mpv/Gui/mplayer/play.c

224 lines
6.6 KiB
C

#include <inttypes.h>
#include <stdlib.h>
#include <stdio.h>
#include <unistd.h>
#include <signal.h>
#include "../wm/ws.h"
#include "../../config.h"
#include "../../help_mp.h"
#include "../../libvo/x11_common.h"
#include "../app.h"
#include "../wm/wskeys.h"
#include "../wm/widget.h"
#include "../interface.h"
#include "widgets.h"
#include "./mplayer.h"
#include "play.h"
#include "../skin/skin.h"
#include "../skin/font.h"
extern float rel_seek_secs;
extern int abs_seek_pos;
void mplFullScreen( void )
{
static int sx,sy;
// if ( !guiIntfStruct.Playing )
{
wsVisibleWindow( &appMPlayer.subWindow,wsHideWindow );
if ( appMPlayer.subWindow.isFullScreen )
{
wsResizeWindow( &appMPlayer.subWindow,sx,sy );
wsMoveWindow( &appMPlayer.subWindow,True,appMPlayer.sub.x,appMPlayer.sub.y );
wsWindowDecoration( &appMPlayer.subWindow,appMPlayer.subWindow.Decorations );
appMPlayer.subWindow.isFullScreen=0;
}
else
{
sx=appMPlayer.subWindow.Width; sy=appMPlayer.subWindow.Height;
wsResizeWindow( &appMPlayer.subWindow,wsMaxX,wsMaxY );
wsMoveWindow( &appMPlayer.subWindow,True,0,0 );
wsWindowDecoration( &appMPlayer.subWindow,0 );
appMPlayer.subWindow.isFullScreen=1;
}
vo_fs=appMPlayer.subWindow.isFullScreen;
wsVisibleWindow( &appMPlayer.subWindow,wsShowWindow );
}// else { vo_x11_fullscreen(); appMPlayer.subWindow.isFullScreen=vo_fs; }
fullscreen=appMPlayer.subWindow.isFullScreen;
if ( guiIntfStruct.Playing ) wsSetBackgroundRGB( &appMPlayer.subWindow,0,0,0 );
else wsSetBackgroundRGB( &appMPlayer.subWindow,appMPlayer.subR,appMPlayer.subG,appMPlayer.subB );
}
extern int mplSubRender;
void mplStop()
{
guiIntfStruct.Playing=0;
guiIntfStruct.TimeSec=0;
guiIntfStruct.Position=0;
guiIntfStruct.AudioType=0;
// if ( !guiIntfStruct.Playing ) return;
if ( !appMPlayer.subWindow.isFullScreen )
{
wsResizeWindow( &appMPlayer.subWindow,appMPlayer.sub.width,appMPlayer.sub.height );
wsMoveWindow( &appMPlayer.subWindow,True,appMPlayer.sub.x,appMPlayer.sub.y );
}
guiGetEvent( guiCEvent,guiSetStop );
mplSubRender=1;
wsSetBackgroundRGB( &appMPlayer.subWindow,appMPlayer.subR,appMPlayer.subG,appMPlayer.subB );
wsClearWindow( appMPlayer.subWindow );
wsPostRedisplay( &appMPlayer.subWindow );
}
void mplPlay( void )
{
if ( ( !guiIntfStruct.Filename )||
( guiIntfStruct.Filename[0] == 0 )||
( guiIntfStruct.Playing == 1 ) ) return;
if ( guiIntfStruct.Playing == 2 ) { mplPause(); return; }
guiGetEvent( guiCEvent,guiSetPlay );
mplSubRender=0;
wsSetBackgroundRGB( &appMPlayer.subWindow,0,0,0 );
wsClearWindow( appMPlayer.subWindow );
// wsPostRedisplay( &appMPlayer.subWindow );
}
void mplPause( void )
{
switch( guiIntfStruct.Playing )
{
case 1: // playing
guiIntfStruct.Playing=2;
break;
case 2: // paused
guiIntfStruct.Playing=1;
break;
}
mplState();
mplSubRender=0;
}
void mplState( void )
{
if ( ( guiIntfStruct.Playing == 0 )||( guiIntfStruct.Playing == 2 ) )
{
btnModify( evPlaySwitchToPause,btnReleased );
btnModify( evPauseSwitchToPlay,btnDisabled );
}
else
{
btnModify( evPlaySwitchToPause,btnDisabled );
btnModify( evPauseSwitchToPlay,btnReleased );
}
}
void mplMPlayerInit( int argc,char* argv[], char *envp[] )
{
guiIntfStruct.Balance=50.0f;
guiIntfStruct.StreamType=-1;
}
float mplGetPosition( void )
{ // return 0.0 ... 100.0
return guiIntfStruct.Position;
}
void mplRelSeek( float s )
{ // -+s
rel_seek_secs=s; abs_seek_pos=0;
}
void mplAbsSeek( float s )
{ // 0.0 ... 100.0
rel_seek_secs=0.01*s; abs_seek_pos=3;
}
listItems tmpList;
void ChangeSkin( char * name )
{
int ret;
// if ( !strcmp( skinName,name ) ) return;
mainVisible=0;
appInitStruct( &tmpList );
skinAppMPlayer=&tmpList;
fntFreeFont();
ret=skinRead( name );
appInitStruct( &tmpList );
skinAppMPlayer=&appMPlayer;
appInitStruct( &appMPlayer );
if ( ret ) name=skinName;
if ( skinRead( name ) )
{
mainVisible=1;
return;
}
if ( appMPlayer.menuBase.Bitmap.Image )
{
if ( mplMenuDrawBuffer ) free( mplMenuDrawBuffer );
if ( ( mplMenuDrawBuffer = (unsigned char *)calloc( 1,appMPlayer.menuBase.Bitmap.ImageSize ) ) == NULL )
{ mp_msg( MSGT_GPLAYER,MSGL_STATUS,MSGTR_NEMDB ); return; }
wsResizeWindow( &appMPlayer.menuWindow,appMPlayer.menuBase.width,appMPlayer.menuBase.height );
wsResizeImage( &appMPlayer.menuWindow,appMPlayer.menuBase.width,appMPlayer.menuBase.height );
}
if ( appMPlayer.sub.Bitmap.Image ) wsResizeImage( &appMPlayer.subWindow,appMPlayer.sub.Bitmap.Width,appMPlayer.sub.Bitmap.Height );
if ( ( !appMPlayer.subWindow.isFullScreen )&&( !guiIntfStruct.Playing ) )
{
wsResizeWindow( &appMPlayer.subWindow,appMPlayer.sub.width,appMPlayer.sub.height );
wsMoveWindow( &appMPlayer.subWindow,True,appMPlayer.sub.x,appMPlayer.sub.y );
}
if ( appMPlayer.sub.Bitmap.Image ) wsConvert( &appMPlayer.subWindow,appMPlayer.sub.Bitmap.Image,appMPlayer.sub.Bitmap.ImageSize );
if ( !guiIntfStruct.Playing )
{
mplSubRender=1;
wsSetBackgroundRGB( &appMPlayer.subWindow,appMPlayer.subR,appMPlayer.subG,appMPlayer.subB );
wsClearWindow( appMPlayer.subWindow );
wsPostRedisplay( &appMPlayer.subWindow );
}
if ( mplDrawBuffer ) free( mplDrawBuffer );
if ( ( mplDrawBuffer = (unsigned char *)calloc( 1,appMPlayer.main.Bitmap.ImageSize ) ) == NULL )
{ mp_msg( MSGT_GPLAYER,MSGL_STATUS,MSGTR_NEMDB ); return; }
wsVisibleWindow( &appMPlayer.mainWindow,wsHideWindow );
wsResizeWindow( &appMPlayer.mainWindow,appMPlayer.main.width,appMPlayer.main.height );
wsMoveWindow( &appMPlayer.mainWindow,True,appMPlayer.main.x,appMPlayer.main.y );
wsResizeImage( &appMPlayer.mainWindow,appMPlayer.main.width,appMPlayer.main.height );
wsSetShape( &appMPlayer.mainWindow,appMPlayer.main.Mask.Image );
wsWindowDecoration( &appMPlayer.mainWindow,appMPlayer.mainDecoration );
mainVisible=1; mplMainRender=1; wsPostRedisplay( &appMPlayer.mainWindow );
wsVisibleWindow( &appMPlayer.mainWindow,wsShowWindow );
btnModify( evSetVolume,guiIntfStruct.Volume );
btnModify( evSetBalance,guiIntfStruct.Balance );
btnModify( evSetMoviePosition,guiIntfStruct.Position );
btnModify( evFullScreen,!appMPlayer.subWindow.isFullScreen );
}
void mplResizeToMovieSize( unsigned int width,unsigned int height )
{
if ( !appMPlayer.subWindow.isFullScreen )
{
wsResizeWindow( &appMPlayer.subWindow,width,height );
wsMoveWindow( &appMPlayer.subWindow,True,appMPlayer.sub.x,appMPlayer.sub.y );
}
}
void mplSetFileName( char * fname )
{
if ( !fname ) return;
if ( guiIntfStruct.Filename ) free( guiIntfStruct.Filename );
guiIntfStruct.Filename=strdup( fname );
}