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mpv/audio/decode/ad.h
wm4 f09b2ff661 cosmetics: rename video/audio reset functions
These used the suffix _resync_stream, which is a bit misleading. Nothing
gets "resynchronized", they really just reset state.

(Some audio decoders actually used to "resync" by reading packets for
resuming playback, but that's not the case anymore.)

Also move the function in dec_video.c to the top of the file.
2013-11-27 21:14:39 +01:00

47 lines
1.4 KiB
C

/*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with MPlayer; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPLAYER_AD_H
#define MPLAYER_AD_H
#include "mpvcore/codecs.h"
#include "demux/stheader.h"
#include "demux/demux.h"
#include "audio/format.h"
#include "audio/audio.h"
#include "dec_audio.h"
struct mp_decoder_list;
/* interface of video decoder drivers */
struct ad_functions {
const char *name;
void (*add_decoders)(struct mp_decoder_list *list);
int (*init)(struct dec_audio *da, const char *decoder);
void (*uninit)(struct dec_audio *da);
int (*control)(struct dec_audio *da, int cmd, void *arg);
int (*decode_audio)(struct dec_audio *da, struct mp_audio *buffer, int maxlen);
};
enum ad_ctrl {
ADCTRL_RESET = 1, // flush and reset state, e.g. after seeking
};
#endif /* MPLAYER_AD_H */