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https://github.com/mpv-player/mpv
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0788d7961f
While it doesn't matter for anything, we don't really need to check for GL symbols (neither headers nor for linking).
12 lines
247 B
C
12 lines
247 B
C
#include <X11/Xlib.h>
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#include <GL/glx.h>
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#include <stddef.h>
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int main(int argc, char *argv[]) {
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glXCreateContext(NULL, NULL, NULL, True);
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glXQueryExtensionsString(NULL, 0);
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glXGetProcAddressARB("");
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glXGetCurrentDisplay();
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return 0;
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}
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