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mirror of https://github.com/mpv-player/mpv synced 2024-12-22 23:02:37 +00:00
mpv/player/client.h
wm4 a850bf786e vo_opengl_cb: simplify API uninitialization
Until now, calling mpv_opengl_cb_uninit_gl() at a "bad moment" could
make the whole thing to explode. The API user was asked to avoid such
situations by calling it only in "good moments". But this was probably a
bit too subtle and could easily be overlooked.

Integrate the approach the qml example uses directly into the
implementation. If the OpenGL context is to be unitialized, forcefully
disable video, and block until this is done.
2014-12-31 20:31:19 +01:00

50 lines
1.6 KiB
C

#ifndef MP_CLIENT_H_
#define MP_CLIENT_H_
#include <stdint.h>
#include <stdbool.h>
#include "libmpv/client.h"
struct MPContext;
struct mpv_handle;
struct mp_client_api;
struct mp_log;
// Includes space for \0
#define MAX_CLIENT_NAME 64
void mp_clients_init(struct MPContext *mpctx);
void mp_clients_destroy(struct MPContext *mpctx);
int mp_clients_num(struct MPContext *mpctx);
bool mp_clients_all_initialized(struct MPContext *mpctx);
bool mp_client_exists(struct MPContext *mpctx, const char *client_name);
void mp_client_broadcast_event(struct MPContext *mpctx, int event, void *data);
int mp_client_send_event(struct MPContext *mpctx, const char *client_name,
int event, void *data);
int mp_client_send_event_dup(struct MPContext *mpctx, const char *client_name,
int event, void *data);
bool mp_client_event_is_registered(struct MPContext *mpctx, int event);
void mp_client_property_change(struct MPContext *mpctx, const char *name);
struct mpv_handle *mp_new_client(struct mp_client_api *clients, const char *name);
struct mp_log *mp_client_get_log(struct mpv_handle *ctx);
struct MPContext *mp_client_get_core(struct mpv_handle *ctx);
void mp_resume_all(struct mpv_handle *ctx);
// m_option.c
void *node_get_alloc(struct mpv_node *node);
// vo_opengl_cb.c
struct mpv_opengl_cb_context;
struct mpv_global;
struct osd_state;
struct mpv_opengl_cb_context *mp_opengl_create(struct mpv_global *g,
struct osd_state *osd,
struct mp_client_api *client_api);
void kill_video(struct mp_client_api *client_api);
#endif