mirror of
https://github.com/mpv-player/mpv
synced 2025-01-06 23:20:15 +00:00
b5529707f5
This makes vo_opengl_cb respond to controls like "gamma" and "brightness". The commit includes an awkward refactor for vo_opengl to make it easier for vo_opengl_cb. One problem is a logical race condition. The set of supported controls depends on the pixelformat, which in turn is set by reconfig(). But the actual reconfig() call (on the renderer) happens asynchronously on the renderer thread. At the time it happens, the player most likely already tried to set some controls for command line options (see init_vo() in video.c). So setting this command line options will fail most of the time, though it could randomly succeed. This can't be fixed directly, because the player can't wait on the renderer thread, because the renderer thread might already wait on the player.
90 lines
2.9 KiB
C
90 lines
2.9 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#ifndef MP_GL_VIDEO_H
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#define MP_GL_VIDEO_H
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#include <stdbool.h>
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#include "options/m_option.h"
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#include "sub/osd.h"
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#include "gl_common.h"
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struct lut3d {
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uint16_t *data;
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int size[3];
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};
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struct gl_video_opts {
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char *scalers[2];
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char *dscalers[2];
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float scaler_params[2][2];
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float scaler_radius[2];
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int indirect;
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float gamma;
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int srgb;
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int approx_gamma;
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int scale_sep;
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int fancy_downscaling;
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int scaler_resizes_only;
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int npot;
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int pbo;
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int dither_depth;
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int dither_algo;
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int dither_size;
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int temporal_dither;
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int fbo_format;
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int alpha_mode;
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int chroma_location;
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int use_rectangle;
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struct m_color background;
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};
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extern const struct m_sub_options gl_video_conf;
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extern const struct gl_video_opts gl_video_opts_hq_def;
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extern const struct gl_video_opts gl_video_opts_def;
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struct gl_video;
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struct gl_video *gl_video_init(GL *gl, struct mp_log *log, struct osd_state *osd);
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void gl_video_uninit(struct gl_video *p);
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void gl_video_set_options(struct gl_video *p, struct gl_video_opts *opts);
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bool gl_video_check_format(struct gl_video *p, int mp_format);
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void gl_video_config(struct gl_video *p, struct mp_image_params *params);
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void gl_video_set_output_depth(struct gl_video *p, int r, int g, int b);
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void gl_video_set_lut3d(struct gl_video *p, struct lut3d *lut3d);
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void gl_video_upload_image(struct gl_video *p, struct mp_image *img);
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void gl_video_render_frame(struct gl_video *p, int fbo);
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struct mp_image *gl_video_download_image(struct gl_video *p);
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void gl_video_resize(struct gl_video *p, struct mp_rect *window,
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struct mp_rect *src, struct mp_rect *dst,
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struct mp_osd_res *osd, bool vflip);
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void gl_video_get_colorspace(struct gl_video *p, struct mp_image_params *params);
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struct mp_csp_equalizer;
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struct mp_csp_equalizer *gl_video_eq_ptr(struct gl_video *p);
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void gl_video_eq_update(struct gl_video *p);
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void gl_video_set_debug(struct gl_video *p, bool enable);
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void gl_video_resize_redraw(struct gl_video *p, int w, int h);
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void gl_video_set_gl_state(struct gl_video *p);
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void gl_video_unset_gl_state(struct gl_video *p);
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struct gl_hwdec;
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void gl_video_set_hwdec(struct gl_video *p, struct gl_hwdec *hwdec);
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#endif
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