mirror of https://github.com/mpv-player/mpv
43 lines
1.3 KiB
C
43 lines
1.3 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef MPV_DECODE_D3D_H
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#define MPV_DECODE_D3D_H
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#include <windows.h>
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#include <d3d11.h>
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#include <stdbool.h>
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#include <inttypes.h>
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// Must call d3d_load_dlls() before accessing. Once this is done, the DLLs
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// remain loaded forever.
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extern HMODULE d3d11_dll, d3d9_dll, dxva2_dll;
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extern PFN_D3D11_CREATE_DEVICE d3d11_D3D11CreateDevice;
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void d3d_load_dlls(void);
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bool d3d11_check_decoding(ID3D11Device *dev);
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struct AVBufferRef;
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struct IDirect3DDevice9;
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struct AVBufferRef *d3d11_wrap_device_ref(ID3D11Device *device);
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struct AVBufferRef *d3d9_wrap_device_ref(struct IDirect3DDevice9 *device);
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#endif
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