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Async compute in particular seems to cause problems on some drivers, and even when supprted the benefits are not that massive from the tests I have seen, so it's probably safe to keep off by default. Async transfer on the other hand seems to work better and offers a more substantial improvement, so it's kept on. |
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.. | ||
man | ||
client-api-changes.rst | ||
compile-windows.md | ||
contribute.md | ||
edl-mpv.rst | ||
encoding.rst | ||
interface-changes.rst | ||
mplayer-changes.rst | ||
release-policy.md | ||
tech-overview.txt | ||
waf-buildsystem.rst |