mirror of
https://github.com/mpv-player/mpv
synced 2024-12-09 16:36:15 +00:00
c1f0f03b57
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@12941 b3059339-0415-0410-9bf9-f77b7e298cf2
503 lines
18 KiB
C
503 lines
18 KiB
C
#ifndef _LINUX_FB_H
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#define _LINUX_FB_H
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#include <linux/tty.h>
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#include <asm/types.h>
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/* Definitions of frame buffers */
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#define FB_MAJOR 29
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#define FB_MAX 32 /* sufficient for now */
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/* ioctls
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0x46 is 'F' */
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#define FBIOGET_VSCREENINFO 0x4600
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#define FBIOPUT_VSCREENINFO 0x4601
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#define FBIOGET_FSCREENINFO 0x4602
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#define FBIOGETCMAP 0x4604
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#define FBIOPUTCMAP 0x4605
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#define FBIOPAN_DISPLAY 0x4606
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/* 0x4607-0x460B are defined below */
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/* #define FBIOGET_MONITORSPEC 0x460C */
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/* #define FBIOPUT_MONITORSPEC 0x460D */
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/* #define FBIOSWITCH_MONIBIT 0x460E */
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#define FBIOGET_CON2FBMAP 0x460F
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#define FBIOPUT_CON2FBMAP 0x4610
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#define FBIOBLANK 0x4611 /* arg: 0 or vesa level + 1 */
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#define FBIOGET_VBLANK _IOR('F', 0x12, struct fb_vblank)
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/* next 2 lines are temporary solution, support in 2.5 will be different */
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#define FBIOGET_VT_VSCREENINFO 0x4680
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#define FBIOPUT_VT_VSCREENINFO 0x4681
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#define FB_TYPE_PACKED_PIXELS 0 /* Packed Pixels */
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#define FB_TYPE_PLANES 1 /* Non interleaved planes */
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#define FB_TYPE_INTERLEAVED_PLANES 2 /* Interleaved planes */
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#define FB_TYPE_TEXT 3 /* Text/attributes */
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#define FB_TYPE_VGA_PLANES 4 /* EGA/VGA planes */
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#define FB_AUX_TEXT_MDA 0 /* Monochrome text */
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#define FB_AUX_TEXT_CGA 1 /* CGA/EGA/VGA Color text */
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#define FB_AUX_TEXT_S3_MMIO 2 /* S3 MMIO fasttext */
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#define FB_AUX_TEXT_MGA_STEP16 3 /* MGA Millenium I: text, attr, 14 reserved bytes */
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#define FB_AUX_TEXT_MGA_STEP8 4 /* other MGAs: text, attr, 6 reserved bytes */
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#define FB_AUX_VGA_PLANES_VGA4 0 /* 16 color planes (EGA/VGA) */
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#define FB_AUX_VGA_PLANES_CFB4 1 /* CFB4 in planes (VGA) */
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#define FB_AUX_VGA_PLANES_CFB8 2 /* CFB8 in planes (VGA) */
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#define FB_VISUAL_MONO01 0 /* Monochr. 1=Black 0=White */
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#define FB_VISUAL_MONO10 1 /* Monochr. 1=White 0=Black */
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#define FB_VISUAL_TRUECOLOR 2 /* True color */
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#define FB_VISUAL_PSEUDOCOLOR 3 /* Pseudo color (like atari) */
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#define FB_VISUAL_DIRECTCOLOR 4 /* Direct color */
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#define FB_VISUAL_STATIC_PSEUDOCOLOR 5 /* Pseudo color readonly */
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#define FB_ACCEL_NONE 0 /* no hardware accelerator */
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#define FB_ACCEL_ATARIBLITT 1 /* Atari Blitter */
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#define FB_ACCEL_AMIGABLITT 2 /* Amiga Blitter */
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#define FB_ACCEL_S3_TRIO64 3 /* Cybervision64 (S3 Trio64) */
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#define FB_ACCEL_NCR_77C32BLT 4 /* RetinaZ3 (NCR 77C32BLT) */
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#define FB_ACCEL_S3_VIRGE 5 /* Cybervision64/3D (S3 ViRGE) */
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#define FB_ACCEL_ATI_MACH64GX 6 /* ATI Mach 64GX family */
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#define FB_ACCEL_DEC_TGA 7 /* DEC 21030 TGA */
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#define FB_ACCEL_ATI_MACH64CT 8 /* ATI Mach 64CT family */
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#define FB_ACCEL_ATI_MACH64VT 9 /* ATI Mach 64CT family VT class */
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#define FB_ACCEL_ATI_MACH64GT 10 /* ATI Mach 64CT family GT class */
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#define FB_ACCEL_SUN_CREATOR 11 /* Sun Creator/Creator3D */
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#define FB_ACCEL_SUN_CGSIX 12 /* Sun cg6 */
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#define FB_ACCEL_SUN_LEO 13 /* Sun leo/zx */
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#define FB_ACCEL_IMS_TWINTURBO 14 /* IMS Twin Turbo */
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#define FB_ACCEL_3DLABS_PERMEDIA2 15 /* 3Dlabs Permedia 2 */
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#define FB_ACCEL_MATROX_MGA2064W 16 /* Matrox MGA2064W (Millenium) */
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#define FB_ACCEL_MATROX_MGA1064SG 17 /* Matrox MGA1064SG (Mystique) */
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#define FB_ACCEL_MATROX_MGA2164W 18 /* Matrox MGA2164W (Millenium II) */
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#define FB_ACCEL_MATROX_MGA2164W_AGP 19 /* Matrox MGA2164W (Millenium II) */
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#define FB_ACCEL_MATROX_MGAG100 20 /* Matrox G100 (Productiva G100) */
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#define FB_ACCEL_MATROX_MGAG200 21 /* Matrox G200 (Myst, Mill, ...) */
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#define FB_ACCEL_SUN_CG14 22 /* Sun cgfourteen */
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#define FB_ACCEL_SUN_BWTWO 23 /* Sun bwtwo */
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#define FB_ACCEL_SUN_CGTHREE 24 /* Sun cgthree */
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#define FB_ACCEL_SUN_TCX 25 /* Sun tcx */
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#define FB_ACCEL_MATROX_MGAG400 26 /* Matrox G400 */
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#define FB_ACCEL_NV3 27 /* nVidia RIVA 128 */
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#define FB_ACCEL_NV4 28 /* nVidia RIVA TNT */
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#define FB_ACCEL_NV5 29 /* nVidia RIVA TNT2 */
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#define FB_ACCEL_CT_6555x 30 /* C&T 6555x */
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#define FB_ACCEL_3DFX_BANSHEE 31 /* 3Dfx Banshee */
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#define FB_ACCEL_ATI_RAGE128 32 /* ATI Rage128 family */
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struct fb_fix_screeninfo {
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char id[16]; /* identification string eg "TT Builtin" */
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unsigned long smem_start; /* Start of frame buffer mem */
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/* (physical address) */
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__u32 smem_len; /* Length of frame buffer mem */
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__u32 type; /* see FB_TYPE_* */
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__u32 type_aux; /* Interleave for interleaved Planes */
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__u32 visual; /* see FB_VISUAL_* */
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__u16 xpanstep; /* zero if no hardware panning */
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__u16 ypanstep; /* zero if no hardware panning */
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__u16 ywrapstep; /* zero if no hardware ywrap */
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__u32 line_length; /* length of a line in bytes */
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unsigned long mmio_start; /* Start of Memory Mapped I/O */
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/* (physical address) */
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__u32 mmio_len; /* Length of Memory Mapped I/O */
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__u32 accel; /* Type of acceleration available */
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__u16 reserved[3]; /* Reserved for future compatibility */
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};
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/* Interpretation of offset for color fields: All offsets are from the right,
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* inside a "pixel" value, which is exactly 'bits_per_pixel' wide (means: you
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* can use the offset as right argument to <<). A pixel afterwards is a bit
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* stream and is written to video memory as that unmodified. This implies
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* big-endian byte order if bits_per_pixel is greater than 8.
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*/
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struct fb_bitfield {
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__u32 offset; /* beginning of bitfield */
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__u32 length; /* length of bitfield */
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__u32 msb_right; /* != 0 : Most significant bit is */
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/* right */
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};
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#define FB_NONSTD_HAM 1 /* Hold-And-Modify (HAM) */
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#define FB_ACTIVATE_NOW 0 /* set values immediately (or vbl)*/
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#define FB_ACTIVATE_NXTOPEN 1 /* activate on next open */
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#define FB_ACTIVATE_TEST 2 /* don't set, round up impossible */
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#define FB_ACTIVATE_MASK 15
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/* values */
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#define FB_ACTIVATE_VBL 16 /* activate values on next vbl */
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#define FB_CHANGE_CMAP_VBL 32 /* change colormap on vbl */
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#define FB_ACTIVATE_ALL 64 /* change all VCs on this fb */
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#define FB_ACCELF_TEXT 1 /* text mode acceleration */
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#define FB_SYNC_HOR_HIGH_ACT 1 /* horizontal sync high active */
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#define FB_SYNC_VERT_HIGH_ACT 2 /* vertical sync high active */
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#define FB_SYNC_EXT 4 /* external sync */
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#define FB_SYNC_COMP_HIGH_ACT 8 /* composite sync high active */
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#define FB_SYNC_BROADCAST 16 /* broadcast video timings */
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/* vtotal = 144d/288n/576i => PAL */
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/* vtotal = 121d/242n/484i => NTSC */
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#define FB_SYNC_ON_GREEN 32 /* sync on green */
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#define FB_VMODE_NONINTERLACED 0 /* non interlaced */
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#define FB_VMODE_INTERLACED 1 /* interlaced */
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#define FB_VMODE_DOUBLE 2 /* double scan */
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#define FB_VMODE_MASK 255
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#define FB_VMODE_YWRAP 256 /* ywrap instead of panning */
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#define FB_VMODE_SMOOTH_XPAN 512 /* smooth xpan possible (internally used) */
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#define FB_VMODE_CONUPDATE 512 /* don't update x/yoffset */
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struct fb_var_screeninfo {
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__u32 xres; /* visible resolution */
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__u32 yres;
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__u32 xres_virtual; /* virtual resolution */
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__u32 yres_virtual;
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__u32 xoffset; /* offset from virtual to visible */
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__u32 yoffset; /* resolution */
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__u32 bits_per_pixel; /* guess what */
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__u32 grayscale; /* != 0 Graylevels instead of colors */
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struct fb_bitfield red; /* bitfield in fb mem if true color, */
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struct fb_bitfield green; /* else only length is significant */
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struct fb_bitfield blue;
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struct fb_bitfield transp; /* transparency */
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__u32 nonstd; /* != 0 Non standard pixel format */
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__u32 activate; /* see FB_ACTIVATE_* */
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__u32 height; /* height of picture in mm */
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__u32 width; /* width of picture in mm */
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__u32 accel_flags; /* acceleration flags (hints) */
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/* Timing: All values in pixclocks, except pixclock (of course) */
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__u32 pixclock; /* pixel clock in ps (pico seconds) */
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__u32 left_margin; /* time from sync to picture */
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__u32 right_margin; /* time from picture to sync */
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__u32 upper_margin; /* time from sync to picture */
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__u32 lower_margin;
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__u32 hsync_len; /* length of horizontal sync */
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__u32 vsync_len; /* length of vertical sync */
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__u32 sync; /* see FB_SYNC_* */
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__u32 vmode; /* see FB_VMODE_* */
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__u32 reserved[6]; /* Reserved for future compatibility */
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};
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struct fb_cmap {
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__u32 start; /* First entry */
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__u32 len; /* Number of entries */
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__u16 *red; /* Red values */
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__u16 *green;
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__u16 *blue;
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__u16 *transp; /* transparency, can be NULL */
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};
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struct fb_con2fbmap {
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__u32 console;
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__u32 framebuffer;
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};
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/* VESA Blanking Levels */
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#define VESA_NO_BLANKING 0
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#define VESA_VSYNC_SUSPEND 1
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#define VESA_HSYNC_SUSPEND 2
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#define VESA_POWERDOWN 3
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struct fb_monspecs {
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__u32 hfmin; /* hfreq lower limit (Hz) */
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__u32 hfmax; /* hfreq upper limit (Hz) */
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__u16 vfmin; /* vfreq lower limit (Hz) */
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__u16 vfmax; /* vfreq upper limit (Hz) */
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unsigned dpms : 1; /* supports DPMS */
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};
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/* next structure is only 2.2 temporary hack, 2.3 solution will be different */
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struct fb_vt_info {
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__u32 console;
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struct fb_var_screeninfo *info;
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};
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#define FB_VBLANK_VBLANKING 1 /* currently in a vertical blank */
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#define FB_VBLANK_HBLANKING 2 /* currently in a horizontal blank */
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#define FB_VBLANK_HAVE_VBLANK 4 /* vertical blanks can be detected */
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#define FB_VBLANK_HAVE_HBLANK 8 /* horizontal blanks can be detected */
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#define FB_VBLANK_HAVE_COUNT 16 /* global retrace counter is available */
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#define FB_VBLANK_HAVE_VCOUNT 32 /* the vcount field is valid */
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#define FB_VBLANK_HAVE_HCOUNT 64 /* the hcount field is valid */
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struct fb_vblank {
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__u32 flags; /* FB_VBLANK flags */
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__u32 count; /* counter of retraces since boot */
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__s32 vcount; /* current scanline position */
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__s32 hcount; /* current scandot position */
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__u32 reserved[4]; /* reserved for future compatibility */
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};
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#ifdef __KERNEL__
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#if 1 /* to go away in 2.4.0 */
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extern int GET_FB_IDX(kdev_t rdev);
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#else
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#define GET_FB_IDX(node) (MINOR(node))
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#endif
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#include <linux/fs.h>
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#include <linux/init.h>
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struct fb_info;
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struct fb_info_gen;
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struct vm_area_struct;
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struct file;
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/*
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* Frame buffer operations
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*/
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struct fb_ops {
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/* open/release and usage marking */
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int (*fb_open)(struct fb_info *info, int user);
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int (*fb_release)(struct fb_info *info, int user);
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/* get non settable parameters */
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int (*fb_get_fix)(struct fb_fix_screeninfo *fix, int con,
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struct fb_info *info);
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/* get settable parameters */
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int (*fb_get_var)(struct fb_var_screeninfo *var, int con,
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struct fb_info *info);
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/* set settable parameters */
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int (*fb_set_var)(struct fb_var_screeninfo *var, int con,
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struct fb_info *info);
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/* get colormap */
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int (*fb_get_cmap)(struct fb_cmap *cmap, int kspc, int con,
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struct fb_info *info);
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/* set colormap */
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int (*fb_set_cmap)(struct fb_cmap *cmap, int kspc, int con,
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struct fb_info *info);
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/* pan display */
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int (*fb_pan_display)(struct fb_var_screeninfo *var, int con,
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struct fb_info *info);
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/* perform fb specific ioctl */
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int (*fb_ioctl)(struct inode *inode, struct file *file, unsigned int cmd,
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unsigned long arg, int con, struct fb_info *info);
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/* perform fb specific mmap */
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int (*fb_mmap)(struct fb_info *info, struct file *file, struct vm_area_struct *vma);
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/* switch to/from raster image mode */
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int (*fb_rasterimg)(struct fb_info *info, int start);
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};
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struct fb_info {
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char modename[40]; /* default video mode */
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kdev_t node;
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int flags;
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int open; /* Has this been open already ? */
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#define FBINFO_FLAG_MODULE 1 /* Low-level driver is a module */
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struct fb_fix_screeninfo fix; /* Current fix */
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struct fb_monspecs monspecs; /* Current Monitor specs */
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struct fb_ops *fbops;
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char *screen_base; /* Virtual address */
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struct display *disp; /* initial display variable */
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struct display *currcon;
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struct vc_data *display_fg; /* Console visible on this display */
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char fontname[40]; /* default font name */
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int (*changevar)(int); /* tell console var has changed */
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int (*switch_con)(int, struct fb_info*);
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/* tell fb to switch consoles */
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int (*updatevar)(int, struct fb_info*);
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/* tell fb to update the vars */
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void (*blank)(int, struct fb_info*); /* tell fb to (un)blank the screen */
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/* arg = 0: unblank */
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/* arg > 0: VESA level (arg-1) */
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void *pseudo_palette; /* Fake palette of 16 colors and
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the cursor's color for non
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palette mode */
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/* From here on everything is device dependent */
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void *par;
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};
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#ifdef MODULE
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#define FBINFO_FLAG_DEFAULT FBINFO_FLAG_MODULE
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#else
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#define FBINFO_FLAG_DEFAULT 0
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#endif
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/*
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* This structure abstracts from the underlying hardware. It is not
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* mandatory but used by the `generic' frame buffer operations.
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* Read drivers/video/skeletonfb.c for more information.
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*/
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struct fbgen_hwswitch {
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void (*detect)(void);
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int (*encode_fix)(struct fb_fix_screeninfo *fix, const void *par,
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struct fb_info_gen *info);
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int (*decode_var)(const struct fb_var_screeninfo *var, void *par,
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struct fb_info_gen *info);
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int (*encode_var)(struct fb_var_screeninfo *var, const void *par,
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struct fb_info_gen *info);
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void (*get_par)(void *par, struct fb_info_gen *info);
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void (*set_par)(const void *par, struct fb_info_gen *info);
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int (*getcolreg)(unsigned regno, unsigned *red, unsigned *green,
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unsigned *blue, unsigned *transp, struct fb_info *info);
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int (*setcolreg)(unsigned regno, unsigned red, unsigned green,
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unsigned blue, unsigned transp, struct fb_info *info);
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int (*pan_display)(const struct fb_var_screeninfo *var,
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struct fb_info_gen *info);
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int (*blank)(int blank_mode, struct fb_info_gen *info);
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void (*set_disp)(const void *par, struct display *disp,
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struct fb_info_gen *info);
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};
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struct fb_info_gen {
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struct fb_info info;
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/* Entries for a generic frame buffer device */
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/* Yes, this starts looking like C++ */
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u_int parsize;
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struct fbgen_hwswitch *fbhw;
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/* From here on everything is device dependent */
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};
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/*
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* `Generic' versions of the frame buffer device operations
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*/
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extern int fbgen_get_fix(struct fb_fix_screeninfo *fix, int con,
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struct fb_info *info);
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extern int fbgen_get_var(struct fb_var_screeninfo *var, int con,
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struct fb_info *info);
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extern int fbgen_set_var(struct fb_var_screeninfo *var, int con,
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struct fb_info *info);
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extern int fbgen_get_cmap(struct fb_cmap *cmap, int kspc, int con,
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struct fb_info *info);
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extern int fbgen_set_cmap(struct fb_cmap *cmap, int kspc, int con,
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struct fb_info *info);
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extern int fbgen_pan_display(struct fb_var_screeninfo *var, int con,
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struct fb_info *info);
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extern int fbgen_ioctl(struct inode *inode, struct file *file,
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unsigned int cmd, unsigned long arg, int con,
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struct fb_info *info);
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/*
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* Helper functions
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*/
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extern int fbgen_do_set_var(struct fb_var_screeninfo *var, int isactive,
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struct fb_info_gen *info);
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extern void fbgen_set_disp(int con, struct fb_info_gen *info);
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extern void fbgen_install_cmap(int con, struct fb_info_gen *info);
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extern int fbgen_update_var(int con, struct fb_info *info);
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extern int fbgen_switch(int con, struct fb_info *info);
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extern void fbgen_blank(int blank, struct fb_info *info);
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/* drivers/video/fbmem.c */
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extern int register_framebuffer(struct fb_info *fb_info);
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extern int unregister_framebuffer(const struct fb_info *fb_info);
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extern int num_registered_fb;
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extern struct fb_info *registered_fb[FB_MAX];
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/* drivers/video/fbmon.c */
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extern int fbmon_valid_timings(u_int pixclock, u_int htotal, u_int vtotal,
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const struct fb_info *fb_info);
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extern int fbmon_dpms(const struct fb_info *fb_info);
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/* drivers/video/fbcmap.c */
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extern int fb_alloc_cmap(struct fb_cmap *cmap, int len, int transp);
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extern void fb_copy_cmap(struct fb_cmap *from, struct fb_cmap *to,
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int fsfromto);
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extern int fb_get_cmap(struct fb_cmap *cmap, int kspc,
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int (*getcolreg)(u_int, u_int *, u_int *, u_int *,
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u_int *, struct fb_info *),
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struct fb_info *fb_info);
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extern int fb_set_cmap(struct fb_cmap *cmap, int kspc,
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int (*setcolreg)(u_int, u_int, u_int, u_int, u_int,
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struct fb_info *),
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struct fb_info *fb_info);
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extern struct fb_cmap *fb_default_cmap(int len);
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extern void fb_invert_cmaps(void);
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struct fb_videomode {
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const char *name; /* optional */
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u32 refresh; /* optional */
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u32 xres;
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u32 yres;
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u32 pixclock;
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u32 left_margin;
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u32 right_margin;
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u32 upper_margin;
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u32 lower_margin;
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u32 hsync_len;
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u32 vsync_len;
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u32 sync;
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u32 vmode;
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};
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extern int __init fb_find_mode(struct fb_var_screeninfo *var,
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struct fb_info *info, const char *mode_option,
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const struct fb_videomode *db,
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unsigned int dbsize,
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const struct fb_videomode *default_mode,
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unsigned int default_bpp);
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#endif /* __KERNEL__ */
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#if 1
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#define FBCMD_GET_CURRENTPAR 0xDEAD0005
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#define FBCMD_SET_CURRENTPAR 0xDEAD8005
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#endif
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#if 1 /* Preliminary */
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/*
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* Hardware Cursor
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*/
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#define FBIOGET_FCURSORINFO 0x4607
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#define FBIOGET_VCURSORINFO 0x4608
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#define FBIOPUT_VCURSORINFO 0x4609
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#define FBIOGET_CURSORSTATE 0x460A
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#define FBIOPUT_CURSORSTATE 0x460B
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struct fb_fix_cursorinfo {
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__u16 crsr_width; /* width and height of the cursor in */
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__u16 crsr_height; /* pixels (zero if no cursor) */
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__u16 crsr_xsize; /* cursor size in display pixels */
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__u16 crsr_ysize;
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__u16 crsr_color1; /* colormap entry for cursor color1 */
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__u16 crsr_color2; /* colormap entry for cursor color2 */
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};
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struct fb_var_cursorinfo {
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__u16 width;
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__u16 height;
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__u16 xspot;
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__u16 yspot;
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__u8 data[1]; /* field with [height][width] */
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};
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struct fb_cursorstate {
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__s16 xoffset;
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__s16 yoffset;
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__u16 mode;
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};
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#define FB_CURSOR_OFF 0
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#define FB_CURSOR_ON 1
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#define FB_CURSOR_FLASH 2
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#endif /* Preliminary */
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#endif /* _LINUX_FB_H */
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