mirror of
https://github.com/mpv-player/mpv
synced 2024-12-25 00:02:13 +00:00
0af8811b15
Keyboard input in the console still isn't quite as flexible as it is in the video window. Ctrl+<letter> and Ctrl+LEFT/RIGHT work, but Ctrl+Alt+<letter> and Ctrl+<number> do not. Also, in the new Windows 10 console, a bunch of Ctrl keystrokes including Ctrl+UP/DOWN are handled by the console window and not passed to the application. Unlike in w32_common.c, we can't really translate keyboaard input ourselves because the keyboard layout of the console window (in conhost.exe) doesn't necessarily match the keyboard layout of mpv's console input thread, however, using ToUnicode as a fallback when the console doesn't return a unicode value could be a possible future improvement. Fixes #3625
300 lines
9.0 KiB
C
300 lines
9.0 KiB
C
/* Windows TermIO
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*
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* copyright (C) 2003 Sascha Sommer
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*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "config.h"
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#include <fcntl.h>
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#include <stdio.h>
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#include <stdint.h>
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#include <string.h>
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#include <windows.h>
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#include <io.h>
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#include <pthread.h>
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#include <assert.h>
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#include "common/common.h"
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#include "input/keycodes.h"
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#include "input/input.h"
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#include "terminal.h"
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#include "osdep/io.h"
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#include "osdep/threads.h"
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#include "osdep/w32_keyboard.h"
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#define hSTDOUT GetStdHandle(STD_OUTPUT_HANDLE)
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#define hSTDERR GetStdHandle(STD_ERROR_HANDLE)
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#define FOREGROUND_ALL (FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE)
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static short stdoutAttrs = 0;
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static const unsigned char ansi2win32[8] = {
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0,
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FOREGROUND_RED,
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FOREGROUND_GREEN,
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FOREGROUND_GREEN | FOREGROUND_RED,
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FOREGROUND_BLUE,
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FOREGROUND_BLUE | FOREGROUND_RED,
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FOREGROUND_BLUE | FOREGROUND_GREEN,
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FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED,
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};
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static bool running;
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static HANDLE death;
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static pthread_t input_thread;
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static struct input_ctx *input_ctx;
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void terminal_get_size(int *w, int *h)
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{
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CONSOLE_SCREEN_BUFFER_INFO cinfo;
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if (GetConsoleScreenBufferInfo(GetStdHandle(STD_OUTPUT_HANDLE), &cinfo)) {
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*w = cinfo.dwMaximumWindowSize.X - 1;
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*h = cinfo.dwMaximumWindowSize.Y;
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}
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}
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static bool has_input_events(HANDLE h)
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{
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DWORD num_events;
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if (!GetNumberOfConsoleInputEvents(h, &num_events))
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return false;
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return !!num_events;
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}
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static void read_input(HANDLE in)
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{
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// Process any input events in the buffer
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while (has_input_events(in)) {
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INPUT_RECORD event;
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if (!ReadConsoleInputW(in, &event, 1, &(DWORD){0}))
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break;
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// Only key-down events are interesting to us
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if (event.EventType != KEY_EVENT)
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continue;
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KEY_EVENT_RECORD *record = &event.Event.KeyEvent;
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if (!record->bKeyDown)
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continue;
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UINT vkey = record->wVirtualKeyCode;
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bool ext = record->dwControlKeyState & ENHANCED_KEY;
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int mods = 0;
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if (record->dwControlKeyState & (LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED))
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mods |= MP_KEY_MODIFIER_ALT;
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if (record->dwControlKeyState & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED))
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mods |= MP_KEY_MODIFIER_CTRL;
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if (record->dwControlKeyState & SHIFT_PRESSED)
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mods |= MP_KEY_MODIFIER_SHIFT;
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int mpkey = mp_w32_vkey_to_mpkey(vkey, ext);
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if (mpkey) {
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mp_input_put_key(input_ctx, mpkey | mods);
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} else {
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// Only characters should be remaining
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int c = record->uChar.UnicodeChar;
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// The ctrl key always produces control characters in the console.
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// Shift them back up to regular characters.
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if (c > 0 && c < 0x20 && (mods & MP_KEY_MODIFIER_CTRL))
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c += (mods & MP_KEY_MODIFIER_SHIFT) ? 0x40 : 0x60;
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if (c >= 0x20)
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mp_input_put_key(input_ctx, c | mods);
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}
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}
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}
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static void *input_thread_fn(void *ptr)
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{
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mpthread_set_name("terminal");
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HANDLE in = ptr;
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HANDLE stuff[2] = {in, death};
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while (1) {
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DWORD r = WaitForMultipleObjects(2, stuff, FALSE, INFINITE);
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if (r != WAIT_OBJECT_0)
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break;
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read_input(in);
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}
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return NULL;
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}
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void terminal_setup_getch(struct input_ctx *ictx)
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{
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if (running)
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return;
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HANDLE in = GetStdHandle(STD_INPUT_HANDLE);
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if (GetNumberOfConsoleInputEvents(in, &(DWORD){0})) {
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input_ctx = ictx;
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death = CreateEventW(NULL, TRUE, FALSE, NULL);
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if (!death)
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return;
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if (pthread_create(&input_thread, NULL, input_thread_fn, in)) {
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CloseHandle(death);
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return;
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}
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running = true;
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}
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}
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void terminal_uninit(void)
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{
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if (running) {
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SetEvent(death);
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pthread_join(input_thread, NULL);
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input_ctx = NULL;
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running = false;
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}
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}
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bool terminal_in_background(void)
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{
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return false;
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}
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static void write_console_text(HANDLE wstream, char *buf)
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{
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wchar_t *out = mp_from_utf8(NULL, buf);
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size_t out_len = wcslen(out);
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WriteConsoleW(wstream, out, out_len, NULL, NULL);
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talloc_free(out);
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}
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// Mutates the input argument (buf), because we're evil.
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void mp_write_console_ansi(HANDLE wstream, char *buf)
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{
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while (*buf) {
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char *next = strchr(buf, '\033');
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if (!next) {
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write_console_text(wstream, buf);
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break;
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}
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next[0] = '\0'; // mutate input for fun and profit
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write_console_text(wstream, buf);
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if (next[1] != '[') {
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write_console_text(wstream, "\033");
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buf = next;
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continue;
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}
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next += 2;
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// ANSI codes generally follow this syntax:
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// "\033[" [ <i> (';' <i> )* ] <c>
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// where <i> are integers, and <c> a single char command code.
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// Also see: http://en.wikipedia.org/wiki/ANSI_escape_code#CSI_codes
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int params[2] = {-1, -1}; // 'm' might be unlimited; ignore that
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int num_params = 0;
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while (num_params < 2) {
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char *end = next;
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long p = strtol(next, &end, 10);
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if (end == next)
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break;
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next = end;
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params[num_params++] = p;
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if (next[0] != ';' || !next[0])
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break;
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next += 1;
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}
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char code = next[0];
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if (code)
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next += 1;
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CONSOLE_SCREEN_BUFFER_INFO info;
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GetConsoleScreenBufferInfo(wstream, &info);
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switch (code) {
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case 'K': { // erase to end of line
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COORD at = info.dwCursorPosition;
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int len = info.dwSize.X - at.X;
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FillConsoleOutputCharacterW(wstream, ' ', len, at, &(DWORD){0});
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SetConsoleCursorPosition(wstream, at);
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break;
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}
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case 'A': { // cursor up
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info.dwCursorPosition.Y -= 1;
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SetConsoleCursorPosition(wstream, info.dwCursorPosition);
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break;
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}
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case 'm': { // "SGR"
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for (int n = 0; n < num_params; n++) {
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int p = params[n];
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if (p == 0) {
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info.wAttributes = stdoutAttrs;
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SetConsoleTextAttribute(wstream, info.wAttributes);
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} else if (p == 1) {
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info.wAttributes |= FOREGROUND_INTENSITY;
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SetConsoleTextAttribute(wstream, info.wAttributes);
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} else if (p >= 30 && p < 38) {
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info.wAttributes &= ~FOREGROUND_ALL;
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info.wAttributes |= ansi2win32[p - 30];
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SetConsoleTextAttribute(wstream, info.wAttributes);
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}
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}
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break;
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}
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}
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buf = next;
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}
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}
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static bool is_a_console(HANDLE h)
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{
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return GetConsoleMode(h, &(DWORD){0});
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}
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static void reopen_console_handle(DWORD std, int fd, FILE *stream)
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{
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if (is_a_console(GetStdHandle(std))) {
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freopen("CONOUT$", "wt", stream);
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dup2(fileno(stream), fd);
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setvbuf(stream, NULL, _IONBF, 0);
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}
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}
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bool terminal_try_attach(void)
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{
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// mpv.exe is a flagged as a GUI application, but it acts as a console
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// application when started from the console wrapper (see
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// osdep/win32-console-wrapper.c). The console wrapper sets
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// _started_from_console=yes, so check that variable before trying to
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// attach to the console.
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wchar_t console_env[4] = { 0 };
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if (!GetEnvironmentVariableW(L"_started_from_console", console_env, 4))
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return false;
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if (wcsncmp(console_env, L"yes", 4))
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return false;
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SetEnvironmentVariableW(L"_started_from_console", NULL);
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if (!AttachConsole(ATTACH_PARENT_PROCESS))
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return false;
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// We have a console window. Redirect output streams to that console's
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// low-level handles, so things that use printf directly work later on.
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reopen_console_handle(STD_OUTPUT_HANDLE, STDOUT_FILENO, stdout);
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reopen_console_handle(STD_ERROR_HANDLE, STDERR_FILENO, stderr);
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return true;
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}
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int terminal_init(void)
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{
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CONSOLE_SCREEN_BUFFER_INFO cinfo;
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DWORD cmode = 0;
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GetConsoleMode(hSTDOUT, &cmode);
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cmode |= (ENABLE_PROCESSED_OUTPUT | ENABLE_WRAP_AT_EOL_OUTPUT);
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SetConsoleMode(hSTDOUT, cmode);
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SetConsoleMode(hSTDERR, cmode);
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GetConsoleScreenBufferInfo(hSTDOUT, &cinfo);
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stdoutAttrs = cinfo.wAttributes;
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return 0;
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}
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