mirror of
https://github.com/mpv-player/mpv
synced 2024-12-30 11:02:10 +00:00
c4aa136155
We always want to prefer upmix to downmix, as long as it makes sense.
Even if the upmix is not "perfect" (not just adding channels), we want
to prefer the upmix.
Cleanup for commit d3c7fd9d
.
323 lines
9.7 KiB
C
323 lines
9.7 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdlib.h>
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#include <assert.h>
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#include <limits.h>
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#include "common/common.h"
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#include "chmap_sel.h"
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static const struct mp_chmap speaker_replacements[][2] = {
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// 5.1 <-> 5.1 (side)
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{ MP_CHMAP2(SL, SR), MP_CHMAP2(BL, BR) },
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// 7.1 <-> 7.1 (rear ext)
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{ MP_CHMAP2(SL, SR), MP_CHMAP2(SDL, SDR) },
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};
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// Try to replace speakers from the left of the list with the ones on the
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// right, or the other way around.
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static bool replace_speakers(struct mp_chmap *map, struct mp_chmap list[2])
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{
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assert(list[0].num == list[1].num);
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if (!mp_chmap_is_valid(map))
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return false;
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for (int dir = 0; dir < 2; dir++) {
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int from = dir ? 0 : 1;
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int to = dir ? 1 : 0;
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bool replaced = false;
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struct mp_chmap t = *map;
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for (int n = 0; n < t.num; n++) {
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for (int i = 0; i < list[0].num; i++) {
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if (t.speaker[n] == list[from].speaker[i]) {
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t.speaker[n] = list[to].speaker[i];
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replaced = true;
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break;
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}
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}
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}
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if (replaced && mp_chmap_is_valid(&t)) {
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*map = t;
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return true;
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}
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}
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return false;
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}
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// Allow all channel layouts that can be expressed with mp_chmap.
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// (By default, all layouts are rejected.)
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void mp_chmap_sel_add_any(struct mp_chmap_sel *s)
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{
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s->allow_any = true;
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}
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// Allow all waveext formats, and force waveext channel order.
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void mp_chmap_sel_add_waveext(struct mp_chmap_sel *s)
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{
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s->allow_waveext = true;
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}
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// Classic ALSA-based MPlayer layouts.
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void mp_chmap_sel_add_alsa_def(struct mp_chmap_sel *s)
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{
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for (int n = 1; n <= MP_NUM_CHANNELS; n++) {
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struct mp_chmap t;
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mp_chmap_from_channels_alsa(&t, n);
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if (t.num)
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mp_chmap_sel_add_map(s, &t);
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}
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}
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// Add a channel map that should be allowed.
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void mp_chmap_sel_add_map(struct mp_chmap_sel *s, const struct mp_chmap *map)
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{
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if (!mp_chmap_is_valid(map))
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return;
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if (!s->chmaps)
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s->chmaps = s->chmaps_storage;
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if (s->num_chmaps == MP_ARRAY_SIZE(s->chmaps_storage)) {
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if (!s->tmp)
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return;
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s->chmaps = talloc_memdup(s->tmp, s->chmaps, sizeof(s->chmaps_storage));
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}
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if (s->chmaps != s->chmaps_storage)
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MP_TARRAY_GROW(s->tmp, s->chmaps, s->num_chmaps);
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s->chmaps[s->num_chmaps++] = *map;
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}
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// Allow all waveext formats in default order.
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void mp_chmap_sel_add_waveext_def(struct mp_chmap_sel *s)
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{
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for (int n = 1; n <= MP_NUM_CHANNELS; n++) {
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struct mp_chmap map;
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mp_chmap_from_channels(&map, n);
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mp_chmap_sel_add_map(s, &map);
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}
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}
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// Whitelist a speaker (MP_SPEAKER_ID_...). All layouts that contain whitelisted
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// speakers are allowed.
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void mp_chmap_sel_add_speaker(struct mp_chmap_sel *s, int id)
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{
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assert(id >= 0 && id < MP_SPEAKER_ID_COUNT);
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s->speakers[id] = true;
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}
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static bool test_speakers(const struct mp_chmap_sel *s, struct mp_chmap *map)
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{
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for (int n = 0; n < map->num; n++) {
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if (!s->speakers[map->speaker[n]])
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return false;
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}
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return true;
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}
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static bool test_maps(const struct mp_chmap_sel *s, struct mp_chmap *map)
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{
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for (int n = 0; n < s->num_chmaps; n++) {
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if (mp_chmap_equals_reordered(&s->chmaps[n], map)) {
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*map = s->chmaps[n];
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return true;
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}
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}
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return false;
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}
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static bool test_waveext(const struct mp_chmap_sel *s, struct mp_chmap *map)
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{
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if (s->allow_waveext) {
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struct mp_chmap t = *map;
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mp_chmap_reorder_to_waveext(&t);
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if (mp_chmap_is_waveext(&t)) {
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*map = t;
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return true;
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}
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}
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return false;
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}
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static bool test_layout(const struct mp_chmap_sel *s, struct mp_chmap *map)
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{
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if (!mp_chmap_is_valid(map))
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return false;
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return s->allow_any || test_waveext(s, map) || test_speakers(s, map) ||
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test_maps(s, map);
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}
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// Determine which channel map to use given a source channel map, and various
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// parameters restricting possible choices. If the map doesn't match, select
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// a fallback and set it.
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// If no matching layout is found, a reordered layout may be returned.
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// If that is not possible, a fallback for up/downmixing may be returned.
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// If no choice is possible, set *map to empty.
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bool mp_chmap_sel_adjust(const struct mp_chmap_sel *s, struct mp_chmap *map)
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{
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if (test_layout(s, map))
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return true;
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if (mp_chmap_is_unknown(map)) {
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struct mp_chmap t = {0};
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if (mp_chmap_sel_get_def(s, &t, map->num) && test_layout(s, &t)) {
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*map = t;
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return true;
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}
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}
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for (int i = 0; i < MP_ARRAY_SIZE(speaker_replacements); i++) {
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struct mp_chmap t = *map;
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struct mp_chmap *r = (struct mp_chmap *)speaker_replacements[i];
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if (replace_speakers(&t, r) && test_layout(s, &t)) {
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*map = t;
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return true;
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}
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}
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if (mp_chmap_sel_fallback(s, map))
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return true;
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// Fallback to mono/stereo as last resort
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*map = (struct mp_chmap) MP_CHMAP_INIT_STEREO;
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if (test_layout(s, map))
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return true;
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*map = (struct mp_chmap) MP_CHMAP_INIT_MONO;
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if (test_layout(s, map))
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return true;
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*map = (struct mp_chmap) {0};
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return false;
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}
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enum {
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UPMIX_IDX,
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FALLBACK_UPMIX_IDX,
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DOWNMIX_IDX,
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FALLBACK_DOWNMIX_IDX,
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REMIX_COUNT
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};
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static bool test_fallbacks(struct mp_chmap *a, struct mp_chmap *b,
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int best_diffs[], struct mp_chmap best[])
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{
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struct mp_chmap diff1, diff2;
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mp_chmap_diff(a, b, &diff1);
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if (mp_chmap_contains(a, b) && best_diffs[UPMIX_IDX] > diff1.num) {
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best[UPMIX_IDX] = *a;
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best_diffs[UPMIX_IDX] = diff1.num;
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return true;
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}
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mp_chmap_diff(b, a, &diff2);
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if (mp_chmap_contains(b, a) && best_diffs[DOWNMIX_IDX] > diff2.num) {
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best[DOWNMIX_IDX] = *a;
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best_diffs[DOWNMIX_IDX] = diff2.num;
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return true;
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}
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if (diff1.num > 0 && best_diffs[FALLBACK_UPMIX_IDX] > diff1.num) {
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best[FALLBACK_UPMIX_IDX] = *a;
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best_diffs[FALLBACK_UPMIX_IDX] = diff1.num;
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return true;
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}
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if (diff2.num > 0 && best_diffs[FALLBACK_DOWNMIX_IDX] > diff2.num) {
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best[FALLBACK_DOWNMIX_IDX] = *a;
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best_diffs[FALLBACK_DOWNMIX_IDX] = diff2.num;
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return true;
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}
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return false;
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}
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// Determine which channel map to fallback to given a source channel map. It
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// uses the following heuristic:
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// 1) If mono is required always prefer stereo to a multichannel upmix.
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// 2) Search for an upmix that is an exact superset of the required chmap.
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// 3) Search for a downmix that is the exact subset of the required chmap.
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// 4) Search for either an upmix or downmix that is the closest (minimum
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// difference of speakers) to the required chmap.
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bool mp_chmap_sel_fallback(const struct mp_chmap_sel *s, struct mp_chmap *map)
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{
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// special case: if possible always fallback mono to stereo (instead of
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// looking for a multichannel upmix)
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struct mp_chmap mono = MP_CHMAP_INIT_MONO;
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struct mp_chmap stereo = MP_CHMAP_INIT_STEREO;
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if (mp_chmap_equals(&mono, map) && test_layout(s, &stereo)) {
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*map = stereo;
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return true;
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}
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struct mp_chmap best[REMIX_COUNT] = {{0}};
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int best_diffs[REMIX_COUNT];
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for (int n = 0; n < REMIX_COUNT; n++)
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best_diffs[n] = INT_MAX;
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for (int n = 0; n < s->num_chmaps; n++) {
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struct mp_chmap e = s->chmaps[n];
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if (mp_chmap_is_unknown(&e))
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continue;
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if (test_fallbacks(&e, map, best_diffs, best))
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continue;
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// in case we didn't match any fallback retry after replacing speakers
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for (int i = 0; i < MP_ARRAY_SIZE(speaker_replacements); i++) {
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struct mp_chmap t = e;
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struct mp_chmap *r = (struct mp_chmap *)speaker_replacements[i];
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if (replace_speakers(&t, r)) {
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if (test_fallbacks(&t, map, best_diffs, best))
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continue;
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}
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}
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}
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for (int i = 0; i < MP_ARRAY_SIZE(best); i++) {
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if (best_diffs[i] < INT_MAX) {
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*map = best[i];
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return true;
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}
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}
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return false;
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}
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// Set map to a default layout with num channels. Used for audio APIs that
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// return a channel count as part of format negotiation, but give no
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// information about the channel layout.
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// If the channel count is correct, do nothing and leave *map untouched.
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bool mp_chmap_sel_get_def(const struct mp_chmap_sel *s, struct mp_chmap *map,
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int num)
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{
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if (map->num != num) {
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*map = (struct mp_chmap) {0};
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// Set of speakers or waveext might allow it.
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struct mp_chmap t;
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mp_chmap_from_channels(&t, num);
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mp_chmap_reorder_to_waveext(&t);
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if (test_layout(s, &t)) {
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*map = t;
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} else {
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for (int n = 0; n < s->num_chmaps; n++) {
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if (s->chmaps[n].num == num) {
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*map = s->chmaps[n];
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break;
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}
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}
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}
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}
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return map->num > 0;
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}
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