when the state of a key changes. Extend it to send name of the mapped key itself. Previously, it was assumed that the user just uses an unique identifier for the binding's name, so it wasn't needed. With this change, a user can map exactly the same command to multiple keys, which is useful especially with the next commit. Part of #2612. |
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.. | ||
cmd_list.c | ||
cmd_list.h | ||
cmd_parse.c | ||
cmd_parse.h | ||
event.c | ||
event.h | ||
input.c | ||
input.h | ||
ipc.c | ||
keycodes.c | ||
keycodes.h | ||
pipe-win32.c |