mirror of
https://github.com/mpv-player/mpv
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2e5df94f0f
It looks like my hope that we can unconditionally include EGL headers in
the OpenGL code is not coming true, because OSX does not support EGL at
all. So I prefer loading the VAAPI EGL/GL specific extensions manually,
because it's less of a mess. Partially reverts commit
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.. | ||
lib/Parse | ||
lua | ||
osxbundle/mpv.app/Contents | ||
vf_dlopen | ||
dylib-unhell.py | ||
file2string.pl | ||
gen-x11-icon.sh | ||
idet.sh | ||
matroska.pl | ||
mpv_identify.sh | ||
old-configure | ||
old-makefile | ||
osxbundle.py | ||
stats-conv.py | ||
umpv | ||
uncrustify.cfg | ||
zsh.pl |