mirror of
https://github.com/mpv-player/mpv
synced 2024-12-29 18:42:09 +00:00
60a0db39aa
Track switching doesn't run reset_playback_state(), so a track enabled at runtime during backward playback would lead to a messed up state. This commit just does a bad code monkey fix to this. It feels like there needs to be a much better way to propagate this state.
1018 lines
32 KiB
C
1018 lines
32 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stddef.h>
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#include <stdbool.h>
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#include <inttypes.h>
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#include <limits.h>
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#include <math.h>
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#include <assert.h>
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#include "config.h"
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#include "mpv_talloc.h"
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#include "common/msg.h"
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#include "common/encode.h"
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#include "options/options.h"
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#include "common/common.h"
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#include "osdep/timer.h"
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#include "audio/audio_buffer.h"
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#include "audio/format.h"
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#include "audio/out/ao.h"
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#include "demux/demux.h"
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#include "filters/f_decoder_wrapper.h"
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#include "core.h"
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#include "command.h"
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enum {
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AD_OK = 0,
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AD_EOF = -2,
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AD_WAIT = -4,
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};
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// Try to reuse the existing filters to change playback speed. If it works,
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// return true; if filter recreation is needed, return false.
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static void update_speed_filters(struct MPContext *mpctx)
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{
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struct ao_chain *ao_c = mpctx->ao_chain;
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if (!ao_c)
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return;
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double speed = mpctx->opts->playback_speed;
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double resample = mpctx->speed_factor_a;
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if (!mpctx->opts->pitch_correction) {
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resample *= speed;
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speed = 1.0;
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}
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mp_output_chain_set_audio_speed(ao_c->filter, speed, resample);
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}
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static int recreate_audio_filters(struct MPContext *mpctx)
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{
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struct ao_chain *ao_c = mpctx->ao_chain;
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assert(ao_c);
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if (!mp_output_chain_update_filters(ao_c->filter, mpctx->opts->af_settings))
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goto fail;
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update_speed_filters(mpctx);
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mp_notify(mpctx, MPV_EVENT_AUDIO_RECONFIG, NULL);
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return 0;
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fail:
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MP_ERR(mpctx, "Audio filter initialized failed!\n");
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return -1;
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}
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int reinit_audio_filters(struct MPContext *mpctx)
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{
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struct ao_chain *ao_c = mpctx->ao_chain;
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if (!ao_c)
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return 0;
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double delay = mp_output_get_measured_total_delay(ao_c->filter);
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if (recreate_audio_filters(mpctx) < 0)
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return -1;
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double ndelay = mp_output_get_measured_total_delay(ao_c->filter);
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// Only force refresh if the amount of dropped buffered data is going to
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// cause "issues" for the A/V sync logic.
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if (mpctx->audio_status == STATUS_PLAYING && delay - ndelay >= 0.2)
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issue_refresh_seek(mpctx, MPSEEK_EXACT);
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return 1;
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}
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static double db_gain(double db)
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{
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return pow(10.0, db/20.0);
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}
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static float compute_replaygain(struct MPContext *mpctx)
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{
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struct MPOpts *opts = mpctx->opts;
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float rgain = 1.0;
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struct replaygain_data *rg = NULL;
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struct track *track = mpctx->current_track[0][STREAM_AUDIO];
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if (track)
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rg = track->stream->codec->replaygain_data;
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if (opts->rgain_mode && rg) {
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MP_VERBOSE(mpctx, "Replaygain: Track=%f/%f Album=%f/%f\n",
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rg->track_gain, rg->track_peak,
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rg->album_gain, rg->album_peak);
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float gain, peak;
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if (opts->rgain_mode == 1) {
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gain = rg->track_gain;
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peak = rg->track_peak;
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} else {
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gain = rg->album_gain;
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peak = rg->album_peak;
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}
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gain += opts->rgain_preamp;
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rgain = db_gain(gain);
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MP_VERBOSE(mpctx, "Applying replay-gain: %f\n", rgain);
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if (!opts->rgain_clip) { // clipping prevention
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rgain = MPMIN(rgain, 1.0 / peak);
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MP_VERBOSE(mpctx, "...with clipping prevention: %f\n", rgain);
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}
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} else if (opts->rgain_fallback) {
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rgain = db_gain(opts->rgain_fallback);
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MP_VERBOSE(mpctx, "Applying fallback gain: %f\n", rgain);
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}
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return rgain;
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}
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// Called when opts->softvol_volume or opts->softvol_mute were changed.
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void audio_update_volume(struct MPContext *mpctx)
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{
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struct MPOpts *opts = mpctx->opts;
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struct ao_chain *ao_c = mpctx->ao_chain;
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if (!ao_c || !ao_c->ao)
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return;
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float gain = MPMAX(opts->softvol_volume / 100.0, 0);
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gain = pow(gain, 3);
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gain *= compute_replaygain(mpctx);
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if (opts->softvol_mute == 1)
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gain = 0.0;
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ao_set_gain(ao_c->ao, gain);
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}
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// Call this if opts->playback_speed or mpctx->speed_factor_* change.
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void update_playback_speed(struct MPContext *mpctx)
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{
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mpctx->audio_speed = mpctx->opts->playback_speed * mpctx->speed_factor_a;
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mpctx->video_speed = mpctx->opts->playback_speed * mpctx->speed_factor_v;
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update_speed_filters(mpctx);
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}
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static void ao_chain_reset_state(struct ao_chain *ao_c)
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{
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ao_c->last_out_pts = MP_NOPTS_VALUE;
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TA_FREEP(&ao_c->output_frame);
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ao_c->out_eof = false;
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mp_audio_buffer_clear(ao_c->ao_buffer);
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}
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void reset_audio_state(struct MPContext *mpctx)
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{
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if (mpctx->ao_chain) {
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ao_chain_reset_state(mpctx->ao_chain);
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struct track *t = mpctx->ao_chain->track;
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if (t && t->dec)
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t->dec->play_dir = mpctx->play_dir;
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}
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mpctx->audio_status = mpctx->ao_chain ? STATUS_SYNCING : STATUS_EOF;
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mpctx->delay = 0;
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mpctx->audio_drop_throttle = 0;
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mpctx->audio_stat_start = 0;
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}
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void uninit_audio_out(struct MPContext *mpctx)
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{
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if (mpctx->ao) {
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// Note: with gapless_audio, stop_play is not correctly set
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if (mpctx->opts->gapless_audio || mpctx->stop_play == AT_END_OF_FILE)
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ao_drain(mpctx->ao);
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ao_uninit(mpctx->ao);
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mp_notify(mpctx, MPV_EVENT_AUDIO_RECONFIG, NULL);
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}
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mpctx->ao = NULL;
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TA_FREEP(&mpctx->ao_filter_fmt);
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}
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static void ao_chain_uninit(struct ao_chain *ao_c)
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{
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struct track *track = ao_c->track;
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if (track) {
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assert(track->ao_c == ao_c);
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track->ao_c = NULL;
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if (ao_c->dec_src)
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assert(track->dec->f->pins[0] == ao_c->dec_src);
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talloc_free(track->dec->f);
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track->dec = NULL;
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}
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if (ao_c->filter_src)
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mp_pin_disconnect(ao_c->filter_src);
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talloc_free(ao_c->filter->f);
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talloc_free(ao_c->output_frame);
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talloc_free(ao_c->ao_buffer);
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talloc_free(ao_c);
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}
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void uninit_audio_chain(struct MPContext *mpctx)
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{
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if (mpctx->ao_chain) {
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ao_chain_uninit(mpctx->ao_chain);
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mpctx->ao_chain = NULL;
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mpctx->audio_status = STATUS_EOF;
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mp_notify(mpctx, MPV_EVENT_AUDIO_RECONFIG, NULL);
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}
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}
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static char *audio_config_to_str_buf(char *buf, size_t buf_sz, int rate,
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int format, struct mp_chmap channels)
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{
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char ch[128];
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mp_chmap_to_str_buf(ch, sizeof(ch), &channels);
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char *hr_ch = mp_chmap_to_str_hr(&channels);
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if (strcmp(hr_ch, ch) != 0)
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mp_snprintf_cat(ch, sizeof(ch), " (%s)", hr_ch);
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snprintf(buf, buf_sz, "%dHz %s %dch %s", rate,
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ch, channels.num, af_fmt_to_str(format));
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return buf;
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}
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// Decide whether on a format change, we should reinit the AO.
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static bool keep_weak_gapless_format(struct mp_aframe *old, struct mp_aframe* new)
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{
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bool res = false;
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struct mp_aframe *new_mod = mp_aframe_new_ref(new);
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if (!new_mod)
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abort();
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// If the sample formats are compatible (== libswresample generally can
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// convert them), keep the AO. On other changes, recreate it.
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int old_fmt = mp_aframe_get_format(old);
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int new_fmt = mp_aframe_get_format(new);
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if (af_format_conversion_score(old_fmt, new_fmt) == INT_MIN)
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goto done; // completely incompatible formats
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if (!mp_aframe_set_format(new_mod, old_fmt))
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goto done;
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res = mp_aframe_config_equals(old, new_mod);
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done:
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talloc_free(new_mod);
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return res;
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}
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static void reinit_audio_filters_and_output(struct MPContext *mpctx)
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{
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struct MPOpts *opts = mpctx->opts;
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struct ao_chain *ao_c = mpctx->ao_chain;
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assert(ao_c);
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struct track *track = ao_c->track;
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if (!ao_c->filter->ao_needs_update)
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return;
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TA_FREEP(&ao_c->output_frame); // stale?
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// The "ideal" filter output format
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struct mp_aframe *out_fmt = mp_aframe_new_ref(ao_c->filter->output_aformat);
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if (!out_fmt)
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abort();
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if (!mp_aframe_config_is_valid(out_fmt)) {
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talloc_free(out_fmt);
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goto init_error;
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}
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if (af_fmt_is_pcm(mp_aframe_get_format(out_fmt))) {
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if (opts->force_srate)
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mp_aframe_set_rate(out_fmt, opts->force_srate);
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if (opts->audio_output_format)
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mp_aframe_set_format(out_fmt, opts->audio_output_format);
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if (opts->audio_output_channels.num_chmaps == 1)
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mp_aframe_set_chmap(out_fmt, &opts->audio_output_channels.chmaps[0]);
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}
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// Weak gapless audio: if the filter output format is the same as the
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// previous one, keep the AO and don't reinit anything.
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// Strong gapless: always keep the AO
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if ((mpctx->ao_filter_fmt && mpctx->ao && opts->gapless_audio < 0 &&
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keep_weak_gapless_format(mpctx->ao_filter_fmt, out_fmt)) ||
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(mpctx->ao && opts->gapless_audio > 0))
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{
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mp_output_chain_set_ao(ao_c->filter, mpctx->ao);
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talloc_free(out_fmt);
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return;
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}
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uninit_audio_out(mpctx);
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int out_rate = mp_aframe_get_rate(out_fmt);
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int out_format = mp_aframe_get_format(out_fmt);
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struct mp_chmap out_channels = {0};
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mp_aframe_get_chmap(out_fmt, &out_channels);
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int ao_flags = 0;
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bool spdif_fallback = af_fmt_is_spdif(out_format) &&
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ao_c->spdif_passthrough;
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if (opts->ao_null_fallback && !spdif_fallback)
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ao_flags |= AO_INIT_NULL_FALLBACK;
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if (opts->audio_stream_silence)
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ao_flags |= AO_INIT_STREAM_SILENCE;
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if (opts->audio_exclusive)
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ao_flags |= AO_INIT_EXCLUSIVE;
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if (af_fmt_is_pcm(out_format)) {
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if (!opts->audio_output_channels.set ||
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opts->audio_output_channels.auto_safe)
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ao_flags |= AO_INIT_SAFE_MULTICHANNEL_ONLY;
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mp_chmap_sel_list(&out_channels,
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opts->audio_output_channels.chmaps,
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opts->audio_output_channels.num_chmaps);
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}
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mpctx->ao_filter_fmt = out_fmt;
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mpctx->ao = ao_init_best(mpctx->global, ao_flags, mp_wakeup_core_cb,
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mpctx, mpctx->encode_lavc_ctx, out_rate,
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out_format, out_channels);
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ao_c->ao = mpctx->ao;
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int ao_rate = 0;
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int ao_format = 0;
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struct mp_chmap ao_channels = {0};
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if (mpctx->ao)
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ao_get_format(mpctx->ao, &ao_rate, &ao_format, &ao_channels);
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// Verify passthrough format was not changed.
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if (mpctx->ao && af_fmt_is_spdif(out_format)) {
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if (out_rate != ao_rate || out_format != ao_format ||
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!mp_chmap_equals(&out_channels, &ao_channels))
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{
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MP_ERR(mpctx, "Passthrough format unsupported.\n");
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ao_uninit(mpctx->ao);
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mpctx->ao = NULL;
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ao_c->ao = NULL;
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}
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}
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if (!mpctx->ao) {
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// If spdif was used, try to fallback to PCM.
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if (spdif_fallback && ao_c->track && ao_c->track->dec) {
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MP_VERBOSE(mpctx, "Falling back to PCM output.\n");
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ao_c->spdif_passthrough = false;
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ao_c->spdif_failed = true;
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ao_c->track->dec->try_spdif = false;
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if (!mp_decoder_wrapper_reinit(ao_c->track->dec))
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goto init_error;
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reset_audio_state(mpctx);
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mp_output_chain_reset_harder(ao_c->filter);
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mp_wakeup_core(mpctx); // reinit with new format next time
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return;
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}
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MP_ERR(mpctx, "Could not open/initialize audio device -> no sound.\n");
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mpctx->error_playing = MPV_ERROR_AO_INIT_FAILED;
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goto init_error;
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}
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mp_audio_buffer_reinit_fmt(ao_c->ao_buffer, ao_format, &ao_channels,
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ao_rate);
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char tmp[192];
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MP_INFO(mpctx, "AO: [%s] %s\n", ao_get_name(mpctx->ao),
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audio_config_to_str_buf(tmp, sizeof(tmp), ao_rate, ao_format,
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ao_channels));
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MP_VERBOSE(mpctx, "AO: Description: %s\n", ao_get_description(mpctx->ao));
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update_window_title(mpctx, true);
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ao_c->ao_resume_time =
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opts->audio_wait_open > 0 ? mp_time_sec() + opts->audio_wait_open : 0;
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mp_output_chain_set_ao(ao_c->filter, mpctx->ao);
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audio_update_volume(mpctx);
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mp_notify(mpctx, MPV_EVENT_AUDIO_RECONFIG, NULL);
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return;
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init_error:
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uninit_audio_chain(mpctx);
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uninit_audio_out(mpctx);
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error_on_track(mpctx, track);
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}
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int init_audio_decoder(struct MPContext *mpctx, struct track *track)
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{
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assert(!track->dec);
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if (!track->stream)
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goto init_error;
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track->dec = mp_decoder_wrapper_create(mpctx->filter_root, track->stream);
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if (!track->dec)
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goto init_error;
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if (track->ao_c)
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track->dec->try_spdif = true;
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if (!mp_decoder_wrapper_reinit(track->dec))
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goto init_error;
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return 1;
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init_error:
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if (track->sink)
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mp_pin_disconnect(track->sink);
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track->sink = NULL;
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error_on_track(mpctx, track);
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return 0;
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}
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|
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void reinit_audio_chain(struct MPContext *mpctx)
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{
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struct track *track = NULL;
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track = mpctx->current_track[0][STREAM_AUDIO];
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if (!track || !track->stream) {
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uninit_audio_out(mpctx);
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error_on_track(mpctx, track);
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return;
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}
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reinit_audio_chain_src(mpctx, track);
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}
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|
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// (track=NULL creates a blank chain, used for lavfi-complex)
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void reinit_audio_chain_src(struct MPContext *mpctx, struct track *track)
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{
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assert(!mpctx->ao_chain);
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mp_notify(mpctx, MPV_EVENT_AUDIO_RECONFIG, NULL);
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|
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struct ao_chain *ao_c = talloc_zero(NULL, struct ao_chain);
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mpctx->ao_chain = ao_c;
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ao_c->log = mpctx->log;
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ao_c->filter =
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mp_output_chain_create(mpctx->filter_root, MP_OUTPUT_CHAIN_AUDIO);
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ao_c->spdif_passthrough = true;
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ao_c->last_out_pts = MP_NOPTS_VALUE;
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ao_c->ao_buffer = mp_audio_buffer_create(NULL);
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ao_c->ao = mpctx->ao;
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|
|
if (track) {
|
|
ao_c->track = track;
|
|
track->ao_c = ao_c;
|
|
if (!init_audio_decoder(mpctx, track))
|
|
goto init_error;
|
|
ao_c->dec_src = track->dec->f->pins[0];
|
|
mp_pin_connect(ao_c->filter->f->pins[0], ao_c->dec_src);
|
|
}
|
|
|
|
reset_audio_state(mpctx);
|
|
|
|
if (recreate_audio_filters(mpctx) < 0)
|
|
goto init_error;
|
|
|
|
if (mpctx->ao) {
|
|
int rate;
|
|
int format;
|
|
struct mp_chmap channels;
|
|
ao_get_format(mpctx->ao, &rate, &format, &channels);
|
|
mp_audio_buffer_reinit_fmt(ao_c->ao_buffer, format, &channels, rate);
|
|
|
|
audio_update_volume(mpctx);
|
|
}
|
|
|
|
mp_wakeup_core(mpctx);
|
|
return;
|
|
|
|
init_error:
|
|
uninit_audio_chain(mpctx);
|
|
uninit_audio_out(mpctx);
|
|
error_on_track(mpctx, track);
|
|
}
|
|
|
|
// Return pts value corresponding to the end point of audio written to the
|
|
// ao so far.
|
|
double written_audio_pts(struct MPContext *mpctx)
|
|
{
|
|
struct ao_chain *ao_c = mpctx->ao_chain;
|
|
if (!ao_c)
|
|
return MP_NOPTS_VALUE;
|
|
|
|
// end pts of audio that has been output by filters
|
|
double a_pts = ao_c->last_out_pts;
|
|
if (a_pts == MP_NOPTS_VALUE)
|
|
return MP_NOPTS_VALUE;
|
|
|
|
// Data that was ready for ao but was buffered because ao didn't fully
|
|
// accept everything to internal buffers yet. This also does not correctly
|
|
// track playback speed, so we use the current speed.
|
|
a_pts -= mp_audio_buffer_seconds(ao_c->ao_buffer) * mpctx->audio_speed;
|
|
|
|
return a_pts;
|
|
}
|
|
|
|
// Return pts value corresponding to currently playing audio.
|
|
double playing_audio_pts(struct MPContext *mpctx)
|
|
{
|
|
double pts = written_audio_pts(mpctx);
|
|
if (pts == MP_NOPTS_VALUE || !mpctx->ao)
|
|
return pts;
|
|
return pts - mpctx->audio_speed * ao_get_delay(mpctx->ao);
|
|
}
|
|
|
|
static int write_to_ao(struct MPContext *mpctx, uint8_t **planes, int samples,
|
|
int flags)
|
|
{
|
|
if (mpctx->paused)
|
|
return 0;
|
|
struct ao *ao = mpctx->ao;
|
|
int samplerate;
|
|
int format;
|
|
struct mp_chmap channels;
|
|
ao_get_format(ao, &samplerate, &format, &channels);
|
|
encode_lavc_set_audio_pts(mpctx->encode_lavc_ctx, playing_audio_pts(mpctx));
|
|
if (samples == 0)
|
|
return 0;
|
|
double real_samplerate = samplerate / mpctx->audio_speed;
|
|
int played = ao_play(mpctx->ao, (void **)planes, samples, flags);
|
|
assert(played <= samples);
|
|
if (played > 0) {
|
|
mpctx->shown_aframes += played;
|
|
mpctx->delay += played / real_samplerate;
|
|
mpctx->written_audio += played / (double)samplerate;
|
|
return played;
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
static void dump_audio_stats(struct MPContext *mpctx)
|
|
{
|
|
if (!mp_msg_test(mpctx->log, MSGL_STATS))
|
|
return;
|
|
if (mpctx->audio_status != STATUS_PLAYING || !mpctx->ao || mpctx->paused) {
|
|
mpctx->audio_stat_start = 0;
|
|
return;
|
|
}
|
|
|
|
double delay = ao_get_delay(mpctx->ao);
|
|
if (!mpctx->audio_stat_start) {
|
|
mpctx->audio_stat_start = mp_time_us();
|
|
mpctx->written_audio = delay;
|
|
}
|
|
double current_audio = mpctx->written_audio - delay;
|
|
double current_time = (mp_time_us() - mpctx->audio_stat_start) / 1e6;
|
|
MP_STATS(mpctx, "value %f ao-dev", current_audio - current_time);
|
|
}
|
|
|
|
// Return the number of samples that must be skipped or prepended to reach the
|
|
// target audio pts after a seek (for A/V sync or hr-seek).
|
|
// Return value (*skip):
|
|
// >0: skip this many samples
|
|
// =0: don't do anything
|
|
// <0: prepend this many samples of silence
|
|
// Returns false if PTS is not known yet.
|
|
static bool get_sync_samples(struct MPContext *mpctx, int *skip)
|
|
{
|
|
struct MPOpts *opts = mpctx->opts;
|
|
*skip = 0;
|
|
|
|
if (mpctx->audio_status != STATUS_SYNCING)
|
|
return true;
|
|
|
|
int ao_rate;
|
|
int ao_format;
|
|
struct mp_chmap ao_channels;
|
|
ao_get_format(mpctx->ao, &ao_rate, &ao_format, &ao_channels);
|
|
|
|
double play_samplerate = ao_rate / mpctx->audio_speed;
|
|
|
|
if (!opts->initial_audio_sync) {
|
|
mpctx->audio_status = STATUS_FILLING;
|
|
return true;
|
|
}
|
|
|
|
double written_pts = written_audio_pts(mpctx);
|
|
if (written_pts == MP_NOPTS_VALUE &&
|
|
!mp_audio_buffer_samples(mpctx->ao_chain->ao_buffer))
|
|
return false; // no audio read yet
|
|
|
|
bool sync_to_video = mpctx->vo_chain && !mpctx->vo_chain->is_coverart &&
|
|
mpctx->video_status != STATUS_EOF;
|
|
|
|
double sync_pts = MP_NOPTS_VALUE;
|
|
if (sync_to_video) {
|
|
if (mpctx->video_status < STATUS_READY)
|
|
return false; // wait until we know a video PTS
|
|
if (mpctx->video_pts != MP_NOPTS_VALUE)
|
|
sync_pts = mpctx->video_pts - opts->audio_delay;
|
|
} else if (mpctx->hrseek_active) {
|
|
sync_pts = mpctx->hrseek_pts;
|
|
} else {
|
|
// If audio-only is enabled mid-stream during playback, sync accordingly.
|
|
sync_pts = mpctx->playback_pts;
|
|
}
|
|
if (sync_pts == MP_NOPTS_VALUE) {
|
|
mpctx->audio_status = STATUS_FILLING;
|
|
return true; // syncing disabled
|
|
}
|
|
|
|
double ptsdiff = written_pts - sync_pts;
|
|
|
|
// Missing timestamp, or PTS reset, or just broken.
|
|
if (written_pts == MP_NOPTS_VALUE) {
|
|
MP_WARN(mpctx, "Failed audio resync.\n");
|
|
mpctx->audio_status = STATUS_FILLING;
|
|
return true;
|
|
}
|
|
ptsdiff = MPCLAMP(ptsdiff, -3600, 3600);
|
|
|
|
int align = af_format_sample_alignment(ao_format);
|
|
*skip = (int)(-ptsdiff * play_samplerate) / align * align;
|
|
return true;
|
|
}
|
|
|
|
|
|
static bool copy_output(struct MPContext *mpctx, struct ao_chain *ao_c,
|
|
int minsamples, double endpts, bool *seteof)
|
|
{
|
|
struct mp_audio_buffer *outbuf = ao_c->ao_buffer;
|
|
|
|
int ao_rate;
|
|
int ao_format;
|
|
struct mp_chmap ao_channels;
|
|
ao_get_format(ao_c->ao, &ao_rate, &ao_format, &ao_channels);
|
|
|
|
while (mp_audio_buffer_samples(outbuf) < minsamples) {
|
|
int cursamples = mp_audio_buffer_samples(outbuf);
|
|
int maxsamples = INT_MAX;
|
|
if (endpts != MP_NOPTS_VALUE) {
|
|
double rate = ao_rate / mpctx->audio_speed;
|
|
double curpts = written_audio_pts(mpctx);
|
|
if (curpts != MP_NOPTS_VALUE) {
|
|
double remaining =
|
|
(endpts - curpts - mpctx->opts->audio_delay) * rate;
|
|
maxsamples = MPCLAMP(remaining, 0, INT_MAX);
|
|
}
|
|
}
|
|
|
|
if (!ao_c->output_frame || !mp_aframe_get_size(ao_c->output_frame)) {
|
|
TA_FREEP(&ao_c->output_frame);
|
|
|
|
struct mp_frame frame = mp_pin_out_read(ao_c->filter->f->pins[1]);
|
|
if (frame.type == MP_FRAME_AUDIO) {
|
|
ao_c->output_frame = frame.data;
|
|
ao_c->out_eof = false;
|
|
ao_c->last_out_pts = mp_aframe_end_pts(ao_c->output_frame);
|
|
} else if (frame.type == MP_FRAME_EOF) {
|
|
ao_c->out_eof = true;
|
|
} else if (frame.type) {
|
|
MP_ERR(mpctx, "unknown frame type\n");
|
|
mp_frame_unref(&frame);
|
|
}
|
|
}
|
|
|
|
// out of data
|
|
if (!ao_c->output_frame) {
|
|
if (ao_c->out_eof) {
|
|
*seteof = true;
|
|
return true;
|
|
}
|
|
return false;
|
|
}
|
|
|
|
if (cursamples + mp_aframe_get_size(ao_c->output_frame) > maxsamples) {
|
|
if (cursamples < maxsamples) {
|
|
uint8_t **data = mp_aframe_get_data_ro(ao_c->output_frame);
|
|
mp_audio_buffer_append(outbuf, (void **)data,
|
|
maxsamples - cursamples);
|
|
mp_aframe_skip_samples(ao_c->output_frame,
|
|
maxsamples - cursamples);
|
|
}
|
|
*seteof = true;
|
|
return true;
|
|
}
|
|
|
|
uint8_t **data = mp_aframe_get_data_ro(ao_c->output_frame);
|
|
mp_audio_buffer_append(outbuf, (void **)data,
|
|
mp_aframe_get_size(ao_c->output_frame));
|
|
TA_FREEP(&ao_c->output_frame);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
/* Try to get at least minsamples decoded+filtered samples in outbuf
|
|
* (total length including possible existing data).
|
|
* Return 0 on success, or negative AD_* error code.
|
|
* In the former case outbuf has at least minsamples buffered on return.
|
|
* In case of EOF/error it might or might not be. */
|
|
static int filter_audio(struct MPContext *mpctx, struct mp_audio_buffer *outbuf,
|
|
int minsamples)
|
|
{
|
|
struct ao_chain *ao_c = mpctx->ao_chain;
|
|
|
|
double endpts = get_play_end_pts(mpctx);
|
|
if (endpts != MP_NOPTS_VALUE)
|
|
endpts *= mpctx->play_dir;
|
|
|
|
bool eof = false;
|
|
if (!copy_output(mpctx, ao_c, minsamples, endpts, &eof))
|
|
return AD_WAIT;
|
|
return eof ? AD_EOF : AD_OK;
|
|
}
|
|
|
|
void reload_audio_output(struct MPContext *mpctx)
|
|
{
|
|
if (!mpctx->ao)
|
|
return;
|
|
|
|
ao_reset(mpctx->ao);
|
|
uninit_audio_out(mpctx);
|
|
reinit_audio_filters(mpctx); // mostly to issue refresh seek
|
|
|
|
struct ao_chain *ao_c = mpctx->ao_chain;
|
|
|
|
if (ao_c) {
|
|
reset_audio_state(mpctx);
|
|
mp_output_chain_reset_harder(ao_c->filter);
|
|
}
|
|
|
|
// Whether we can use spdif might have changed. If we failed to use spdif
|
|
// in the previous initialization, try it with spdif again (we'll fallback
|
|
// to PCM again if necessary).
|
|
if (ao_c && ao_c->track) {
|
|
struct mp_decoder_wrapper *dec = ao_c->track->dec;
|
|
if (dec && ao_c->spdif_failed) {
|
|
ao_c->spdif_passthrough = true;
|
|
ao_c->spdif_failed = false;
|
|
dec->try_spdif = true;
|
|
if (!mp_decoder_wrapper_reinit(dec)) {
|
|
MP_ERR(mpctx, "Error reinitializing audio.\n");
|
|
error_on_track(mpctx, ao_c->track);
|
|
}
|
|
}
|
|
}
|
|
|
|
mp_wakeup_core(mpctx);
|
|
}
|
|
|
|
void fill_audio_out_buffers(struct MPContext *mpctx)
|
|
{
|
|
struct MPOpts *opts = mpctx->opts;
|
|
bool was_eof = mpctx->audio_status == STATUS_EOF;
|
|
|
|
dump_audio_stats(mpctx);
|
|
|
|
if (mpctx->ao && ao_query_and_reset_events(mpctx->ao, AO_EVENT_RELOAD))
|
|
reload_audio_output(mpctx);
|
|
|
|
if (mpctx->ao && ao_query_and_reset_events(mpctx->ao,
|
|
AO_EVENT_INITIAL_UNBLOCK))
|
|
ao_unblock(mpctx->ao);
|
|
|
|
struct ao_chain *ao_c = mpctx->ao_chain;
|
|
if (!ao_c)
|
|
return;
|
|
|
|
if (ao_c->filter->failed_output_conversion) {
|
|
error_on_track(mpctx, ao_c->track);
|
|
return;
|
|
}
|
|
|
|
// (if AO is set due to gapless from previous file, then we can try to
|
|
// filter normally until the filter tells us to change the AO)
|
|
if (!mpctx->ao) {
|
|
// Probe the initial audio format.
|
|
mp_pin_out_request_data(ao_c->filter->f->pins[1]);
|
|
reinit_audio_filters_and_output(mpctx);
|
|
if (ao_c->filter->got_output_eof &&
|
|
mpctx->audio_status != STATUS_EOF)
|
|
{
|
|
mpctx->audio_status = STATUS_EOF;
|
|
MP_VERBOSE(mpctx, "audio EOF without any data\n");
|
|
mp_filter_reset(ao_c->filter->f);
|
|
encode_lavc_stream_eof(mpctx->encode_lavc_ctx, STREAM_AUDIO);
|
|
}
|
|
return; // try again next iteration
|
|
}
|
|
|
|
if (ao_c->ao_resume_time > mp_time_sec()) {
|
|
double remaining = ao_c->ao_resume_time - mp_time_sec();
|
|
mp_set_timeout(mpctx, remaining);
|
|
return;
|
|
}
|
|
|
|
if (mpctx->vo_chain && ao_c->track && ao_c->track->dec &&
|
|
ao_c->track->dec->pts_reset)
|
|
{
|
|
MP_VERBOSE(mpctx, "Reset playback due to audio timestamp reset.\n");
|
|
reset_playback_state(mpctx);
|
|
mp_wakeup_core(mpctx);
|
|
return;
|
|
}
|
|
|
|
int ao_rate;
|
|
int ao_format;
|
|
struct mp_chmap ao_channels;
|
|
ao_get_format(mpctx->ao, &ao_rate, &ao_format, &ao_channels);
|
|
double play_samplerate = ao_rate / mpctx->audio_speed;
|
|
int align = af_format_sample_alignment(ao_format);
|
|
|
|
// If audio is infinitely fast, somehow try keeping approximate A/V sync.
|
|
if (mpctx->audio_status == STATUS_PLAYING && ao_untimed(mpctx->ao) &&
|
|
mpctx->video_status != STATUS_EOF && mpctx->delay > 0)
|
|
return;
|
|
|
|
int playsize = ao_get_space(mpctx->ao);
|
|
|
|
int skip = 0;
|
|
bool sync_known = get_sync_samples(mpctx, &skip);
|
|
if (skip > 0) {
|
|
playsize = MPMIN(skip + 1, MPMAX(playsize, 2500)); // buffer extra data
|
|
} else if (skip < 0) {
|
|
playsize = MPMAX(1, playsize + skip); // silence will be prepended
|
|
}
|
|
|
|
int skip_duplicate = 0; // >0: skip, <0: duplicate
|
|
double drop_limit =
|
|
(opts->sync_max_audio_change + opts->sync_max_video_change) / 100;
|
|
if (mpctx->display_sync_active && opts->video_sync == VS_DISP_ADROP &&
|
|
fabs(mpctx->last_av_difference) >= opts->sync_audio_drop_size &&
|
|
mpctx->audio_drop_throttle < drop_limit &&
|
|
mpctx->audio_status == STATUS_PLAYING)
|
|
{
|
|
int samples = ceil(opts->sync_audio_drop_size * play_samplerate);
|
|
samples = (samples + align / 2) / align * align;
|
|
|
|
skip_duplicate = mpctx->last_av_difference >= 0 ? -samples : samples;
|
|
|
|
playsize = MPMAX(playsize, samples);
|
|
|
|
mpctx->audio_drop_throttle += 1 - drop_limit - samples / play_samplerate;
|
|
}
|
|
|
|
playsize = playsize / align * align;
|
|
|
|
int status = mpctx->audio_status >= STATUS_DRAINING ? AD_EOF : AD_OK;
|
|
bool working = false;
|
|
if (playsize > mp_audio_buffer_samples(ao_c->ao_buffer)) {
|
|
status = filter_audio(mpctx, ao_c->ao_buffer, playsize);
|
|
if (ao_c->filter->ao_needs_update) {
|
|
reinit_audio_filters_and_output(mpctx);
|
|
mp_wakeup_core(mpctx);
|
|
return; // retry on next iteration
|
|
}
|
|
if (status == AD_WAIT)
|
|
return;
|
|
working = true;
|
|
}
|
|
|
|
// If EOF was reached before, but now something can be decoded, try to
|
|
// restart audio properly. This helps with video files where audio starts
|
|
// later. Retrying is needed to get the correct sync PTS.
|
|
if (mpctx->audio_status >= STATUS_DRAINING &&
|
|
mp_audio_buffer_samples(ao_c->ao_buffer) > 0)
|
|
{
|
|
mpctx->audio_status = STATUS_SYNCING;
|
|
return; // retry on next iteration
|
|
}
|
|
|
|
bool end_sync = false;
|
|
if (skip >= 0) {
|
|
int max = mp_audio_buffer_samples(ao_c->ao_buffer);
|
|
mp_audio_buffer_skip(ao_c->ao_buffer, MPMIN(skip, max));
|
|
// If something is left, we definitely reached the target time.
|
|
end_sync |= sync_known && skip < max;
|
|
working |= skip > 0;
|
|
} else if (skip < 0) {
|
|
if (-skip > playsize) { // heuristic against making the buffer too large
|
|
ao_reset(mpctx->ao); // some AOs repeat data on underflow
|
|
mpctx->audio_status = STATUS_DRAINING;
|
|
mpctx->delay = 0;
|
|
return;
|
|
}
|
|
mp_audio_buffer_prepend_silence(ao_c->ao_buffer, -skip);
|
|
end_sync = true;
|
|
}
|
|
|
|
if (skip_duplicate) {
|
|
int max = mp_audio_buffer_samples(ao_c->ao_buffer);
|
|
if (abs(skip_duplicate) > max)
|
|
skip_duplicate = skip_duplicate >= 0 ? max : -max;
|
|
mpctx->last_av_difference += skip_duplicate / play_samplerate;
|
|
if (skip_duplicate >= 0) {
|
|
mp_audio_buffer_skip(ao_c->ao_buffer, skip_duplicate);
|
|
MP_STATS(mpctx, "drop-audio");
|
|
} else {
|
|
mp_audio_buffer_duplicate(ao_c->ao_buffer, -skip_duplicate);
|
|
MP_STATS(mpctx, "duplicate-audio");
|
|
}
|
|
MP_VERBOSE(mpctx, "audio skip_duplicate=%d\n", skip_duplicate);
|
|
}
|
|
|
|
if (mpctx->audio_status == STATUS_SYNCING) {
|
|
if (end_sync)
|
|
mpctx->audio_status = STATUS_FILLING;
|
|
if (status != AD_OK && !mp_audio_buffer_samples(ao_c->ao_buffer))
|
|
mpctx->audio_status = STATUS_EOF;
|
|
if (working || end_sync)
|
|
mp_wakeup_core(mpctx);
|
|
return; // continue on next iteration
|
|
}
|
|
|
|
assert(mpctx->audio_status >= STATUS_FILLING);
|
|
|
|
// We already have as much data as the audio device wants, and can start
|
|
// writing it any time.
|
|
if (mpctx->audio_status == STATUS_FILLING)
|
|
mpctx->audio_status = STATUS_READY;
|
|
|
|
// Even if we're done decoding and syncing, let video start first - this is
|
|
// required, because sending audio to the AO already starts playback.
|
|
if (mpctx->audio_status == STATUS_READY) {
|
|
// Warning: relies on handle_playback_restart() being called afterwards.
|
|
return;
|
|
}
|
|
|
|
bool audio_eof = status == AD_EOF;
|
|
bool partial_fill = false;
|
|
int playflags = 0;
|
|
|
|
if (playsize > mp_audio_buffer_samples(ao_c->ao_buffer)) {
|
|
playsize = mp_audio_buffer_samples(ao_c->ao_buffer);
|
|
partial_fill = true;
|
|
}
|
|
|
|
audio_eof &= partial_fill;
|
|
|
|
// With gapless audio, delay this to ao_uninit. There must be only
|
|
// 1 final chunk, and that is handled when calling ao_uninit().
|
|
if (audio_eof && !opts->gapless_audio)
|
|
playflags |= AOPLAY_FINAL_CHUNK;
|
|
|
|
uint8_t **planes;
|
|
int samples;
|
|
mp_audio_buffer_peek(ao_c->ao_buffer, &planes, &samples);
|
|
if (audio_eof || samples >= align)
|
|
samples = samples / align * align;
|
|
samples = MPMIN(samples, mpctx->paused ? 0 : playsize);
|
|
int played = write_to_ao(mpctx, planes, samples, playflags);
|
|
assert(played >= 0 && played <= samples);
|
|
mp_audio_buffer_skip(ao_c->ao_buffer, played);
|
|
|
|
mpctx->audio_drop_throttle =
|
|
MPMAX(0, mpctx->audio_drop_throttle - played / play_samplerate);
|
|
|
|
dump_audio_stats(mpctx);
|
|
|
|
mpctx->audio_status = STATUS_PLAYING;
|
|
if (audio_eof && !playsize) {
|
|
mpctx->audio_status = STATUS_DRAINING;
|
|
// Wait until the AO has played all queued data. In the gapless case,
|
|
// we trigger EOF immediately, and let it play asynchronously.
|
|
if (ao_eof_reached(mpctx->ao) || opts->gapless_audio) {
|
|
mpctx->audio_status = STATUS_EOF;
|
|
if (!was_eof) {
|
|
MP_VERBOSE(mpctx, "audio EOF reached\n");
|
|
mp_wakeup_core(mpctx);
|
|
encode_lavc_stream_eof(mpctx->encode_lavc_ctx, STREAM_AUDIO);
|
|
}
|
|
}
|
|
}
|
|
}
|
|
|
|
// Drop data queued for output, or which the AO is currently outputting.
|
|
void clear_audio_output_buffers(struct MPContext *mpctx)
|
|
{
|
|
if (mpctx->ao)
|
|
ao_reset(mpctx->ao);
|
|
}
|