mpv/player/video.c

915 lines
32 KiB
C

/*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <stddef.h>
#include <stdbool.h>
#include <inttypes.h>
#include <math.h>
#include <assert.h>
#include "config.h"
#include "talloc.h"
#include "common/msg.h"
#include "options/options.h"
#include "options/m_config.h"
#include "options/m_option.h"
#include "common/common.h"
#include "common/encode.h"
#include "options/m_property.h"
#include "osdep/timer.h"
#include "audio/out/ao.h"
#include "demux/demux.h"
#include "stream/stream.h"
#include "sub/osd.h"
#include "video/hwdec.h"
#include "video/filter/vf.h"
#include "video/decode/dec_video.h"
#include "video/decode/vd.h"
#include "video/out/vo.h"
#include "core.h"
#include "command.h"
#include "screenshot.h"
enum {
// update_video() - code also uses: <0 error, 0 eof, >0 progress
VD_ERROR = -1,
VD_EOF = 0, // end of file - no new output
VD_PROGRESS = 1, // progress, but no output; repeat call with no waiting
VD_NEW_FRAME = 2, // the call produced a new frame
VD_WAIT = 3, // no EOF, but no output; wait until wakeup
};
static const char av_desync_help_text[] =
"\n\n"
" *************************************************\n"
" **** Audio/Video desynchronisation detected! ****\n"
" *************************************************\n\n"
"This means either the audio or the video is played too slowly.\n"
"Possible reasons, problems, workarounds:\n"
"- Your system is simply too slow for this file.\n"
" Transcode it to a lower bitrate file with tools like HandBrake.\n"
"- Broken/buggy _audio_ driver.\n"
" Experiment with different values for --autosync, 30 is a good start.\n"
" If you have PulseAudio, try --ao=alsa .\n"
"- Slow video output.\n"
" Try a different --vo driver (--vo=help for a list) or try --framedrop!\n"
"- Playing a video file with --vo=opengl with higher FPS than the monitor.\n"
" This is due to vsync limiting the framerate.\n"
"- Playing from a slow network source.\n"
" Download the file instead.\n"
"- Try to find out whether audio/video/subs are causing this by experimenting\n"
" with --no-video, --no-audio, or --no-sub.\n"
"- If you swiched audio or video tracks, try seeking to force synchronization.\n"
"If none of this helps you, file a bug report.\n\n";
void update_fps(struct MPContext *mpctx)
{
#if HAVE_ENCODING
struct dec_video *d_video = mpctx->d_video;
if (mpctx->encode_lavc_ctx && d_video)
encode_lavc_set_video_fps(mpctx->encode_lavc_ctx, d_video->fps);
#endif
}
static void set_allowed_vo_formats(struct vf_chain *c, struct vo *vo)
{
for (int fmt = IMGFMT_START; fmt < IMGFMT_END; fmt++) {
c->allowed_output_formats[fmt - IMGFMT_START] =
vo->driver->query_format(vo, fmt);
}
}
static int try_filter(struct MPContext *mpctx, struct mp_image_params params,
char *name, char *label, char **args)
{
struct dec_video *d_video = mpctx->d_video;
struct vf_instance *vf = vf_append_filter(d_video->vfilter, name, args);
if (!vf)
return -1;
vf->label = talloc_strdup(vf, label);
if (video_reconfig_filters(d_video, &params) < 0) {
vf_remove_filter(d_video->vfilter, vf);
// restore
video_reconfig_filters(d_video, &params);
return -1;
}
return 0;
}
// Reconfigure the filter chain according to decoder output.
// probe_only: don't force fallback to software when doing hw decoding, and
// the filter chain couldn't be configured
static void filter_reconfig(struct MPContext *mpctx,
bool probe_only)
{
struct dec_video *d_video = mpctx->d_video;
struct mp_image_params params = d_video->decoder_output;
mp_notify(mpctx, MPV_EVENT_VIDEO_RECONFIG, NULL);
set_allowed_vo_formats(d_video->vfilter, mpctx->video_out);
if (video_reconfig_filters(d_video, &params) < 0) {
// Most video filters don't work with hardware decoding, so this
// might be the reason why filter reconfig failed.
if (!probe_only &&
video_vd_control(d_video, VDCTRL_FORCE_HWDEC_FALLBACK, NULL) == CONTROL_OK)
{
// Fallback active; decoder will return software format next
// time. Don't abort video decoding.
d_video->vfilter->initialized = 0;
mp_image_unrefp(&d_video->waiting_decoded_mpi);
d_video->decoder_output = (struct mp_image_params){0};
MP_VERBOSE(mpctx, "hwdec falback due to filters.\n");
}
return;
}
if (d_video->vfilter->initialized < 1)
return;
if (params.rotate && (params.rotate % 90 == 0)) {
if (!(mpctx->video_out->driver->caps & VO_CAP_ROTATE90)) {
// Try to insert a rotation filter.
char deg[10];
snprintf(deg, sizeof(deg), "%d", params.rotate);
char *args[] = {"angle", deg, NULL, NULL};
if (try_filter(mpctx, params, "rotate", "autorotate", args) >= 0) {
params.rotate = 0;
} else {
MP_ERR(mpctx, "Can't insert rotation filter.\n");
}
}
}
}
static void recreate_video_filters(struct MPContext *mpctx)
{
struct MPOpts *opts = mpctx->opts;
struct dec_video *d_video = mpctx->d_video;
assert(d_video);
vf_destroy(d_video->vfilter);
d_video->vfilter = vf_new(mpctx->global);
d_video->vfilter->hwdec = d_video->hwdec_info;
vf_append_filter_list(d_video->vfilter, opts->vf_settings);
// for vf_sub
vf_control_any(d_video->vfilter, VFCTRL_SET_OSD_OBJ, mpctx->osd);
osd_set_render_subs_in_filter(mpctx->osd,
vf_control_any(d_video->vfilter, VFCTRL_INIT_OSD, NULL) == CONTROL_OK);
set_allowed_vo_formats(d_video->vfilter, mpctx->video_out);
}
int reinit_video_filters(struct MPContext *mpctx)
{
struct dec_video *d_video = mpctx->d_video;
if (!d_video)
return 0;
bool need_reconfig = d_video->vfilter->initialized != 0;
recreate_video_filters(mpctx);
if (need_reconfig)
filter_reconfig(mpctx, true);
if (!d_video->vfilter)
return 0;
return d_video->vfilter->initialized;
}
void reset_video_state(struct MPContext *mpctx)
{
if (mpctx->d_video)
video_reset_decoding(mpctx->d_video);
if (mpctx->video_out)
vo_seek_reset(mpctx->video_out);
mpctx->delay = 0;
mpctx->time_frame = 0;
mpctx->video_next_pts = MP_NOPTS_VALUE;
mpctx->playing_last_frame = false;
mpctx->last_frame_duration = 0;
mpctx->total_avsync_change = 0;
mpctx->drop_frame_cnt = 0;
mpctx->dropped_frames = 0;
mpctx->drop_message_shown = 0;
mpctx->video_status = mpctx->d_video ? STATUS_SYNCING : STATUS_EOF;
}
int reinit_video_chain(struct MPContext *mpctx)
{
struct MPOpts *opts = mpctx->opts;
assert(!(mpctx->initialized_flags & INITIALIZED_VCODEC));
assert(!mpctx->d_video);
struct track *track = mpctx->current_track[0][STREAM_VIDEO];
struct sh_stream *sh = track ? track->stream : NULL;
if (!sh)
goto no_video;
MP_VERBOSE(mpctx, "[V] fourcc:0x%X size:%dx%d fps:%5.3f\n",
sh->format,
sh->video->disp_w, sh->video->disp_h,
sh->video->fps);
//================== Init VIDEO (codec & libvo) ==========================
if (!opts->fixed_vo || !(mpctx->initialized_flags & INITIALIZED_VO)) {
mpctx->video_out = init_best_video_out(mpctx->global, mpctx->input,
mpctx->osd,
mpctx->encode_lavc_ctx);
if (!mpctx->video_out) {
MP_FATAL(mpctx, "Error opening/initializing "
"the selected video_out (-vo) device.\n");
goto err_out;
}
mpctx->mouse_cursor_visible = true;
mpctx->initialized_flags |= INITIALIZED_VO;
}
update_window_title(mpctx, true);
struct dec_video *d_video = talloc_zero(NULL, struct dec_video);
mpctx->d_video = d_video;
d_video->global = mpctx->global;
d_video->log = mp_log_new(d_video, mpctx->log, "!vd");
d_video->opts = mpctx->opts;
d_video->header = sh;
d_video->fps = sh->video->fps;
d_video->vo = mpctx->video_out;
mpctx->initialized_flags |= INITIALIZED_VCODEC;
vo_control(mpctx->video_out, VOCTRL_GET_HWDEC_INFO, &d_video->hwdec_info);
recreate_video_filters(mpctx);
if (!video_init_best_codec(d_video, opts->video_decoders))
goto err_out;
bool saver_state = opts->pause || !opts->stop_screensaver;
vo_control(mpctx->video_out, saver_state ? VOCTRL_RESTORE_SCREENSAVER
: VOCTRL_KILL_SCREENSAVER, NULL);
vo_control(mpctx->video_out, mpctx->paused ? VOCTRL_PAUSE
: VOCTRL_RESUME, NULL);
mpctx->sync_audio_to_video = !sh->attached_picture;
mpctx->vo_pts_history_seek_ts++;
// If we switch on video again, ensure audio position matches up.
if (mpctx->d_audio)
mpctx->audio_status = STATUS_SYNCING;
reset_video_state(mpctx);
reset_subtitle_state(mpctx);
if (opts->force_fps) {
d_video->fps = opts->force_fps;
MP_INFO(mpctx, "FPS forced to be %5.3f.\n", d_video->fps);
}
if (!sh->video->fps && !opts->force_fps && !opts->correct_pts) {
MP_ERR(mpctx, "FPS not specified in the "
"header or invalid, use the -fps option.\n");
}
update_fps(mpctx);
return 1;
err_out:
no_video:
uninit_player(mpctx, INITIALIZED_VCODEC | (opts->force_vo ? 0 : INITIALIZED_VO));
mp_deselect_track(mpctx, track);
handle_force_window(mpctx, true);
MP_INFO(mpctx, "Video: no video\n");
return 0;
}
// Try to refresh the video by doing a precise seek to the currently displayed
// frame. This can go wrong in all sorts of ways, so use sparingly.
void mp_force_video_refresh(struct MPContext *mpctx)
{
struct MPOpts *opts = mpctx->opts;
struct dec_video *d_video = mpctx->d_video;
if (!d_video || !d_video->decoder_output.imgfmt)
return;
// If not paused, the next frame should come soon enough.
if (opts->pause && mpctx->last_vo_pts != MP_NOPTS_VALUE)
queue_seek(mpctx, MPSEEK_ABSOLUTE, mpctx->last_vo_pts, 2, true);
}
static int check_framedrop(struct MPContext *mpctx, double frame_time)
{
struct MPOpts *opts = mpctx->opts;
struct track *t_audio = mpctx->current_track[0][STREAM_AUDIO];
struct sh_stream *sh_audio = t_audio ? t_audio->stream : NULL;
// check for frame-drop:
if (mpctx->d_audio && mpctx->ao && !ao_untimed(mpctx->ao) && sh_audio &&
!demux_stream_eof(sh_audio))
{
float delay = opts->playback_speed * ao_get_delay(mpctx->ao);
float d = delay - mpctx->delay;
float fps = mpctx->d_video->fps;
if (frame_time < 0)
frame_time = fps > 0 ? 1.0 / fps : 0;
// we should avoid dropping too many frames in sequence unless we
// are too late. and we allow 100ms A-V delay here:
if (d < -mpctx->dropped_frames * frame_time - 0.100 && !mpctx->paused
&& mpctx->video_status == STATUS_PLAYING) {
mpctx->drop_frame_cnt++;
mpctx->dropped_frames++;
return mpctx->opts->frame_dropping;
} else
mpctx->dropped_frames = 0;
}
return 0;
}
// Read a packet, store decoded image into d_video->waiting_decoded_mpi
// returns VD_* code
static int decode_image(struct MPContext *mpctx)
{
struct dec_video *d_video = mpctx->d_video;
if (d_video->header->attached_picture) {
d_video->waiting_decoded_mpi =
video_decode(d_video, d_video->header->attached_picture, 0);
return VD_EOF;
}
struct demux_packet *pkt;
if (demux_read_packet_async(d_video->header, &pkt) == 0)
return VD_WAIT;
if (pkt && pkt->pts != MP_NOPTS_VALUE)
pkt->pts += mpctx->video_offset;
if ((pkt && pkt->pts >= mpctx->hrseek_pts - .005) ||
d_video->has_broken_packet_pts ||
!mpctx->opts->hr_seek_framedrop)
{
mpctx->hrseek_framedrop = false;
}
bool hrseek = mpctx->hrseek_active && mpctx->video_status == STATUS_SYNCING;
int framedrop_type = hrseek && mpctx->hrseek_framedrop ?
2 : check_framedrop(mpctx, -1);
d_video->waiting_decoded_mpi =
video_decode(d_video, pkt, framedrop_type);
bool had_packet = !!pkt;
talloc_free(pkt);
return had_packet ? VD_PROGRESS : VD_EOF;
}
// Called after video reinit. This can be generally used to try to insert more
// filters using the filter chain edit functionality in command.c.
static void init_filter_params(struct MPContext *mpctx)
{
struct MPOpts *opts = mpctx->opts;
// Note that the filter chain is already initialized. This code might
// recreate the chain a second time, which is not very elegant, but allows
// us to test whether enabling deinterlacing works with the current video
// format and other filters.
if (opts->deinterlace >= 0)
mp_property_do("deinterlace", M_PROPERTY_SET, &opts->deinterlace, mpctx);
}
// Make sure at least 1 filtered image is available.
// returns VD_* code
// A return value of VD_PROGRESS doesn't necessarily output a frame, but makes
// the promise that calling this function again will eventually do something.
static int video_decode_and_filter(struct MPContext *mpctx)
{
struct dec_video *d_video = mpctx->d_video;
struct vf_chain *vf = d_video->vfilter;
if (vf->initialized < 0)
return VD_ERROR;
// There is already a filtered frame available.
if (vf_output_frame(vf, false) > 0)
return VD_PROGRESS;
// Decoder output is different from filter input?
bool need_vf_reconfig = !vf->input_params.imgfmt || vf->initialized < 1 ||
!mp_image_params_equal(&d_video->decoder_output, &vf->input_params);
// (If imgfmt==0, nothing was decoded yet, and the format is unknown.)
if (need_vf_reconfig && d_video->decoder_output.imgfmt) {
// Drain the filter chain.
if (vf_output_frame(vf, true) > 0)
return VD_PROGRESS;
// The filter chain is drained; execute the filter format change.
filter_reconfig(mpctx, false);
if (vf->initialized == 0)
return VD_PROGRESS; // hw decoding fallback; try again
if (vf->initialized < 1)
return VD_ERROR;
init_filter_params(mpctx);
return VD_PROGRESS;
}
// If something was decoded, and the filter chain is ready, filter it.
if (!need_vf_reconfig && d_video->waiting_decoded_mpi) {
vf_filter_frame(vf, d_video->waiting_decoded_mpi);
d_video->waiting_decoded_mpi = NULL;
return VD_PROGRESS;
}
if (!d_video->waiting_decoded_mpi) {
// Decode a new image, or at least feed the decoder a packet.
int r = decode_image(mpctx);
if (r == VD_WAIT)
return r;
if (d_video->waiting_decoded_mpi)
d_video->decoder_output = d_video->waiting_decoded_mpi->params;
if (!d_video->waiting_decoded_mpi && (r == VD_EOF || r < 0)) {
if (vf_output_frame(vf, true) > 0)
return VD_PROGRESS;
return VD_EOF; // true EOF
}
}
// Image will be filtered on the next iteration.
return VD_PROGRESS;
}
static void init_vo(struct MPContext *mpctx)
{
struct MPOpts *opts = mpctx->opts;
struct dec_video *d_video = mpctx->d_video;
if (opts->gamma_gamma != 1000)
video_set_colors(d_video, "gamma", opts->gamma_gamma);
if (opts->gamma_brightness != 1000)
video_set_colors(d_video, "brightness", opts->gamma_brightness);
if (opts->gamma_contrast != 1000)
video_set_colors(d_video, "contrast", opts->gamma_contrast);
if (opts->gamma_saturation != 1000)
video_set_colors(d_video, "saturation", opts->gamma_saturation);
if (opts->gamma_hue != 1000)
video_set_colors(d_video, "hue", opts->gamma_hue);
mp_notify(mpctx, MPV_EVENT_VIDEO_RECONFIG, NULL);
}
// Fill the VO buffer with a newly filtered or decoded image.
// returns VD_* code
static int video_output_image(struct MPContext *mpctx, double endpts,
bool reconfig_ok)
{
struct vo *vo = mpctx->video_out;
// Already enough video buffered in VO?
// (This implies vo_has_next_frame(vo, false/true) returns true.)
if (!vo_needs_new_image(vo) && vo->params)
return 1;
// Filter a new frame.
int r = video_decode_and_filter(mpctx);
if (r < 0)
return r; // error
struct vf_chain *vf = mpctx->d_video->vfilter;
vf_output_frame(vf, false);
if (vf->output) {
double pts = vf->output->pts;
// Always add these; they make backstepping after seeking faster.
add_frame_pts(mpctx, pts);
bool drop = false;
bool hrseek = mpctx->hrseek_active && mpctx->video_status == STATUS_SYNCING
&& !mpctx->d_video->header->attached_picture;
if (hrseek && pts < mpctx->hrseek_pts - .005)
drop = true;
if (endpts != MP_NOPTS_VALUE && pts >= endpts) {
drop = true;
r = VD_EOF;
}
if (drop) {
talloc_free(vf->output);
vf->output = NULL;
return r;
}
}
// Filter output is different from VO input?
bool need_vo_reconfig = !vo->params ||
!mp_image_params_equal(&vf->output_params, vo->params);
if (need_vo_reconfig) {
// Draining VO buffers.
if (vo_has_next_frame(vo, true))
return 0; // EOF so that caller displays remaining VO frames
// There was no decoded image yet - must not signal fake EOF.
// Likewise, if there's no filtered frame yet, don't reconfig yet.
if (!vf->output_params.imgfmt || !vf->output)
return r;
// Force draining.
if (!reconfig_ok)
return 0;
struct mp_image_params p = vf->output_params;
const struct vo_driver *info = mpctx->video_out->driver;
MP_INFO(mpctx, "VO: [%s] %dx%d => %dx%d %s\n",
info->name, p.w, p.h, p.d_w, p.d_h, vo_format_name(p.imgfmt));
MP_VERBOSE(mpctx, "VO: Description: %s\n", info->description);
int vo_r = vo_reconfig(vo, &p, 0);
if (vo_r < 0) {
vf->initialized = -1;
return VD_ERROR;
}
init_vo(mpctx);
// Display the frame queued after this immediately.
// (Neutralizes frame time calculation in update_video.)
mpctx->video_next_pts = MP_NOPTS_VALUE;
}
// Queue new frame, if there's one.
struct mp_image *img = vf_read_output_frame(vf);
if (img) {
vo_queue_image(vo, img);
return VD_PROGRESS;
}
return r; // includes the true EOF case
}
// returns VD_* code
static int update_video(struct MPContext *mpctx, double endpts, bool reconfig_ok,
double *frame_duration)
{
struct vo *video_out = mpctx->video_out;
if (mpctx->d_video->header->attached_picture) {
if (video_out->hasframe)
return VD_EOF;
if (vo_has_next_frame(video_out, true))
return VD_NEW_FRAME;
}
int r = video_output_image(mpctx, endpts, reconfig_ok);
if (r < 0 || r == VD_WAIT)
return r;
// On EOF, we always drain the VO; otherwise we must ensure that
// the VO will have enough frames buffered (matters especially for VO based
// frame dropping).
if (!vo_has_next_frame(video_out, r == VD_EOF))
return r ? VD_PROGRESS : VD_EOF;
if (mpctx->d_video->header->attached_picture) {
mpctx->video_next_pts = MP_NOPTS_VALUE;
return VD_NEW_FRAME;
}
double pts = vo_get_next_pts(video_out, 0);
double last_pts = mpctx->video_next_pts;
if (last_pts == MP_NOPTS_VALUE)
last_pts = pts;
double frame_time = pts - last_pts;
if (frame_time < 0 || frame_time >= 60) {
// Assume a PTS difference >= 60 seconds is a discontinuity.
MP_WARN(mpctx, "Jump in video pts: %f -> %f\n", last_pts, pts);
frame_time = 0;
}
mpctx->video_next_pts = pts;
if (mpctx->d_audio)
mpctx->delay -= frame_time;
*frame_duration = frame_time;
return VD_NEW_FRAME;
}
static double timing_sleep(struct MPContext *mpctx, double time_frame)
{
// assume kernel HZ=100 for softsleep, works with larger HZ but with
// unnecessarily high CPU usage
struct MPOpts *opts = mpctx->opts;
double margin = opts->softsleep ? 0.011 : 0;
while (time_frame > margin) {
mp_sleep_us(1000000 * (time_frame - margin));
time_frame -= get_relative_time(mpctx);
}
if (opts->softsleep) {
if (time_frame < 0)
MP_WARN(mpctx, "Warning! Softsleep underflow!\n");
while (time_frame > 0)
time_frame -= get_relative_time(mpctx); // burn the CPU
}
return time_frame;
}
static void update_avsync(struct MPContext *mpctx)
{
if (mpctx->audio_status != STATUS_PLAYING ||
mpctx->video_status != STATUS_PLAYING)
return;
double a_pos = playing_audio_pts(mpctx);
mpctx->last_av_difference = a_pos - mpctx->video_pts + mpctx->audio_delay;
if (mpctx->time_frame > 0)
mpctx->last_av_difference +=
mpctx->time_frame * mpctx->opts->playback_speed;
if (a_pos == MP_NOPTS_VALUE || mpctx->video_pts == MP_NOPTS_VALUE)
mpctx->last_av_difference = MP_NOPTS_VALUE;
if (mpctx->last_av_difference > 0.5 && mpctx->drop_frame_cnt > 50
&& !mpctx->drop_message_shown) {
MP_WARN(mpctx, "%s", av_desync_help_text);
mpctx->drop_message_shown = true;
}
}
/* Modify video timing to match the audio timeline. There are two main
* reasons this is needed. First, video and audio can start from different
* positions at beginning of file or after a seek (MPlayer starts both
* immediately even if they have different pts). Second, the file can have
* audio timestamps that are inconsistent with the duration of the audio
* packets, for example two consecutive timestamp values differing by
* one second but only a packet with enough samples for half a second
* of playback between them.
*/
static void adjust_sync(struct MPContext *mpctx, double frame_time)
{
struct MPOpts *opts = mpctx->opts;
if (mpctx->audio_status != STATUS_PLAYING)
return;
double a_pts = written_audio_pts(mpctx) - mpctx->delay;
double v_pts = mpctx->video_next_pts;
double av_delay = a_pts - v_pts;
// Try to sync vo_flip() so it will *finish* at given time
av_delay += mpctx->last_vo_flip_duration;
av_delay += mpctx->audio_delay; // This much pts difference is desired
double change = av_delay * 0.1;
double max_change = opts->default_max_pts_correction >= 0 ?
opts->default_max_pts_correction : frame_time * 0.1;
if (change < -max_change)
change = -max_change;
else if (change > max_change)
change = max_change;
mpctx->delay += change;
mpctx->total_avsync_change += change;
}
void write_video(struct MPContext *mpctx, double endpts)
{
struct MPOpts *opts = mpctx->opts;
struct vo *vo = mpctx->video_out;
if (!mpctx->d_video)
return;
update_fps(mpctx);
// Whether there's still at least 1 video frame that can be shown.
// If false, it means we can reconfig the VO if needed (normally, this
// would disrupt playback, so only do it on !still_playing).
bool still_playing = vo_has_next_frame(vo, true);
// For the last frame case (frame is being displayed).
still_playing |= mpctx->playing_last_frame;
still_playing |= mpctx->last_frame_duration > 0;
double frame_time = 0;
int r = update_video(mpctx, endpts, !still_playing, &frame_time);
MP_TRACE(mpctx, "update_video: %d (still_playing=%d)\n", r, still_playing);
if (r == VD_WAIT) // Demuxer will wake us up for more packets to decode.
return;
if (r < 0) {
MP_FATAL(mpctx, "Could not initialize video chain.\n");
int uninit = INITIALIZED_VCODEC;
if (!opts->force_vo)
uninit |= INITIALIZED_VO;
uninit_player(mpctx, uninit);
if (!mpctx->current_track[STREAM_AUDIO])
mpctx->stop_play = PT_NEXT_ENTRY;
mpctx->error_playing = true;
handle_force_window(mpctx, true);
return; // restart loop
}
if (r == VD_EOF) {
if (!mpctx->playing_last_frame && mpctx->last_frame_duration > 0) {
mpctx->time_frame += mpctx->last_frame_duration;
mpctx->last_frame_duration = 0;
mpctx->playing_last_frame = true;
MP_VERBOSE(mpctx, "showing last frame\n");
}
}
if (r == VD_NEW_FRAME) {
MP_TRACE(mpctx, "frametime=%5.3f\n", frame_time);
if (mpctx->video_status > STATUS_PLAYING)
mpctx->video_status = STATUS_PLAYING;
if (mpctx->video_status >= STATUS_READY) {
mpctx->time_frame += frame_time / opts->playback_speed;
adjust_sync(mpctx, frame_time);
}
} else if (r == VD_EOF && mpctx->playing_last_frame) {
// Let video timing code continue displaying.
mpctx->video_status = STATUS_DRAINING;
MP_VERBOSE(mpctx, "still showing last frame\n");
} else if (r <= 0) {
// EOF or error
mpctx->delay = 0;
mpctx->last_av_difference = 0;
mpctx->video_status = STATUS_EOF;
MP_VERBOSE(mpctx, "video EOF\n");
return;
} else {
if (mpctx->video_status > STATUS_PLAYING)
mpctx->video_status = STATUS_PLAYING;
// Decode more in next iteration.
mpctx->sleeptime = 0;
MP_TRACE(mpctx, "filtering more video\n");
}
// Actual playback starts when both audio and video are ready.
if (mpctx->video_status == STATUS_READY)
return;
if (mpctx->paused && mpctx->video_status >= STATUS_READY)
return;
mpctx->time_frame -= get_relative_time(mpctx);
double audio_pts = playing_audio_pts(mpctx);
if (!mpctx->sync_audio_to_video || mpctx->video_status < STATUS_READY) {
mpctx->time_frame = 0;
} else if (mpctx->audio_status == STATUS_PLAYING &&
mpctx->video_status == STATUS_PLAYING &&
!ao_untimed(mpctx->ao))
{
double buffered_audio = ao_get_delay(mpctx->ao);
MP_TRACE(mpctx, "audio delay=%f\n", buffered_audio);
if (opts->autosync) {
/* Smooth reported playback position from AO by averaging
* it with the value expected based on previus value and
* time elapsed since then. May help smooth video timing
* with audio output that have inaccurate position reporting.
* This is badly implemented; the behavior of the smoothing
* now undesirably depends on how often this code runs
* (mainly depends on video frame rate). */
float predicted = (mpctx->delay / opts->playback_speed +
mpctx->time_frame);
float difference = buffered_audio - predicted;
buffered_audio = predicted + difference / opts->autosync;
}
mpctx->time_frame = (buffered_audio -
mpctx->delay / opts->playback_speed);
} else {
/* If we're more than 200 ms behind the right playback
* position, don't try to speed up display of following
* frames to catch up; continue with default speed from
* the current frame instead.
* If untimed is set always output frames immediately
* without sleeping.
*/
if (mpctx->time_frame < -0.2 || opts->untimed || vo->untimed)
mpctx->time_frame = 0;
}
double vsleep = mpctx->time_frame - vo->flip_queue_offset;
if (vsleep > 0.050) {
mpctx->sleeptime = MPMIN(mpctx->sleeptime, vsleep - 0.040);
return;
}
mpctx->sleeptime = 0;
mpctx->playing_last_frame = false;
// last frame case
if (r != VD_NEW_FRAME)
return;
//=================== FLIP PAGE (VIDEO BLT): ======================
mpctx->video_pts = mpctx->video_next_pts;
mpctx->last_vo_pts = mpctx->video_pts;
mpctx->playback_pts = mpctx->video_pts;
update_subtitles(mpctx);
update_osd_msg(mpctx);
MP_STATS(mpctx, "vo draw frame");
vo_new_frame_imminent(vo);
MP_STATS(mpctx, "vo sleep");
mpctx->time_frame -= get_relative_time(mpctx);
mpctx->time_frame -= vo->flip_queue_offset;
if (mpctx->time_frame > 0.001)
mpctx->time_frame = timing_sleep(mpctx, mpctx->time_frame);
mpctx->time_frame += vo->flip_queue_offset;
int64_t t2 = mp_time_us();
/* Playing with playback speed it's possible to get pathological
* cases with mpctx->time_frame negative enough to cause an
* overflow in pts_us calculation, thus the MPMAX. */
double time_frame = MPMAX(mpctx->time_frame, -1);
int64_t pts_us = mpctx->last_time + time_frame * 1e6;
int duration = -1;
double pts2 = vo_get_next_pts(vo, 0); // this is the next frame PTS
if (mpctx->video_pts != MP_NOPTS_VALUE && pts2 == MP_NOPTS_VALUE) {
// Make up a frame duration. Using the frame rate is not a good
// choice, since the frame rate could be unset/broken/random.
float fps = mpctx->d_video->fps;
double frame_duration = fps > 0 ? 1.0 / fps : 0;
pts2 = mpctx->video_pts + MPCLAMP(frame_duration, 0.0, 5.0);
}
if (pts2 != MP_NOPTS_VALUE) {
// expected A/V sync correction is ignored
double diff = (pts2 - mpctx->video_pts);
diff /= opts->playback_speed;
if (mpctx->time_frame < 0)
diff += mpctx->time_frame;
if (diff < 0)
diff = 0;
if (diff > 10)
diff = 10;
duration = diff * 1e6;
mpctx->last_frame_duration = diff;
}
if (mpctx->video_status != STATUS_PLAYING)
duration = -1;
MP_STATS(mpctx, "start flip");
vo_flip_page(vo, pts_us | 1, duration);
MP_STATS(mpctx, "end flip");
if (audio_pts != MP_NOPTS_VALUE)
MP_STATS(mpctx, "value %f ptsdiff", mpctx->video_pts - audio_pts);
mpctx->last_vo_flip_duration = (mp_time_us() - t2) * 0.000001;
if (vo->driver->flip_page_timed) {
// No need to adjust sync based on flip speed
mpctx->last_vo_flip_duration = 0;
// For print_status - VO call finishing early is OK for sync
mpctx->time_frame -= get_relative_time(mpctx);
}
mpctx->shown_vframes++;
if (mpctx->video_status < STATUS_PLAYING)
mpctx->video_status = STATUS_READY;
update_avsync(mpctx);
screenshot_flip(mpctx);
mp_notify(mpctx, MPV_EVENT_TICK, NULL);
if (!mpctx->sync_audio_to_video)
mpctx->video_status = STATUS_EOF;
if (mpctx->video_status != STATUS_EOF) {
if (mpctx->step_frames > 0) {
mpctx->step_frames--;
if (!mpctx->step_frames && !opts->pause)
pause_player(mpctx);
}
if (mpctx->max_frames == 0)
mpctx->stop_play = PT_NEXT_ENTRY;
if (mpctx->max_frames > 0)
mpctx->max_frames--;
}
}