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mirror of https://github.com/mpv-player/mpv synced 2025-01-05 06:30:06 +00:00
mpv/video/out
Niklas Haas 31a5f08f13 vo_opengl: add oversample support for tscale
This is interesting mainly because it's essentially equivalent to the
old smoothmotion algorithm. As such, it is now the default for tscale.
2015-03-15 18:01:39 +01:00
..
cocoa cocoa: support the "window-minimized" property 2015-03-08 22:00:47 +01:00
wayland
aspect.c
aspect.h
bitmap_packer.c buid: readd -Wparentheses 2015-03-02 19:09:25 +01:00
bitmap_packer.h
cocoa_common.h
cocoa_common.m cocoa: signal VO_EVENT_WIN_STATE on fps change 2015-03-14 12:33:09 +01:00
d3d_shader_420p.h vo_direct3d: support NV12 with shaders 2015-03-02 19:09:18 +01:00
d3d_shader_nv12.h vo_direct3d: support NV12 with shaders 2015-03-02 19:09:18 +01:00
d3d_shader_yuv.hlsl vo_direct3d: support NV12 with shaders 2015-03-02 19:09:18 +01:00
dither.c
dither.h
filter_kernels.c filter_kernels: rename bilinear_slow to triangle 2015-02-24 03:13:37 +01:00
filter_kernels.h
gl_cocoa.c
gl_common.c vo_opengl: don't test for arrays 2015-03-13 11:55:31 +01:00
gl_common.h vo_opengl: don't test for arrays 2015-03-13 11:55:31 +01:00
gl_header_fixes.h
gl_hwdec_vaglx.c vo_opengl: remove hwdec unmap_image callback 2015-03-14 22:39:22 +01:00
gl_hwdec_vda.c vo_opengl: remove hwdec unmap_image callback 2015-03-14 22:39:22 +01:00
gl_hwdec_vdpau.c vo_opengl: remove hwdec unmap_image callback 2015-03-14 22:39:22 +01:00
gl_hwdec.c
gl_hwdec.h vo_opengl: remove hwdec unmap_image callback 2015-03-14 22:39:22 +01:00
gl_lcms.c vo_opengl: minor changes to ICC update code 2015-01-26 02:11:14 +01:00
gl_lcms.h
gl_osd.c vo_opengl: replace float array with a struct 2015-03-13 21:14:18 +01:00
gl_osd.h vo_opengl: refactor shader generation (part 1) 2015-03-12 23:20:20 +01:00
gl_utils.c vo_opengl: replace float array with a struct 2015-03-13 21:14:18 +01:00
gl_utils.h vo_opengl: replace float array with a struct 2015-03-13 21:14:18 +01:00
gl_video.c vo_opengl: add oversample support for tscale 2015-03-15 18:01:39 +01:00
gl_video.h vo_opengl: refactor smoothmotion -> interpolation 2015-03-15 18:01:39 +01:00
gl_w32.c
gl_wayland.c
gl_x11.c
gl_x11egl.c x11egl: minor cleanup 2015-02-20 19:54:33 +01:00
vo_caca.c
vo_direct3d.c win32: fix some more -Wparentheses warnings 2015-03-04 17:28:41 +01:00
vo_image.c
vo_lavc.c
vo_null.c
vo_opengl_cb.c vo_opengl: refactor smoothmotion -> interpolation 2015-03-15 18:01:39 +01:00
vo_opengl.c vo_opengl: refactor smoothmotion -> interpolation 2015-03-15 18:01:39 +01:00
vo_sdl.c buid: readd -Wparentheses 2015-03-02 19:09:25 +01:00
vo_vaapi.c vo_vaapi: fix video equalizer (second try) 2015-03-06 12:15:03 +01:00
vo_vdpau.c buid: readd -Wparentheses 2015-03-02 19:09:25 +01:00
vo_wayland.c
vo_x11.c
vo_xv.c vo_xv: don't attempt to clear window before mapped 2015-02-26 09:26:28 +01:00
vo.c vo: make sure display-fps is up-to-date 2015-03-13 18:48:14 +01:00
vo.h command: fix display-fps property (again) 2015-03-13 13:14:11 +01:00
w32_common.c win32: support get display fps 2015-03-13 13:32:36 +01:00
w32_common.h
wayland_common.c buid: readd -Wparentheses 2015-03-02 19:09:25 +01:00
wayland_common.h
win_state.c
win_state.h
x11_common.c x11: ignore mouse enter/leave events due to pointer grab 2015-03-11 11:52:33 +01:00
x11_common.h vo_opengl, x11: implement icc-profile-auto 2015-01-26 02:18:47 +01:00
x11_icon.bin