mirror of
https://github.com/mpv-player/mpv
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65979986a9
This is done in several steps: 1. refactor MPGLContext -> struct ra_ctx 2. move GL-specific stuff in vo_opengl into opengl/context.c 3. generalize context creation to support other APIs, and add --gpu-api 4. rename all of the --opengl- options that are no longer opengl-specific 5. move all of the stuff from opengl/* that isn't GL-specific into gpu/ (note: opengl/gl_utils.h became opengl/utils.h) 6. rename vo_opengl to vo_gpu 7. to handle window screenshots, the short-term approach was to just add it to ra_swchain_fns. Long term (and for vulkan) this has to be moved to ra itself (and vo_gpu altered to compensate), but this was a stop-gap measure to prevent this commit from getting too big 8. move ra->fns->flush to ra_gl_ctx instead 9. some other minor changes that I've probably already forgotten Note: This is one half of a major refactor, the other half of which is provided by rossy's following commit. This commit enables support for all linux platforms, while his version enables support for all non-linux platforms. Note 2: vo_opengl_cb.c also re-uses ra_gl_ctx so it benefits from the --opengl- options like --opengl-early-flush, --opengl-finish etc. Should be a strict superset of the old functionality. Disclaimer: Since I have no way of compiling mpv on all platforms, some of these ports were done blindly. Specifically, the blind ports included context_mali_fbdev.c and context_rpi.c. Since they're both based on egl_helpers, the port should have gone smoothly without any major changes required. But if somebody complains about a compile error on those platforms (assuming anybody actually uses them), you know where to complain.
44 lines
1.1 KiB
C
44 lines
1.1 KiB
C
#ifndef MP_GL_LCMS_H
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#define MP_GL_LCMS_H
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#include <stddef.h>
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#include <stdbool.h>
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#include "misc/bstr.h"
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#include "video/csputils.h"
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#include <libavutil/buffer.h>
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extern const struct m_sub_options mp_icc_conf;
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struct mp_icc_opts {
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int use_embedded;
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char *profile;
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int profile_auto;
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char *cache_dir;
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char *size_str;
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int intent;
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int contrast;
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};
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struct lut3d {
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uint16_t *data;
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int size[3];
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};
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struct mp_log;
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struct mpv_global;
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struct gl_lcms;
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struct gl_lcms *gl_lcms_init(void *talloc_ctx, struct mp_log *log,
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struct mpv_global *global,
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struct mp_icc_opts *opts);
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void gl_lcms_update_options(struct gl_lcms *p);
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bool gl_lcms_set_memory_profile(struct gl_lcms *p, bstr profile);
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bool gl_lcms_has_profile(struct gl_lcms *p);
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bool gl_lcms_get_lut3d(struct gl_lcms *p, struct lut3d **,
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enum mp_csp_prim prim, enum mp_csp_trc trc,
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struct AVBufferRef *vid_profile);
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bool gl_lcms_has_changed(struct gl_lcms *p, enum mp_csp_prim prim,
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enum mp_csp_trc trc, struct AVBufferRef *vid_profile);
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#endif
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