mirror of
https://github.com/mpv-player/mpv
synced 2024-12-23 23:32:26 +00:00
428 lines
14 KiB
C
428 lines
14 KiB
C
/* Windows TermIO
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*
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* copyright (C) 2003 Sascha Sommer
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*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU Lesser General Public License for more details.
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*
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* You should have received a copy of the GNU Lesser General Public
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* License along with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include "config.h"
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#include <fcntl.h>
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#include <stdio.h>
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#include <stdint.h>
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#include <string.h>
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#include <windows.h>
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#include <io.h>
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#include <pthread.h>
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#include <assert.h>
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#include "common/common.h"
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#include "input/keycodes.h"
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#include "input/input.h"
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#include "terminal.h"
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#include "osdep/io.h"
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#include "osdep/threads.h"
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#include "osdep/w32_keyboard.h"
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// https://docs.microsoft.com/en-us/windows/console/setconsolemode
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// These values are effective on Windows 10 build 16257 (August 2017) or later
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#ifndef ENABLE_VIRTUAL_TERMINAL_PROCESSING
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#define ENABLE_VIRTUAL_TERMINAL_PROCESSING 0x0004
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#endif
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#ifndef DISABLE_NEWLINE_AUTO_RETURN
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#define DISABLE_NEWLINE_AUTO_RETURN 0x0008
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#endif
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// Note: the DISABLE_NEWLINE_AUTO_RETURN docs say it enables delayed-wrap, but
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// it's wrong. It does only what its names suggests - and we want it unset:
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// https://github.com/microsoft/terminal/issues/4126#issuecomment-571418661
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static void attempt_native_out_vt(HANDLE hOut, DWORD basemode)
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{
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DWORD vtmode = basemode | ENABLE_VIRTUAL_TERMINAL_PROCESSING;
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vtmode &= ~DISABLE_NEWLINE_AUTO_RETURN;
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if (!SetConsoleMode(hOut, vtmode))
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SetConsoleMode(hOut, basemode);
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}
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static bool is_native_out_vt(HANDLE hOut)
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{
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DWORD cmode;
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return GetConsoleMode(hOut, &cmode) &&
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(cmode & ENABLE_VIRTUAL_TERMINAL_PROCESSING) &&
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!(cmode & DISABLE_NEWLINE_AUTO_RETURN);
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}
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#define hSTDOUT GetStdHandle(STD_OUTPUT_HANDLE)
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#define hSTDERR GetStdHandle(STD_ERROR_HANDLE)
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#define FOREGROUND_ALL (FOREGROUND_RED | FOREGROUND_GREEN | FOREGROUND_BLUE)
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#define BACKGROUND_ALL (BACKGROUND_RED | BACKGROUND_GREEN | BACKGROUND_BLUE)
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static short stdoutAttrs = 0; // copied from the screen buffer on init
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static const unsigned char ansi2win32[8] = {
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0,
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FOREGROUND_RED,
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FOREGROUND_GREEN,
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FOREGROUND_GREEN | FOREGROUND_RED,
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FOREGROUND_BLUE,
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FOREGROUND_BLUE | FOREGROUND_RED,
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FOREGROUND_BLUE | FOREGROUND_GREEN,
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FOREGROUND_BLUE | FOREGROUND_GREEN | FOREGROUND_RED,
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};
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static const unsigned char ansi2win32bg[8] = {
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0,
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BACKGROUND_RED,
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BACKGROUND_GREEN,
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BACKGROUND_GREEN | BACKGROUND_RED,
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BACKGROUND_BLUE,
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BACKGROUND_BLUE | BACKGROUND_RED,
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BACKGROUND_BLUE | BACKGROUND_GREEN,
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BACKGROUND_BLUE | BACKGROUND_GREEN | BACKGROUND_RED,
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};
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static bool running;
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static HANDLE death;
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static pthread_t input_thread;
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static struct input_ctx *input_ctx;
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void terminal_get_size(int *w, int *h)
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{
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CONSOLE_SCREEN_BUFFER_INFO cinfo;
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HANDLE hOut = GetStdHandle(STD_OUTPUT_HANDLE);
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if (GetConsoleScreenBufferInfo(hOut, &cinfo)) {
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*w = cinfo.dwMaximumWindowSize.X - (is_native_out_vt(hOut) ? 0 : 1);
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*h = cinfo.dwMaximumWindowSize.Y;
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}
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}
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void terminal_get_size2(int *rows, int *cols, int *px_width, int *px_height)
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{
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}
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static bool has_input_events(HANDLE h)
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{
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DWORD num_events;
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if (!GetNumberOfConsoleInputEvents(h, &num_events))
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return false;
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return !!num_events;
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}
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static void read_input(HANDLE in)
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{
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// Process any input events in the buffer
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while (has_input_events(in)) {
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INPUT_RECORD event;
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if (!ReadConsoleInputW(in, &event, 1, &(DWORD){0}))
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break;
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// Only key-down events are interesting to us
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if (event.EventType != KEY_EVENT)
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continue;
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KEY_EVENT_RECORD *record = &event.Event.KeyEvent;
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if (!record->bKeyDown)
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continue;
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UINT vkey = record->wVirtualKeyCode;
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bool ext = record->dwControlKeyState & ENHANCED_KEY;
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int mods = 0;
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if (record->dwControlKeyState & (LEFT_ALT_PRESSED | RIGHT_ALT_PRESSED))
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mods |= MP_KEY_MODIFIER_ALT;
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if (record->dwControlKeyState & (LEFT_CTRL_PRESSED | RIGHT_CTRL_PRESSED))
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mods |= MP_KEY_MODIFIER_CTRL;
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if (record->dwControlKeyState & SHIFT_PRESSED)
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mods |= MP_KEY_MODIFIER_SHIFT;
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int mpkey = mp_w32_vkey_to_mpkey(vkey, ext);
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if (mpkey) {
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mp_input_put_key(input_ctx, mpkey | mods);
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} else {
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// Only characters should be remaining
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int c = record->uChar.UnicodeChar;
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// The ctrl key always produces control characters in the console.
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// Shift them back up to regular characters.
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if (c > 0 && c < 0x20 && (mods & MP_KEY_MODIFIER_CTRL))
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c += (mods & MP_KEY_MODIFIER_SHIFT) ? 0x40 : 0x60;
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if (c >= 0x20)
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mp_input_put_key(input_ctx, c | mods);
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}
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}
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}
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static void *input_thread_fn(void *ptr)
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{
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mpthread_set_name("terminal");
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HANDLE in = ptr;
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HANDLE stuff[2] = {in, death};
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while (1) {
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DWORD r = WaitForMultipleObjects(2, stuff, FALSE, INFINITE);
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if (r != WAIT_OBJECT_0)
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break;
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read_input(in);
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}
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return NULL;
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}
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void terminal_setup_getch(struct input_ctx *ictx)
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{
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if (running)
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return;
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HANDLE in = GetStdHandle(STD_INPUT_HANDLE);
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if (GetNumberOfConsoleInputEvents(in, &(DWORD){0})) {
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input_ctx = ictx;
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death = CreateEventW(NULL, TRUE, FALSE, NULL);
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if (!death)
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return;
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if (pthread_create(&input_thread, NULL, input_thread_fn, in)) {
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CloseHandle(death);
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return;
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}
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running = true;
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}
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}
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void terminal_uninit(void)
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{
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if (running) {
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SetEvent(death);
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pthread_join(input_thread, NULL);
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input_ctx = NULL;
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running = false;
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}
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}
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bool terminal_in_background(void)
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{
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return false;
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}
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void mp_write_console_ansi(HANDLE wstream, char *buf)
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{
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wchar_t *wbuf = mp_from_utf8(NULL, buf);
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wchar_t *pos = wbuf;
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while (*pos) {
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if (is_native_out_vt(wstream)) {
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WriteConsoleW(wstream, pos, wcslen(pos), NULL, NULL);
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break;
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}
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wchar_t *next = wcschr(pos, '\033');
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if (!next) {
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WriteConsoleW(wstream, pos, wcslen(pos), NULL, NULL);
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break;
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}
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next[0] = '\0';
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WriteConsoleW(wstream, pos, wcslen(pos), NULL, NULL);
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if (next[1] == '[') {
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// CSI - Control Sequence Introducer
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next += 2;
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// CSI codes generally follow this syntax:
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// "\033[" [ <i> (';' <i> )* ] <c>
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// where <i> are integers, and <c> a single char command code.
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// Also see: http://en.wikipedia.org/wiki/ANSI_escape_code#CSI_codes
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int params[16]; // 'm' might be unlimited; ignore that
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int num_params = 0;
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while (num_params < MP_ARRAY_SIZE(params)) {
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wchar_t *end = next;
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long p = wcstol(next, &end, 10);
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if (end == next)
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break;
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next = end;
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params[num_params++] = p;
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if (next[0] != ';' || !next[0])
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break;
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next += 1;
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}
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wchar_t code = next[0];
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if (code)
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next += 1;
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CONSOLE_SCREEN_BUFFER_INFO info;
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GetConsoleScreenBufferInfo(wstream, &info);
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switch (code) {
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case 'K': { // erase to end of line
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COORD at = info.dwCursorPosition;
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int len = info.dwSize.X - at.X;
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FillConsoleOutputCharacterW(wstream, ' ', len, at, &(DWORD){0});
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SetConsoleCursorPosition(wstream, at);
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break;
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}
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case 'A': { // cursor up
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info.dwCursorPosition.Y -= 1;
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SetConsoleCursorPosition(wstream, info.dwCursorPosition);
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break;
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}
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case 'm': { // "SGR"
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short attr = info.wAttributes;
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if (num_params == 0) // reset
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params[num_params++] = 0;
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// we don't emulate italic, reverse/underline don't always work
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for (int n = 0; n < num_params; n++) {
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int p = params[n];
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if (p == 0) {
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attr = stdoutAttrs;
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} else if (p == 1) {
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attr |= FOREGROUND_INTENSITY;
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} else if (p == 22) {
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attr &= ~FOREGROUND_INTENSITY;
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} else if (p == 4) {
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attr |= COMMON_LVB_UNDERSCORE;
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} else if (p == 24) {
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attr &= ~COMMON_LVB_UNDERSCORE;
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} else if (p == 7) {
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attr |= COMMON_LVB_REVERSE_VIDEO;
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} else if (p == 27) {
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attr &= ~COMMON_LVB_REVERSE_VIDEO;
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} else if (p >= 30 && p <= 37) {
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attr &= ~FOREGROUND_ALL;
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attr |= ansi2win32[p - 30];
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} else if (p == 39) {
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attr &= ~FOREGROUND_ALL;
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attr |= stdoutAttrs & FOREGROUND_ALL;
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} else if (p >= 40 && p <= 47) {
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attr &= ~BACKGROUND_ALL;
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attr |= ansi2win32bg[p - 40];
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} else if (p == 49) {
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attr &= ~BACKGROUND_ALL;
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attr |= stdoutAttrs & BACKGROUND_ALL;
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} else if (p == 38 || p == 48) { // ignore and skip sub-values
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// 256 colors: <38/48>;5;N true colors: <38/48>;2;R;G;B
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if (n+1 < num_params) {
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n += params[n+1] == 5 ? 2
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: params[n+1] == 2 ? 4
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: num_params; /* unrecognized -> the rest */
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}
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}
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}
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if (attr != info.wAttributes)
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SetConsoleTextAttribute(wstream, attr);
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break;
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}
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}
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} else if (next[1] == ']') {
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// OSC - Operating System Commands
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next += 2;
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// OSC sequences generally follow this syntax:
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// "\033]" <command> ST
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// Where <command> is a string command
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wchar_t *cmd = next;
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while (next[0]) {
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// BEL can be used instead of ST in xterm
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if (next[0] == '\007' || next[0] == 0x9c) {
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next[0] = '\0';
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next += 1;
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break;
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}
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if (next[0] == '\033' && next[1] == '\\') {
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next[0] = '\0';
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next += 2;
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break;
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}
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next += 1;
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}
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// Handle xterm-style OSC commands
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if (cmd[0] && cmd[1] == ';') {
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wchar_t code = cmd[0];
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wchar_t *param = cmd + 2;
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switch (code) {
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case '0': // Change Icon Name and Window Title
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case '2': // Change Window Title
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SetConsoleTitleW(param);
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break;
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}
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}
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} else {
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WriteConsoleW(wstream, L"\033", 1, NULL, NULL);
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}
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pos = next;
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}
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talloc_free(wbuf);
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}
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static bool is_a_console(HANDLE h)
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{
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return GetConsoleMode(h, &(DWORD){0});
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}
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static void reopen_console_handle(DWORD std, int fd, FILE *stream)
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{
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HANDLE handle = GetStdHandle(std);
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if (is_a_console(handle)) {
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if (fd == 0) {
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freopen("CONIN$", "rt", stream);
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} else {
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freopen("CONOUT$", "wt", stream);
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}
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setvbuf(stream, NULL, _IONBF, 0);
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// Set the low-level FD to the new handle value, since mp_subprocess2
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// callers might rely on low-level FDs being set. Note, with this
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// method, fileno(stdin) != STDIN_FILENO, but that shouldn't matter.
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int unbound_fd = -1;
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if (fd == 0) {
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unbound_fd = _open_osfhandle((intptr_t)handle, _O_RDONLY);
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} else {
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unbound_fd = _open_osfhandle((intptr_t)handle, _O_WRONLY);
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}
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// dup2 will duplicate the underlying handle. Don't close unbound_fd,
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// since that will close the original handle.
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dup2(unbound_fd, fd);
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}
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}
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bool terminal_try_attach(void)
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{
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// mpv.exe is a flagged as a GUI application, but it acts as a console
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// application when started from the console wrapper (see
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// osdep/win32-console-wrapper.c). The console wrapper sets
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// _started_from_console=yes, so check that variable before trying to
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// attach to the console.
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wchar_t console_env[4] = { 0 };
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if (!GetEnvironmentVariableW(L"_started_from_console", console_env, 4))
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return false;
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if (wcsncmp(console_env, L"yes", 4))
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return false;
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SetEnvironmentVariableW(L"_started_from_console", NULL);
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if (!AttachConsole(ATTACH_PARENT_PROCESS))
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return false;
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// We have a console window. Redirect input/output streams to that console's
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// low-level handles, so things that use stdio work later on.
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reopen_console_handle(STD_INPUT_HANDLE, STDIN_FILENO, stdin);
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reopen_console_handle(STD_OUTPUT_HANDLE, STDOUT_FILENO, stdout);
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reopen_console_handle(STD_ERROR_HANDLE, STDERR_FILENO, stderr);
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return true;
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}
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void terminal_init(void)
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{
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CONSOLE_SCREEN_BUFFER_INFO cinfo;
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DWORD cmode = 0;
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GetConsoleMode(hSTDOUT, &cmode);
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cmode |= (ENABLE_PROCESSED_OUTPUT | ENABLE_WRAP_AT_EOL_OUTPUT);
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attempt_native_out_vt(hSTDOUT, cmode);
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attempt_native_out_vt(hSTDERR, cmode);
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GetConsoleScreenBufferInfo(hSTDOUT, &cinfo);
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stdoutAttrs = cinfo.wAttributes;
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}
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