mirror of https://github.com/mpv-player/mpv
373 lines
12 KiB
C
373 lines
12 KiB
C
/*
|
|
* This file is part of mplayer.
|
|
*
|
|
* mplayer is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* mplayer is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with mplayer. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include <stdlib.h>
|
|
#include <assert.h>
|
|
#include <libavutil/common.h>
|
|
|
|
#include "bitmap_packer.h"
|
|
|
|
#include "gl_osd.h"
|
|
|
|
struct osd_fmt_entry {
|
|
GLint internal_format;
|
|
GLint format;
|
|
GLenum type;
|
|
};
|
|
|
|
// glBlendFunc() arguments
|
|
static const int blend_factors[SUBBITMAP_COUNT][2] = {
|
|
[SUBBITMAP_LIBASS] = {GL_SRC_ALPHA, GL_ONE_MINUS_SRC_ALPHA},
|
|
[SUBBITMAP_RGBA] = {GL_ONE, GL_ONE_MINUS_SRC_ALPHA},
|
|
};
|
|
|
|
static const struct osd_fmt_entry osd_to_gl3_formats[SUBBITMAP_COUNT] = {
|
|
[SUBBITMAP_LIBASS] = {GL_RED, GL_RED, GL_UNSIGNED_BYTE},
|
|
[SUBBITMAP_RGBA] = {GL_RGBA, GL_BGRA, GL_UNSIGNED_BYTE},
|
|
};
|
|
|
|
static const struct osd_fmt_entry osd_to_gl_legacy_formats[SUBBITMAP_COUNT] = {
|
|
[SUBBITMAP_LIBASS] = {GL_ALPHA, GL_ALPHA, GL_UNSIGNED_BYTE},
|
|
[SUBBITMAP_RGBA] = {GL_RGBA, GL_BGRA, GL_UNSIGNED_BYTE},
|
|
};
|
|
|
|
struct mpgl_osd *mpgl_osd_init(GL *gl, bool legacy)
|
|
{
|
|
GLint max_texture_size;
|
|
gl->GetIntegerv(GL_MAX_TEXTURE_SIZE, &max_texture_size);
|
|
|
|
struct mpgl_osd *ctx = talloc_ptrtype(NULL, ctx);
|
|
*ctx = (struct mpgl_osd) {
|
|
.gl = gl,
|
|
.fmt_table = legacy ? osd_to_gl_legacy_formats : osd_to_gl3_formats,
|
|
.scratch = talloc_zero_size(ctx, 1),
|
|
};
|
|
|
|
for (int n = 0; n < MAX_OSD_PARTS; n++) {
|
|
struct mpgl_osd_part *p = talloc_ptrtype(ctx, p);
|
|
*p = (struct mpgl_osd_part) {
|
|
.packer = talloc_struct(p, struct bitmap_packer, {
|
|
.w_max = max_texture_size,
|
|
.h_max = max_texture_size,
|
|
}),
|
|
};
|
|
ctx->parts[n] = p;
|
|
}
|
|
|
|
for (int n = 0; n < SUBBITMAP_COUNT; n++)
|
|
ctx->formats[n] = ctx->fmt_table[n].type != 0;
|
|
|
|
return ctx;
|
|
}
|
|
|
|
void mpgl_osd_destroy(struct mpgl_osd *ctx)
|
|
{
|
|
GL *gl = ctx->gl;
|
|
|
|
for (int n = 0; n < MAX_OSD_PARTS; n++) {
|
|
struct mpgl_osd_part *p = ctx->parts[n];
|
|
gl->DeleteTextures(1, &p->texture);
|
|
if (gl->DeleteBuffers)
|
|
gl->DeleteBuffers(1, &p->buffer);
|
|
}
|
|
talloc_free(ctx);
|
|
}
|
|
|
|
static bool upload_pbo(struct mpgl_osd *ctx, struct mpgl_osd_part *osd,
|
|
struct sub_bitmaps *imgs)
|
|
{
|
|
GL *gl = ctx->gl;
|
|
bool success = true;
|
|
struct osd_fmt_entry fmt = ctx->fmt_table[imgs->format];
|
|
int pix_stride = glFmt2bpp(fmt.format, fmt.type);
|
|
|
|
if (!osd->buffer) {
|
|
gl->GenBuffers(1, &osd->buffer);
|
|
gl->BindBuffer(GL_PIXEL_UNPACK_BUFFER, osd->buffer);
|
|
gl->BufferData(GL_PIXEL_UNPACK_BUFFER, osd->w * osd->h * pix_stride,
|
|
NULL, GL_DYNAMIC_COPY);
|
|
gl->BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
|
|
}
|
|
|
|
gl->BindBuffer(GL_PIXEL_UNPACK_BUFFER, osd->buffer);
|
|
char *data = gl->MapBuffer(GL_PIXEL_UNPACK_BUFFER, GL_WRITE_ONLY);
|
|
if (!data) {
|
|
success = false;
|
|
} else {
|
|
struct pos bb[2];
|
|
packer_get_bb(osd->packer, bb);
|
|
size_t stride = osd->w * pix_stride;
|
|
packer_copy_subbitmaps(osd->packer, imgs, data, pix_stride, stride);
|
|
if (!gl->UnmapBuffer(GL_PIXEL_UNPACK_BUFFER))
|
|
success = false;
|
|
glUploadTex(gl, GL_TEXTURE_2D, fmt.format, fmt.type, NULL, stride,
|
|
bb[0].x, bb[0].y, bb[1].x - bb[0].x, bb[1].y - bb[0].y,
|
|
0);
|
|
}
|
|
gl->BindBuffer(GL_PIXEL_UNPACK_BUFFER, 0);
|
|
|
|
if (!success) {
|
|
mp_msg(MSGT_VO, MSGL_FATAL, "[gl] Error: can't upload subtitles! "
|
|
"Remove the 'pbo' suboption.\n");
|
|
}
|
|
|
|
return success;
|
|
}
|
|
|
|
static void upload_tex(struct mpgl_osd *ctx, struct mpgl_osd_part *osd,
|
|
struct sub_bitmaps *imgs)
|
|
{
|
|
struct osd_fmt_entry fmt = ctx->fmt_table[imgs->format];
|
|
if (osd->packer->padding) {
|
|
struct pos bb[2];
|
|
packer_get_bb(osd->packer, bb);
|
|
glClearTex(ctx->gl, GL_TEXTURE_2D, fmt.format, fmt.type,
|
|
bb[0].x, bb[0].y, bb[1].x - bb[0].y, bb[1].y - bb[0].y,
|
|
0, &ctx->scratch);
|
|
}
|
|
for (int n = 0; n < osd->packer->count; n++) {
|
|
struct sub_bitmap *s = &imgs->parts[n];
|
|
struct pos p = osd->packer->result[n];
|
|
|
|
glUploadTex(ctx->gl, GL_TEXTURE_2D, fmt.format, fmt.type,
|
|
s->bitmap, s->stride, p.x, p.y, s->w, s->h, 0);
|
|
}
|
|
}
|
|
|
|
static bool upload_osd(struct mpgl_osd *ctx, struct mpgl_osd_part *osd,
|
|
struct sub_bitmaps *imgs)
|
|
{
|
|
GL *gl = ctx->gl;
|
|
|
|
// assume 2x2 filter on scaling
|
|
osd->packer->padding = ctx->scaled || imgs->scaled;
|
|
int r = packer_pack_from_subbitmaps(osd->packer, imgs);
|
|
if (r < 0) {
|
|
mp_msg(MSGT_VO, MSGL_ERR, "[gl] OSD bitmaps do not fit on "
|
|
"a surface with the maximum supported size %dx%d.\n",
|
|
osd->packer->w_max, osd->packer->h_max);
|
|
return false;
|
|
}
|
|
|
|
struct osd_fmt_entry fmt = ctx->fmt_table[imgs->format];
|
|
assert(fmt.type != 0);
|
|
|
|
if (!osd->texture)
|
|
gl->GenTextures(1, &osd->texture);
|
|
|
|
gl->BindTexture(GL_TEXTURE_2D, osd->texture);
|
|
|
|
if (osd->packer->w > osd->w || osd->packer->h > osd->h
|
|
|| osd->format != imgs->format)
|
|
{
|
|
osd->format = imgs->format;
|
|
osd->w = FFMAX(32, osd->packer->w);
|
|
osd->h = FFMAX(32, osd->packer->h);
|
|
|
|
gl->TexImage2D(GL_TEXTURE_2D, 0, fmt.internal_format, osd->w, osd->h,
|
|
0, fmt.format, fmt.type, NULL);
|
|
|
|
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MIN_FILTER, GL_LINEAR);
|
|
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_MAG_FILTER, GL_LINEAR);
|
|
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_S, GL_CLAMP_TO_EDGE);
|
|
gl->TexParameteri(GL_TEXTURE_2D, GL_TEXTURE_WRAP_T, GL_CLAMP_TO_EDGE);
|
|
|
|
if (gl->DeleteBuffers)
|
|
gl->DeleteBuffers(1, &osd->buffer);
|
|
osd->buffer = 0;
|
|
}
|
|
|
|
bool uploaded = false;
|
|
if (ctx->use_pbo)
|
|
uploaded = upload_pbo(ctx, osd, imgs);
|
|
if (!uploaded)
|
|
upload_tex(ctx, osd, imgs);
|
|
|
|
gl->BindTexture(GL_TEXTURE_2D, 0);
|
|
|
|
return true;
|
|
}
|
|
|
|
static struct mpgl_osd_part *osd_generate(struct mpgl_osd *ctx,
|
|
struct sub_bitmaps *imgs)
|
|
{
|
|
if (imgs->num_parts == 0 || !ctx->formats[imgs->format])
|
|
return NULL;
|
|
|
|
struct mpgl_osd_part *osd = ctx->parts[imgs->render_index];
|
|
|
|
if (imgs->bitmap_pos_id != osd->bitmap_pos_id) {
|
|
if (imgs->bitmap_id != osd->bitmap_id) {
|
|
if (!upload_osd(ctx, osd, imgs))
|
|
osd->packer->count = 0;
|
|
}
|
|
|
|
osd->bitmap_id = imgs->bitmap_id;
|
|
osd->bitmap_pos_id = imgs->bitmap_pos_id;
|
|
osd->num_vertices = 0;
|
|
}
|
|
|
|
return osd->packer->count ? osd : NULL;
|
|
}
|
|
|
|
void mpgl_osd_set_gl_state(struct mpgl_osd *ctx, struct mpgl_osd_part *p)
|
|
{
|
|
GL *gl = ctx->gl;
|
|
|
|
gl->BindTexture(GL_TEXTURE_2D, p->texture);
|
|
gl->Enable(GL_BLEND);
|
|
gl->BlendFunc(blend_factors[p->format][0], blend_factors[p->format][1]);
|
|
}
|
|
|
|
void mpgl_osd_unset_gl_state(struct mpgl_osd *ctx, struct mpgl_osd_part *p)
|
|
{
|
|
GL *gl = ctx->gl;
|
|
|
|
gl->Disable(GL_BLEND);
|
|
gl->BindTexture(GL_TEXTURE_2D, 0);
|
|
}
|
|
|
|
static void reset(struct mpgl_osd *ctx)
|
|
{
|
|
for (int n = 0; n < MAX_OSD_PARTS; n++) {
|
|
struct mpgl_osd_part *p = ctx->parts[n];
|
|
p->active = false;
|
|
}
|
|
}
|
|
|
|
struct draw_cb_closure {
|
|
struct mpgl_osd *ctx;
|
|
void (*cb)(void *ctx, struct mpgl_osd_part *part, struct sub_bitmaps *imgs);
|
|
void *cb_ctx;
|
|
};
|
|
|
|
static void draw_cb(void *pctx, struct sub_bitmaps *imgs)
|
|
{
|
|
struct draw_cb_closure *c = pctx;
|
|
struct mpgl_osd_part *part = osd_generate(c->ctx, imgs);
|
|
if (!part)
|
|
return;
|
|
part->active = true;
|
|
c->cb(c->cb_ctx, part, imgs);
|
|
}
|
|
|
|
void mpgl_osd_draw_cb(struct mpgl_osd *ctx,
|
|
struct osd_state *osd,
|
|
struct mp_osd_res res,
|
|
void (*cb)(void *ctx, struct mpgl_osd_part *part,
|
|
struct sub_bitmaps *imgs),
|
|
void *cb_ctx)
|
|
{
|
|
struct draw_cb_closure c = {ctx, cb, cb_ctx};
|
|
reset(ctx);
|
|
osd_draw(osd, res, osd->vo_pts, 0, ctx->formats, draw_cb, &c);
|
|
}
|
|
|
|
void mpgl_osd_redraw_cb(struct mpgl_osd *ctx,
|
|
void (*cb)(void *ctx, struct mpgl_osd_part *part,
|
|
struct sub_bitmaps *imgs),
|
|
void *cb_ctx)
|
|
{
|
|
for (int n = 0; n < MAX_OSD_PARTS; n++) {
|
|
struct mpgl_osd_part *p = ctx->parts[n];
|
|
if (p->active)
|
|
cb(cb_ctx, p, NULL);
|
|
}
|
|
}
|
|
|
|
struct vertex {
|
|
float position[2];
|
|
uint8_t color[4];
|
|
float texcoord[2];
|
|
};
|
|
|
|
static void draw_legacy_cb(void *pctx, struct sub_bitmaps *imgs)
|
|
{
|
|
struct mpgl_osd *ctx = pctx;
|
|
struct mpgl_osd_part *osd = osd_generate(ctx, imgs);
|
|
if (!osd)
|
|
return;
|
|
|
|
if (!osd->num_vertices) {
|
|
// 2 triangles primitives per quad = 6 vertices per quad
|
|
// not using GL_QUADS, as it is deprecated in OpenGL 3.x and later
|
|
osd->vertices = talloc_realloc(osd, osd->vertices, struct vertex,
|
|
osd->packer->count * 6);
|
|
|
|
struct vertex *va = osd->vertices;
|
|
float tex_w = osd->w;
|
|
float tex_h = osd->h;
|
|
|
|
for (int n = 0; n < osd->packer->count; n++) {
|
|
struct sub_bitmap *b = &imgs->parts[n];
|
|
struct pos p = osd->packer->result[n];
|
|
|
|
uint32_t c = imgs->format == SUBBITMAP_LIBASS
|
|
? b->libass.color : 0xFFFFFF00;
|
|
uint8_t color[4] = { c >> 24, (c >> 16) & 0xff,
|
|
(c >> 8) & 0xff, 255 - (c & 0xff) };
|
|
|
|
float x0 = b->x;
|
|
float y0 = b->y;
|
|
float x1 = b->x + b->dw;
|
|
float y1 = b->y + b->dh;
|
|
float tx0 = p.x / tex_w;
|
|
float ty0 = p.y / tex_h;
|
|
float tx1 = (p.x + b->w) / tex_w;
|
|
float ty1 = (p.y + b->h) / tex_h;
|
|
|
|
#define COLOR_INIT {color[0], color[1], color[2], color[3]}
|
|
struct vertex *v = &va[osd->num_vertices];
|
|
v[0] = (struct vertex) { {x0, y0}, COLOR_INIT, {tx0, ty0} };
|
|
v[1] = (struct vertex) { {x0, y1}, COLOR_INIT, {tx0, ty1} };
|
|
v[2] = (struct vertex) { {x1, y0}, COLOR_INIT, {tx1, ty0} };
|
|
v[3] = (struct vertex) { {x1, y1}, COLOR_INIT, {tx1, ty1} };
|
|
v[4] = v[2];
|
|
v[5] = v[1];
|
|
#undef COLOR_INIT
|
|
osd->num_vertices += 6;
|
|
}
|
|
}
|
|
|
|
GL *gl = ctx->gl;
|
|
|
|
struct vertex *va = osd->vertices;
|
|
size_t stride = sizeof(va[0]);
|
|
|
|
gl->VertexPointer(2, GL_FLOAT, stride, &va[0].position[0]);
|
|
gl->ColorPointer(4, GL_UNSIGNED_BYTE, stride, &va[0].color[0]);
|
|
gl->TexCoordPointer(2, GL_FLOAT, stride, &va[0].texcoord[0]);
|
|
|
|
gl->EnableClientState(GL_VERTEX_ARRAY);
|
|
gl->EnableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
gl->EnableClientState(GL_COLOR_ARRAY);
|
|
|
|
mpgl_osd_set_gl_state(ctx, osd);
|
|
gl->DrawArrays(GL_TRIANGLES, 0, osd->num_vertices);
|
|
mpgl_osd_unset_gl_state(ctx, osd);
|
|
|
|
gl->DisableClientState(GL_VERTEX_ARRAY);
|
|
gl->DisableClientState(GL_TEXTURE_COORD_ARRAY);
|
|
gl->DisableClientState(GL_COLOR_ARRAY);
|
|
}
|
|
|
|
void mpgl_osd_draw_legacy(struct mpgl_osd *ctx, struct osd_state *osd,
|
|
struct mp_osd_res res)
|
|
{
|
|
osd_draw(osd, res, osd->vo_pts, 0, ctx->formats, draw_legacy_cb, ctx);
|
|
}
|