mirror of https://github.com/mpv-player/mpv
499dce5ba1
mpv saves cache by default nowadays, but vo_gpu is pretty spammy and saves a bunch of files per shader. If someone is using the non-XDG config directory, this all gets dumped directly into ~/.mpv which isn't so nice. Save it to a sub directory called "cache" instead (or alternatively submit to your XDG overlords). For unfortunate reasons, macOS uses XDG_CONFIG_HOME and has the same legacy fallback mechanism, so this applies to it too. |
||
---|---|---|
.. | ||
android | ||
macos | ||
win32 | ||
apple_utils.c | ||
apple_utils.h | ||
atomic.h | ||
compiler.h | ||
endian.h | ||
getpid.h | ||
glob-win.c | ||
io.c | ||
io.h | ||
language-apple.c | ||
language-posix.c | ||
language-win.c | ||
macOS_swift_bridge.h | ||
macosx_application.h | ||
macosx_application.m | ||
macosx_application_objc.h | ||
macosx_compat.h | ||
macosx_events.h | ||
macosx_events.m | ||
macosx_events_objc.h | ||
macosx_menubar.h | ||
macosx_menubar.m | ||
macosx_menubar_objc.h | ||
macosx_touchbar.h | ||
macosx_touchbar.m | ||
macosx_versions.h | ||
main-fn-cocoa.c | ||
main-fn-unix.c | ||
main-fn-win.c | ||
main-fn.h | ||
meson.build | ||
mpv.exe.manifest | ||
mpv.rc | ||
path-darwin.c | ||
path-macosx.m | ||
path-unix.c | ||
path-uwp.c | ||
path-win.c | ||
path.h | ||
polldev.c | ||
polldev.h | ||
semaphore.h | ||
semaphore_osx.c | ||
strnlen.h | ||
subprocess-dummy.c | ||
subprocess-posix.c | ||
subprocess-win.c | ||
subprocess.c | ||
subprocess.h | ||
terminal-dummy.c | ||
terminal-unix.c | ||
terminal-win.c | ||
terminal.h | ||
threads.c | ||
threads.h | ||
timer-darwin.c | ||
timer-linux.c | ||
timer-win2.c | ||
timer.c | ||
timer.h | ||
w32_keyboard.c | ||
w32_keyboard.h | ||
win32-console-wrapper.c | ||
windows_utils.c | ||
windows_utils.h |