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I would like to thank Chris Ward (@tenzerothree, http://tenzerothree.com/) for working on the art for these icons and bringing some eye candy to the project. The PSDs made by Chris are available on our Dropbox [1], along with the exports I made to create OSX and Windows icons. The PSDs are almost completly vector and all the resolutions look really similar, except the 16px favicon which was handcrafted to look better and more recognizeable on the smaller pixel budget. For Mac OS X the icons were created using iconutils on the PNGs iconsets exported from the PSDs. These even support retina resolutions (except 512@2x). For Windows the .ico file was created with imagemagick. The included images are 16px, 24px, 32px, 48px 64px, 256px. These are the resolutions listed on MSDN for supporting Windows XP [2] and Windows versions based on Aero [3]. Only 32bit PNGs were used since it is 2013. For Linux nothing changed yet, even though @wm4 talked about using the PNGs directly there. This will probably be dealt with in a later commit. [1]: https://www.dropbox.com/sh/yelfoj9tbft7o06/A8vOT6JKaG [2]: http://msdn.microsoft.com/en-us/library/ms997636.aspx [3]: http://msdn.microsoft.com/en-us/library/aa511280.aspx |
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DOCS | ||
TOOLS | ||
audio | ||
compat | ||
demux | ||
etc | ||
mpvcore | ||
osdep | ||
stream | ||
sub | ||
video | ||
.gitignore | ||
.travis.yml | ||
AUTHORS | ||
Copyright | ||
LICENSE | ||
Makefile | ||
README.md | ||
configure | ||
talloc.c | ||
talloc.h | ||
travis-deps | ||
version.sh |
README.md
mpv
Overview
mpv is a movie player based on MPlayer and mplayer2. It supports a wide variety of video file formats, audio and video codecs, and subtitle types.
If you are wondering what's different from mplayer2 and MPlayer you can read more about the changes.
Compilation
Compiling with full features requires development files for several
external libraries. Below is a list of some important requirements. For
more information see the output of ./configure --help
for a list of options,
or look at the list of enabled and disabled features printed after running
./configure
. If you think you have support for some feature installed
but configure fails to detect it, the file config.log
may contain
information about the reasons for the failure.
Essential dependencies (incomplete list):
- gcc or clang
- X development headers (xlib, X extensions, libvdpau, libGL, libXv, ...)
- Audio output development headers (libasound, pulseaudio)
- fribidi, freetype, fontconfig development headers (for libass)
- libass
- FFmpeg libraries (libavutil libavcodec libavformat libswscale libpostproc)
- libjpeg
- libquvi if you want to play Youtube videos directly
- libx264/libmp3lame/libfdk-aac if you want to use encoding (has to be explicitly enabled when compiling ffmpeg)
Most of the above libraries are available in suitable versions on normal Linux distributions. However FFmpeg is an exception (distro versions may be too old to work at all or work well). For that reason you may want to use the separately available build wrapper (mpv-build) that first compiles FFmpeg libraries and libass, and then compiles the player statically linked against those.
If you are running Mac OSX and using homebrew we provide homebrew-mpv, an up to date formula that compiles mpv with sensible dependencies and defaults for OSX.
configure --enable-* parameters
The --enable-* parameters unconditionally force options on, completely skipping autodetection. This behavior is unlike what you may be used to from autoconf-based configure scripts that can decide to override you. This greater level of control comes at a price. You may have to provide the correct compiler and linker flags yourself. If you used one of these options and experience a compilation or linking failure, make sure you have passed the necessary compiler/linker flags to configure.
Bug reports
Please use the issue tracker provided by GitHub to send us bug reports or feature requests.
Contributing
For small changes you can just send us pull requests through GitHub. For bigger changes come and talk to us on IRC before you start working on them. It will make code review easier for both parties later on.
Contacts
You can find us on IRC in #mpv-player
on irc.freenode.net