mirror of
https://github.com/mpv-player/mpv
synced 2024-12-23 07:12:39 +00:00
a9155c6f97
30 characters are not a lot. Also when the name is calculated from the allocation site the line number will be the at the end of the name, so truncating it is especially inconvenient.
407 lines
12 KiB
C
407 lines
12 KiB
C
/* Copyright (C) 2017 the mpv developers
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*
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* Permission to use, copy, modify, and/or distribute this software for any
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* purpose with or without fee is hereby granted, provided that the above
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* copyright notice and this permission notice appear in all copies.
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*
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* THE SOFTWARE IS PROVIDED "AS IS" AND THE AUTHOR DISCLAIMS ALL WARRANTIES
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* WITH REGARD TO THIS SOFTWARE INCLUDING ALL IMPLIED WARRANTIES OF
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* MERCHANTABILITY AND FITNESS. IN NO EVENT SHALL THE AUTHOR BE LIABLE FOR
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* ANY SPECIAL, DIRECT, INDIRECT, OR CONSEQUENTIAL DAMAGES OR ANY DAMAGES
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* WHATSOEVER RESULTING FROM LOSS OF USE, DATA OR PROFITS, WHETHER IN AN
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* ACTION OF CONTRACT, NEGLIGENCE OR OTHER TORTIOUS ACTION, ARISING OUT OF
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* OR IN CONNECTION WITH THE USE OR PERFORMANCE OF THIS SOFTWARE.
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*/
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#include <stdlib.h>
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#include <string.h>
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#include <stdio.h>
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#include <assert.h>
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#define TA_NO_WRAPPERS
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#include "ta.h"
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// Note: the actual minimum alignment is dictated by malloc(). It doesn't
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// make sense to set this value higher than malloc's alignment.
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#define MIN_ALIGN 16
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#if !defined(TA_MEMORY_DEBUGGING)
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#if !defined(NDEBUG)
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#define TA_MEMORY_DEBUGGING 1
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#else
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#define TA_MEMORY_DEBUGGING 0
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#endif
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#endif
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struct ta_header {
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size_t size; // size of the user allocation
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// Invariant: parent!=NULL => prev==NULL
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struct ta_header *prev; // siblings list (by destructor order)
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struct ta_header *next;
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// Invariant: parent==NULL || parent->child==this
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struct ta_header *child; // points to first child
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struct ta_header *parent; // set for _first_ child only, NULL otherwise
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void (*destructor)(void *);
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#if TA_MEMORY_DEBUGGING
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unsigned int canary;
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struct ta_header *leak_next;
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struct ta_header *leak_prev;
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const char *name;
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#endif
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};
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#define CANARY 0xD3ADB3EF
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union aligned_header {
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struct ta_header ta;
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// Make sure to satisfy typical alignment requirements
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void *align_ptr;
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int align_int;
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double align_d;
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long long align_ll;
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char align_min[(sizeof(struct ta_header) + MIN_ALIGN - 1) & ~(MIN_ALIGN - 1)];
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};
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#define PTR_TO_HEADER(ptr) (&((union aligned_header *)(ptr) - 1)->ta)
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#define PTR_FROM_HEADER(h) ((void *)((union aligned_header *)(h) + 1))
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#define MAX_ALLOC (((size_t)-1) - sizeof(union aligned_header))
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static void ta_dbg_add(struct ta_header *h);
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static void ta_dbg_check_header(struct ta_header *h);
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static void ta_dbg_remove(struct ta_header *h);
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static struct ta_header *get_header(void *ptr)
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{
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struct ta_header *h = ptr ? PTR_TO_HEADER(ptr) : NULL;
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ta_dbg_check_header(h);
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return h;
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}
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/* Set the parent allocation of ptr. If parent==NULL, remove the parent.
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* Setting parent==NULL (with ptr!=NULL) unsets the parent of ptr.
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* With ptr==NULL, the function does nothing.
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*
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* Warning: if ta_parent is a direct or indirect child of ptr, things will go
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* wrong. The function will apparently succeed, but creates circular
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* parent links, which are not allowed.
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*/
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void ta_set_parent(void *ptr, void *ta_parent)
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{
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struct ta_header *ch = get_header(ptr);
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if (!ch)
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return;
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struct ta_header *new_parent = get_header(ta_parent);
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// Unlink from previous parent
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if (ch->prev)
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ch->prev->next = ch->next;
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if (ch->next)
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ch->next->prev = ch->prev;
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// If ch was the first child, change child link of old parent
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if (ch->parent) {
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assert(ch->parent->child == ch);
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ch->parent->child = ch->next;
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if (ch->parent->child) {
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assert(!ch->parent->child->parent);
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ch->parent->child->parent = ch->parent;
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}
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}
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ch->next = ch->prev = ch->parent = NULL;
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// Link to new parent - insert at start of list (LIFO destructor order)
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if (new_parent) {
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ch->next = new_parent->child;
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if (ch->next) {
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ch->next->prev = ch;
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ch->next->parent = NULL;
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}
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new_parent->child = ch;
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ch->parent = new_parent;
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}
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}
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/* Return the parent allocation, or NULL if none or if ptr==NULL.
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*
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* Warning: do not use this for program logic, or I'll be sad.
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*/
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void *ta_get_parent(void *ptr)
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{
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struct ta_header *ch = get_header(ptr);
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return ch ? ch->parent : NULL;
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}
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/* Allocate size bytes of memory. If ta_parent is not NULL, this is used as
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* parent allocation (if ta_parent is freed, this allocation is automatically
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* freed as well). size==0 allocates a block of size 0 (i.e. returns non-NULL).
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* Returns NULL on OOM.
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*/
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void *ta_alloc_size(void *ta_parent, size_t size)
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{
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if (size >= MAX_ALLOC)
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return NULL;
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struct ta_header *h = malloc(sizeof(union aligned_header) + size);
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if (!h)
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return NULL;
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*h = (struct ta_header) {.size = size};
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ta_dbg_add(h);
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void *ptr = PTR_FROM_HEADER(h);
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ta_set_parent(ptr, ta_parent);
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return ptr;
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}
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/* Exactly the same as ta_alloc_size(), but the returned memory block is
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* initialized to 0.
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*/
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void *ta_zalloc_size(void *ta_parent, size_t size)
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{
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if (size >= MAX_ALLOC)
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return NULL;
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struct ta_header *h = calloc(1, sizeof(union aligned_header) + size);
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if (!h)
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return NULL;
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*h = (struct ta_header) {.size = size};
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ta_dbg_add(h);
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void *ptr = PTR_FROM_HEADER(h);
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ta_set_parent(ptr, ta_parent);
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return ptr;
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}
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/* Reallocate the allocation given by ptr and return a new pointer. Much like
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* realloc(), the returned pointer can be different, and on OOM, NULL is
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* returned.
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*
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* size==0 is equivalent to ta_free(ptr).
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* ptr==NULL is equivalent to ta_alloc_size(ta_parent, size).
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*
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* ta_parent is used only in the ptr==NULL case.
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*
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* Returns NULL if the operation failed.
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* NULL is also returned if size==0.
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*/
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void *ta_realloc_size(void *ta_parent, void *ptr, size_t size)
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{
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if (size >= MAX_ALLOC)
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return NULL;
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if (!size) {
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ta_free(ptr);
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return NULL;
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}
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if (!ptr)
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return ta_alloc_size(ta_parent, size);
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struct ta_header *h = get_header(ptr);
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struct ta_header *old_h = h;
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if (h->size == size)
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return ptr;
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ta_dbg_remove(h);
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h = realloc(h, sizeof(union aligned_header) + size);
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ta_dbg_add(h ? h : old_h);
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if (!h)
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return NULL;
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h->size = size;
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if (h != old_h) {
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// Relink parent
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if (h->parent)
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h->parent->child = h;
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// Relink siblings
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if (h->next)
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h->next->prev = h;
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if (h->prev)
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h->prev->next = h;
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// Relink children
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if (h->child)
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h->child->parent = h;
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}
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return PTR_FROM_HEADER(h);
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}
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/* Return the allocated size of ptr. This returns the size parameter of the
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* most recent ta_alloc.../ta_realloc... call.
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* If ptr==NULL, return 0.
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*/
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size_t ta_get_size(void *ptr)
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{
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struct ta_header *h = get_header(ptr);
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return h ? h->size : 0;
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}
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/* Free all allocations that (recursively) have ptr as parent allocation, but
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* do not free ptr itself.
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*/
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void ta_free_children(void *ptr)
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{
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struct ta_header *h = get_header(ptr);
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while (h && h->child)
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ta_free(PTR_FROM_HEADER(h->child));
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}
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/* Free the given allocation, and all of its direct and indirect children.
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*/
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void ta_free(void *ptr)
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{
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struct ta_header *h = get_header(ptr);
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if (!h)
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return;
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if (h->destructor)
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h->destructor(ptr);
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ta_free_children(ptr);
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ta_set_parent(ptr, NULL);
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ta_dbg_remove(h);
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free(h);
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}
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/* Set a destructor that is to be called when the given allocation is freed.
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* (Whether the allocation is directly freed with ta_free() or indirectly by
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* freeing its parent does not matter.) There is only one destructor. If an
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* destructor was already set, it's overwritten.
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*
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* The destructor will be called with ptr as argument. The destructor can do
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* almost anything, but it must not attempt to free or realloc ptr. The
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* destructor is run before the allocation's children are freed (also, before
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* their destructors are run).
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*/
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void ta_set_destructor(void *ptr, void (*destructor)(void *))
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{
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struct ta_header *h = get_header(ptr);
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if (h)
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h->destructor = destructor;
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}
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#if TA_MEMORY_DEBUGGING
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#include <pthread.h>
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static pthread_mutex_t ta_dbg_mutex = PTHREAD_MUTEX_INITIALIZER;
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static bool enable_leak_check; // pretty much constant
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static struct ta_header leak_node;
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static char allocation_is_string;
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static void ta_dbg_add(struct ta_header *h)
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{
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h->canary = CANARY;
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if (enable_leak_check) {
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pthread_mutex_lock(&ta_dbg_mutex);
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h->leak_next = &leak_node;
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h->leak_prev = leak_node.leak_prev;
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leak_node.leak_prev->leak_next = h;
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leak_node.leak_prev = h;
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pthread_mutex_unlock(&ta_dbg_mutex);
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}
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}
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static void ta_dbg_check_header(struct ta_header *h)
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{
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if (h) {
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assert(h->canary == CANARY);
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if (h->parent) {
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assert(!h->prev);
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assert(h->parent->child == h);
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}
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}
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}
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static void ta_dbg_remove(struct ta_header *h)
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{
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ta_dbg_check_header(h);
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if (h->leak_next) { // assume checking for !=NULL invariant ok without lock
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pthread_mutex_lock(&ta_dbg_mutex);
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h->leak_next->leak_prev = h->leak_prev;
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h->leak_prev->leak_next = h->leak_next;
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pthread_mutex_unlock(&ta_dbg_mutex);
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h->leak_next = h->leak_prev = NULL;
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}
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h->canary = 0;
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}
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static size_t get_children_size(struct ta_header *h)
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{
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size_t size = 0;
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for (struct ta_header *s = h->child; s; s = s->next)
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size += s->size + get_children_size(s);
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return size;
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}
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static void print_leak_report(void)
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{
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pthread_mutex_lock(&ta_dbg_mutex);
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if (leak_node.leak_next && leak_node.leak_next != &leak_node) {
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size_t size = 0;
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size_t num_blocks = 0;
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fprintf(stderr, "Blocks not freed:\n");
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fprintf(stderr, " %-20s %10s %10s %s\n",
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"Ptr", "Bytes", "C. Bytes", "Name");
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while (leak_node.leak_next != &leak_node) {
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struct ta_header *cur = leak_node.leak_next;
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// Don't list those with parent; logically, only parents are listed
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if (!cur->next) {
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size_t c_size = get_children_size(cur);
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char name[50] = {0};
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if (cur->name)
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snprintf(name, sizeof(name), "%s", cur->name);
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if (cur->name == &allocation_is_string) {
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snprintf(name, sizeof(name), "'%.*s'",
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(int)cur->size, (char *)PTR_FROM_HEADER(cur));
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}
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for (int n = 0; n < sizeof(name); n++) {
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if (name[n] && name[n] < 0x20)
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name[n] = '.';
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}
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fprintf(stderr, " %-20p %10zu %10zu %s\n",
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cur, cur->size, c_size, name);
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}
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size += cur->size;
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num_blocks += 1;
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// Unlink, and don't confuse valgrind by leaving live pointers.
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cur->leak_next->leak_prev = cur->leak_prev;
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cur->leak_prev->leak_next = cur->leak_next;
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cur->leak_next = cur->leak_prev = NULL;
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}
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fprintf(stderr, "%zu bytes in %zu blocks.\n", size, num_blocks);
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}
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pthread_mutex_unlock(&ta_dbg_mutex);
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}
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void ta_enable_leak_report(void)
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{
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pthread_mutex_lock(&ta_dbg_mutex);
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enable_leak_check = true;
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if (!leak_node.leak_prev && !leak_node.leak_next) {
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leak_node.leak_prev = &leak_node;
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leak_node.leak_next = &leak_node;
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atexit(print_leak_report);
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}
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pthread_mutex_unlock(&ta_dbg_mutex);
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}
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/* Set a (static) string that will be printed if the memory allocation in ptr
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* shows up on the leak report. The string must stay valid until ptr is freed.
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* Calling it on ptr==NULL does nothing.
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* Typically used to set location info.
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* Always returns ptr (useful for chaining function calls).
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*/
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void *ta_dbg_set_loc(void *ptr, const char *loc)
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{
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struct ta_header *h = get_header(ptr);
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if (h)
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h->name = loc;
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return ptr;
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}
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/* Mark the allocation as string. The leak report will print it literally.
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*/
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void *ta_dbg_mark_as_string(void *ptr)
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{
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// Specially handled by leak report code.
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return ta_dbg_set_loc(ptr, &allocation_is_string);
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}
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#else
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static void ta_dbg_add(struct ta_header *h){}
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static void ta_dbg_check_header(struct ta_header *h){}
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static void ta_dbg_remove(struct ta_header *h){}
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void ta_enable_leak_report(void){}
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void *ta_dbg_set_loc(void *ptr, const char *loc){return ptr;}
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void *ta_dbg_mark_as_string(void *ptr){return ptr;}
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#endif
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