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mpv/video/filter
wm4 6d83455a95 vd_d3d11vpp: remove nonsensical flush call
I made this call up because I sort of thought this makes senssssse. I'm
now convinced that it does not, and even is actively harmful. I'm still
quite in the dark how the DirectD 11 video API is supposed to work with
synchronization, but at least for normal graphics this call would not
make much sense.
2016-07-08 19:34:24 +02:00
..
refqueue.c refqueue: free referenced images on free 2016-06-19 19:52:49 +02:00
refqueue.h vf_d3d11vpp: add a D3D11 video processor filter 2016-05-28 19:28:08 +02:00
vf_buffer.c
vf_crop.c vf_crop: support opaque hardware decoding formats 2016-05-19 22:56:11 +02:00
vf_d3d11vpp.c vd_d3d11vpp: remove nonsensical flush call 2016-07-08 19:34:24 +02:00
vf_dlopen.c
vf_dlopen.h
vf_dsize.c
vf_eq.c
vf_expand.c
vf_flip.c
vf_format.c vo_opengl: generalize HDR tone mapping mechanism 2016-07-03 19:42:52 +02:00
vf_gradfun.c
vf_lavfi.c
vf_lavfi.h
vf_mirror.c
vf_noformat.c
vf_pullup.c
vf_rotate.c
vf_scale.c mp_image: split colorimetry metadata into its own struct 2016-07-03 19:42:52 +02:00
vf_stereo3d.c
vf_sub.c
vf_vapoursynth.c mp_image: split colorimetry metadata into its own struct 2016-07-03 19:42:52 +02:00
vf_vavpp.c mp_image: split colorimetry metadata into its own struct 2016-07-03 19:42:52 +02:00
vf_vdpaupp.c vo_opengl: vdpau interop without RGB conversion 2016-06-19 19:58:40 +02:00
vf_vdpaurb.c vf_vdpaurb: use new common nv12 download code 2016-06-21 21:44:13 +02:00
vf_yadif.c
vf.c vf, af: print filter labels in verbose mode 2016-07-06 14:13:03 +02:00
vf.h video: remove d3d11 video processor use from OpenGL interop 2016-05-29 19:00:55 +02:00