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mpv/libvo/gl_common.h
reimar c977dab456 More similar code from gl and gl2 moved to gl_common
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@14079 b3059339-0415-0410-9bf9-f77b7e298cf2
2004-12-01 17:05:58 +00:00

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878 B
C

#ifndef __GL_COMMON_H__
#define __GL_COMMON_H__
#include "mp_msg.h"
#include "config.h"
#include <GL/gl.h>
#include "video_out.h"
#ifndef GL_WIN32
#include <X11/Xlib.h>
#include <GL/glx.h>
#include "x11_common.h"
#endif
void glAdjustAlignment(int stride);
const char *glValName(GLint value);
int glFindFormat(uint32_t format, uint32_t *bpp, GLenum *gl_texfmt,
GLenum *gl_format, GLenum *gl_type);
//! could not set new window, will continue drawing into the old one.
#define SET_WINDOW_FAILED -1
//! new window is set, could even transfer the OpenGL context.
#define SET_WINDOW_OK 0
//! new window is set, but the OpenGL context needs to be reinitialized.
#define SET_WINDOW_REINIT 1
#ifndef GL_WIN32
int setGlWindow(XVisualInfo **vinfo, GLXContext *context, Window win);
void releaseGlContext(XVisualInfo **vinfo, GLXContext *context);
#endif
#endif