mpv/libvo/vo_directx.c

1602 lines
56 KiB
C

/*
* Directx v2 or later DirectDraw interface
*
* Copyright (c) 2002 - 2005 Sascha Sommer <saschasommer@freenet.de>
*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <windows.h>
#include <windowsx.h>
#include <ddraw.h>
#include <stdio.h>
#include <stdlib.h>
#include <errno.h>
#include "config.h"
#include "video_out.h"
#include "video_out_internal.h"
#include "fastmemcpy.h"
#include "input/input.h"
#include "osdep/keycodes.h"
#include "input/mouse.h"
#include "mp_msg.h"
#include "aspect.h"
#include "geometry.h"
#include "mp_fifo.h"
#include "sub.h"
#ifdef CONFIG_GUI
#include "gui/interface.h"
#endif
#ifndef WM_XBUTTONDOWN
# define WM_XBUTTONDOWN 0x020B
# define WM_XBUTTONUP 0x020C
# define WM_XBUTTONDBLCLK 0x020D
#endif
#define WNDCLASSNAME_WINDOWED "MPlayer - The Movie Player"
#define WNDCLASSNAME_FULLSCREEN "MPlayer - Fullscreen"
#define WNDSTYLE WS_OVERLAPPEDWINDOW|WS_SIZEBOX
static LPDIRECTDRAWCOLORCONTROL g_cc = NULL; //color control interface
static LPDIRECTDRAW7 g_lpdd = NULL; //DirectDraw Object
static LPDIRECTDRAWSURFACE7 g_lpddsPrimary = NULL; //Primary Surface: viewport through the Desktop
static LPDIRECTDRAWSURFACE7 g_lpddsOverlay = NULL; //Overlay Surface
static LPDIRECTDRAWSURFACE7 g_lpddsBack = NULL; //Back surface
static LPDIRECTDRAWCLIPPER g_lpddclipper; //clipper object, can only be used without overlay
static DDSURFACEDESC2 ddsdsf; //surface descripiton needed for locking
static HINSTANCE hddraw_dll; //handle to ddraw.dll
static RECT rd; //rect of our stretched image
static RECT rs; //rect of our source image
static HWND hWnd=NULL; //handle to the window
static HWND hWndFS=NULL; //fullscreen window
static HBRUSH colorbrush = NULL; // Handle to colorkey brush
static HBRUSH blackbrush = NULL; // Handle to black brush
static HICON mplayericon = NULL; // Handle to mplayer icon
static HCURSOR mplayercursor = NULL; // Handle to mplayer cursor
static uint32_t image_width, image_height; //image width and height
static uint32_t d_image_width, d_image_height; //image width and height zoomed
static uint8_t *image=NULL; //image data
static void* tmp_image = NULL;
static uint32_t image_format=0; //image format
static uint32_t primary_image_format;
static uint32_t vm_height=0;
static uint32_t vm_width=0;
static uint32_t vm_bpp=0;
static uint32_t dstride; //surface stride
static uint32_t nooverlay = 0; //NonOverlay mode
static DWORD destcolorkey; //colorkey for our surface
static COLORREF windowcolor = RGB(0,0,16); //windowcolor == colorkey
static int adapter_count=0;
static GUID selected_guid;
static GUID *selected_guid_ptr = NULL;
static RECT monitor_rect; //monitor coordinates
static float window_aspect;
static BOOL (WINAPI* myGetMonitorInfo)(HMONITOR, LPMONITORINFO) = NULL;
static RECT last_rect = {0xDEADC0DE, 0xDEADC0DE, 0xDEADC0DE, 0xDEADC0DE};
extern int vidmode;
/*****************************************************************************
* DirectDraw GUIDs.
* Defining them here allows us to get rid of the dxguid library during
* the linking stage.
*****************************************************************************/
const GUID IID_IDirectDraw7 =
{
0x15e65ec0,0x3b9c,0x11d2,{0xb9,0x2f,0x00,0x60,0x97,0x97,0xea,0x5b}
};
const GUID IID_IDirectDrawColorControl =
{
0x4b9f0ee0,0x0d7e,0x11d0,{0x9b,0x06,0x00,0xa0,0xc9,0x03,0xa3,0xb8}
};
typedef struct directx_fourcc_caps
{
char* img_format_name; //human readable name
uint32_t img_format; //as MPlayer image format
uint32_t drv_caps; //what hw supports with this format
DDPIXELFORMAT g_ddpfOverlay; //as Directx Sourface description
} directx_fourcc_caps;
static directx_fourcc_caps g_ddpf[] =
{
{"YV12 ",IMGFMT_YV12 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('Y','V','1','2'),0,0,0,0,0}},
{"I420 ",IMGFMT_I420 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('I','4','2','0'),0,0,0,0,0}}, //yv12 with swapped uv
{"IYUV ",IMGFMT_IYUV ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('I','Y','U','V'),0,0,0,0,0}}, //same as i420
{"YVU9 ",IMGFMT_YVU9 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('Y','V','U','9'),0,0,0,0,0}},
{"YUY2 ",IMGFMT_YUY2 ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('Y','U','Y','2'),0,0,0,0,0}},
{"UYVY ",IMGFMT_UYVY ,0,{sizeof(DDPIXELFORMAT), DDPF_FOURCC,MAKEFOURCC('U','Y','V','Y'),0,0,0,0,0}},
{"BGR8 ",IMGFMT_BGR8 ,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 8, 0x00000000, 0x00000000, 0x00000000, 0}},
{"RGB15",IMGFMT_RGB15,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x0000001F, 0x000003E0, 0x00007C00, 0}}, //RGB 5:5:5
{"BGR15",IMGFMT_BGR15,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x00007C00, 0x000003E0, 0x0000001F, 0}},
{"RGB16",IMGFMT_RGB16,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x0000001F, 0x000007E0, 0x0000F800, 0}}, //RGB 5:6:5
{"BGR16",IMGFMT_BGR16,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 16, 0x0000F800, 0x000007E0, 0x0000001F, 0}},
{"RGB24",IMGFMT_RGB24,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 24, 0x000000FF, 0x0000FF00, 0x00FF0000, 0}},
{"BGR24",IMGFMT_BGR24,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 24, 0x00FF0000, 0x0000FF00, 0x000000FF, 0}},
{"RGB32",IMGFMT_RGB32,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 32, 0x000000FF, 0x0000FF00, 0x00FF0000, 0}},
{"BGR32",IMGFMT_BGR32,0,{sizeof(DDPIXELFORMAT), DDPF_RGB, 0, 32, 0x00FF0000, 0x0000FF00, 0x000000FF, 0}}
};
#define NUM_FORMATS (sizeof(g_ddpf) / sizeof(g_ddpf[0]))
static const vo_info_t info =
{
"Directx DDraw YUV/RGB/BGR renderer",
"directx",
"Sascha Sommer <saschasommer@freenet.de>",
""
};
const LIBVO_EXTERN(directx)
static void draw_alpha(int x0, int y0, int w, int h, unsigned char *src,
unsigned char *srca, int stride)
{
switch(image_format) {
case IMGFMT_YV12 :
case IMGFMT_I420 :
case IMGFMT_IYUV :
case IMGFMT_YVU9 :
vo_draw_alpha_yv12(w,h,src,srca,stride,((uint8_t *) image) + dstride*y0 + x0,dstride);
break;
case IMGFMT_YUY2 :
vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) image)+ dstride*y0 + 2*x0 ,dstride);
break;
case IMGFMT_UYVY :
vo_draw_alpha_yuy2(w,h,src,srca,stride,((uint8_t *) image) + dstride*y0 + 2*x0 + 1,dstride);
break;
case IMGFMT_RGB15:
case IMGFMT_BGR15:
vo_draw_alpha_rgb15(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+2*x0,dstride);
break;
case IMGFMT_RGB16:
case IMGFMT_BGR16:
vo_draw_alpha_rgb16(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+2*x0,dstride);
break;
case IMGFMT_RGB24:
case IMGFMT_BGR24:
vo_draw_alpha_rgb24(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+4*x0,dstride);
break;
case IMGFMT_RGB32:
case IMGFMT_BGR32:
vo_draw_alpha_rgb32(w,h,src,srca,stride,((uint8_t *) image)+dstride*y0+4*x0,dstride);
break;
}
}
static void draw_osd(void)
{
vo_draw_text(image_width,image_height,draw_alpha);
}
static int
query_format(uint32_t format)
{
uint32_t i=0;
while ( i < NUM_FORMATS )
{
if (g_ddpf[i].img_format == format)
return g_ddpf[i].drv_caps;
i++;
}
return 0;
}
static uint32_t Directx_CreatePrimarySurface()
{
DDSURFACEDESC2 ddsd;
//cleanup
if(g_lpddsPrimary)g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary);
g_lpddsPrimary=NULL;
if(vidmode)g_lpdd->lpVtbl->SetDisplayMode(g_lpdd,vm_width,vm_height,vm_bpp,vo_refresh_rate,0);
ZeroMemory(&ddsd, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
//set flags and create a primary surface.
ddsd.dwFlags = DDSD_CAPS;
ddsd.ddsCaps.dwCaps = DDSCAPS_PRIMARYSURFACE;
if(g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsd, &g_lpddsPrimary, NULL )== DD_OK)
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>primary surface created\n");
else
{
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>could not create primary surface\n");
return 1;
}
return 0;
}
static uint32_t Directx_CreateOverlay(uint32_t imgfmt)
{
HRESULT ddrval;
DDSURFACEDESC2 ddsdOverlay;
uint32_t i=0;
while ( i < NUM_FORMATS +1 && imgfmt != g_ddpf[i].img_format)
{
i++;
}
if (!g_lpdd || !g_lpddsPrimary)
return 1;
//cleanup
if (g_lpddsOverlay)g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay);
if (g_lpddsBack)g_lpddsBack->lpVtbl->Release(g_lpddsBack);
g_lpddsOverlay= NULL;
g_lpddsBack = NULL;
//create our overlay
ZeroMemory(&ddsdOverlay, sizeof(ddsdOverlay));
ddsdOverlay.dwSize = sizeof(ddsdOverlay);
ddsdOverlay.ddsCaps.dwCaps=DDSCAPS_OVERLAY | DDSCAPS_FLIP | DDSCAPS_COMPLEX | DDSCAPS_VIDEOMEMORY;
ddsdOverlay.dwFlags= DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH|DDSD_BACKBUFFERCOUNT| DDSD_PIXELFORMAT;
ddsdOverlay.dwWidth=image_width;
ddsdOverlay.dwHeight=image_height;
ddsdOverlay.dwBackBufferCount=2;
ddsdOverlay.ddpfPixelFormat=g_ddpf[i].g_ddpfOverlay;
if(vo_doublebuffering) //tribblebuffering
{
if (g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsdOverlay, &g_lpddsOverlay, NULL)== DD_OK)
{
mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>overlay with format %s created\n",g_ddpf[i].img_format_name);
//get the surface directly attached to the primary (the back buffer)
ddsdOverlay.ddsCaps.dwCaps = DDSCAPS_BACKBUFFER;
if(g_lpddsOverlay->lpVtbl->GetAttachedSurface(g_lpddsOverlay,&ddsdOverlay.ddsCaps, &g_lpddsBack) != DD_OK)
{
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't get attached surface\n");
return 1;
}
return 0;
}
vo_doublebuffering=0; //disable tribblebuffering
mp_msg(MSGT_VO, MSGL_V,"<vo_directx><WARN>cannot create tribblebuffer overlay with format %s\n",g_ddpf[i].img_format_name);
}
//single buffer
mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>using singlebuffer overlay\n");
ddsdOverlay.dwBackBufferCount=0;
ddsdOverlay.ddsCaps.dwCaps=DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY;
ddsdOverlay.dwFlags= DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH|DDSD_PIXELFORMAT;
ddsdOverlay.ddpfPixelFormat=g_ddpf[i].g_ddpfOverlay;
// try to create the overlay surface
ddrval = g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsdOverlay, &g_lpddsOverlay, NULL);
if(ddrval != DD_OK)
{
if(ddrval == DDERR_INVALIDPIXELFORMAT)mp_msg(MSGT_VO,MSGL_V,"<vo_directx><ERROR> invalid pixelformat: %s\n",g_ddpf[i].img_format_name);
else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>");
switch(ddrval)
{
case DDERR_INCOMPATIBLEPRIMARY:
{mp_msg(MSGT_VO, MSGL_ERR,"incompatible primary surface\n");break;}
case DDERR_INVALIDCAPS:
{mp_msg(MSGT_VO, MSGL_ERR,"invalid caps\n");break;}
case DDERR_INVALIDOBJECT:
{mp_msg(MSGT_VO, MSGL_ERR,"invalid object\n");break;}
case DDERR_INVALIDPARAMS:
{mp_msg(MSGT_VO, MSGL_ERR,"invalid parameters\n");break;}
case DDERR_NODIRECTDRAWHW:
{mp_msg(MSGT_VO, MSGL_ERR,"no directdraw hardware\n");break;}
case DDERR_NOEMULATION:
{mp_msg(MSGT_VO, MSGL_ERR,"can't emulate\n");break;}
case DDERR_NOFLIPHW:
{mp_msg(MSGT_VO, MSGL_ERR,"hardware can't do flip\n");break;}
case DDERR_NOOVERLAYHW:
{mp_msg(MSGT_VO, MSGL_ERR,"hardware can't do overlay\n");break;}
case DDERR_OUTOFMEMORY:
{mp_msg(MSGT_VO, MSGL_ERR,"not enough system memory\n");break;}
case DDERR_UNSUPPORTEDMODE:
{mp_msg(MSGT_VO, MSGL_ERR,"unsupported mode\n");break;}
case DDERR_OUTOFVIDEOMEMORY:
{mp_msg(MSGT_VO, MSGL_ERR,"not enough video memory\n");break;}
default:
mp_msg(MSGT_VO, MSGL_ERR,"create surface failed with 0x%x\n",ddrval);
}
return 1;
}
g_lpddsBack = g_lpddsOverlay;
return 0;
}
static uint32_t Directx_CreateBackpuffer()
{
DDSURFACEDESC2 ddsd;
//cleanup
if (g_lpddsBack)g_lpddsBack->lpVtbl->Release(g_lpddsBack);
g_lpddsBack=NULL;
ZeroMemory(&ddsd, sizeof(ddsd));
ddsd.dwSize = sizeof(ddsd);
ddsd.ddsCaps.dwCaps= DDSCAPS_OFFSCREENPLAIN | DDSCAPS_SYSTEMMEMORY;
ddsd.dwFlags= DDSD_CAPS | DDSD_WIDTH | DDSD_HEIGHT;
ddsd.dwWidth=image_width;
ddsd.dwHeight=image_height;
if(g_lpdd->lpVtbl->CreateSurface( g_lpdd, &ddsd, &g_lpddsBack, 0 ) != DD_OK )
{
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't create backpuffer\n");
return 1;
}
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>backbuffer created\n");
return 0;
}
static void uninit(void)
{
if (g_cc != NULL)
{
g_cc->lpVtbl->Release(g_cc);
}
g_cc=NULL;
if (g_lpddclipper != NULL) g_lpddclipper->lpVtbl->Release(g_lpddclipper);
g_lpddclipper = NULL;
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>clipper released\n");
if (g_lpddsBack != NULL) g_lpddsBack->lpVtbl->Release(g_lpddsBack);
g_lpddsBack = NULL;
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>back surface released\n");
if(vo_doublebuffering && !nooverlay)
{
if (g_lpddsOverlay != NULL)g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay);
g_lpddsOverlay = NULL;
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>overlay surface released\n");
}
if (g_lpddsPrimary != NULL) g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary);
g_lpddsPrimary = NULL;
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>primary released\n");
if(hWndFS)DestroyWindow(hWndFS);
hWndFS = NULL;
if((WinID == -1) && hWnd) DestroyWindow(hWnd);
hWnd = NULL;
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>window destroyed\n");
UnregisterClass(WNDCLASSNAME_WINDOWED, GetModuleHandle(NULL));
UnregisterClass(WNDCLASSNAME_FULLSCREEN, GetModuleHandle(NULL));
if (mplayericon) DestroyIcon(mplayericon);
mplayericon = NULL;
if (mplayercursor) DestroyCursor(mplayercursor);
mplayercursor = NULL;
if (blackbrush) DeleteObject(blackbrush);
blackbrush = NULL;
if (colorbrush) DeleteObject(colorbrush);
colorbrush = NULL;
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>GDI resources deleted\n");
if (g_lpdd != NULL){
if(vidmode)g_lpdd->lpVtbl->RestoreDisplayMode(g_lpdd);
g_lpdd->lpVtbl->Release(g_lpdd);
}
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>directdrawobject released\n");
FreeLibrary( hddraw_dll);
hddraw_dll= NULL;
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>ddraw.dll freed\n");
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>uninitialized\n");
}
static BOOL WINAPI EnumCallbackEx(GUID FAR *lpGUID, LPSTR lpDriverDescription, LPSTR lpDriverName, LPVOID lpContext, HMONITOR hm)
{
mp_msg(MSGT_VO, MSGL_INFO ,"<vo_directx> adapter %d: ", adapter_count);
if (!lpGUID)
{
mp_msg(MSGT_VO, MSGL_INFO ,"%s", "Primary Display Adapter");
}
else
{
mp_msg(MSGT_VO, MSGL_INFO ,"%s", lpDriverDescription);
}
if(adapter_count == vo_adapter_num){
MONITORINFO mi;
if (!lpGUID)
selected_guid_ptr = NULL;
else
{
selected_guid = *lpGUID;
selected_guid_ptr = &selected_guid;
}
mi.cbSize = sizeof(mi);
if (myGetMonitorInfo(hm, &mi)) {
monitor_rect = mi.rcMonitor;
}
mp_msg(MSGT_VO, MSGL_INFO ,"\t\t<--");
}
mp_msg(MSGT_VO, MSGL_INFO ,"\n");
adapter_count++;
return 1; // list all adapters
}
static uint32_t Directx_InitDirectDraw()
{
HRESULT (WINAPI *OurDirectDrawCreateEx)(GUID *,LPVOID *, REFIID,IUnknown FAR *);
DDSURFACEDESC2 ddsd;
LPDIRECTDRAWENUMERATEEX OurDirectDrawEnumerateEx;
HINSTANCE user32dll=LoadLibrary("user32.dll");
adapter_count = 0;
if(user32dll){
myGetMonitorInfo=GetProcAddress(user32dll,"GetMonitorInfoA");
if(!myGetMonitorInfo && vo_adapter_num){
mp_msg(MSGT_VO, MSGL_ERR, "<vo_directx> -adapter is not supported on Win95\n");
vo_adapter_num = 0;
}
}
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>Initing DirectDraw\n" );
//load direct draw DLL: based on videolans code
hddraw_dll = LoadLibrary("DDRAW.DLL");
if( hddraw_dll == NULL )
{
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>failed loading ddraw.dll\n" );
return 1;
}
last_rect.left = 0xDEADC0DE; // reset window position cache
if(vo_adapter_num){ //display other than default
OurDirectDrawEnumerateEx = (LPDIRECTDRAWENUMERATEEX) GetProcAddress(hddraw_dll,"DirectDrawEnumerateExA");
if (!OurDirectDrawEnumerateEx){
FreeLibrary( hddraw_dll );
hddraw_dll = NULL;
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>failed geting proc address: DirectDrawEnumerateEx\n");
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>no directx 7 or higher installed\n");
return 1;
}
// enumerate all display devices attached to the desktop
OurDirectDrawEnumerateEx(EnumCallbackEx, NULL, DDENUM_ATTACHEDSECONDARYDEVICES );
if(vo_adapter_num >= adapter_count)
mp_msg(MSGT_VO, MSGL_ERR,"Selected adapter (%d) doesn't exist: Default Display Adapter selected\n",vo_adapter_num);
}
FreeLibrary(user32dll);
OurDirectDrawCreateEx = (void *)GetProcAddress(hddraw_dll, "DirectDrawCreateEx");
if ( OurDirectDrawCreateEx == NULL )
{
FreeLibrary( hddraw_dll );
hddraw_dll = NULL;
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>failed geting proc address: DirectDrawCreateEx\n");
return 1;
}
// initialize DirectDraw and create directx v7 object
if (OurDirectDrawCreateEx(selected_guid_ptr, (VOID**)&g_lpdd, &IID_IDirectDraw7, NULL ) != DD_OK )
{
FreeLibrary( hddraw_dll );
hddraw_dll = NULL;
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't initialize ddraw\n");
return 1;
}
//get current screen siz for selected monitor ...
ddsd.dwSize=sizeof(ddsd);
ddsd.dwFlags=DDSD_WIDTH|DDSD_HEIGHT|DDSD_PIXELFORMAT;
g_lpdd->lpVtbl->GetDisplayMode(g_lpdd, &ddsd);
if(vo_screenwidth && vo_screenheight)
{
vm_height=vo_screenheight;
vm_width=vo_screenwidth;
}
else
{
vm_height=ddsd.dwHeight;
vm_width=ddsd.dwWidth;
}
if(vo_dbpp)vm_bpp=vo_dbpp;
else vm_bpp=ddsd.ddpfPixelFormat.dwRGBBitCount;
if(vidmode){
if (g_lpdd->lpVtbl->SetCooperativeLevel(g_lpdd, hWnd, DDSCL_EXCLUSIVE|DDSCL_FULLSCREEN) != DD_OK)
{
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't set cooperativelevel for exclusive mode\n");
return 1;
}
/*SetDisplayMode(ddobject,width,height,bpp,refreshrate,aditionalflags)*/
if(g_lpdd->lpVtbl->SetDisplayMode(g_lpdd,vm_width, vm_height, vm_bpp,0,0) != DD_OK)
{
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't set displaymode\n");
return 1;
}
mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>Initialized adapter %i for %i x %i @ %i \n",vo_adapter_num,vm_width,vm_height,vm_bpp);
return 0;
}
if (g_lpdd->lpVtbl->SetCooperativeLevel(g_lpdd, hWnd, DDSCL_NORMAL) != DD_OK) // or DDSCL_SETFOCUSWINDOW
{
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>could not set cooperativelevel for hardwarecheck\n");
return 1;
}
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>DirectDraw Initialized\n");
return 0;
}
static void check_events(void)
{
MSG msg;
while (PeekMessage(&msg, NULL, 0, 0,PM_REMOVE))
{
TranslateMessage(&msg);
DispatchMessage(&msg);
}
}
static uint32_t Directx_ManageDisplay()
{
HRESULT ddrval;
DDCAPS capsDrv;
DDOVERLAYFX ovfx;
DWORD dwUpdateFlags=0;
int width,height;
if(!vidmode && !vo_fs && WinID!=-1) {
RECT current_rect = {0, 0, 0, 0};
GetWindowRect(hWnd, &current_rect);
if ((current_rect.left == last_rect.left)
&& (current_rect.top == last_rect.top)
&& (current_rect.right == last_rect.right)
&& (current_rect.bottom == last_rect.bottom))
return 0;
last_rect = current_rect;
}
if(vo_fs || vidmode){
aspect(&width,&height,A_ZOOM);
rd.left=(vo_screenwidth-width)/2;
rd.top=(vo_screenheight-height)/2;
if (WinID == -1)
if(ShowCursor(FALSE)>=0)while(ShowCursor(FALSE)>=0){}
}
else if (WinID != -1 && vo_geometry) {
POINT pt;
pt.x = vo_dx;
pt.y = vo_dy;
ClientToScreen(hWnd,&pt);
width=d_image_width;
height=d_image_height;
rd.left = pt.x;
rd.top = pt.y;
while(ShowCursor(TRUE)<=0){}
}
else {
POINT pt;
pt.x = 0; //overlayposition relative to the window
pt.y = 0;
ClientToScreen(hWnd,&pt);
GetClientRect(hWnd, &rd);
width=rd.right - rd.left;
height=rd.bottom - rd.top;
pt.x -= monitor_rect.left; /* move coordinates from global to local monitor space */
pt.y -= monitor_rect.top;
rd.right -= monitor_rect.left;
rd.bottom -= monitor_rect.top;
rd.left = pt.x;
rd.top = pt.y;
if(!nooverlay && (!width || !height)){
/*window is minimized*/
ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,NULL, g_lpddsPrimary, NULL, DDOVER_HIDE, NULL);
return 0;
}
if(vo_keepaspect){
int tmpheight=((float)width/window_aspect);
tmpheight+=tmpheight%2;
if(tmpheight > height){
width=((float)height*window_aspect);
width+=width%2;
}
else height=tmpheight;
}
if (WinID == -1)
while(ShowCursor(TRUE)<=0){}
}
rd.right=rd.left+width;
rd.bottom=rd.top+height;
/*ok, let's workaround some overlay limitations*/
if(!nooverlay)
{
uint32_t uStretchFactor1000; //minimum stretch
uint32_t xstretch1000,ystretch1000;
/*get driver capabilities*/
ZeroMemory(&capsDrv, sizeof(capsDrv));
capsDrv.dwSize = sizeof(capsDrv);
if(g_lpdd->lpVtbl->GetCaps(g_lpdd,&capsDrv, NULL) != DD_OK)return 1;
/*get minimum stretch, depends on display adaptor and mode (refresh rate!) */
uStretchFactor1000 = capsDrv.dwMinOverlayStretch>1000 ? capsDrv.dwMinOverlayStretch : 1000;
rd.right = ((width+rd.left)*uStretchFactor1000+999)/1000;
rd.bottom = (height+rd.top)*uStretchFactor1000/1000;
/*calculate xstretch1000 and ystretch1000*/
xstretch1000 = ((rd.right - rd.left)* 1000)/image_width ;
ystretch1000 = ((rd.bottom - rd.top)* 1000)/image_height;
rs.left=0;
rs.right=image_width;
rs.top=0;
rs.bottom=image_height;
if(rd.left < 0)rs.left=(-rd.left*1000)/xstretch1000;
if(rd.top < 0)rs.top=(-rd.top*1000)/ystretch1000;
if(rd.right > vo_screenwidth)rs.right=((vo_screenwidth-rd.left)*1000)/xstretch1000;
if(rd.bottom > vo_screenheight)rs.bottom=((vo_screenheight-rd.top)*1000)/ystretch1000;
/*do not allow to zoom or shrink if hardware isn't able to do so*/
if((width < image_width)&& !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKX))
{
if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKXN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only shrinkN\n");
else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't shrink x\n");
rd.right=rd.left+image_width;
}
else if((width > image_width)&& !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHX))
{
if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHXN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only stretchN\n");
else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't stretch x\n");
rd.right = rd.left+image_width;
}
if((height < image_height) && !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKY))
{
if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSHRINKYN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only shrinkN\n");
else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't shrink y\n");
rd.bottom = rd.top + image_height;
}
else if((height > image_height ) && !(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHY))
{
if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYSTRETCHYN)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can only stretchN\n");
else mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't stretch y\n");
rd.bottom = rd.top + image_height;
}
/*the last thing to check are alignment restrictions
these expressions (x & -y) just do alignment by dropping low order bits...
so to round up, we add first, then truncate*/
if((capsDrv.dwCaps & DDCAPS_ALIGNBOUNDARYSRC) && capsDrv.dwAlignBoundarySrc)
rs.left = (rs.left + capsDrv.dwAlignBoundarySrc / 2) & -(signed)(capsDrv.dwAlignBoundarySrc);
if((capsDrv.dwCaps & DDCAPS_ALIGNSIZESRC) && capsDrv.dwAlignSizeSrc)
rs.right = rs.left + ((rs.right - rs.left + capsDrv.dwAlignSizeSrc / 2) & -(signed) (capsDrv.dwAlignSizeSrc));
if((capsDrv.dwCaps & DDCAPS_ALIGNBOUNDARYDEST) && capsDrv.dwAlignBoundaryDest)
rd.left = (rd.left + capsDrv.dwAlignBoundaryDest / 2) & -(signed)(capsDrv.dwAlignBoundaryDest);
if((capsDrv.dwCaps & DDCAPS_ALIGNSIZEDEST) && capsDrv.dwAlignSizeDest)
rd.right = rd.left + ((rd.right - rd.left) & -(signed) (capsDrv.dwAlignSizeDest));
/*create an overlay FX structure to specify a destination color key*/
ZeroMemory(&ovfx, sizeof(ovfx));
ovfx.dwSize = sizeof(ovfx);
if(vo_fs||vidmode)
{
ovfx.dckDestColorkey.dwColorSpaceLowValue = 0;
ovfx.dckDestColorkey.dwColorSpaceHighValue = 0;
}
else
{
ovfx.dckDestColorkey.dwColorSpaceLowValue = destcolorkey;
ovfx.dckDestColorkey.dwColorSpaceHighValue = destcolorkey;
}
// set the flags we'll send to UpdateOverlay //DDOVER_AUTOFLIP|DDOVERFX_MIRRORLEFTRIGHT|DDOVERFX_MIRRORUPDOWN could be useful?;
dwUpdateFlags = DDOVER_SHOW | DDOVER_DDFX;
/*if hardware can't do colorkeying set the window on top*/
if(capsDrv.dwCKeyCaps & DDCKEYCAPS_DESTOVERLAY) dwUpdateFlags |= DDOVER_KEYDESTOVERRIDE;
else if (!tmp_image) vo_ontop = 1;
}
else
{
g_lpddclipper->lpVtbl->SetHWnd(g_lpddclipper, 0,(vo_fs && !vidmode)?hWndFS: hWnd);
}
if(!vidmode && !vo_fs){
if(WinID == -1) {
RECT rdw=rd;
if (vo_border)
AdjustWindowRect(&rdw,WNDSTYLE,FALSE);
// printf("window: %i %i %ix%i\n",rdw.left,rdw.top,rdw.right - rdw.left,rdw.bottom - rdw.top);
rdw.left += monitor_rect.left; /* move to global coordinate space */
rdw.top += monitor_rect.top;
rdw.right += monitor_rect.left;
rdw.bottom += monitor_rect.top;
SetWindowPos(hWnd,(vo_ontop)?HWND_TOPMOST:(vo_rootwin?HWND_BOTTOM:HWND_NOTOPMOST),rdw.left,rdw.top,rdw.right-rdw.left,rdw.bottom-rdw.top,SWP_NOOWNERZORDER);
}
}
else SetWindowPos(vidmode?hWnd:hWndFS,vo_rootwin?HWND_BOTTOM:HWND_TOPMOST,0,0,0,0,SWP_NOMOVE|SWP_NOSIZE|SWP_NOOWNERZORDER|SWP_NOCOPYBITS);
/*make sure the overlay is inside the screen*/
if(rd.left<0)rd.left=0;
if(rd.right>vo_screenwidth)rd.right=vo_screenwidth;
if(rd.top<0)rd.top=0;
if(rd.bottom>vo_screenheight)rd.bottom=vo_screenheight;
/*for nonoverlay mode we are finished, for overlay mode we have to display the overlay first*/
if(nooverlay)return 0;
// printf("overlay: %i %i %ix%i\n",rd.left,rd.top,rd.right - rd.left,rd.bottom - rd.top);
ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,&rs, g_lpddsPrimary, &rd, dwUpdateFlags, &ovfx);
if(FAILED(ddrval))
{
// one cause might be the driver lied about minimum stretch
// we should try upping the destination size a bit, or
// perhaps shrinking the source size
mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>UpdateOverlay failed\n" );
mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>Overlay:x1:%i,y1:%i,x2:%i,y2:%i,w:%i,h:%i\n",rd.left,rd.top,rd.right,rd.bottom,rd.right - rd.left,rd.bottom - rd.top );
mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>");
switch (ddrval)
{
case DDERR_NOSTRETCHHW:
{mp_msg(MSGT_VO, MSGL_ERR ,"hardware can't stretch: try to size the window back\n");break;}
case DDERR_INVALIDRECT:
{mp_msg(MSGT_VO, MSGL_ERR ,"invalid rectangle\n");break;}
case DDERR_INVALIDPARAMS:
{mp_msg(MSGT_VO, MSGL_ERR ,"invalid parameters\n");break;}
case DDERR_HEIGHTALIGN:
{mp_msg(MSGT_VO, MSGL_ERR ,"height align\n");break;}
case DDERR_XALIGN:
{mp_msg(MSGT_VO, MSGL_ERR ,"x align\n");break;}
case DDERR_UNSUPPORTED:
{mp_msg(MSGT_VO, MSGL_ERR ,"unsupported\n");break;}
case DDERR_INVALIDSURFACETYPE:
{mp_msg(MSGT_VO, MSGL_ERR ,"invalid surfacetype\n");break;}
case DDERR_INVALIDOBJECT:
{mp_msg(MSGT_VO, MSGL_ERR ,"invalid object\n");break;}
case DDERR_SURFACELOST:
{
mp_msg(MSGT_VO, MSGL_ERR ,"surfaces lost\n");
g_lpddsOverlay->lpVtbl->Restore( g_lpddsOverlay ); //restore and try again
g_lpddsPrimary->lpVtbl->Restore( g_lpddsPrimary );
ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,&rs, g_lpddsPrimary, &rd, dwUpdateFlags, &ovfx);
if(ddrval !=DD_OK)mp_msg(MSGT_VO, MSGL_FATAL ,"<vo_directx><FATAL ERROR>UpdateOverlay failed again\n" );
break;
}
default:
mp_msg(MSGT_VO, MSGL_ERR ," 0x%x\n",ddrval);
}
/*ok we can't do anything about it -> hide overlay*/
if(ddrval != DD_OK)
{
ddrval = g_lpddsOverlay->lpVtbl->UpdateOverlay(g_lpddsOverlay,NULL, g_lpddsPrimary, NULL, DDOVER_HIDE, NULL);
return 1;
}
}
return 0;
}
//find out supported overlay pixelformats
static uint32_t Directx_CheckOverlayPixelformats()
{
DDCAPS capsDrv;
HRESULT ddrval;
DDSURFACEDESC2 ddsdOverlay;
uint32_t i;
uint32_t formatcount = 0;
//get driver caps to determine overlay support
ZeroMemory(&capsDrv, sizeof(capsDrv));
capsDrv.dwSize = sizeof(capsDrv);
ddrval = g_lpdd->lpVtbl->GetCaps(g_lpdd,&capsDrv, NULL);
if (FAILED(ddrval))
{
mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>failed getting ddrawcaps\n");
return 1;
}
if (!(capsDrv.dwCaps & DDCAPS_OVERLAY))
{
mp_msg(MSGT_VO, MSGL_ERR ,"<vo_directx><ERROR>Your card doesn't support overlay\n");
return 1;
}
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>testing supported overlay pixelformats\n");
//it is not possible to query for pixel formats supported by the
//overlay hardware: try out various formats till one works
ZeroMemory(&ddsdOverlay, sizeof(ddsdOverlay));
ddsdOverlay.dwSize = sizeof(ddsdOverlay);
ddsdOverlay.ddsCaps.dwCaps=DDSCAPS_OVERLAY | DDSCAPS_VIDEOMEMORY;
ddsdOverlay.dwFlags= DDSD_CAPS|DDSD_HEIGHT|DDSD_WIDTH| DDSD_PIXELFORMAT;
ddsdOverlay.dwWidth=300;
ddsdOverlay.dwHeight=280;
ddsdOverlay.dwBackBufferCount=0;
//try to create an overlay surface using one of the pixel formats in our global list
i=0;
do
{
ddsdOverlay.ddpfPixelFormat=g_ddpf[i].g_ddpfOverlay;
ddrval = g_lpdd->lpVtbl->CreateSurface(g_lpdd,&ddsdOverlay, &g_lpddsOverlay, NULL);
if (ddrval == DD_OK)
{
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><FORMAT OVERLAY>%i %s supported\n",i,g_ddpf[i].img_format_name);
g_ddpf[i].drv_caps = VFCAP_CSP_SUPPORTED |VFCAP_OSD |VFCAP_CSP_SUPPORTED_BY_HW | VFCAP_HWSCALE_UP;
formatcount++;}
else mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><FORMAT OVERLAY>%i %s not supported\n",i,g_ddpf[i].img_format_name);
if (g_lpddsOverlay != NULL) {g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay);g_lpddsOverlay = NULL;}
} while( ++i < NUM_FORMATS );
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>Your card supports %i of %i overlayformats\n",formatcount, NUM_FORMATS);
if (formatcount == 0)
{
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><WARN>Your card supports overlay, but we couldn't create one\n");
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>This can have the following reasons:\n");
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>- you are already using an overlay with another app\n");
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>- you don't have enough videomemory\n");
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>- vo_directx doesn't support the cards overlay pixelformat\n");
return 1;
}
if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYMIRRORLEFTRIGHT)mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>can mirror left right\n"); //I don't have hardware which
if(capsDrv.dwFXCaps & DDFXCAPS_OVERLAYMIRRORUPDOWN )mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>can mirror up down\n"); //supports those send me one and I'll implement ;)
return 0;
}
//find out the Pixelformat of the Primary Surface
static uint32_t Directx_CheckPrimaryPixelformat()
{
uint32_t i=0;
uint32_t formatcount = 0;
DDPIXELFORMAT ddpf;
DDSURFACEDESC2 ddsd;
HDC hdc;
HRESULT hres;
COLORREF rgbT=RGB(0,0,0);
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>checking primary surface\n");
memset( &ddpf, 0, sizeof( DDPIXELFORMAT ));
ddpf.dwSize = sizeof( DDPIXELFORMAT );
//we have to create a primary surface first
if(Directx_CreatePrimarySurface()!=0)return 1;
if(g_lpddsPrimary->lpVtbl->GetPixelFormat( g_lpddsPrimary, &ddpf ) != DD_OK )
{
mp_msg(MSGT_VO, MSGL_FATAL ,"<vo_directx><FATAL ERROR>can't get pixelformat\n");
return 1;
}
while ( i < NUM_FORMATS )
{
if (g_ddpf[i].g_ddpfOverlay.dwRGBBitCount == ddpf.dwRGBBitCount)
{
if (g_ddpf[i].g_ddpfOverlay.dwRBitMask == ddpf.dwRBitMask)
{
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><FORMAT PRIMARY>%i %s supported\n",i,g_ddpf[i].img_format_name);
g_ddpf[i].drv_caps = VFCAP_CSP_SUPPORTED |VFCAP_OSD;
formatcount++;
primary_image_format=g_ddpf[i].img_format;
}
}
i++;
}
//get the colorkey for overlay mode
destcolorkey = CLR_INVALID;
if (windowcolor != CLR_INVALID && g_lpddsPrimary->lpVtbl->GetDC(g_lpddsPrimary,&hdc) == DD_OK)
{
rgbT = GetPixel(hdc, 0, 0);
SetPixel(hdc, 0, 0, windowcolor);
g_lpddsPrimary->lpVtbl->ReleaseDC(g_lpddsPrimary,hdc);
}
// read back the converted color
ddsd.dwSize = sizeof(ddsd);
while ((hres = g_lpddsPrimary->lpVtbl->Lock(g_lpddsPrimary,NULL, &ddsd, 0, NULL)) == DDERR_WASSTILLDRAWING)
;
if (hres == DD_OK)
{
destcolorkey = *(DWORD *) ddsd.lpSurface;
if (ddsd.ddpfPixelFormat.dwRGBBitCount < 32)
destcolorkey &= (1 << ddsd.ddpfPixelFormat.dwRGBBitCount) - 1;
g_lpddsPrimary->lpVtbl->Unlock(g_lpddsPrimary,NULL);
}
if (windowcolor != CLR_INVALID && g_lpddsPrimary->lpVtbl->GetDC(g_lpddsPrimary,&hdc) == DD_OK)
{
SetPixel(hdc, 0, 0, rgbT);
g_lpddsPrimary->lpVtbl->ReleaseDC(g_lpddsPrimary,hdc);
}
//release primary
g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary);
g_lpddsPrimary = NULL;
if(formatcount==0)
{
mp_msg(MSGT_VO, MSGL_FATAL ,"<vo_directx><FATAL ERROR>Unknown Pixelformat\n");
return 1;
}
return 0;
}
//function handles input
static LRESULT CALLBACK WndProc(HWND hWnd, UINT message, WPARAM wParam, LPARAM lParam)
{
switch (message)
{
case WM_MOUSEACTIVATE:
return MA_ACTIVATEANDEAT;
case WM_NCACTIVATE:
{
if(vidmode && adapter_count > 2) //only disable if more than one adapter.
return 0;
break;
}
case WM_DESTROY:
{
PostQuitMessage(0);
return 0;
}
case WM_CLOSE:
{
mplayer_put_key(KEY_CLOSE_WIN);
return 0;
}
case WM_WINDOWPOSCHANGED:
{
//printf("Windowposchange\n");
if(g_lpddsBack != NULL) //or it will crash with -vm
{
Directx_ManageDisplay();
}
break;
}
case WM_SYSCOMMAND:
{
switch (wParam)
{ //kill screensaver etc.
//note: works only when the window is active
//you can workaround this by disabling the allow screensaver option in
//the link to the app
case SC_SCREENSAVE:
case SC_MONITORPOWER:
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>killing screensaver\n" );
return 0;
case SC_MAXIMIZE:
if (!vo_fs) control(VOCTRL_FULLSCREEN, NULL);
return 0;
}
break;
}
case WM_KEYDOWN:
{
switch (wParam)
{
case VK_LEFT:
{mplayer_put_key(KEY_LEFT);break;}
case VK_UP:
{mplayer_put_key(KEY_UP);break;}
case VK_RIGHT:
{mplayer_put_key(KEY_RIGHT);break;}
case VK_DOWN:
{mplayer_put_key(KEY_DOWN);break;}
case VK_TAB:
{mplayer_put_key(KEY_TAB);break;}
case VK_BACK:
{mplayer_put_key(KEY_BS);break;}
case VK_DELETE:
{mplayer_put_key(KEY_DELETE);break;}
case VK_INSERT:
{mplayer_put_key(KEY_INSERT);break;}
case VK_HOME:
{mplayer_put_key(KEY_HOME);break;}
case VK_END:
{mplayer_put_key(KEY_END);break;}
case VK_PRIOR:
{mplayer_put_key(KEY_PAGE_UP);break;}
case VK_NEXT:
{mplayer_put_key(KEY_PAGE_DOWN);break;}
case VK_ESCAPE:
{mplayer_put_key(KEY_ESC);break;}
}
break;
}
case WM_CHAR:
{
mplayer_put_key(wParam);
break;
}
case WM_LBUTTONDOWN:
{
if (!vo_nomouse_input)
mplayer_put_key(MOUSE_BTN0);
break;
}
case WM_MBUTTONDOWN:
{
if (!vo_nomouse_input)
mplayer_put_key(MOUSE_BTN1);
break;
}
case WM_RBUTTONDOWN:
{
if (!vo_nomouse_input)
mplayer_put_key(MOUSE_BTN2);
break;
}
case WM_LBUTTONDBLCLK:
{
if(!vo_nomouse_input)
mplayer_put_key(MOUSE_BTN0_DBL);
break;
}
case WM_MBUTTONDBLCLK:
{
if(!vo_nomouse_input)
mplayer_put_key(MOUSE_BTN1_DBL);
break;
}
case WM_RBUTTONDBLCLK:
{
if(!vo_nomouse_input)
mplayer_put_key(MOUSE_BTN2_DBL);
break;
}
case WM_MOUSEWHEEL:
{
int x;
if (vo_nomouse_input)
break;
x = GET_WHEEL_DELTA_WPARAM(wParam);
if (x > 0)
mplayer_put_key(MOUSE_BTN3);
else
mplayer_put_key(MOUSE_BTN4);
break;
}
case WM_XBUTTONDOWN:
{
if (vo_nomouse_input)
break;
if (HIWORD(wParam) == 1)
mplayer_put_key(MOUSE_BTN5);
else
mplayer_put_key(MOUSE_BTN6);
break;
}
case WM_XBUTTONDBLCLK:
{
if (vo_nomouse_input)
break;
if (HIWORD(wParam) == 1)
mplayer_put_key(MOUSE_BTN5_DBL);
else
mplayer_put_key(MOUSE_BTN6_DBL);
break;
}
}
return DefWindowProc(hWnd, message, wParam, lParam);
}
static int preinit(const char *arg)
{
HINSTANCE hInstance = GetModuleHandle(NULL);
char exedir[MAX_PATH];
WNDCLASS wc;
if(arg)
{
if(strstr(arg,"noaccel"))
{
mp_msg(MSGT_VO,MSGL_V,"<vo_directx><INFO>disabled overlay\n");
nooverlay = 1;
}
}
/*load icon from the main app*/
if(GetModuleFileName(NULL,exedir,MAX_PATH))
{
mplayericon = ExtractIcon( hInstance, exedir, 0 );
}
if(!mplayericon)mplayericon=LoadIcon(NULL,IDI_APPLICATION);
mplayercursor = LoadCursor(NULL, IDC_ARROW);
monitor_rect.right=GetSystemMetrics(SM_CXSCREEN);
monitor_rect.bottom=GetSystemMetrics(SM_CYSCREEN);
windowcolor = vo_colorkey;
colorbrush = CreateSolidBrush(windowcolor);
blackbrush = (HBRUSH)GetStockObject(BLACK_BRUSH);
wc.style = CS_HREDRAW | CS_VREDRAW | CS_DBLCLKS;
wc.lpfnWndProc = WndProc;
wc.cbClsExtra = 0;
wc.cbWndExtra = 0;
wc.hInstance = hInstance;
wc.hCursor = mplayercursor;
wc.hIcon = mplayericon;
wc.hbrBackground = vidmode ? blackbrush : colorbrush;
wc.lpszClassName = WNDCLASSNAME_WINDOWED;
wc.lpszMenuName = NULL;
RegisterClass(&wc);
if (WinID != -1) hWnd = WinID;
else
hWnd = CreateWindowEx(vidmode?WS_EX_TOPMOST:0,
WNDCLASSNAME_WINDOWED,"",(vidmode || !vo_border)?WS_POPUP:WNDSTYLE,
CW_USEDEFAULT, CW_USEDEFAULT, 100, 100,NULL,NULL,hInstance,NULL);
wc.hbrBackground = blackbrush;
wc.lpszClassName = WNDCLASSNAME_FULLSCREEN;
RegisterClass(&wc);
if (Directx_InitDirectDraw()!= 0)return 1; //init DirectDraw
if(!vidmode)hWndFS = CreateWindow(WNDCLASSNAME_FULLSCREEN,"MPlayer Fullscreen",WS_POPUP,monitor_rect.left,monitor_rect.top,monitor_rect.right-monitor_rect.left,monitor_rect.bottom-monitor_rect.top,hWnd,NULL,hInstance,NULL);
mp_msg(MSGT_VO, MSGL_DBG3 ,"<vo_directx><INFO>initial mplayer windows created\n");
if (Directx_CheckPrimaryPixelformat()!=0)return 1;
if (!nooverlay && Directx_CheckOverlayPixelformats() == 0) //check for supported hardware
{
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>hardware supports overlay\n");
nooverlay = 0;
}
else //if we can't have overlay we create a backpuffer with the same imageformat as the primary surface
{
mp_msg(MSGT_VO, MSGL_V ,"<vo_directx><INFO>using backpuffer\n");
nooverlay = 1;
}
mp_msg(MSGT_VO, MSGL_DBG3 ,"<vo_directx><INFO>preinit succesfully finished\n");
return 0;
}
static int draw_slice(uint8_t *src[], int stride[], int w,int h,int x,int y )
{
uint8_t *s;
uint8_t *d;
uint32_t uvstride=dstride/2;
// copy Y
d=image+dstride*y+x;
s=src[0];
mem2agpcpy_pic(d,s,w,h,dstride,stride[0]);
w/=2;h/=2;x/=2;y/=2;
// copy U
d=image+dstride*image_height + uvstride*y+x;
if(image_format == IMGFMT_YV12)s=src[2];
else s=src[1];
mem2agpcpy_pic(d,s,w,h,uvstride,stride[1]);
// copy V
d=image+dstride*image_height +uvstride*(image_height/2) + uvstride*y+x;
if(image_format == IMGFMT_YV12)s=src[1];
else s=src[2];
mem2agpcpy_pic(d,s,w,h,uvstride,stride[2]);
return 0;
}
static void flip_page(void)
{
HRESULT dxresult;
g_lpddsBack->lpVtbl->Unlock (g_lpddsBack,NULL);
if (vo_doublebuffering)
{
// flip to the next image in the sequence
dxresult = g_lpddsOverlay->lpVtbl->Flip( g_lpddsOverlay,NULL, DDFLIP_WAIT);
if(dxresult == DDERR_SURFACELOST)
{
mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR><vo_directx><INFO>Restoring Surface\n");
g_lpddsBack->lpVtbl->Restore( g_lpddsBack );
// restore overlay and primary before calling
// Directx_ManageDisplay() to avoid error messages
g_lpddsOverlay->lpVtbl->Restore( g_lpddsOverlay );
g_lpddsPrimary->lpVtbl->Restore( g_lpddsPrimary );
// update overlay in case we return from screensaver
Directx_ManageDisplay();
dxresult = g_lpddsOverlay->lpVtbl->Flip( g_lpddsOverlay,NULL, DDFLIP_WAIT);
}
if(dxresult != DD_OK)mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>can't flip page\n");
}
if(nooverlay)
{
DDBLTFX ddbltfx;
// ask for the "NOTEARING" option
memset( &ddbltfx, 0, sizeof(DDBLTFX) );
ddbltfx.dwSize = sizeof(DDBLTFX);
ddbltfx.dwDDFX = DDBLTFX_NOTEARING;
g_lpddsPrimary->lpVtbl->Blt(g_lpddsPrimary, &rd, g_lpddsBack, NULL, DDBLT_WAIT, &ddbltfx);
}
if (g_lpddsBack->lpVtbl->Lock(g_lpddsBack,NULL,&ddsdsf, DDLOCK_NOSYSLOCK | DDLOCK_WAIT , NULL) == DD_OK) {
if(vo_directrendering && (dstride != ddsdsf.lPitch)){
mp_msg(MSGT_VO,MSGL_WARN,"<vo_directx><WARN>stride changed !!!! disabling direct rendering\n");
vo_directrendering=0;
}
if (tmp_image)
free(tmp_image);
tmp_image = NULL;
dstride = ddsdsf.lPitch;
image = ddsdsf.lpSurface;
} else if (!tmp_image) {
mp_msg(MSGT_VO, MSGL_WARN, "<vo_directx><WARN>Locking the surface failed, rendering to a hidden surface!\n");
tmp_image = image = calloc(1, image_height * dstride * 2);
}
}
static int draw_frame(uint8_t *src[])
{
fast_memcpy( image, *src, dstride * image_height );
return 0;
}
static uint32_t get_image(mp_image_t *mpi)
{
if(mpi->flags&MP_IMGFLAG_READABLE) {mp_msg(MSGT_VO, MSGL_V,"<vo_directx><ERROR>slow video ram\n");return VO_FALSE;}
if(mpi->type==MP_IMGTYPE_STATIC) {mp_msg(MSGT_VO, MSGL_V,"<vo_directx><ERROR>not static\n");return VO_FALSE;}
if((mpi->width==dstride) || (mpi->flags&(MP_IMGFLAG_ACCEPT_STRIDE|MP_IMGFLAG_ACCEPT_WIDTH)))
{
if(mpi->flags&MP_IMGFLAG_PLANAR)
{
if(image_format == IMGFMT_YV12)
{
mpi->planes[2]= image + dstride*image_height;
mpi->planes[1]= image + dstride*image_height+ dstride*image_height/4;
mpi->stride[1]=mpi->stride[2]=dstride/2;
}
else if(image_format == IMGFMT_IYUV || image_format == IMGFMT_I420)
{
mpi->planes[1]= image + dstride*image_height;
mpi->planes[2]= image + dstride*image_height+ dstride*image_height/4;
mpi->stride[1]=mpi->stride[2]=dstride/2;
}
else if(image_format == IMGFMT_YVU9)
{
mpi->planes[2] = image + dstride*image_height;
mpi->planes[1] = image + dstride*image_height+ dstride*image_height/16;
mpi->stride[1]=mpi->stride[2]=dstride/4;
}
}
mpi->planes[0]=image;
mpi->stride[0]=dstride;
mpi->width=image_width;
mpi->height=image_height;
mpi->flags|=MP_IMGFLAG_DIRECT;
mp_msg(MSGT_VO, MSGL_DBG3, "<vo_directx><INFO>Direct Rendering ENABLED\n");
return VO_TRUE;
}
return VO_FALSE;
}
static uint32_t put_image(mp_image_t *mpi){
uint8_t *d;
uint8_t *s;
uint32_t x = mpi->x;
uint32_t y = mpi->y;
uint32_t w = mpi->w;
uint32_t h = mpi->h;
if (WinID != -1) Directx_ManageDisplay();
if((mpi->flags&MP_IMGFLAG_DIRECT)||(mpi->flags&MP_IMGFLAG_DRAW_CALLBACK))
{
mp_msg(MSGT_VO, MSGL_DBG3 ,"<vo_directx><INFO>put_image: nothing to do: drawslices\n");
return VO_TRUE;
}
if (mpi->flags&MP_IMGFLAG_PLANAR)
{
if(image_format!=IMGFMT_YVU9)draw_slice(mpi->planes,mpi->stride,mpi->w,mpi->h,0,0);
else
{
// copy Y
d=image+dstride*y+x;
s=mpi->planes[0];
mem2agpcpy_pic(d,s,w,h,dstride,mpi->stride[0]);
w/=4;h/=4;x/=4;y/=4;
// copy V
d=image+dstride*image_height + dstride*y/4+x;
s=mpi->planes[2];
mem2agpcpy_pic(d,s,w,h,dstride/4,mpi->stride[1]);
// copy U
d=image+dstride*image_height + dstride*image_height/16 + dstride/4*y+x;
s=mpi->planes[1];
mem2agpcpy_pic(d,s,w,h,dstride/4,mpi->stride[2]);
}
}
else //packed
{
mem2agpcpy_pic(image, mpi->planes[0], w * (mpi->bpp / 8), h, dstride, mpi->stride[0]);
}
return VO_TRUE;
}
static int
config(uint32_t width, uint32_t height, uint32_t d_width, uint32_t d_height, uint32_t options, char *title, uint32_t format)
{
RECT rd;
vo_fs = options & 0x01;
image_format = format;
image_width = width;
image_height = height;
d_image_width = d_width;
d_image_height = d_height;
if(format != primary_image_format)nooverlay = 0;
window_aspect= (float)d_image_width / (float)d_image_height;
#ifdef CONFIG_GUI
if(use_gui){
guiGetEvent(guiSetShVideo, 0);
}
#endif
/*release all directx objects*/
if (g_cc != NULL)g_cc->lpVtbl->Release(g_cc);
g_cc=NULL;
if(g_lpddclipper)g_lpddclipper->lpVtbl->Release(g_lpddclipper);
g_lpddclipper=NULL;
if (g_lpddsBack != NULL) g_lpddsBack->lpVtbl->Release(g_lpddsBack);
g_lpddsBack = NULL;
if(vo_doublebuffering)
if (g_lpddsOverlay != NULL)g_lpddsOverlay->lpVtbl->Release(g_lpddsOverlay);
g_lpddsOverlay = NULL;
if (g_lpddsPrimary != NULL) g_lpddsPrimary->lpVtbl->Release(g_lpddsPrimary);
g_lpddsPrimary = NULL;
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>overlay surfaces released\n");
if(!vidmode){
if(!vo_geometry){
GetWindowRect(hWnd,&rd);
vo_dx=rd.left;
vo_dy=rd.top;
}
vo_dx += monitor_rect.left; /* move position to global window space */
vo_dy += monitor_rect.top;
rd.left = vo_dx;
rd.top = vo_dy;
rd.right = rd.left + d_image_width;
rd.bottom = rd.top + d_image_height;
if (WinID == -1) {
if (vo_border)
AdjustWindowRect(&rd,WNDSTYLE,FALSE);
SetWindowPos(hWnd,NULL, vo_dx, vo_dy,rd.right-rd.left,rd.bottom-rd.top,SWP_SHOWWINDOW|SWP_NOOWNERZORDER);
}
}
else ShowWindow(hWnd,SW_SHOW);
if(vo_fs && !vidmode)ShowWindow(hWndFS,SW_SHOW);
if (WinID == -1)
SetWindowText(hWnd,title);
if(vidmode)vo_fs=0;
/*create the surfaces*/
if(Directx_CreatePrimarySurface())return 1;
//create palette for 256 color mode
if(image_format==IMGFMT_BGR8){
LPDIRECTDRAWPALETTE ddpalette=NULL;
char* palette=malloc(4*256);
int i;
for(i=0; i<256; i++){
palette[4*i+0] = ((i >> 5) & 0x07) * 255 / 7;
palette[4*i+1] = ((i >> 2) & 0x07) * 255 / 7;
palette[4*i+2] = ((i >> 0) & 0x03) * 255 / 3;
palette[4*i+3] = PC_NOCOLLAPSE;
}
g_lpdd->lpVtbl->CreatePalette(g_lpdd,DDPCAPS_8BIT|DDPCAPS_INITIALIZE,palette,&ddpalette,NULL);
g_lpddsPrimary->lpVtbl->SetPalette(g_lpddsPrimary,ddpalette);
free(palette);
ddpalette->lpVtbl->Release(ddpalette);
}
if (!nooverlay && Directx_CreateOverlay(image_format))
{
if(format == primary_image_format)nooverlay=1; /*overlay creation failed*/
else {
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't use overlay mode: please use -vo directx:noaccel\n");
return 1;
}
}
if(nooverlay)
{
if(Directx_CreateBackpuffer())
{
mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't get the driver to work on your system :(\n");
return 1;
}
mp_msg(MSGT_VO, MSGL_V,"<vo_directx><INFO>back surface created\n");
vo_doublebuffering = 0;
/*create clipper for nonoverlay mode*/
if(g_lpdd->lpVtbl->CreateClipper(g_lpdd, 0, &g_lpddclipper,NULL)!= DD_OK){mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't create clipper\n");return 1;}
if(g_lpddclipper->lpVtbl->SetHWnd (g_lpddclipper, 0, hWnd)!= DD_OK){mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't associate clipper with window\n");return 1;}
if(g_lpddsPrimary->lpVtbl->SetClipper (g_lpddsPrimary,g_lpddclipper)!=DD_OK){mp_msg(MSGT_VO, MSGL_FATAL,"<vo_directx><FATAL ERROR>can't associate primary surface with clipper\n");return 1;}
mp_msg(MSGT_VO, MSGL_DBG3,"<vo_directx><INFO>clipper succesfully created\n");
}else{
if(DD_OK != g_lpddsOverlay->lpVtbl->QueryInterface(g_lpddsOverlay,&IID_IDirectDrawColorControl,(void**)&g_cc))
mp_msg(MSGT_VO, MSGL_V,"<vo_directx><WARN>unable to get DirectDraw ColorControl interface\n");
}
Directx_ManageDisplay();
memset(&ddsdsf, 0,sizeof(DDSURFACEDESC2));
ddsdsf.dwSize = sizeof (DDSURFACEDESC2);
if (g_lpddsBack->lpVtbl->Lock(g_lpddsBack,NULL,&ddsdsf, DDLOCK_NOSYSLOCK | DDLOCK_WAIT, NULL) == DD_OK) {
dstride = ddsdsf.lPitch;
image = ddsdsf.lpSurface;
return 0;
}
mp_msg(MSGT_VO, MSGL_V, "<vo_directx><ERROR>Initial Lock on the Surface failed.\n");
return 1;
}
//function to set color controls
// brightness [0, 10000]
// contrast [0, 20000]
// hue [-180, 180]
// saturation [0, 20000]
static uint32_t color_ctrl_set(char *what, int value)
{
uint32_t r = VO_NOTIMPL;
DDCOLORCONTROL dcc;
//printf("\n*** %s = %d\n", what, value);
if (!g_cc) {
//printf("\n *** could not get color control interface!!!\n");
return VO_NOTIMPL;
}
ZeroMemory(&dcc, sizeof(dcc));
dcc.dwSize = sizeof(dcc);
if (!strcmp(what, "brightness")) {
dcc.dwFlags = DDCOLOR_BRIGHTNESS;
dcc.lBrightness = (value + 100) * 10000 / 200;
r = VO_TRUE;
} else if (!strcmp(what, "contrast")) {
dcc.dwFlags = DDCOLOR_CONTRAST;
dcc.lContrast = (value + 100) * 20000 / 200;
r = VO_TRUE;
} else if (!strcmp(what, "hue")) {
dcc.dwFlags = DDCOLOR_HUE;
dcc.lHue = value * 180 / 100;
r = VO_TRUE;
} else if (!strcmp(what, "saturation")) {
dcc.dwFlags = DDCOLOR_SATURATION;
dcc.lSaturation = (value + 100) * 20000 / 200;
r = VO_TRUE;
}
if (r == VO_TRUE) {
g_cc->lpVtbl->SetColorControls(g_cc, &dcc);
}
return r;
}
//analoguous to color_ctrl_set
static uint32_t color_ctrl_get(char *what, int *value)
{
uint32_t r = VO_NOTIMPL;
DDCOLORCONTROL dcc;
if (!g_cc) {
//printf("\n *** could not get color control interface!!!\n");
return VO_NOTIMPL;
}
ZeroMemory(&dcc, sizeof(dcc));
dcc.dwSize = sizeof(dcc);
if (g_cc->lpVtbl->GetColorControls(g_cc, &dcc) != DD_OK) {
return r;
}
if (!strcmp(what, "brightness") && (dcc.dwFlags & DDCOLOR_BRIGHTNESS)) {
*value = dcc.lBrightness * 200 / 10000 - 100;
r = VO_TRUE;
} else if (!strcmp(what, "contrast") && (dcc.dwFlags & DDCOLOR_CONTRAST)) {
*value = dcc.lContrast * 200 / 20000 - 100;
r = VO_TRUE;
} else if (!strcmp(what, "hue") && (dcc.dwFlags & DDCOLOR_HUE)) {
*value = dcc.lHue * 100 / 180;
r = VO_TRUE;
} else if (!strcmp(what, "saturation") && (dcc.dwFlags & DDCOLOR_SATURATION)) {
*value = dcc.lSaturation * 200 / 20000 - 100;
r = VO_TRUE;
}
// printf("\n*** %s = %d\n", what, *value);
return r;
}
static int control(uint32_t request, void *data, ...)
{
switch (request) {
case VOCTRL_GET_IMAGE:
return get_image(data);
case VOCTRL_QUERY_FORMAT:
last_rect.left = 0xDEADC0DE; // reset window position cache
return query_format(*((uint32_t*)data));
case VOCTRL_DRAW_IMAGE:
return put_image(data);
case VOCTRL_BORDER:
if(WinID != -1) return VO_TRUE;
if(vidmode)
{
mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>border has no meaning in exclusive mode\n");
}
else
{
if(vo_border) {
vo_border = 0;
SetWindowLong(hWnd, GWL_STYLE, WS_POPUP);
} else {
vo_border = 1;
SetWindowLong(hWnd, GWL_STYLE, WNDSTYLE);
}
// needed AFAICT to force the window to
// redisplay with the new style. --Joey
if (!vo_fs) {
ShowWindow(hWnd,SW_HIDE);
ShowWindow(hWnd,SW_SHOW);
}
last_rect.left = 0xDEADC0DE; // reset window position cache
Directx_ManageDisplay();
}
return VO_TRUE;
case VOCTRL_ONTOP:
if(WinID != -1) return VO_TRUE;
if(vidmode)
{
mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>ontop has no meaning in exclusive mode\n");
}
else
{
if(vo_ontop) vo_ontop = 0;
else vo_ontop = 1;
last_rect.left = 0xDEADC0DE; // reset window position cache
Directx_ManageDisplay();
}
return VO_TRUE;
case VOCTRL_ROOTWIN:
if(WinID != -1) return VO_TRUE;
if(vidmode)
{
mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>rootwin has no meaning in exclusive mode\n");
}
else
{
if(vo_rootwin) vo_rootwin = 0;
else vo_rootwin = 1;
last_rect.left = 0xDEADC0DE; // reset window position cache
Directx_ManageDisplay();
}
return VO_TRUE;
case VOCTRL_FULLSCREEN:
{
if(vidmode)
{
mp_msg(MSGT_VO, MSGL_ERR,"<vo_directx><ERROR>currently we do not allow to switch from exclusive to windowed mode\n");
}
else
{
if(!vo_fs)
{
vo_fs=1;
ShowWindow(hWndFS,SW_SHOW);
ShowWindow(hWnd,SW_HIDE);
SetForegroundWindow(hWndFS);
}
else
{
vo_fs=0;
ShowWindow(hWndFS,SW_HIDE);
ShowWindow(hWnd,SW_SHOW);
}
last_rect.left = 0xDEADC0DE; // reset window position cache
Directx_ManageDisplay();
break;
}
return VO_TRUE;
}
case VOCTRL_SET_EQUALIZER: {
va_list ap;
int value;
va_start(ap, data);
value = va_arg(ap, int);
va_end(ap);
return color_ctrl_set(data, value);
}
case VOCTRL_GET_EQUALIZER: {
va_list ap;
int *value;
va_start(ap, data);
value = va_arg(ap, int*);
va_end(ap);
return color_ctrl_get(data, value);
}
case VOCTRL_UPDATE_SCREENINFO:
if (vidmode) {
vo_screenwidth = vm_width;
vo_screenheight = vm_height;
} else {
vo_screenwidth = monitor_rect.right - monitor_rect.left;
vo_screenheight = monitor_rect.bottom - monitor_rect.top;
}
aspect_save_screenres(vo_screenwidth, vo_screenheight);
return VO_TRUE;
case VOCTRL_RESET:
last_rect.left = 0xDEADC0DE; // reset window position cache
// fall-through intended
};
return VO_NOTIMPL;
}