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https://github.com/mpv-player/mpv
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fab9febdc3
Add `mp_find_config_file` to search different known paths and use that in ass_mp to look for the fontconfig configuration file. Some incidental changes spawned by this feature where: * Buffer allocation for the strings containing the paths is now performed with talloc. All of the allocations are done on a NULL context, but it still improves readability of the code. * Move the OSX function for lookup inside of a bundle: this code path was currently not used by the bundle generated with `make osxbundle`. The plan is to use it again in a future commit to get a fontconfig config file.
58 lines
2.0 KiB
C
58 lines
2.0 KiB
C
/*
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* Get path to config dir/file.
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*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPLAYER_PATH_H
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#define MPLAYER_PATH_H
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#include <stdbool.h>
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#include "core/bstr.h"
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// Search for the input filename in several paths. These include user and global
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// config locations by default. Some platforms may implement additional platform
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// related lookups (i.e.: OSX inside an application bundle).
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char *mp_find_config_file(const char *filename);
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// Search for the input filename in the global configuration location.
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char *mp_find_global_config_file(const char *filename);
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// Search for the input filename in the user configuration location.
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char *mp_find_user_config_file(const char *filename);
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// Return pointer to filename part of path
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char *mp_basename(const char *path);
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/* Return struct bstr referencing directory part of path, or if that
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* would be empty, ".".
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*/
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struct bstr mp_dirname(const char *path);
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/* Join two path components and return a newly allocated string
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* for the result. '/' is inserted between the components if needed.
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* If p2 is an absolute path then the value of p1 is ignored.
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*/
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char *mp_path_join(void *talloc_ctx, struct bstr p1, struct bstr p2);
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bool mp_path_exists(const char *path);
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bool mp_path_isdir(const char *path);
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#endif /* MPLAYER_PATH_H */
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