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mpv/libvo/csputils.h
reimar cbd5caef0e Add support for adjustable TV <-> PC level conversion.
This could also be done by modifying contrast and brightness, but
this seems a bit more flexible and easier to use.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@30335 b3059339-0415-0410-9bf9-f77b7e298cf2
2010-01-16 19:59:31 +00:00

65 lines
1.6 KiB
C

/*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPLAYER_CSPUTILS_H
#define MPLAYER_CSPUTILS_H
#include <stdint.h>
enum mp_csp_standard {
MP_CSP_DEFAULT,
MP_CSP_BT_601,
MP_CSP_BT_709,
MP_CSP_SMPTE_240M,
MP_CSP_EBU,
MP_CSP_XYZ,
MP_CSP_COUNT
};
enum mp_csp_levelconv {
MP_CSP_LEVELCONV_TV_TO_PC,
MP_CSP_LEVELCONV_PC_TO_TV,
MP_CSP_LEVELCONV_NONE,
MP_CSP_LEVELCONV_COUNT
};
struct mp_csp_params {
enum mp_csp_standard format;
enum mp_csp_levelconv levelconv;
float brightness;
float contrast;
float hue;
float saturation;
float rgamma;
float ggamma;
float bgamma;
};
void mp_gen_gamma_map(unsigned char *map, int size, float gamma);
#define ROW_R 0
#define ROW_G 1
#define ROW_B 2
#define COL_Y 0
#define COL_U 1
#define COL_V 2
#define COL_C 3
void mp_get_yuv2rgb_coeffs(struct mp_csp_params *params, float yuv2rgb[3][4]);
void mp_gen_yuv2rgb_map(struct mp_csp_params *params, uint8_t *map, int size);
#endif /* MPLAYER_CSPUTILS_H */