mirror of
https://github.com/mpv-player/mpv
synced 2024-12-23 15:22:09 +00:00
318e9801f2
At least I hope so. Deriving the duration from the pts was not really correct. It doesn't include speed adjustments, and becomes completely wrong of the user e.g. changes the playback speed by a huge amount. Pass through the accurate duration value by adding a new vo_frame field. The value for vsync_offset was not correct either. We don't need the error for the next frame, but the error for the current one. This wasn't noticed because it makes no difference in symmetric cases, like 24 fps on 60 Hz. I'm still not entirely confident in the correctness of this, but it sure is an improvement. Also, remove the MP_STATS() calls - they're not really useful to debug anything anymore.
1306 lines
45 KiB
C
1306 lines
45 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stddef.h>
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#include <stdbool.h>
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#include <inttypes.h>
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#include <math.h>
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#include <assert.h>
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#include "config.h"
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#include "talloc.h"
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#include "common/msg.h"
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#include "options/options.h"
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#include "options/m_config.h"
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#include "options/m_option.h"
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#include "common/common.h"
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#include "common/encode.h"
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#include "options/m_property.h"
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#include "osdep/timer.h"
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#include "audio/out/ao.h"
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#include "demux/demux.h"
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#include "stream/stream.h"
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#include "sub/osd.h"
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#include "video/hwdec.h"
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#include "video/filter/vf.h"
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#include "video/decode/dec_video.h"
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#include "video/decode/vd.h"
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#include "video/out/vo.h"
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#include "audio/filter/af.h"
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#include "audio/decode/dec_audio.h"
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#include "core.h"
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#include "command.h"
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#include "screenshot.h"
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enum {
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// update_video() - code also uses: <0 error, 0 eof, >0 progress
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VD_ERROR = -1,
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VD_EOF = 0, // end of file - no new output
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VD_PROGRESS = 1, // progress, but no output; repeat call with no waiting
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VD_NEW_FRAME = 2, // the call produced a new frame
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VD_WAIT = 3, // no EOF, but no output; wait until wakeup
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VD_RECONFIG = 4,
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};
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static const char av_desync_help_text[] =
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"\n"
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"Audio/Video desynchronisation detected! Possible reasons include too slow\n"
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"hardware, temporary CPU spikes, broken drivers, and broken files. Audio\n"
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"position will not match to the video (see A-V status field).\n"
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"\n";
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static bool decode_coverart(struct dec_video *d_video);
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static void set_allowed_vo_formats(struct vf_chain *c, struct vo *vo)
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{
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vo_query_formats(vo, c->allowed_output_formats);
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}
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static int try_filter(struct MPContext *mpctx, struct mp_image_params params,
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char *name, char *label, char **args)
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{
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struct dec_video *d_video = mpctx->d_video;
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struct vf_instance *vf = vf_append_filter(d_video->vfilter, name, args);
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if (!vf)
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return -1;
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vf->label = talloc_strdup(vf, label);
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if (video_reconfig_filters(d_video, ¶ms) < 0) {
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vf_remove_filter(d_video->vfilter, vf);
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// restore
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video_reconfig_filters(d_video, ¶ms);
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return -1;
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}
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return 0;
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}
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// Reconfigure the filter chain according to decoder output.
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// probe_only: don't force fallback to software when doing hw decoding, and
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// the filter chain couldn't be configured
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static void filter_reconfig(struct MPContext *mpctx,
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bool probe_only)
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{
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struct dec_video *d_video = mpctx->d_video;
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struct mp_image_params params = d_video->decoder_output;
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mp_notify(mpctx, MPV_EVENT_VIDEO_RECONFIG, NULL);
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set_allowed_vo_formats(d_video->vfilter, mpctx->video_out);
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if (video_reconfig_filters(d_video, ¶ms) < 0) {
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// Most video filters don't work with hardware decoding, so this
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// might be the reason why filter reconfig failed.
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if (!probe_only &&
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video_vd_control(d_video, VDCTRL_FORCE_HWDEC_FALLBACK, NULL) == CONTROL_OK)
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{
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// Fallback active; decoder will return software format next
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// time. Don't abort video decoding.
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d_video->vfilter->initialized = 0;
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mp_image_unrefp(&d_video->waiting_decoded_mpi);
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d_video->decoder_output = (struct mp_image_params){0};
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MP_VERBOSE(mpctx, "hwdec falback due to filters.\n");
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}
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return;
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}
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if (d_video->vfilter->initialized < 1)
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return;
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if (params.rotate && (params.rotate % 90 == 0)) {
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if (!(mpctx->video_out->driver->caps & VO_CAP_ROTATE90)) {
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// Try to insert a rotation filter.
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char *args[] = {"angle", "auto", NULL};
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if (try_filter(mpctx, params, "rotate", "autorotate", args) >= 0) {
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params.rotate = 0;
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} else {
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MP_ERR(mpctx, "Can't insert rotation filter.\n");
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}
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}
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}
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if (params.stereo_in != params.stereo_out &&
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params.stereo_in > 0 && params.stereo_out >= 0)
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{
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char *to = (char *)MP_STEREO3D_NAME(params.stereo_out);
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if (to) {
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char *args[] = {"in", "auto", "out", to, NULL, NULL};
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if (try_filter(mpctx, params, "stereo3d", "stereo3d", args) < 0)
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MP_ERR(mpctx, "Can't insert 3D conversion filter.\n");
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}
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}
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}
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static void recreate_video_filters(struct MPContext *mpctx)
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{
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struct MPOpts *opts = mpctx->opts;
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struct dec_video *d_video = mpctx->d_video;
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assert(d_video);
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vf_destroy(d_video->vfilter);
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d_video->vfilter = vf_new(mpctx->global);
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d_video->vfilter->hwdec = d_video->hwdec_info;
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d_video->vfilter->wakeup_callback = wakeup_playloop;
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d_video->vfilter->wakeup_callback_ctx = mpctx;
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d_video->vfilter->container_fps = d_video->fps;
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vo_control(mpctx->video_out, VOCTRL_GET_DISPLAY_FPS,
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&d_video->vfilter->display_fps);
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vf_append_filter_list(d_video->vfilter, opts->vf_settings);
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// for vf_sub
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osd_set_render_subs_in_filter(mpctx->osd,
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vf_control_any(d_video->vfilter, VFCTRL_INIT_OSD, mpctx->osd) > 0);
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set_allowed_vo_formats(d_video->vfilter, mpctx->video_out);
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}
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int reinit_video_filters(struct MPContext *mpctx)
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{
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struct dec_video *d_video = mpctx->d_video;
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if (!d_video)
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return 0;
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bool need_reconfig = d_video->vfilter->initialized != 0;
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recreate_video_filters(mpctx);
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if (need_reconfig)
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filter_reconfig(mpctx, true);
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return d_video->vfilter->initialized;
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}
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void reset_video_state(struct MPContext *mpctx)
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{
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if (mpctx->d_video)
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video_reset_decoding(mpctx->d_video);
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if (mpctx->video_out)
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vo_seek_reset(mpctx->video_out);
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for (int n = 0; n < mpctx->num_next_frames; n++)
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mp_image_unrefp(&mpctx->next_frames[n]);
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mpctx->num_next_frames = 0;
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mp_image_unrefp(&mpctx->saved_frame);
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mpctx->delay = 0;
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mpctx->time_frame = 0;
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mpctx->video_pts = MP_NOPTS_VALUE;
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mpctx->video_next_pts = MP_NOPTS_VALUE;
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mpctx->num_past_frames = 0;
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mpctx->total_avsync_change = 0;
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mpctx->last_av_difference = 0;
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mpctx->dropped_frames_total = 0;
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mpctx->dropped_frames = 0;
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mpctx->mistimed_frames_total = 0;
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mpctx->drop_message_shown = 0;
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mpctx->display_sync_drift_dir = 0;
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mpctx->display_sync_broken = false;
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mpctx->video_status = mpctx->d_video ? STATUS_SYNCING : STATUS_EOF;
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}
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void uninit_video_out(struct MPContext *mpctx)
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{
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uninit_video_chain(mpctx);
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if (mpctx->video_out) {
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vo_destroy(mpctx->video_out);
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mp_notify(mpctx, MPV_EVENT_VIDEO_RECONFIG, NULL);
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}
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mpctx->video_out = NULL;
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}
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void uninit_video_chain(struct MPContext *mpctx)
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{
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if (mpctx->d_video) {
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reset_video_state(mpctx);
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video_uninit(mpctx->d_video);
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mpctx->d_video = NULL;
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mpctx->video_status = STATUS_EOF;
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mpctx->sync_audio_to_video = false;
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reselect_demux_streams(mpctx);
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remove_deint_filter(mpctx);
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mp_notify(mpctx, MPV_EVENT_VIDEO_RECONFIG, NULL);
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}
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}
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int reinit_video_chain(struct MPContext *mpctx)
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{
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struct MPOpts *opts = mpctx->opts;
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assert(!mpctx->d_video);
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struct track *track = mpctx->current_track[0][STREAM_VIDEO];
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struct sh_stream *sh = track ? track->stream : NULL;
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if (!sh)
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goto no_video;
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if (!mpctx->video_out) {
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struct vo_extra ex = {
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.input_ctx = mpctx->input,
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.osd = mpctx->osd,
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.encode_lavc_ctx = mpctx->encode_lavc_ctx,
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.opengl_cb_context = mpctx->gl_cb_ctx,
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};
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mpctx->video_out = init_best_video_out(mpctx->global, &ex);
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if (!mpctx->video_out) {
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MP_FATAL(mpctx, "Error opening/initializing "
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"the selected video_out (-vo) device.\n");
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mpctx->error_playing = MPV_ERROR_VO_INIT_FAILED;
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goto err_out;
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}
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mpctx->mouse_cursor_visible = true;
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}
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update_window_title(mpctx, true);
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struct dec_video *d_video = talloc_zero(NULL, struct dec_video);
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mpctx->d_video = d_video;
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d_video->global = mpctx->global;
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d_video->log = mp_log_new(d_video, mpctx->log, "!vd");
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d_video->opts = mpctx->opts;
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d_video->header = sh;
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d_video->fps = sh->video->fps;
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d_video->vo = mpctx->video_out;
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MP_VERBOSE(d_video, "Container reported FPS: %f\n", sh->video->fps);
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if (opts->force_fps) {
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d_video->fps = opts->force_fps;
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MP_INFO(mpctx, "FPS forced to %5.3f.\n", d_video->fps);
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MP_INFO(mpctx, "Use --no-correct-pts to force FPS based timing.\n");
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}
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#if HAVE_ENCODING
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if (mpctx->encode_lavc_ctx && d_video)
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encode_lavc_set_video_fps(mpctx->encode_lavc_ctx, d_video->fps);
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#endif
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vo_control(mpctx->video_out, VOCTRL_GET_HWDEC_INFO, &d_video->hwdec_info);
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recreate_video_filters(mpctx);
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if (!video_init_best_codec(d_video, opts->video_decoders))
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goto err_out;
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if (d_video->header->attached_picture && !decode_coverart(d_video))
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goto err_out;
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bool saver_state = opts->pause || !opts->stop_screensaver;
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vo_control(mpctx->video_out, saver_state ? VOCTRL_RESTORE_SCREENSAVER
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: VOCTRL_KILL_SCREENSAVER, NULL);
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vo_set_paused(mpctx->video_out, mpctx->paused);
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mpctx->sync_audio_to_video = !sh->attached_picture;
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mpctx->vo_pts_history_seek_ts++;
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// If we switch on video again, ensure audio position matches up.
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if (mpctx->d_audio)
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mpctx->audio_status = STATUS_SYNCING;
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reset_video_state(mpctx);
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reset_subtitle_state(mpctx);
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return 1;
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err_out:
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no_video:
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uninit_video_chain(mpctx);
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if (track)
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error_on_track(mpctx, track);
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handle_force_window(mpctx, true);
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return 0;
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}
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// Try to refresh the video by doing a precise seek to the currently displayed
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// frame. This can go wrong in all sorts of ways, so use sparingly.
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void mp_force_video_refresh(struct MPContext *mpctx)
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{
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struct MPOpts *opts = mpctx->opts;
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struct dec_video *d_video = mpctx->d_video;
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if (!d_video || !d_video->decoder_output.imgfmt)
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return;
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// If not paused, the next frame should come soon enough.
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if (opts->pause && mpctx->video_status == STATUS_PLAYING &&
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mpctx->last_vo_pts != MP_NOPTS_VALUE)
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{
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queue_seek(mpctx, MPSEEK_ABSOLUTE, mpctx->last_vo_pts,
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MPSEEK_VERY_EXACT, true);
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}
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}
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static int check_framedrop(struct MPContext *mpctx)
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{
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struct MPOpts *opts = mpctx->opts;
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// check for frame-drop:
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if (mpctx->video_status == STATUS_PLAYING && !mpctx->paused &&
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mpctx->audio_status == STATUS_PLAYING && !ao_untimed(mpctx->ao))
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{
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float fps = mpctx->d_video->fps;
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double frame_time = fps > 0 ? 1.0 / fps : 0;
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// we should avoid dropping too many frames in sequence unless we
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// are too late. and we allow 100ms A-V delay here:
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if (mpctx->last_av_difference - 0.100 > mpctx->dropped_frames * frame_time)
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return !!(opts->frame_dropping & 2);
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}
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return 0;
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}
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static bool decode_coverart(struct dec_video *d_video)
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{
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d_video->cover_art_mpi =
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video_decode(d_video, d_video->header->attached_picture, 0);
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// Might need flush.
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if (!d_video->cover_art_mpi)
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d_video->cover_art_mpi = video_decode(d_video, NULL, 0);
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return !!d_video->cover_art_mpi;
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}
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// Read a packet, store decoded image into d_video->waiting_decoded_mpi
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// returns VD_* code
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static int decode_image(struct MPContext *mpctx)
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{
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struct dec_video *d_video = mpctx->d_video;
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if (d_video->header->attached_picture) {
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d_video->waiting_decoded_mpi = mp_image_new_ref(d_video->cover_art_mpi);
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return VD_EOF;
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}
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struct demux_packet *pkt;
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if (demux_read_packet_async(d_video->header, &pkt) == 0)
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return VD_WAIT;
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if ((pkt && pkt->pts >= mpctx->hrseek_pts - .005) ||
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d_video->has_broken_packet_pts ||
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!mpctx->opts->hr_seek_framedrop)
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{
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mpctx->hrseek_framedrop = false;
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}
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bool hrseek = mpctx->hrseek_active && mpctx->video_status == STATUS_SYNCING;
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int framedrop_type = hrseek && mpctx->hrseek_framedrop ?
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2 : check_framedrop(mpctx);
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d_video->waiting_decoded_mpi =
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video_decode(d_video, pkt, framedrop_type);
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bool had_packet = !!pkt;
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talloc_free(pkt);
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if (had_packet && !d_video->waiting_decoded_mpi &&
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mpctx->video_status == STATUS_PLAYING &&
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(mpctx->opts->frame_dropping & 2))
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{
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mpctx->dropped_frames_total++;
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mpctx->dropped_frames++;
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}
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return had_packet ? VD_PROGRESS : VD_EOF;
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}
|
|
|
|
|
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// Called after video reinit. This can be generally used to try to insert more
|
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// filters using the filter chain edit functionality in command.c.
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static void init_filter_params(struct MPContext *mpctx)
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|
{
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struct MPOpts *opts = mpctx->opts;
|
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|
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// Note that the filter chain is already initialized. This code might
|
|
// recreate the chain a second time, which is not very elegant, but allows
|
|
// us to test whether enabling deinterlacing works with the current video
|
|
// format and other filters.
|
|
if (opts->deinterlace >= 0) {
|
|
remove_deint_filter(mpctx);
|
|
set_deinterlacing(mpctx, opts->deinterlace != 0);
|
|
}
|
|
}
|
|
|
|
// Feed newly decoded frames to the filter, take care of format changes.
|
|
// If eof=true, drain the filter chain, and return VD_EOF if empty.
|
|
static int video_filter(struct MPContext *mpctx, bool eof)
|
|
{
|
|
struct dec_video *d_video = mpctx->d_video;
|
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struct vf_chain *vf = d_video->vfilter;
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|
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if (vf->initialized < 0)
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return VD_ERROR;
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|
|
|
// There is already a filtered frame available.
|
|
// If vf_needs_input() returns > 0, the filter wants input anyway.
|
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if (vf_output_frame(vf, eof) > 0 && vf_needs_input(vf) < 1)
|
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return VD_PROGRESS;
|
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|
|
// Decoder output is different from filter input?
|
|
bool need_vf_reconfig = !vf->input_params.imgfmt || vf->initialized < 1 ||
|
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!mp_image_params_equal(&d_video->decoder_output, &vf->input_params);
|
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|
|
// (If imgfmt==0, nothing was decoded yet, and the format is unknown.)
|
|
if (need_vf_reconfig && d_video->decoder_output.imgfmt) {
|
|
// Drain the filter chain.
|
|
if (vf_output_frame(vf, true) > 0)
|
|
return VD_PROGRESS;
|
|
|
|
// The filter chain is drained; execute the filter format change.
|
|
filter_reconfig(mpctx, false);
|
|
if (vf->initialized == 0)
|
|
return VD_PROGRESS; // hw decoding fallback; try again
|
|
if (vf->initialized < 1)
|
|
return VD_ERROR;
|
|
init_filter_params(mpctx);
|
|
return VD_RECONFIG;
|
|
}
|
|
|
|
// If something was decoded, and the filter chain is ready, filter it.
|
|
if (!need_vf_reconfig && d_video->waiting_decoded_mpi) {
|
|
vf_filter_frame(vf, d_video->waiting_decoded_mpi);
|
|
d_video->waiting_decoded_mpi = NULL;
|
|
return VD_PROGRESS;
|
|
}
|
|
|
|
return eof ? VD_EOF : VD_PROGRESS;
|
|
}
|
|
|
|
// Make sure at least 1 filtered image is available, decode new video if needed.
|
|
// returns VD_* code
|
|
// A return value of VD_PROGRESS doesn't necessarily output a frame, but makes
|
|
// the promise that calling this function again will eventually do something.
|
|
static int video_decode_and_filter(struct MPContext *mpctx)
|
|
{
|
|
struct dec_video *d_video = mpctx->d_video;
|
|
|
|
int r = video_filter(mpctx, false);
|
|
if (r < 0)
|
|
return r;
|
|
|
|
if (!d_video->waiting_decoded_mpi) {
|
|
// Decode a new image, or at least feed the decoder a packet.
|
|
r = decode_image(mpctx);
|
|
if (r == VD_WAIT)
|
|
return r;
|
|
if (d_video->waiting_decoded_mpi)
|
|
d_video->decoder_output = d_video->waiting_decoded_mpi->params;
|
|
}
|
|
|
|
bool eof = !d_video->waiting_decoded_mpi && (r == VD_EOF || r < 0);
|
|
r = video_filter(mpctx, eof);
|
|
if (r == VD_RECONFIG) // retry feeding decoded image
|
|
r = video_filter(mpctx, eof);
|
|
return r;
|
|
}
|
|
|
|
static int video_feed_async_filter(struct MPContext *mpctx)
|
|
{
|
|
struct dec_video *d_video = mpctx->d_video;
|
|
struct vf_chain *vf = d_video->vfilter;
|
|
|
|
if (vf->initialized < 0)
|
|
return VD_ERROR;
|
|
|
|
if (vf_needs_input(vf) < 1)
|
|
return 0;
|
|
mpctx->sleeptime = 0; // retry until done
|
|
return video_decode_and_filter(mpctx);
|
|
}
|
|
|
|
/* Modify video timing to match the audio timeline. There are two main
|
|
* reasons this is needed. First, video and audio can start from different
|
|
* positions at beginning of file or after a seek (MPlayer starts both
|
|
* immediately even if they have different pts). Second, the file can have
|
|
* audio timestamps that are inconsistent with the duration of the audio
|
|
* packets, for example two consecutive timestamp values differing by
|
|
* one second but only a packet with enough samples for half a second
|
|
* of playback between them.
|
|
*/
|
|
static void adjust_sync(struct MPContext *mpctx, double v_pts, double frame_time)
|
|
{
|
|
struct MPOpts *opts = mpctx->opts;
|
|
|
|
if (mpctx->audio_status != STATUS_PLAYING)
|
|
return;
|
|
|
|
double a_pts = written_audio_pts(mpctx) + opts->audio_delay - mpctx->delay;
|
|
double av_delay = a_pts - v_pts;
|
|
|
|
double change = av_delay * 0.1;
|
|
double max_change = opts->default_max_pts_correction >= 0 ?
|
|
opts->default_max_pts_correction : frame_time * 0.1;
|
|
if (change < -max_change)
|
|
change = -max_change;
|
|
else if (change > max_change)
|
|
change = max_change;
|
|
mpctx->delay += change;
|
|
mpctx->total_avsync_change += change;
|
|
|
|
if (mpctx->display_sync_active)
|
|
mpctx->total_avsync_change = 0;
|
|
}
|
|
|
|
// Make the frame at position 0 "known" to the playback logic. This must happen
|
|
// only once for each frame, so this function has to be called carefully.
|
|
// Generally, if position 0 gets a new frame, this must be called.
|
|
static void handle_new_frame(struct MPContext *mpctx)
|
|
{
|
|
assert(mpctx->num_next_frames >= 1);
|
|
|
|
double frame_time = 0;
|
|
double pts = mpctx->next_frames[0]->pts;
|
|
if (mpctx->video_pts != MP_NOPTS_VALUE) {
|
|
frame_time = pts - mpctx->video_pts;
|
|
double tolerance = 15;
|
|
if (mpctx->demuxer->ts_resets_possible) {
|
|
// Fortunately no real framerate is likely to go below this. It
|
|
// still could be that the file is VFR, but the demuxer reports a
|
|
// higher rate, so account for the case of e.g. 60hz demuxer fps
|
|
// but 23hz actual fps.
|
|
double fps = 23.976;
|
|
if (mpctx->d_video->fps > 0 && mpctx->d_video->fps < fps)
|
|
fps = mpctx->d_video->fps;
|
|
tolerance = 3 * 1.0 / fps;
|
|
}
|
|
if (frame_time <= 0 || frame_time >= tolerance) {
|
|
// Assume a discontinuity.
|
|
MP_WARN(mpctx, "Invalid video timestamp: %f -> %f\n",
|
|
mpctx->video_pts, pts);
|
|
frame_time = 0;
|
|
if (mpctx->d_audio)
|
|
mpctx->audio_status = STATUS_SYNCING;
|
|
}
|
|
}
|
|
mpctx->video_next_pts = pts;
|
|
mpctx->delay -= frame_time;
|
|
if (mpctx->video_status >= STATUS_PLAYING) {
|
|
mpctx->time_frame += frame_time / mpctx->video_speed;
|
|
adjust_sync(mpctx, pts, frame_time);
|
|
}
|
|
mpctx->dropped_frames = 0;
|
|
MP_TRACE(mpctx, "frametime=%5.3f\n", frame_time);
|
|
}
|
|
|
|
// Remove the first frame in mpctx->next_frames
|
|
static void shift_frames(struct MPContext *mpctx)
|
|
{
|
|
if (mpctx->num_next_frames < 1)
|
|
return;
|
|
talloc_free(mpctx->next_frames[0]);
|
|
for (int n = 0; n < mpctx->num_next_frames - 1; n++)
|
|
mpctx->next_frames[n] = mpctx->next_frames[n + 1];
|
|
mpctx->num_next_frames -= 1;
|
|
}
|
|
|
|
static int get_req_frames(struct MPContext *mpctx, bool eof)
|
|
{
|
|
// On EOF, drain all frames.
|
|
if (eof)
|
|
return 1;
|
|
|
|
// On the first frame, output a new frame as quickly as possible.
|
|
// But display-sync likes to have a correct frame duration always.
|
|
if (mpctx->video_pts == MP_NOPTS_VALUE)
|
|
return mpctx->opts->video_sync == VS_DEFAULT ? 1 : 2;
|
|
|
|
int req = vo_get_num_req_frames(mpctx->video_out);
|
|
return MPCLAMP(req, 2, MP_ARRAY_SIZE(mpctx->next_frames));
|
|
}
|
|
|
|
// Whether it's fine to call add_new_frame() now.
|
|
static bool needs_new_frame(struct MPContext *mpctx)
|
|
{
|
|
return mpctx->num_next_frames < get_req_frames(mpctx, false);
|
|
}
|
|
|
|
// Queue a frame to mpctx->next_frames[]. Call only if needs_new_frame() signals ok.
|
|
static void add_new_frame(struct MPContext *mpctx, struct mp_image *frame)
|
|
{
|
|
assert(needs_new_frame(mpctx));
|
|
assert(frame);
|
|
mpctx->next_frames[mpctx->num_next_frames++] = frame;
|
|
if (mpctx->num_next_frames == 1)
|
|
handle_new_frame(mpctx);
|
|
}
|
|
|
|
// Enough video filtered already to push one frame to the VO?
|
|
// Set eof to true if no new frames are to be expected.
|
|
static bool have_new_frame(struct MPContext *mpctx, bool eof)
|
|
{
|
|
return mpctx->num_next_frames >= get_req_frames(mpctx, eof);
|
|
}
|
|
|
|
// Fill mpctx->next_frames[] with a newly filtered or decoded image.
|
|
// returns VD_* code
|
|
static int video_output_image(struct MPContext *mpctx, double endpts)
|
|
{
|
|
bool hrseek = mpctx->hrseek_active && mpctx->video_status == STATUS_SYNCING;
|
|
|
|
if (mpctx->d_video->header->attached_picture) {
|
|
if (vo_has_frame(mpctx->video_out))
|
|
return VD_EOF;
|
|
if (mpctx->num_next_frames >= 1)
|
|
return VD_NEW_FRAME;
|
|
int r = video_decode_and_filter(mpctx);
|
|
video_filter(mpctx, true); // force EOF filtering (avoid decoding more)
|
|
mpctx->next_frames[0] = vf_read_output_frame(mpctx->d_video->vfilter);
|
|
if (mpctx->next_frames[0]) {
|
|
mpctx->next_frames[0]->pts = MP_NOPTS_VALUE;
|
|
mpctx->num_next_frames = 1;
|
|
}
|
|
return r <= 0 ? VD_EOF : VD_PROGRESS;
|
|
}
|
|
|
|
if (have_new_frame(mpctx, false))
|
|
return VD_NEW_FRAME;
|
|
|
|
// Get a new frame if we need one.
|
|
int r = VD_PROGRESS;
|
|
if (needs_new_frame(mpctx)) {
|
|
// Filter a new frame.
|
|
r = video_decode_and_filter(mpctx);
|
|
if (r < 0)
|
|
return r; // error
|
|
struct mp_image *img = vf_read_output_frame(mpctx->d_video->vfilter);
|
|
if (img) {
|
|
// Always add these; they make backstepping after seeking faster.
|
|
add_frame_pts(mpctx, img->pts);
|
|
|
|
if (endpts != MP_NOPTS_VALUE && img->pts >= endpts) {
|
|
r = VD_EOF;
|
|
} else if (mpctx->max_frames == 0) {
|
|
r = VD_EOF;
|
|
} else if (hrseek && mpctx->hrseek_lastframe) {
|
|
mp_image_setrefp(&mpctx->saved_frame, img);
|
|
} else if (hrseek && img->pts < mpctx->hrseek_pts - .005) {
|
|
/* just skip */
|
|
} else {
|
|
add_new_frame(mpctx, img);
|
|
img = NULL;
|
|
}
|
|
talloc_free(img);
|
|
}
|
|
}
|
|
|
|
// Last-frame seek
|
|
if (r <= 0 && hrseek && mpctx->hrseek_lastframe && mpctx->saved_frame) {
|
|
add_new_frame(mpctx, mpctx->saved_frame);
|
|
mpctx->saved_frame = NULL;
|
|
r = VD_PROGRESS;
|
|
}
|
|
|
|
return have_new_frame(mpctx, r <= 0) ? VD_NEW_FRAME : r;
|
|
}
|
|
|
|
/* Update avsync before a new video frame is displayed. Actually, this can be
|
|
* called arbitrarily often before the actual display.
|
|
* This adjusts the time of the next video frame */
|
|
static void update_avsync_before_frame(struct MPContext *mpctx)
|
|
{
|
|
struct MPOpts *opts = mpctx->opts;
|
|
struct vo *vo = mpctx->video_out;
|
|
|
|
if (!mpctx->sync_audio_to_video || mpctx->video_status < STATUS_READY) {
|
|
mpctx->time_frame = 0;
|
|
} else if (mpctx->display_sync_active || opts->video_sync == VS_NONE) {
|
|
// don't touch the timing
|
|
} else if (mpctx->audio_status == STATUS_PLAYING &&
|
|
mpctx->video_status == STATUS_PLAYING &&
|
|
!ao_untimed(mpctx->ao))
|
|
{
|
|
double buffered_audio = ao_get_delay(mpctx->ao);
|
|
|
|
double predicted = mpctx->delay / mpctx->video_speed +
|
|
mpctx->time_frame;
|
|
double difference = buffered_audio - predicted;
|
|
MP_STATS(mpctx, "value %f audio-diff", difference);
|
|
|
|
if (opts->autosync) {
|
|
/* Smooth reported playback position from AO by averaging
|
|
* it with the value expected based on previus value and
|
|
* time elapsed since then. May help smooth video timing
|
|
* with audio output that have inaccurate position reporting.
|
|
* This is badly implemented; the behavior of the smoothing
|
|
* now undesirably depends on how often this code runs
|
|
* (mainly depends on video frame rate). */
|
|
buffered_audio = predicted + difference / opts->autosync;
|
|
}
|
|
|
|
mpctx->time_frame = buffered_audio - mpctx->delay / mpctx->video_speed;
|
|
} else {
|
|
/* If we're more than 200 ms behind the right playback
|
|
* position, don't try to speed up display of following
|
|
* frames to catch up; continue with default speed from
|
|
* the current frame instead.
|
|
* If untimed is set always output frames immediately
|
|
* without sleeping.
|
|
*/
|
|
if (mpctx->time_frame < -0.2 || opts->untimed || vo->driver->untimed)
|
|
mpctx->time_frame = 0;
|
|
}
|
|
}
|
|
|
|
// Update the A/V sync difference when a new video frame is being shown.
|
|
static void update_av_diff(struct MPContext *mpctx, double offset)
|
|
{
|
|
struct MPOpts *opts = mpctx->opts;
|
|
|
|
mpctx->last_av_difference = 0;
|
|
|
|
if (mpctx->audio_status != STATUS_PLAYING ||
|
|
mpctx->video_status != STATUS_PLAYING)
|
|
return;
|
|
|
|
double a_pos = playing_audio_pts(mpctx);
|
|
if (a_pos != MP_NOPTS_VALUE && mpctx->video_pts != MP_NOPTS_VALUE) {
|
|
mpctx->last_av_difference = a_pos - mpctx->video_pts
|
|
+ opts->audio_delay + offset;
|
|
}
|
|
|
|
if (fabs(mpctx->last_av_difference) > 0.5 && !mpctx->drop_message_shown) {
|
|
MP_WARN(mpctx, "%s", av_desync_help_text);
|
|
mpctx->drop_message_shown = true;
|
|
}
|
|
}
|
|
|
|
static void init_vo(struct MPContext *mpctx)
|
|
{
|
|
struct MPOpts *opts = mpctx->opts;
|
|
struct dec_video *d_video = mpctx->d_video;
|
|
|
|
if (opts->gamma_gamma != 1000)
|
|
video_set_colors(d_video, "gamma", opts->gamma_gamma);
|
|
if (opts->gamma_brightness != 1000)
|
|
video_set_colors(d_video, "brightness", opts->gamma_brightness);
|
|
if (opts->gamma_contrast != 1000)
|
|
video_set_colors(d_video, "contrast", opts->gamma_contrast);
|
|
if (opts->gamma_saturation != 1000)
|
|
video_set_colors(d_video, "saturation", opts->gamma_saturation);
|
|
if (opts->gamma_hue != 1000)
|
|
video_set_colors(d_video, "hue", opts->gamma_hue);
|
|
video_set_colors(d_video, "output-levels", opts->video_output_levels);
|
|
|
|
mp_notify(mpctx, MPV_EVENT_VIDEO_RECONFIG, NULL);
|
|
}
|
|
|
|
double calc_average_frame_duration(struct MPContext *mpctx)
|
|
{
|
|
double total = 0;
|
|
int num = 0;
|
|
for (int n = 0; n < mpctx->num_past_frames; n++) {
|
|
double dur = mpctx->past_frames[0].approx_duration;
|
|
if (dur <= 0)
|
|
continue;
|
|
total += dur;
|
|
num += 1;
|
|
}
|
|
return num > 0 ? total / num : 0;
|
|
}
|
|
|
|
// Find a speed factor such that the display FPS is an integer multiple of the
|
|
// effective video FPS. If this is not possible, try to do it for multiples,
|
|
// which still leads to an improved end result.
|
|
// Both parameters are durations in seconds.
|
|
static double calc_best_speed(double vsync, double frame)
|
|
{
|
|
double ratio = frame / vsync;
|
|
double best_scale = -1;
|
|
double best_dev = INFINITY;
|
|
for (int factor = 1; factor <= 5; factor++) {
|
|
double scale = ratio * factor / rint(ratio * factor);
|
|
double dev = fabs(scale - 1);
|
|
if (dev < best_dev) {
|
|
best_scale = scale;
|
|
best_dev = dev;
|
|
}
|
|
}
|
|
return best_scale;
|
|
}
|
|
|
|
static double find_best_speed(struct MPContext *mpctx, double vsync)
|
|
{
|
|
double total = 0;
|
|
int num = 0;
|
|
for (int n = 0; n < mpctx->num_past_frames; n++) {
|
|
double dur = mpctx->past_frames[n].approx_duration;
|
|
if (dur <= 0)
|
|
continue;
|
|
total += calc_best_speed(vsync, dur / mpctx->opts->playback_speed);
|
|
num++;
|
|
}
|
|
return num > 0 ? total / num : 1;
|
|
}
|
|
|
|
static bool using_spdif_passthrough(struct MPContext *mpctx)
|
|
{
|
|
if (mpctx->d_audio && mpctx->d_audio->afilter)
|
|
return !af_fmt_is_pcm(mpctx->d_audio->afilter->input.format);
|
|
return false;
|
|
}
|
|
|
|
// Compute the relative audio speed difference by taking A/V dsync into account.
|
|
static double compute_audio_drift(struct MPContext *mpctx, double vsync)
|
|
{
|
|
// Least-squares linear regression, using relative real time for x, and
|
|
// audio desync for y. Assume speed didn't change for the frames we're
|
|
// looking at for simplicity. This also should actually use the realtime
|
|
// (minus paused time) for x, but use vsync scheduling points instead.
|
|
if (mpctx->num_past_frames <= 10)
|
|
return NAN;
|
|
int num = mpctx->num_past_frames - 1;
|
|
double sum_x = 0, sum_y = 0, sum_xy = 0, sum_xx = 0;
|
|
double x = 0;
|
|
for (int n = 0; n < num; n++) {
|
|
struct frame_info *frame = &mpctx->past_frames[n + 1];
|
|
if (frame->num_vsyncs < 0)
|
|
return NAN;
|
|
double y = frame->av_diff;
|
|
sum_x += x;
|
|
sum_y += y;
|
|
sum_xy += x * y;
|
|
sum_xx += x * x;
|
|
x -= frame->num_vsyncs * vsync;
|
|
}
|
|
return (sum_x * sum_y - num * sum_xy) / (sum_x * sum_x - num * sum_xx);
|
|
}
|
|
|
|
static void adjust_audio_resample_speed(struct MPContext *mpctx, double vsync)
|
|
{
|
|
struct MPOpts *opts = mpctx->opts;
|
|
int mode = opts->video_sync;
|
|
|
|
if (mode != VS_DISP_RESAMPLE || mpctx->audio_status != STATUS_PLAYING) {
|
|
mpctx->speed_factor_a = mpctx->speed_factor_v;
|
|
return;
|
|
}
|
|
|
|
// Try to smooth out audio timing drifts. This can happen if either
|
|
// video isn't playing at expected speed, or audio is not playing at
|
|
// the requested speed. Both are unavoidable.
|
|
// The audio desync is made up of 2 parts: 1. drift due to rounding
|
|
// errors and imperfect information, and 2. an offset, due to
|
|
// unaligned audio/video start, or disruptive events halting audio
|
|
// or video for a small time.
|
|
// Instead of trying to be clever, just apply an awfully dumb drift
|
|
// compensation with a constant factor, which does what we want. In
|
|
// theory we could calculate the exact drift compensation needed,
|
|
// but it likely would be wrong anyway, and we'd run into the same
|
|
// issues again, except with more complex code.
|
|
// 1 means drifts to positive, -1 means drifts to negative
|
|
double max_drift = vsync / 2;
|
|
double av_diff = mpctx->last_av_difference;
|
|
int new = mpctx->display_sync_drift_dir;
|
|
if (av_diff * -mpctx->display_sync_drift_dir >= 0)
|
|
new = 0;
|
|
if (fabs(av_diff) > max_drift)
|
|
new = av_diff >= 0 ? 1 : -1;
|
|
|
|
bool change = mpctx->display_sync_drift_dir != new;
|
|
if (new || change) {
|
|
if (change)
|
|
MP_VERBOSE(mpctx, "Change display sync audio drift: %d\n", new);
|
|
mpctx->display_sync_drift_dir = new;
|
|
|
|
double max_correct = opts->sync_max_audio_change / 100;
|
|
double audio_factor = 1 + max_correct * -mpctx->display_sync_drift_dir;
|
|
|
|
if (new == 0) {
|
|
// If we're resetting, actually try to be clever and pick a speed
|
|
// which compensates the general drift we're getting.
|
|
double drift = compute_audio_drift(mpctx, vsync);
|
|
if (isnormal(drift)) {
|
|
// other = will be multiplied with audio_factor for final speed
|
|
double other = mpctx->opts->playback_speed * mpctx->speed_factor_v;
|
|
audio_factor = (mpctx->audio_speed - drift) / other;
|
|
MP_VERBOSE(mpctx, "Compensation factor: %f\n", audio_factor);
|
|
}
|
|
}
|
|
|
|
audio_factor = MPCLAMP(audio_factor, 1 - max_correct, 1 + max_correct);
|
|
mpctx->speed_factor_a = audio_factor * mpctx->speed_factor_v;
|
|
}
|
|
}
|
|
|
|
// Manipulate frame timing for display sync, or do nothing for normal timing.
|
|
static void handle_display_sync_frame(struct MPContext *mpctx,
|
|
struct vo_frame *frame)
|
|
{
|
|
struct MPOpts *opts = mpctx->opts;
|
|
struct vo *vo = mpctx->video_out;
|
|
int mode = opts->video_sync;
|
|
|
|
if (!mpctx->display_sync_active) {
|
|
mpctx->display_sync_error = 0.0;
|
|
mpctx->display_sync_drift_dir = 0;
|
|
}
|
|
|
|
mpctx->display_sync_active = false;
|
|
|
|
if (!VS_IS_DISP(mode) || mpctx->display_sync_broken)
|
|
return;
|
|
bool resample = mode == VS_DISP_RESAMPLE || mode == VS_DISP_RESAMPLE_VDROP ||
|
|
mode == VS_DISP_RESAMPLE_NONE;
|
|
bool drop = mode == VS_DISP_VDROP || mode == VS_DISP_RESAMPLE ||
|
|
mode == VS_DISP_ADROP || mode == VS_DISP_RESAMPLE_VDROP;
|
|
drop &= (opts->frame_dropping & 1);
|
|
|
|
if (resample && using_spdif_passthrough(mpctx))
|
|
return;
|
|
|
|
double vsync = vo_get_vsync_interval(vo) / 1e6;
|
|
if (vsync <= 0)
|
|
return;
|
|
|
|
double adjusted_duration = mpctx->past_frames[0].approx_duration;
|
|
adjusted_duration /= opts->playback_speed;
|
|
if (adjusted_duration <= 0.001 || adjusted_duration > 0.5)
|
|
return;
|
|
|
|
mpctx->speed_factor_v = 1.0;
|
|
if (mode != VS_DISP_VDROP) {
|
|
double best = find_best_speed(mpctx, vsync);
|
|
// If it doesn't work, play at normal speed.
|
|
if (fabs(best - 1.0) <= opts->sync_max_video_change / 100)
|
|
mpctx->speed_factor_v = best;
|
|
}
|
|
|
|
double av_diff = mpctx->last_av_difference;
|
|
if (fabs(av_diff) > 0.5) {
|
|
mpctx->display_sync_broken = true;
|
|
return;
|
|
}
|
|
|
|
// Determine for how many vsyncs a frame should be displayed. This can be
|
|
// e.g. 2 for 30hz on a 60hz display. It can also be 0 if the video
|
|
// framerate is higher than the display framerate.
|
|
// We use the speed-adjusted (i.e. real) frame duration for this.
|
|
double frame_duration = adjusted_duration / mpctx->speed_factor_v;
|
|
double ratio = (frame_duration + mpctx->display_sync_error) / vsync;
|
|
int num_vsyncs = MPMAX(lrint(ratio), 0);
|
|
double prev_error = mpctx->display_sync_error;
|
|
mpctx->display_sync_error += frame_duration - num_vsyncs * vsync;
|
|
|
|
MP_DBG(mpctx, "s=%f vsyncs=%d dur=%f ratio=%f err=%.20f (%f/%f)\n",
|
|
mpctx->speed_factor_v, num_vsyncs, adjusted_duration, ratio,
|
|
mpctx->display_sync_error, mpctx->display_sync_error / vsync,
|
|
mpctx->display_sync_error / frame_duration);
|
|
|
|
MP_STATS(mpctx, "value %f avdiff", av_diff);
|
|
|
|
// Intended number of additional display frames to drop (<0) or repeat (>0)
|
|
int drop_repeat = 0;
|
|
|
|
// If we are too far ahead/behind, attempt to drop/repeat frames.
|
|
// Tolerate some desync to avoid frame dropping due to jitter.
|
|
if (drop && fabs(av_diff) >= 0.020 && fabs(av_diff) / vsync >= 1)
|
|
drop_repeat = -av_diff / vsync; // round towards 0
|
|
|
|
// We can only drop all frames at most. We can repeat much more frames,
|
|
// but we still limit it to 10 times the original frames to avoid that
|
|
// corner cases or exceptional situations cause too much havoc.
|
|
drop_repeat = MPCLAMP(drop_repeat, -num_vsyncs, num_vsyncs * 10);
|
|
num_vsyncs += drop_repeat;
|
|
|
|
// Estimate the video position, so we can calculate a good A/V difference
|
|
// value below. This is used to estimate A/V drift.
|
|
double time_left = vo_get_delay(vo);
|
|
|
|
// We also know that the timing is (necessarily) off, because we have to
|
|
// align frame timings on the vsync boundaries. This is unavoidable, and
|
|
// for the sake of the A/V sync calculations we pretend it's perfect.
|
|
time_left += prev_error;
|
|
// Likewise, we know sync is off, but is going to be compensated.
|
|
time_left += drop_repeat * vsync;
|
|
|
|
if (drop_repeat) {
|
|
mpctx->mistimed_frames_total += 1;
|
|
MP_STATS(mpctx, "mistimed");
|
|
}
|
|
|
|
mpctx->total_avsync_change = 0;
|
|
update_av_diff(mpctx, time_left * opts->playback_speed);
|
|
|
|
mpctx->past_frames[0].num_vsyncs = num_vsyncs;
|
|
mpctx->past_frames[0].av_diff = mpctx->last_av_difference;
|
|
|
|
if (resample) {
|
|
adjust_audio_resample_speed(mpctx, vsync);
|
|
} else {
|
|
mpctx->speed_factor_a = 1.0;
|
|
}
|
|
|
|
// A bad guess, only needed when reverting to audio sync.
|
|
mpctx->time_frame = time_left;
|
|
|
|
frame->vsync_interval = vsync;
|
|
frame->vsync_offset = -prev_error;
|
|
frame->ideal_frame_duration = frame_duration;
|
|
frame->num_vsyncs = num_vsyncs;
|
|
frame->display_synced = true;
|
|
|
|
mpctx->display_sync_active = true;
|
|
update_playback_speed(mpctx);
|
|
|
|
MP_STATS(mpctx, "value %f aspeed", mpctx->speed_factor_a - 1);
|
|
MP_STATS(mpctx, "value %f vspeed", mpctx->speed_factor_v - 1);
|
|
}
|
|
|
|
static void schedule_frame(struct MPContext *mpctx, struct vo_frame *frame)
|
|
{
|
|
handle_display_sync_frame(mpctx, frame);
|
|
|
|
if (mpctx->num_past_frames > 1 &&
|
|
((mpctx->past_frames[1].num_vsyncs >= 0) != mpctx->display_sync_active))
|
|
{
|
|
MP_VERBOSE(mpctx, "Video sync mode %s.\n",
|
|
mpctx->display_sync_active ? "enabled" : "disabled");
|
|
}
|
|
|
|
if (!mpctx->display_sync_active) {
|
|
mpctx->speed_factor_a = 1.0;
|
|
mpctx->speed_factor_v = 1.0;
|
|
update_playback_speed(mpctx);
|
|
|
|
update_av_diff(mpctx, mpctx->time_frame > 0 ?
|
|
mpctx->time_frame * mpctx->video_speed : 0);
|
|
}
|
|
}
|
|
|
|
// Determine the mpctx->past_frames[0] frame duration.
|
|
static void calculate_frame_duration(struct MPContext *mpctx)
|
|
{
|
|
assert(mpctx->num_past_frames >= 1 && mpctx->num_next_frames >= 1);
|
|
|
|
double demux_duration =
|
|
mpctx->d_video->fps > 0 ? 1.0 / mpctx->d_video->fps : -1;
|
|
double duration = -1;
|
|
|
|
if (mpctx->num_next_frames >= 2) {
|
|
double pts0 = mpctx->next_frames[0]->pts;
|
|
double pts1 = mpctx->next_frames[1]->pts;
|
|
if (pts0 != MP_NOPTS_VALUE && pts1 != MP_NOPTS_VALUE && pts1 >= pts0)
|
|
duration = pts1 - pts0;
|
|
} else {
|
|
// E.g. last frame on EOF.
|
|
duration = demux_duration;
|
|
}
|
|
|
|
// The following code tries to compensate for rounded Matroska timestamps
|
|
// by "unrounding" frame durations, or if not possible, approximating them.
|
|
// These formats usually round on 1ms. (Some muxers do this incorrectly,
|
|
// and might be off by 2ms or more, and compensate for it later by an
|
|
// equal rounding error into the opposite direction. Don't try to deal
|
|
// with them; too much potential damage to timing.)
|
|
double tolerance = 0.0011;
|
|
|
|
double total = 0;
|
|
int num_dur = 0;
|
|
for (int n = 1; n < mpctx->num_past_frames; n++) {
|
|
// Eliminate likely outliers using a really dumb heuristic.
|
|
double dur = mpctx->past_frames[n].duration;
|
|
if (dur <= 0 || fabs(dur - duration) >= tolerance)
|
|
break;
|
|
total += dur;
|
|
num_dur += 1;
|
|
}
|
|
double approx_duration = num_dur > 0 ? total / num_dur : duration;
|
|
|
|
// Try if the demuxer frame rate fits - if so, just take it.
|
|
if (demux_duration > 0) {
|
|
// Note that even if each timestamp is within rounding tolerance, it
|
|
// could literally not add up (e.g. if demuxer FPS is rounded itself).
|
|
if (fabs(duration - demux_duration) < tolerance &&
|
|
fabs(total - demux_duration * num_dur) < tolerance)
|
|
{
|
|
approx_duration = demux_duration;
|
|
}
|
|
}
|
|
|
|
mpctx->past_frames[0].duration = duration;
|
|
mpctx->past_frames[0].approx_duration = approx_duration;
|
|
}
|
|
|
|
void write_video(struct MPContext *mpctx, double endpts)
|
|
{
|
|
struct MPOpts *opts = mpctx->opts;
|
|
struct vo *vo = mpctx->video_out;
|
|
|
|
if (!mpctx->d_video)
|
|
return;
|
|
|
|
// Actual playback starts when both audio and video are ready.
|
|
if (mpctx->video_status == STATUS_READY)
|
|
return;
|
|
|
|
if (mpctx->paused && mpctx->video_status >= STATUS_READY)
|
|
return;
|
|
|
|
int r = video_output_image(mpctx, endpts);
|
|
MP_TRACE(mpctx, "video_output_image: %d\n", r);
|
|
|
|
if (r < 0)
|
|
goto error;
|
|
|
|
if (r == VD_WAIT) // Demuxer will wake us up for more packets to decode.
|
|
return;
|
|
|
|
if (r == VD_EOF) {
|
|
int prev_state = mpctx->video_status;
|
|
mpctx->video_status =
|
|
vo_still_displaying(vo) ? STATUS_DRAINING : STATUS_EOF;
|
|
mpctx->delay = 0;
|
|
mpctx->last_av_difference = 0;
|
|
MP_DBG(mpctx, "video EOF (status=%d)\n", mpctx->video_status);
|
|
if (prev_state != mpctx->video_status)
|
|
mpctx->sleeptime = 0;
|
|
return;
|
|
}
|
|
|
|
if (mpctx->video_status > STATUS_PLAYING)
|
|
mpctx->video_status = STATUS_PLAYING;
|
|
|
|
if (r != VD_NEW_FRAME) {
|
|
mpctx->sleeptime = 0; // Decode more in next iteration.
|
|
return;
|
|
}
|
|
|
|
// Filter output is different from VO input?
|
|
struct mp_image_params p = mpctx->next_frames[0]->params;
|
|
if (!vo->params || !mp_image_params_equal(&p, vo->params)) {
|
|
// Changing config deletes the current frame; wait until it's finished.
|
|
if (vo_still_displaying(vo))
|
|
return;
|
|
|
|
const struct vo_driver *info = mpctx->video_out->driver;
|
|
char extra[20] = {0};
|
|
if (p.w != p.d_w || p.h != p.d_h)
|
|
snprintf(extra, sizeof(extra), " => %dx%d", p.d_w, p.d_h);
|
|
MP_INFO(mpctx, "VO: [%s] %dx%d%s %s\n",
|
|
info->name, p.w, p.h, extra, vo_format_name(p.imgfmt));
|
|
MP_VERBOSE(mpctx, "VO: Description: %s\n", info->description);
|
|
|
|
int vo_r = vo_reconfig(vo, &p);
|
|
if (vo_r < 0) {
|
|
mpctx->error_playing = MPV_ERROR_VO_INIT_FAILED;
|
|
goto error;
|
|
}
|
|
init_vo(mpctx);
|
|
}
|
|
|
|
mpctx->time_frame -= get_relative_time(mpctx);
|
|
update_avsync_before_frame(mpctx);
|
|
|
|
double time_frame = MPMAX(mpctx->time_frame, -1);
|
|
int64_t pts = mp_time_us() + (int64_t)(time_frame * 1e6);
|
|
|
|
// wait until VO wakes us up to get more frames
|
|
// (NB: in theory, the 1st frame after display sync mode change uses the
|
|
// wrong waiting mode)
|
|
if (!vo_is_ready_for_frame(vo, mpctx->display_sync_active ? -1 : pts)) {
|
|
if (video_feed_async_filter(mpctx) < 0)
|
|
goto error;
|
|
return;
|
|
}
|
|
|
|
assert(mpctx->num_next_frames >= 1);
|
|
|
|
if (mpctx->num_past_frames >= MAX_NUM_VO_PTS)
|
|
mpctx->num_past_frames--;
|
|
MP_TARRAY_INSERT_AT(mpctx, mpctx->past_frames, mpctx->num_past_frames, 0,
|
|
(struct frame_info){0});
|
|
mpctx->past_frames[0] = (struct frame_info){
|
|
.pts = mpctx->next_frames[0]->pts,
|
|
.num_vsyncs = -1,
|
|
};
|
|
calculate_frame_duration(mpctx);
|
|
|
|
struct vo_frame dummy = {
|
|
.pts = pts,
|
|
.duration = -1,
|
|
.still = mpctx->step_frames > 0,
|
|
.num_frames = mpctx->num_next_frames,
|
|
.num_vsyncs = 1,
|
|
};
|
|
for (int n = 0; n < dummy.num_frames; n++)
|
|
dummy.frames[n] = mpctx->next_frames[n];
|
|
struct vo_frame *frame = vo_frame_ref(&dummy);
|
|
|
|
double diff = mpctx->past_frames[0].approx_duration;
|
|
if (opts->untimed || vo->driver->untimed)
|
|
diff = -1; // disable frame dropping and aspects of frame timing
|
|
if (diff >= 0) {
|
|
// expected A/V sync correction is ignored
|
|
diff /= mpctx->video_speed;
|
|
if (mpctx->time_frame < 0)
|
|
diff += mpctx->time_frame;
|
|
frame->duration = MPCLAMP(diff, 0, 10) * 1e6;
|
|
}
|
|
|
|
mpctx->video_pts = mpctx->next_frames[0]->pts;
|
|
mpctx->last_vo_pts = mpctx->video_pts;
|
|
mpctx->playback_pts = mpctx->video_pts;
|
|
|
|
shift_frames(mpctx);
|
|
|
|
schedule_frame(mpctx, frame);
|
|
|
|
mpctx->osd_force_update = true;
|
|
update_osd_msg(mpctx);
|
|
update_subtitles(mpctx);
|
|
|
|
vo_queue_frame(vo, frame);
|
|
|
|
// The frames were shifted down; "initialize" the new first entry.
|
|
if (mpctx->num_next_frames >= 1)
|
|
handle_new_frame(mpctx);
|
|
|
|
mpctx->shown_vframes++;
|
|
if (mpctx->video_status < STATUS_PLAYING) {
|
|
mpctx->video_status = STATUS_READY;
|
|
// After a seek, make sure to wait until the first frame is visible.
|
|
vo_wait_frame(vo);
|
|
MP_VERBOSE(mpctx, "first video frame after restart shown\n");
|
|
}
|
|
screenshot_flip(mpctx);
|
|
|
|
mp_notify(mpctx, MPV_EVENT_TICK, NULL);
|
|
|
|
if (!mpctx->sync_audio_to_video)
|
|
mpctx->video_status = STATUS_EOF;
|
|
|
|
if (mpctx->video_status != STATUS_EOF) {
|
|
if (mpctx->step_frames > 0) {
|
|
mpctx->step_frames--;
|
|
if (!mpctx->step_frames && !opts->pause)
|
|
pause_player(mpctx);
|
|
}
|
|
if (mpctx->max_frames == 0 && !mpctx->stop_play)
|
|
mpctx->stop_play = AT_END_OF_FILE;
|
|
if (mpctx->max_frames > 0)
|
|
mpctx->max_frames--;
|
|
}
|
|
|
|
mpctx->sleeptime = 0;
|
|
return;
|
|
|
|
error:
|
|
MP_FATAL(mpctx, "Could not initialize video chain.\n");
|
|
uninit_video_chain(mpctx);
|
|
error_on_track(mpctx, mpctx->current_track[STREAM_VIDEO][0]);
|
|
handle_force_window(mpctx, true);
|
|
mpctx->sleeptime = 0;
|
|
}
|