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mpv/sub/sub.c
wm4 f1fc60b32d sub: update subtitle time offset even if paused
This was changed as part of commit b44202b as an intended
simplification, but it's actually nicer to have the subtitles
update immediately even if paused.
2013-06-29 22:58:14 +02:00

307 lines
9.5 KiB
C

/*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#include <stdio.h>
#include <stdlib.h>
#include <string.h>
#include <assert.h>
#include <libavutil/common.h>
#include "core/mp_common.h"
#include "stream/stream.h"
#include "osdep/timer.h"
#include "talloc.h"
#include "core/options.h"
#include "core/mp_msg.h"
#include "sub.h"
#include "dec_sub.h"
#include "img_convert.h"
#include "draw_bmp.h"
#include "video/mp_image.h"
#include "video/mp_image_pool.h"
static const struct osd_style_opts osd_style_opts_def = {
.font = "Sans",
.font_size = 45,
.color = {255, 255, 255, 255},
.border_color = {0, 0, 0, 255},
.shadow_color = {240, 240, 240, 128},
.border_size = 2.5,
.shadow_offset = 0,
.margin_x = 25,
.margin_y = 10,
};
#define OPT_BASE_STRUCT struct osd_style_opts
const struct m_sub_options osd_style_conf = {
.opts = (m_option_t[]) {
OPT_STRING("font", font, 0),
OPT_FLOATRANGE("font-size", font_size, 0, 1, 9000),
OPT_COLOR("color", color, 0),
OPT_COLOR("border-color", border_color, 0),
OPT_COLOR("shadow-color", shadow_color, 0),
OPT_COLOR("back-color", back_color, 0),
OPT_FLOATRANGE("border-size", border_size, 0, 0, 10),
OPT_FLOATRANGE("shadow-offset", shadow_offset, 0, 0, 10),
OPT_FLOATRANGE("spacing", spacing, 0, -10, 10),
OPT_INTRANGE("margin-x", margin_x, 0, 0, 300),
OPT_INTRANGE("margin-y", margin_y, 0, 0, 600),
OPT_FLOATRANGE("blur", blur, 0, 0, 20),
{0}
},
.size = sizeof(struct osd_style_opts),
.defaults = &osd_style_opts_def,
};
static bool osd_res_equals(struct mp_osd_res a, struct mp_osd_res b)
{
return a.w == b.w && a.h == b.h && a.ml == b.ml && a.mt == b.mt
&& a.mr == b.mr && a.mb == b.mb
&& a.display_par == b.display_par
&& a.video_par == b.video_par;
}
struct osd_state *osd_create(struct MPOpts *opts, struct ass_library *asslib)
{
struct osd_state *osd = talloc_zero(NULL, struct osd_state);
*osd = (struct osd_state) {
.opts = opts,
.ass_library = asslib,
.osd_text = talloc_strdup(osd, ""),
.sub_text = talloc_strdup(osd, ""),
.progbar_type = -1,
};
for (int n = 0; n < MAX_OSD_PARTS; n++) {
struct osd_object *obj = talloc_struct(osd, struct osd_object, {
.type = n,
});
for (int i = 0; i < OSD_CONV_CACHE_MAX; i++)
obj->cache[i] = talloc_steal(obj, osd_conv_cache_new());
osd->objs[n] = obj;
}
osd->objs[OSDTYPE_SUB]->is_sub = true; // dec_sub.c
osd->objs[OSDTYPE_SUBTEXT]->is_sub = true; // osd_libass.c
osd_init_backend(osd);
return osd;
}
void osd_free(struct osd_state *osd)
{
if (!osd)
return;
osd_destroy_backend(osd);
talloc_free(osd);
}
static bool set_text(void *talloc_ctx, char **var, const char *text)
{
if (!text)
text = "";
if (strcmp(*var, text) == 0)
return true;
talloc_free(*var);
*var = talloc_strdup(talloc_ctx, text);
return false;
}
void osd_set_text(struct osd_state *osd, const char *text)
{
if (!set_text(osd, &osd->osd_text, text))
osd_changed(osd, OSDTYPE_OSD);
}
void osd_set_sub(struct osd_state *osd, const char *text)
{
if (!set_text(osd, &osd->sub_text, text))
osd_changed(osd, OSDTYPE_SUBTEXT);
}
static void render_object(struct osd_state *osd, struct osd_object *obj,
struct mp_osd_res res, double video_pts,
const bool sub_formats[SUBBITMAP_COUNT],
struct sub_bitmaps *out_imgs)
{
struct MPOpts *opts = osd->opts;
bool formats[SUBBITMAP_COUNT];
memcpy(formats, sub_formats, sizeof(formats));
if (opts->force_rgba_osd)
formats[SUBBITMAP_LIBASS] = false;
*out_imgs = (struct sub_bitmaps) {0};
if (!osd_res_equals(res, obj->vo_res))
obj->force_redraw = true;
obj->vo_res = res;
if (obj->type == OSDTYPE_SUB) {
if (osd->render_bitmap_subs && osd->dec_sub) {
double sub_pts = video_pts;
if (sub_pts != MP_NOPTS_VALUE)
sub_pts -= osd->video_offset - opts->sub_delay;
sub_get_bitmaps(osd->dec_sub, obj->vo_res, sub_pts, out_imgs);
}
} else {
osd_object_get_bitmaps(osd, obj, out_imgs);
}
if (obj->force_redraw) {
out_imgs->bitmap_id++;
out_imgs->bitmap_pos_id++;
}
obj->force_redraw = false;
obj->vo_bitmap_id += out_imgs->bitmap_id;
obj->vo_bitmap_pos_id += out_imgs->bitmap_pos_id;
if (out_imgs->num_parts == 0)
return;
if (obj->cached.bitmap_id == obj->vo_bitmap_id
&& obj->cached.bitmap_pos_id == obj->vo_bitmap_pos_id
&& formats[obj->cached.format])
{
*out_imgs = obj->cached;
return;
}
out_imgs->render_index = obj->type;
out_imgs->bitmap_id = obj->vo_bitmap_id;
out_imgs->bitmap_pos_id = obj->vo_bitmap_pos_id;
if (formats[out_imgs->format])
return;
bool cached = false; // do we have a copy of all the image data?
if (out_imgs->format == SUBBITMAP_INDEXED && opts->sub_gray)
cached |= osd_conv_idx_to_gray(obj->cache[0], out_imgs);
if (formats[SUBBITMAP_RGBA] && out_imgs->format == SUBBITMAP_INDEXED)
cached |= osd_conv_idx_to_rgba(obj->cache[1], out_imgs);
if (out_imgs->format == SUBBITMAP_RGBA && opts->sub_gauss != 0.0f)
cached |= osd_conv_blur_rgba(obj->cache[2], out_imgs, opts->sub_gauss);
// Do this conversion last to not trigger gauss blurring for ASS
if (formats[SUBBITMAP_RGBA] && out_imgs->format == SUBBITMAP_LIBASS)
cached |= osd_conv_ass_to_rgba(obj->cache[3], out_imgs);
if (cached)
obj->cached = *out_imgs;
}
// draw_flags is a bit field of OSD_DRAW_* constants
void osd_draw(struct osd_state *osd, struct mp_osd_res res,
double video_pts, int draw_flags,
const bool formats[SUBBITMAP_COUNT],
void (*cb)(void *ctx, struct sub_bitmaps *imgs), void *cb_ctx)
{
if (draw_flags & OSD_DRAW_SUB_FILTER)
draw_flags |= OSD_DRAW_SUB_ONLY;
for (int n = 0; n < MAX_OSD_PARTS; n++) {
struct osd_object *obj = osd->objs[n];
// Object is drawn into the video frame itself; don't draw twice
if (osd->render_subs_in_filter && obj->is_sub &&
!(draw_flags & OSD_DRAW_SUB_FILTER))
continue;
if ((draw_flags & OSD_DRAW_SUB_ONLY) && !obj->is_sub)
continue;
struct sub_bitmaps imgs;
render_object(osd, obj, res, video_pts, formats, &imgs);
if (imgs.num_parts > 0) {
if (formats[imgs.format]) {
cb(cb_ctx, &imgs);
} else {
mp_msg(MSGT_OSD, MSGL_ERR,
"Can't render OSD part %d (format %d).\n",
obj->type, imgs.format);
}
}
}
}
struct draw_on_image_closure {
struct osd_state *osd;
struct mp_image *dest;
struct mp_image_pool *pool;
bool changed;
};
static void draw_on_image(void *ctx, struct sub_bitmaps *imgs)
{
struct draw_on_image_closure *closure = ctx;
struct osd_state *osd = closure->osd;
if (closure->pool) {
mp_image_pool_make_writeable(closure->pool, closure->dest);
} else {
mp_image_make_writeable(closure->dest);
}
mp_draw_sub_bitmaps(&osd->draw_cache, closure->dest, imgs);
talloc_steal(osd, osd->draw_cache);
closure->changed = true;
}
// Calls mp_image_make_writeable() on the dest image if something is drawn.
// Returns whether anything was drawn.
bool osd_draw_on_image(struct osd_state *osd, struct mp_osd_res res,
double video_pts, int draw_flags, struct mp_image *dest)
{
struct draw_on_image_closure closure = {osd, dest};
osd_draw(osd, res, video_pts, draw_flags, mp_draw_sub_formats,
&draw_on_image, &closure);
return closure.changed;
}
// Like osd_draw_on_image(), but if dest needs to be copied to make it
// writeable, allocate images from the given pool. (This is a minor
// optimization to reduce "real" image sized memory allocations.)
void osd_draw_on_image_p(struct osd_state *osd, struct mp_osd_res res,
double video_pts, int draw_flags,
struct mp_image_pool *pool, struct mp_image *dest)
{
struct draw_on_image_closure closure = {osd, dest, pool};
osd_draw(osd, res, video_pts, draw_flags, mp_draw_sub_formats,
&draw_on_image, &closure);
}
void osd_changed(struct osd_state *osd, int new_value)
{
for (int n = 0; n < MAX_OSD_PARTS; n++) {
if (osd->objs[n]->type == new_value)
osd->objs[n]->force_redraw = true;
}
osd->want_redraw = true;
}
void osd_changed_all(struct osd_state *osd)
{
for (int n = 0; n < MAX_OSD_PARTS; n++)
osd_changed(osd, n);
}