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mpv/audio/out/ao_openal.c
wm4 380fc765e4 audio/out: prepare for non-interleaved audio
This comes with two internal AO API changes:

1. ao_driver.play now can take non-interleaved audio. For this purpose,
the data pointer is changed to void **data, where data[0] corresponds to
the pointer in the old API. Also, the len argument as well as the return
value are now in samples, not bytes. "Sample" in this context means the
unit of the smallest possible audio frame, i.e. sample_size * channels.

2. ao_driver.get_space now returns samples instead of bytes. (Similar to
the play function.)

Change all AOs to use the new API.

The AO API as exposed to the rest of the player still uses the old API.
It's emulated in ao.c. This is purely to split the commits changing all
AOs and the commits adding actual support for outputting N-I audio.
2013-11-12 23:27:51 +01:00

313 lines
8.8 KiB
C

/*
* OpenAL audio output driver for MPlayer
*
* Copyleft 2006 by Reimar Döffinger (Reimar.Doeffinger@stud.uni-karlsruhe.de)
*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* along with MPlayer; if not, write to the Free Software
* Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA
*/
#include "config.h"
#include <stdlib.h>
#include <stdio.h>
#include <inttypes.h>
#ifdef OPENAL_AL_H
#include <OpenAL/alc.h>
#include <OpenAL/al.h>
#include <OpenAL/alext.h>
#else
#include <AL/alc.h>
#include <AL/al.h>
#include <AL/alext.h>
#endif
#include "mpvcore/mp_msg.h"
#include "ao.h"
#include "audio/format.h"
#include "osdep/timer.h"
#include "mpvcore/m_option.h"
#define MAX_CHANS MP_NUM_CHANNELS
#define NUM_BUF 128
#define CHUNK_SIZE 512
static ALuint buffers[MAX_CHANS][NUM_BUF];
static ALuint sources[MAX_CHANS];
static int cur_buf[MAX_CHANS];
static int unqueue_buf[MAX_CHANS];
static int16_t *tmpbuf;
static struct ao *ao_data;
struct priv {
char *cfg_device;
};
static void reset(struct ao *ao);
static int control(struct ao *ao, enum aocontrol cmd, void *arg)
{
switch (cmd) {
case AOCONTROL_GET_VOLUME:
case AOCONTROL_SET_VOLUME: {
ALfloat volume;
ao_control_vol_t *vol = (ao_control_vol_t *)arg;
if (cmd == AOCONTROL_SET_VOLUME) {
volume = (vol->left + vol->right) / 200.0;
alListenerf(AL_GAIN, volume);
}
alGetListenerf(AL_GAIN, &volume);
vol->left = vol->right = volume * 100;
return CONTROL_TRUE;
}
}
return CONTROL_UNKNOWN;
}
static int validate_device_opt(const m_option_t *opt, struct bstr name,
struct bstr param)
{
if (bstr_equals0(param, "help")) {
if (alcIsExtensionPresent(NULL, "ALC_ENUMERATE_ALL_EXT") != AL_TRUE) {
mp_msg(MSGT_AO, MSGL_FATAL, "Device listing not supported.\n");
return M_OPT_EXIT;
}
const char *list = alcGetString(NULL, ALC_ALL_DEVICES_SPECIFIER);
mp_msg(MSGT_AO, MSGL_INFO, "OpenAL devices:\n");
while (list && *list) {
mp_msg(MSGT_AO, MSGL_INFO, " '%s'\n", list);
list = list + strlen(list) + 1;
}
return M_OPT_EXIT - 1;
}
return 0;
}
struct speaker {
int id;
float pos[3];
};
static const struct speaker speaker_pos[] = {
{MP_SPEAKER_ID_FL, {-1, 0, 0.5}},
{MP_SPEAKER_ID_FR, { 1, 0, 0.5}},
{MP_SPEAKER_ID_FC, { 0, 0, 1}},
{MP_SPEAKER_ID_LFE, { 0, 0, 0.1}},
{MP_SPEAKER_ID_BL, {-1, 0, -1}},
{MP_SPEAKER_ID_BR, { 1, 0, -1}},
{MP_SPEAKER_ID_BC, { 0, 0, -1}},
{MP_SPEAKER_ID_SL, {-1, 0, 0}},
{MP_SPEAKER_ID_SR, { 1, 0, 0}},
{-1},
};
static int init(struct ao *ao)
{
float position[3] = {0, 0, 0};
float direction[6] = {0, 0, 1, 0, -1, 0};
ALCdevice *dev = NULL;
ALCcontext *ctx = NULL;
ALCint freq = 0;
ALCint attribs[] = {ALC_FREQUENCY, ao->samplerate, 0, 0};
int i;
struct priv *p = ao->priv;
if (ao_data) {
MP_FATAL(ao, "Not reentrant!\n");
return -1;
}
ao_data = ao;
ao->no_persistent_volume = true;
struct mp_chmap_sel sel = {0};
for (i = 0; speaker_pos[i].id != -1; i++)
mp_chmap_sel_add_speaker(&sel, speaker_pos[i].id);
if (!ao_chmap_sel_adjust(ao, &sel, &ao->channels))
goto err_out;
struct speaker speakers[MAX_CHANS];
for (i = 0; i < ao->channels.num; i++) {
speakers[i].id = -1;
for (int n = 0; speaker_pos[n].id >= 0; n++) {
if (speaker_pos[n].id == ao->channels.speaker[i])
speakers[i] = speaker_pos[n];
}
if (speakers[i].id < 0) {
MP_FATAL(ao, "Unknown channel layout\n");
goto err_out;
}
}
dev = alcOpenDevice(p->cfg_device && p->cfg_device[0] ? p->cfg_device : NULL);
if (!dev) {
MP_FATAL(ao, "could not open device\n");
goto err_out;
}
ctx = alcCreateContext(dev, attribs);
alcMakeContextCurrent(ctx);
alListenerfv(AL_POSITION, position);
alListenerfv(AL_ORIENTATION, direction);
alGenSources(ao->channels.num, sources);
for (i = 0; i < ao->channels.num; i++) {
cur_buf[i] = 0;
unqueue_buf[i] = 0;
alGenBuffers(NUM_BUF, buffers[i]);
alSourcefv(sources[i], AL_POSITION, speakers[i].pos);
alSource3f(sources[i], AL_VELOCITY, 0, 0, 0);
}
alcGetIntegerv(dev, ALC_FREQUENCY, 1, &freq);
if (alcGetError(dev) == ALC_NO_ERROR && freq)
ao->samplerate = freq;
ao->format = AF_FORMAT_S16_NE;
tmpbuf = malloc(CHUNK_SIZE);
return 0;
err_out:
return -1;
}
// close audio device
static void uninit(struct ao *ao, bool immed)
{
ALCcontext *ctx = alcGetCurrentContext();
ALCdevice *dev = alcGetContextsDevice(ctx);
free(tmpbuf);
if (!immed) {
ALint state;
alGetSourcei(sources[0], AL_SOURCE_STATE, &state);
while (state == AL_PLAYING) {
mp_sleep_us(10000);
alGetSourcei(sources[0], AL_SOURCE_STATE, &state);
}
}
reset(ao);
alcMakeContextCurrent(NULL);
alcDestroyContext(ctx);
alcCloseDevice(dev);
ao_data = NULL;
}
static void unqueue_buffers(void)
{
ALint p;
int s;
for (s = 0; s < ao_data->channels.num; s++) {
int till_wrap = NUM_BUF - unqueue_buf[s];
alGetSourcei(sources[s], AL_BUFFERS_PROCESSED, &p);
if (p >= till_wrap) {
alSourceUnqueueBuffers(sources[s], till_wrap,
&buffers[s][unqueue_buf[s]]);
unqueue_buf[s] = 0;
p -= till_wrap;
}
if (p) {
alSourceUnqueueBuffers(sources[s], p, &buffers[s][unqueue_buf[s]]);
unqueue_buf[s] += p;
}
}
}
/**
* \brief stop playing and empty buffers (for seeking/pause)
*/
static void reset(struct ao *ao)
{
alSourceStopv(ao->channels.num, sources);
unqueue_buffers();
}
/**
* \brief stop playing, keep buffers (for pause)
*/
static void audio_pause(struct ao *ao)
{
alSourcePausev(ao->channels.num, sources);
}
/**
* \brief resume playing, after audio_pause()
*/
static void audio_resume(struct ao *ao)
{
alSourcePlayv(ao->channels.num, sources);
}
static int get_space(struct ao *ao)
{
ALint queued;
unqueue_buffers();
alGetSourcei(sources[0], AL_BUFFERS_QUEUED, &queued);
queued = NUM_BUF - queued - 3;
if (queued < 0)
return 0;
return (queued * CHUNK_SIZE * ao->channels.num) / ao->sstride;
}
/**
* \brief write data into buffer and reset underrun flag
*/
static int play(struct ao *ao, void **data, int samples, int flags)
{
ALint state;
int i, j, k;
int ch;
int16_t *d = data[0];
int len = samples * ao->sstride;
len /= ao->channels.num * CHUNK_SIZE;
for (i = 0; i < len; i++) {
for (ch = 0; ch < ao->channels.num; ch++) {
for (j = 0, k = ch; j < CHUNK_SIZE / 2; j++, k += ao->channels.num)
tmpbuf[j] = d[k];
alBufferData(buffers[ch][cur_buf[ch]], AL_FORMAT_MONO16, tmpbuf,
CHUNK_SIZE, ao->samplerate);
alSourceQueueBuffers(sources[ch], 1, &buffers[ch][cur_buf[ch]]);
cur_buf[ch] = (cur_buf[ch] + 1) % NUM_BUF;
}
d += ao->channels.num * CHUNK_SIZE / 2;
}
alGetSourcei(sources[0], AL_SOURCE_STATE, &state);
if (state != AL_PLAYING) // checked here in case of an underrun
alSourcePlayv(ao->channels.num, sources);
return len * ao->channels.num * CHUNK_SIZE / ao->sstride;
}
static float get_delay(struct ao *ao)
{
ALint queued;
unqueue_buffers();
alGetSourcei(sources[0], AL_BUFFERS_QUEUED, &queued);
return queued * CHUNK_SIZE / 2 / (float)ao->samplerate;
}
#define OPT_BASE_STRUCT struct priv
const struct ao_driver audio_out_openal = {
.description = "OpenAL audio output",
.name = "openal",
.init = init,
.uninit = uninit,
.control = control,
.get_space = get_space,
.play = play,
.get_delay = get_delay,
.pause = audio_pause,
.resume = audio_resume,
.reset = reset,
.priv_size = sizeof(struct priv),
.options = (const struct m_option[]) {
OPT_STRING_VALIDATE("device", cfg_device, 0, validate_device_opt),
{0}
},
};