mirror of https://github.com/mpv-player/mpv
150 lines
4.0 KiB
C
150 lines
4.0 KiB
C
/*
|
|
* Copyright (c) 2013 Stefano Pigozzi <stefano.pigozzi@gmail.com>
|
|
*
|
|
* This file is part of mpv.
|
|
*
|
|
* mpv is free software; you can redistribute it and/or modify
|
|
* it under the terms of the GNU General Public License as published by
|
|
* the Free Software Foundation; either version 2 of the License, or
|
|
* (at your option) any later version.
|
|
*
|
|
* mpv is distributed in the hope that it will be useful,
|
|
* but WITHOUT ANY WARRANTY; without even the implied warranty of
|
|
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
|
* GNU General Public License for more details.
|
|
*
|
|
* You should have received a copy of the GNU General Public License along
|
|
* with mpv. If not, see <http://www.gnu.org/licenses/>.
|
|
*/
|
|
|
|
#include <IOSurface/IOSurface.h>
|
|
#include <CoreVideo/CoreVideo.h>
|
|
#include <OpenGL/OpenGL.h>
|
|
#include <OpenGL/CGLIOSurface.h>
|
|
|
|
#include "video/decode/dec_video.h"
|
|
#include "gl_hwdec.h"
|
|
|
|
struct priv {
|
|
CVPixelBufferRef pbuf;
|
|
GLuint gl_texture;
|
|
};
|
|
|
|
static bool check_hwdec(struct gl_hwdec *hw)
|
|
{
|
|
if (hw->gl_texture_target != GL_TEXTURE_RECTANGLE) {
|
|
MP_ERR(hw, "must use rectangle video textures with VDA\n");
|
|
return false;
|
|
}
|
|
|
|
if (hw->gl->version < 300) {
|
|
MP_ERR(hw, "need >= OpenGL 3.0 for core rectangle texture support\n");
|
|
return false;
|
|
}
|
|
|
|
if (!CGLGetCurrentContext()) {
|
|
MP_ERR(hw, "need cocoa opengl backend to be active");
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
static int create(struct gl_hwdec *hw)
|
|
{
|
|
struct priv *p = talloc_zero(hw, struct priv);
|
|
hw->priv = p;
|
|
hw->converted_imgfmt = IMGFMT_UYVY;
|
|
hw->gl_texture_target = GL_TEXTURE_RECTANGLE;
|
|
|
|
if (!check_hwdec(hw))
|
|
return -1;
|
|
|
|
GL *gl = hw->gl;
|
|
gl->GenTextures(1, &p->gl_texture);
|
|
|
|
return 0;
|
|
}
|
|
|
|
static int reinit(struct gl_hwdec *hw, const struct mp_image_params *params)
|
|
{
|
|
return 0;
|
|
}
|
|
|
|
static int map_image(struct gl_hwdec *hw, struct mp_image *hw_image,
|
|
GLuint *out_textures)
|
|
{
|
|
if (!check_hwdec(hw))
|
|
return -1;
|
|
|
|
struct priv *p = hw->priv;
|
|
GL *gl = hw->gl;
|
|
|
|
CVPixelBufferRelease(p->pbuf);
|
|
p->pbuf = (CVPixelBufferRef)hw_image->planes[3];
|
|
CVPixelBufferRetain(p->pbuf);
|
|
IOSurfaceRef surface = CVPixelBufferGetIOSurface(p->pbuf);
|
|
|
|
gl->BindTexture(hw->gl_texture_target, p->gl_texture);
|
|
|
|
CGLError err = CGLTexImageIOSurface2D(
|
|
CGLGetCurrentContext(), hw->gl_texture_target, GL_RGB,
|
|
CVPixelBufferGetWidth(p->pbuf), CVPixelBufferGetHeight(p->pbuf),
|
|
GL_RGB_422_APPLE, GL_UNSIGNED_SHORT_8_8_APPLE, surface, 0);
|
|
|
|
if (err != kCGLNoError)
|
|
MP_ERR(hw, "error creating IOSurface texture: %s (%x)\n",
|
|
CGLErrorString(err), gl->GetError());
|
|
|
|
gl->BindTexture(hw->gl_texture_target, 0);
|
|
|
|
out_textures[0] = p->gl_texture;
|
|
return 0;
|
|
}
|
|
|
|
static void unmap_image(struct gl_hwdec *hw) { }
|
|
|
|
static struct mp_image *download_image(struct gl_hwdec *hw,
|
|
struct mp_image *hw_image)
|
|
{
|
|
CVPixelBufferRef pbuf = (CVPixelBufferRef)hw_image->planes[3];
|
|
CVPixelBufferLockBaseAddress(pbuf, 0);
|
|
void *base = CVPixelBufferGetBaseAddress(pbuf);
|
|
size_t width = CVPixelBufferGetWidth(pbuf);
|
|
size_t height = CVPixelBufferGetHeight(pbuf);
|
|
size_t stride = CVPixelBufferGetBytesPerRow(pbuf);
|
|
|
|
struct mp_image img = {0};
|
|
mp_image_setfmt(&img, IMGFMT_UYVY);
|
|
mp_image_set_size(&img, width, height);
|
|
img.planes[0] = base;
|
|
img.stride[0] = stride;
|
|
|
|
struct mp_image *image = mp_image_new_copy(&img);
|
|
CVPixelBufferUnlockBaseAddress(pbuf, 0);
|
|
|
|
return image;
|
|
}
|
|
|
|
static void destroy(struct gl_hwdec *hw)
|
|
{
|
|
struct priv *p = hw->priv;
|
|
GL *gl = hw->gl;
|
|
|
|
CVPixelBufferRelease(p->pbuf);
|
|
gl->DeleteTextures(1, &p->gl_texture);
|
|
p->gl_texture = 0;
|
|
}
|
|
|
|
|
|
const struct gl_hwdec_driver gl_hwdec_vda = {
|
|
.api_name = "vda",
|
|
.imgfmt = IMGFMT_VDA,
|
|
.create = create,
|
|
.reinit = reinit,
|
|
.map_image = map_image,
|
|
.unmap_image = unmap_image,
|
|
.download_image = download_image,
|
|
.destroy = destroy,
|
|
};
|