mirror of https://github.com/mpv-player/mpv
7f4841ff39
Previously, if a script bound the same key more than once to different functions (without removing the older bindings first), then pressing the key triggered any of the bound functions arbitrarily[1]. Now the newest binding for the same key is always the active one. If the newest binding is then removed - the second-newest will become active, etc. (same mechanism as before, except that the active key was not always the newest). [1] The order was implementation-defined, however `for (name in obj)' happens to iterate. With mujs that's currently alhabetic order, and name is from mp.add_[forced_]key_binding(key, name...) or generated internally if name is not provided. So a binding with higher alphabetic `name' value had priority over lower name value. |
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.. | ||
javascript | ||
lua | ||
audio.c | ||
client.c | ||
client.h | ||
command.c | ||
command.h | ||
configfiles.c | ||
core.h | ||
external_files.c | ||
external_files.h | ||
javascript.c | ||
loadfile.c | ||
lua.c | ||
main.c | ||
misc.c | ||
osd.c | ||
playloop.c | ||
screenshot.c | ||
screenshot.h | ||
scripting.c | ||
sub.c | ||
video.c |