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mpv/video/mp_image_pool.h
wm4 d462a2a321 vf_vavpp: use libavutil hw frames API for frame pool and upload
Another step to get rid of the legacy crap in vaapi.c. (Most is still
kept, because it's in use by vo_vaapi.c.)
2017-09-29 18:17:51 +02:00

35 lines
1.3 KiB
C

#ifndef MPV_MP_IMAGE_POOL_H
#define MPV_MP_IMAGE_POOL_H
#include <stdbool.h>
struct mp_image_pool;
struct mp_image_pool *mp_image_pool_new(int max_count);
struct mp_image *mp_image_pool_get(struct mp_image_pool *pool, int fmt,
int w, int h);
// the reference to "new" is transferred to the pool
void mp_image_pool_add(struct mp_image_pool *pool, struct mp_image *new);
void mp_image_pool_clear(struct mp_image_pool *pool);
void mp_image_pool_set_lru(struct mp_image_pool *pool);
struct mp_image *mp_image_pool_get_no_alloc(struct mp_image_pool *pool, int fmt,
int w, int h);
typedef struct mp_image *(*mp_image_allocator)(void *data, int fmt, int w, int h);
void mp_image_pool_set_allocator(struct mp_image_pool *pool,
mp_image_allocator cb, void *cb_data);
struct mp_image *mp_image_pool_new_copy(struct mp_image_pool *pool,
struct mp_image *img);
bool mp_image_pool_make_writeable(struct mp_image_pool *pool,
struct mp_image *img);
struct mp_image *mp_image_hw_download(struct mp_image *img,
struct mp_image_pool *swpool);
bool mp_image_hw_upload(struct mp_image *hw_img, struct mp_image *src);
#endif