..
context.c
vo_gpu: d3d11: initial implementation
2017-11-07 20:27:13 +11:00
context.h
vo_gpu: vulkan: generalize SPIR-V compiler
2017-09-26 17:25:35 +02:00
d3d11_helpers.c
vo_gpu: d3d11_helpers: don't try BGRA_SUPPORT
2017-11-19 21:37:57 +11:00
d3d11_helpers.h
vo_gpu: move d3d11_screenshot to shared code
2017-11-07 20:27:13 +11:00
hwdec.c
vo_gpu: d3d11: initial implementation
2017-11-07 20:27:13 +11:00
hwdec.h
lcms.c
lcms.h
osd.c
vo_gpu: osd: simplify some code
2017-10-27 14:19:57 +02:00
osd.h
vo_gpu: simplify structs / names
2017-09-22 16:58:55 +02:00
ra.c
vo_gpu: export the GLSL format qualifier for ra_format
2017-11-07 20:27:13 +11:00
ra.h
vo_gpu: d3d11: add RA caps for ra_d3d11
2017-11-07 20:27:13 +11:00
shader_cache.c
vo_gpu: export the GLSL format qualifier for ra_format
2017-11-07 20:27:13 +11:00
shader_cache.h
vo_gpu: make the vertex attribs dynamic
2017-09-28 01:54:38 +02:00
spirv_shaderc.c
vo_gpu: shaderc: include debug info when --gpu-debug is set
2017-10-11 12:22:21 +11:00
spirv.c
vo_gpu: fix memleak in spirv.c
2017-09-26 17:32:36 +02:00
spirv.h
vo_gpu: vulkan: generalize SPIR-V compiler
2017-09-26 17:25:35 +02:00
user_shaders.c
user_shaders.h
vo_gpu: make the vertex attribs dynamic
2017-09-28 01:54:38 +02:00
utils.c
vo_gpu: fix ra_tex_upload_pbo for 2D textures
2017-10-27 16:56:23 +02:00
utils.h
vo_gpu: simplify structs / names
2017-09-22 16:58:55 +02:00
video_shaders.c
vo_gpu: d3d11: add RA caps for ra_d3d11
2017-11-07 20:27:13 +11:00
video_shaders.h
vo_gpu: d3d11: add RA caps for ra_d3d11
2017-11-07 20:27:13 +11:00
video.c
vo_gpu: never pass flipped images to ra or ra backends
2017-11-10 10:06:33 +01:00
video.h
vo_gpu: fix video sometimes not being rerendered on equalizer change
2017-10-17 09:07:35 +02:00