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https://github.com/mpv-player/mpv
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ao_coreaudio (using AudioUnit) accounted only for part of the latency - move the code in ao_coreaudio_exclusive to utils, and use that for the AudioUnit code. (There's still the question why CoreAudio and AudioUnit require you to jump through hoops this much, but apparently that's how it is.) |
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.. | ||
decode | ||
filter | ||
out | ||
audio_buffer.c | ||
audio_buffer.h | ||
audio.c | ||
audio.h | ||
chmap_sel.c | ||
chmap_sel.h | ||
chmap.c | ||
chmap.h | ||
fmt-conversion.c | ||
fmt-conversion.h | ||
format.c | ||
format.h | ||
mixer.c | ||
mixer.h |