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mirror of https://github.com/mpv-player/mpv synced 2024-12-22 23:02:37 +00:00
mpv/video/out/cocoa_common.m
wm4 4873b32c59 Rename directories, move files (step 2 of 2)
Finish renaming directories and moving files. Adjust all include
statements to make the previous commit compile.

The two commits are separate, because git is bad at tracking renames
and content changes at the same time.

Also take this as an opportunity to remove the separation between
"common" and "mplayer" sources in the Makefile. ("common" used to be
shared between mplayer and mencoder.)
2012-11-12 20:08:18 +01:00

866 lines
25 KiB
Objective-C

/*
* Cocoa OpenGL Backend
*
* This file is part of mplayer2.
*
* mplayer2 is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mplayer2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mplayer2. If not, see <http://www.gnu.org/licenses/>.
*/
#import <Cocoa/Cocoa.h>
#import <CoreServices/CoreServices.h> // for CGDisplayHideCursor
#import <IOKit/pwr_mgt/IOPMLib.h>
#include <dlfcn.h>
#include "cocoa_common.h"
#include "config.h"
#include "core/options.h"
#include "vo.h"
#include "aspect.h"
#include "core/mp_fifo.h"
#include "talloc.h"
#include "core/input/input.h"
#include "core/input/keycodes.h"
#include "osx_common.h"
#include "core/mp_msg.h"
#ifndef NSOpenGLPFAOpenGLProfile
#define NSOpenGLPFAOpenGLProfile 99
#endif
#ifndef NSOpenGLProfileVersionLegacy
#define NSOpenGLProfileVersionLegacy 0x1000
#endif
#ifndef NSOpenGLProfileVersion3_2Core
#define NSOpenGLProfileVersion3_2Core 0x3200
#endif
#define NSLeftAlternateKeyMask (0x000020 | NSAlternateKeyMask)
#define NSRightAlternateKeyMask (0x000040 | NSAlternateKeyMask)
// add methods not available on OSX versions prior to 10.7
#ifndef MAC_OS_X_VERSION_10_7
@interface NSView (IntroducedInLion)
- (NSRect)convertRectToBacking:(NSRect)aRect;
- (void)setWantsBestResolutionOpenGLSurface:(BOOL)aBool;
@end
#endif
// add power management assertion not available on OSX versions prior to 10.7
#ifndef kIOPMAssertionTypePreventUserIdleDisplaySleep
#define kIOPMAssertionTypePreventUserIdleDisplaySleep \
CFSTR("PreventUserIdleDisplaySleep")
#endif
@interface GLMPlayerWindow : NSWindow <NSWindowDelegate> {
struct vo *_vo;
}
- (void)setVideoOutput:(struct vo *)vo;
- (BOOL)canBecomeKeyWindow;
- (BOOL)canBecomeMainWindow;
- (void)fullscreen;
- (void)mouseEvent:(NSEvent *)theEvent;
- (void)mulSize:(float)multiplier;
- (void)setContentSize:(NSSize)newSize keepCentered:(BOOL)keepCentered;
@end
@interface GLMPlayerOpenGLView : NSView
@end
struct vo_cocoa_state {
NSAutoreleasePool *pool;
GLMPlayerWindow *window;
NSOpenGLContext *glContext;
NSOpenGLPixelFormat *pixelFormat;
NSSize current_video_size;
NSSize previous_video_size;
NSRect screen_frame;
NSScreen *screen_handle;
NSArray *screen_array;
NSInteger windowed_mask;
NSInteger fullscreen_mask;
NSRect windowed_frame;
NSString *window_title;
NSInteger window_level;
NSInteger fullscreen_window_level;
int display_cursor;
int cursor_timer;
int cursor_autohide_delay;
bool did_resize;
bool out_fs_resize;
IOPMAssertionID power_mgmt_assertion;
};
static int _instances = 0;
static void create_menu(void);
static struct vo_cocoa_state *vo_cocoa_init_state(struct vo *vo)
{
struct vo_cocoa_state *s = talloc_ptrtype(vo, s);
*s = (struct vo_cocoa_state){
.pool = [[NSAutoreleasePool alloc] init],
.did_resize = NO,
.current_video_size = {0,0},
.previous_video_size = {0,0},
.windowed_mask = NSTitledWindowMask|NSClosableWindowMask|
NSMiniaturizableWindowMask|NSResizableWindowMask,
.fullscreen_mask = NSBorderlessWindowMask,
.windowed_frame = {{0,0},{0,0}},
.out_fs_resize = NO,
.display_cursor = 1,
.cursor_autohide_delay = vo->opts->cursor_autohide_delay,
.power_mgmt_assertion = kIOPMNullAssertionID,
};
return s;
}
static bool supports_hidpi(NSView *view)
{
SEL hdpi_selector = @selector(setWantsBestResolutionOpenGLSurface:);
return is_osx_version_at_least(10, 7, 0) && view &&
[view respondsToSelector:hdpi_selector];
}
bool vo_cocoa_gui_running(void)
{
return _instances > 0;
}
void *vo_cocoa_glgetaddr(const char *s)
{
void *ret = NULL;
void *handle = dlopen(
"/System/Library/Frameworks/OpenGL.framework/OpenGL",
RTLD_LAZY | RTLD_LOCAL);
if (!handle)
return NULL;
ret = dlsym(handle, s);
dlclose(handle);
return ret;
}
static void enable_power_management(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
if (!s->power_mgmt_assertion) return;
IOPMAssertionRelease(s->power_mgmt_assertion);
s->power_mgmt_assertion = kIOPMNullAssertionID;
}
static void disable_power_management(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
if (s->power_mgmt_assertion) return;
CFStringRef assertion_type = kIOPMAssertionTypeNoDisplaySleep;
if (is_osx_version_at_least(10, 7, 0))
assertion_type = kIOPMAssertionTypePreventUserIdleDisplaySleep;
IOPMAssertionCreateWithName(assertion_type, kIOPMAssertionLevelOn,
CFSTR("org.mplayer2.power_mgmt"), &s->power_mgmt_assertion);
}
int vo_cocoa_init(struct vo *vo)
{
vo->cocoa = vo_cocoa_init_state(vo);
_instances++;
NSApplicationLoad();
NSApp = [NSApplication sharedApplication];
[NSApp setActivationPolicy: NSApplicationActivationPolicyRegular];
disable_power_management(vo);
return 1;
}
void vo_cocoa_uninit(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
CGDisplayShowCursor(kCGDirectMainDisplay);
enable_power_management(vo);
[NSApp setPresentationOptions:NSApplicationPresentationDefault];
[s->window release];
s->window = nil;
[s->glContext release];
s->glContext = nil;
[s->pool release];
s->pool = nil;
_instances--;
}
void vo_cocoa_pause(struct vo *vo)
{
enable_power_management(vo);
}
void vo_cocoa_resume(struct vo *vo)
{
disable_power_management(vo);
}
static int current_screen_has_dock_or_menubar(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
NSRect f = s->screen_frame;
NSRect vf = [s->screen_handle visibleFrame];
return f.size.height > vf.size.height || f.size.width > vf.size.width;
}
static void update_screen_info(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
s->screen_array = [NSScreen screens];
if (xinerama_screen >= (int)[s->screen_array count]) {
mp_msg(MSGT_VO, MSGL_INFO, "[cocoa] Device ID %d does not exist, "
"falling back to main device\n", xinerama_screen);
xinerama_screen = -1;
}
if (xinerama_screen < 0) { // default behaviour
if (! (s->screen_handle = [s->window screen]) )
s->screen_handle = [s->screen_array objectAtIndex:0];
} else {
s->screen_handle = [s->screen_array objectAtIndex:(xinerama_screen)];
}
s->screen_frame = [s->screen_handle frame];
}
void vo_cocoa_update_xinerama_info(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
struct MPOpts *opts = vo->opts;
update_screen_info(vo);
aspect_save_screenres(vo, s->screen_frame.size.width,
s->screen_frame.size.height);
opts->vo_screenwidth = s->screen_frame.size.width;
opts->vo_screenheight = s->screen_frame.size.height;
xinerama_x = s->screen_frame.origin.x;
xinerama_y = s->screen_frame.origin.y;
}
int vo_cocoa_change_attributes(struct vo *vo)
{
return 0;
}
static void resize_window(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
NSView *view = [s->window contentView];
NSRect frame;
if (supports_hidpi(view)) {
frame = [view convertRectToBacking: [view frame]];
} else {
frame = [view frame];
}
vo->dwidth = frame.size.width;
vo->dheight = frame.size.height;
[s->glContext update];
}
static void vo_set_level(struct vo *vo, int ontop)
{
struct vo_cocoa_state *s = vo->cocoa;
if (ontop) {
s->window_level = NSNormalWindowLevel + 1;
} else {
s->window_level = NSNormalWindowLevel;
}
if (!vo_fs)
[s->window setLevel:s->window_level];
}
void vo_cocoa_ontop(struct vo *vo)
{
struct MPOpts *opts = vo->opts;
opts->vo_ontop = !opts->vo_ontop;
vo_set_level(vo, opts->vo_ontop);
}
static void update_state_sizes(struct vo_cocoa_state *s,
uint32_t d_width, uint32_t d_height)
{
if (s->current_video_size.width > 0 || s->current_video_size.height > 0)
s->previous_video_size = s->current_video_size;
s->current_video_size = NSMakeSize(d_width, d_height);
}
static int create_window(struct vo *vo, uint32_t d_width, uint32_t d_height,
uint32_t flags, int gl3profile)
{
struct vo_cocoa_state *s = vo->cocoa;
struct MPOpts *opts = vo->opts;
const NSRect window_rect = NSMakeRect(0, 0, d_width, d_height);
const NSRect glview_rect = NSMakeRect(0, 0, 100, 100);
s->window =
[[GLMPlayerWindow alloc] initWithContentRect:window_rect
styleMask:s->windowed_mask
backing:NSBackingStoreBuffered
defer:NO];
GLMPlayerOpenGLView *glView =
[[GLMPlayerOpenGLView alloc] initWithFrame:glview_rect];
// check for HiDPI support and enable it (available on 10.7 +)
if (supports_hidpi(glView))
[glView setWantsBestResolutionOpenGLSurface:YES];
int i = 0;
NSOpenGLPixelFormatAttribute attr[32];
if (is_osx_version_at_least(10, 7, 0)) {
attr[i++] = NSOpenGLPFAOpenGLProfile;
if (gl3profile) {
attr[i++] = NSOpenGLProfileVersion3_2Core;
} else {
attr[i++] = NSOpenGLProfileVersionLegacy;
}
} else if(gl3profile) {
mp_msg(MSGT_VO, MSGL_ERR,
"[cocoa] Invalid pixel format attribute "
"(GL3 is not supported on OSX versions prior to 10.7)\n");
return -1;
}
attr[i++] = NSOpenGLPFADoubleBuffer; // double buffered
attr[i] = (NSOpenGLPixelFormatAttribute)0;
s->pixelFormat =
[[[NSOpenGLPixelFormat alloc] initWithAttributes:attr] autorelease];
if (!s->pixelFormat) {
mp_msg(MSGT_VO, MSGL_ERR,
"[cocoa] Invalid pixel format attribute "
"(GL3 not supported?)\n");
return -1;
}
s->glContext =
[[NSOpenGLContext alloc] initWithFormat:s->pixelFormat
shareContext:nil];
create_menu();
[s->window setContentView:glView];
[glView release];
[s->window setAcceptsMouseMovedEvents:YES];
[s->glContext setView:glView];
[s->glContext makeCurrentContext];
[s->window setVideoOutput:vo];
[NSApp setDelegate:s->window];
[s->window setDelegate:s->window];
[s->window setContentSize:s->current_video_size];
[s->window setContentAspectRatio:s->current_video_size];
[s->window setFrameOrigin:NSMakePoint(vo->dx, vo->dy)];
if (flags & VOFLAG_HIDDEN) {
[s->window orderOut:nil];
} else {
[s->window makeKeyAndOrderFront:nil];
[NSApp activateIgnoringOtherApps:YES];
}
if (flags & VOFLAG_FULLSCREEN)
vo_cocoa_fullscreen(vo);
vo_set_level(vo, opts->vo_ontop);
return 0;
}
static void update_window(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
if (s->current_video_size.width != s->previous_video_size.width ||
s->current_video_size.height != s->previous_video_size.height) {
if (vo_fs) {
// we will resize as soon as we get out of fullscreen
s->out_fs_resize = YES;
} else {
// only if we are not in fullscreen and the video size did
// change we resize the window and set a new aspect ratio
[s->window setContentSize:s->current_video_size
keepCentered:YES];
[s->window setContentAspectRatio:s->current_video_size];
}
}
}
int vo_cocoa_create_window(struct vo *vo, uint32_t d_width,
uint32_t d_height, uint32_t flags,
int gl3profile)
{
struct vo_cocoa_state *s = vo->cocoa;
update_state_sizes(s, d_width, d_height);
if (!(s->window || s->glContext)) {
if (create_window(vo, d_width, d_height, flags, gl3profile) < 0)
return -1;
} else {
update_window(vo);
}
resize_window(vo);
if (s->window_title)
[s->window_title release];
s->window_title =
[[NSString alloc] initWithUTF8String:vo_get_window_title(vo)];
[s->window setTitle: s->window_title];
return 0;
}
void vo_cocoa_swap_buffers(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
[s->glContext flushBuffer];
}
static void vo_cocoa_display_cursor(struct vo *vo, int requested_state)
{
struct vo_cocoa_state *s = vo->cocoa;
if (requested_state) {
if (!vo_fs || s->cursor_autohide_delay > -2) {
s->display_cursor = requested_state;
CGDisplayShowCursor(kCGDirectMainDisplay);
}
} else {
if (s->cursor_autohide_delay != -1) {
s->display_cursor = requested_state;
CGDisplayHideCursor(kCGDirectMainDisplay);
}
}
}
int vo_cocoa_check_events(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
NSEvent *event;
int ms_time = (int) ([[NSProcessInfo processInfo] systemUptime] * 1000);
// automatically hide mouse cursor
if (vo_fs && s->display_cursor &&
(ms_time - s->cursor_timer >= s->cursor_autohide_delay)) {
vo_cocoa_display_cursor(vo, 0);
s->cursor_timer = ms_time;
}
event = [NSApp nextEventMatchingMask:NSAnyEventMask untilDate:nil
inMode:NSEventTrackingRunLoopMode dequeue:YES];
if (event == nil)
return 0;
[NSApp sendEvent:event];
if (s->did_resize) {
s->did_resize = NO;
resize_window(vo);
return VO_EVENT_RESIZE;
}
// Without SDL's bootstrap code (include SDL.h in mplayer.c),
// on Leopard, we have trouble to get the play window automatically focused
// when the app is actived. The Following code fix this problem.
if ([event type] == NSAppKitDefined
&& [event subtype] == NSApplicationActivatedEventType) {
[s->window makeMainWindow];
[s->window makeKeyAndOrderFront:nil];
}
return 0;
}
void vo_cocoa_fullscreen(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
[s->window fullscreen];
resize_window(vo);
}
int vo_cocoa_swap_interval(int enabled)
{
[[NSOpenGLContext currentContext] setValues:&enabled
forParameter:NSOpenGLCPSwapInterval];
return 0;
}
void *vo_cocoa_cgl_context(struct vo *vo)
{
struct vo_cocoa_state *s = vo->cocoa;
return [s->glContext CGLContextObj];
}
void *vo_cocoa_cgl_pixel_format(struct vo *vo)
{
return CGLGetPixelFormat(vo_cocoa_cgl_context(vo));
}
int vo_cocoa_cgl_color_size(struct vo *vo)
{
GLint value;
CGLDescribePixelFormat(vo_cocoa_cgl_pixel_format(vo), 0,
kCGLPFAColorSize, &value);
switch (value) {
case 32:
case 24:
return 8;
case 16:
return 5;
}
return 8;
}
static NSMenuItem *new_menu_item(NSMenu *parent_menu, NSString *title,
SEL action, NSString *key_equivalent)
{
NSMenuItem *new_item =
[[NSMenuItem alloc] initWithTitle:title action:action
keyEquivalent:key_equivalent];
[parent_menu addItem:new_item];
return [new_item autorelease];
}
static NSMenuItem *new_main_menu_item(NSMenu *parent_menu, NSMenu *child_menu,
NSString *title)
{
NSMenuItem *new_item =
[[NSMenuItem alloc] initWithTitle:title action:nil
keyEquivalent:@""];
[new_item setSubmenu:child_menu];
[parent_menu addItem:new_item];
return [new_item autorelease];
}
void create_menu()
{
NSAutoreleasePool *pool = [NSAutoreleasePool new];
NSMenu *main_menu, *m_menu, *w_menu;
NSMenuItem *app_menu_item;
main_menu = [[NSMenu new] autorelease];
app_menu_item = [[NSMenuItem new] autorelease];
[main_menu addItem:app_menu_item];
[NSApp setMainMenu: main_menu];
m_menu = [[[NSMenu alloc] initWithTitle:@"Movie"] autorelease];
new_menu_item(m_menu, @"Half Size", @selector(halfSize), @"0");
new_menu_item(m_menu, @"Normal Size", @selector(normalSize), @"1");
new_menu_item(m_menu, @"Double Size", @selector(doubleSize), @"2");
new_main_menu_item(main_menu, m_menu, @"Movie");
w_menu = [[[NSMenu alloc] initWithTitle:@"Window"] autorelease];
new_menu_item(w_menu, @"Minimize", @selector(performMiniaturize:), @"m");
new_menu_item(w_menu, @"Zoom", @selector(performZoom:), @"z");
new_main_menu_item(main_menu, w_menu, @"Window");
[pool release];
}
@implementation GLMPlayerWindow
- (void)setVideoOutput:(struct vo *)vo
{
_vo = vo;
}
- (void)windowDidResize:(NSNotification *) notification
{
if (_vo) {
struct vo_cocoa_state *s = _vo->cocoa;
s->did_resize = YES;
}
}
- (void)fullscreen
{
struct vo_cocoa_state *s = _vo->cocoa;
if (!vo_fs) {
update_screen_info(_vo);
if (current_screen_has_dock_or_menubar(_vo))
[NSApp setPresentationOptions:NSApplicationPresentationHideDock|
NSApplicationPresentationHideMenuBar];
s->windowed_frame = [self frame];
[self setHasShadow:NO];
[self setStyleMask:s->fullscreen_mask];
[self setFrame:s->screen_frame display:YES animate:NO];
vo_fs = VO_TRUE;
vo_cocoa_display_cursor(_vo, 0);
[self setMovableByWindowBackground: NO];
} else {
[NSApp setPresentationOptions:NSApplicationPresentationDefault];
[self setHasShadow:YES];
[self setStyleMask:s->windowed_mask];
[self setTitle:s->window_title];
[self setFrame:s->windowed_frame display:YES animate:NO];
if (s->out_fs_resize) {
[self setContentSize:s->current_video_size keepCentered:YES];
s->out_fs_resize = NO;
}
[self setContentAspectRatio:s->current_video_size];
vo_fs = VO_FALSE;
vo_cocoa_display_cursor(_vo, 1);
[self setMovableByWindowBackground: YES];
}
}
- (BOOL)canBecomeMainWindow { return YES; }
- (BOOL)canBecomeKeyWindow { return YES; }
- (BOOL)acceptsFirstResponder { return YES; }
- (BOOL)becomeFirstResponder { return YES; }
- (BOOL)resignFirstResponder { return YES; }
- (BOOL)windowShouldClose:(id)sender
{
mplayer_put_key(_vo->key_fifo, KEY_CLOSE_WIN);
// We have to wait for MPlayer to handle this,
// otherwise we are in trouble if the
// KEY_CLOSE_WIN handler is disabled
return NO;
}
- (BOOL)isMovableByWindowBackground
{
// this is only valid as a starting value. it will be rewritten in the
// -fullscreen method.
return !vo_fs;
}
- (void)handleQuitEvent:(NSAppleEventDescriptor*)e
withReplyEvent:(NSAppleEventDescriptor*)r
{
mplayer_put_key(_vo->key_fifo, KEY_CLOSE_WIN);
}
- (void)keyDown:(NSEvent *)theEvent
{
unsigned char charcode;
if (([theEvent modifierFlags] & NSRightAlternateKeyMask) ==
NSRightAlternateKeyMask)
charcode = *[[theEvent characters] UTF8String];
else
charcode = [[theEvent charactersIgnoringModifiers] characterAtIndex:0];
int key = convert_key([theEvent keyCode], charcode);
if (key > -1) {
if ([theEvent modifierFlags] & NSShiftKeyMask)
key |= KEY_MODIFIER_SHIFT;
if ([theEvent modifierFlags] & NSControlKeyMask)
key |= KEY_MODIFIER_CTRL;
if (([theEvent modifierFlags] & NSLeftAlternateKeyMask) ==
NSLeftAlternateKeyMask)
key |= KEY_MODIFIER_ALT;
if ([theEvent modifierFlags] & NSCommandKeyMask)
key |= KEY_MODIFIER_META;
mplayer_put_key(_vo->key_fifo, key);
}
}
- (void)mouseMoved: (NSEvent *) theEvent
{
if (vo_fs)
vo_cocoa_display_cursor(_vo, 1);
}
- (void)mouseDragged:(NSEvent *)theEvent
{
[self mouseEvent: theEvent];
}
- (void)mouseDown:(NSEvent *)theEvent
{
[self mouseEvent: theEvent];
}
- (void)mouseUp:(NSEvent *)theEvent
{
[self mouseEvent: theEvent];
}
- (void)rightMouseDown:(NSEvent *)theEvent
{
[self mouseEvent: theEvent];
}
- (void)rightMouseUp:(NSEvent *)theEvent
{
[self mouseEvent: theEvent];
}
- (void)otherMouseDown:(NSEvent *)theEvent
{
[self mouseEvent: theEvent];
}
- (void)otherMouseUp:(NSEvent *)theEvent
{
[self mouseEvent: theEvent];
}
- (void)scrollWheel:(NSEvent *)theEvent
{
if ([theEvent deltaY] > 0)
mplayer_put_key(_vo->key_fifo, MOUSE_BTN3);
else
mplayer_put_key(_vo->key_fifo, MOUSE_BTN4);
}
- (void)mouseEvent:(NSEvent *)theEvent
{
if ([theEvent buttonNumber] >= 0 && [theEvent buttonNumber] <= 9) {
int buttonNumber = [theEvent buttonNumber];
// Fix to mplayer defined button order: left, middle, right
if (buttonNumber == 1) buttonNumber = 2;
else if (buttonNumber == 2) buttonNumber = 1;
switch ([theEvent type]) {
case NSLeftMouseDown:
case NSRightMouseDown:
case NSOtherMouseDown:
mplayer_put_key(_vo->key_fifo,
(MOUSE_BTN0 + buttonNumber) | MP_KEY_DOWN);
// Looks like Cocoa doesn't create MouseUp events when we are
// doing the second click in a double click. Put in the key_fifo
// the key that would be put from the MouseUp handling code.
if([theEvent clickCount] == 2)
mplayer_put_key(_vo->key_fifo, MOUSE_BTN0 + buttonNumber);
break;
case NSLeftMouseUp:
case NSRightMouseUp:
case NSOtherMouseUp:
mplayer_put_key(_vo->key_fifo, MOUSE_BTN0 + buttonNumber);
break;
}
}
}
- (void)applicationWillBecomeActive:(NSNotification *)aNotification
{
if (vo_fs && current_screen_has_dock_or_menubar(_vo)) {
[NSApp setPresentationOptions:NSApplicationPresentationHideDock|
NSApplicationPresentationHideMenuBar];
}
}
- (void)applicationWillResignActive:(NSNotification *)aNotification
{
if (vo_fs) {
[NSApp setPresentationOptions:NSApplicationPresentationDefault];
}
}
- (void)applicationDidFinishLaunching:(NSNotification*)notification
{
// Install an event handler so the Quit menu entry works
// The proper way using NSApp setDelegate: and
// applicationShouldTerminate: does not work,
// probably NSApplication never installs its handler.
[[NSAppleEventManager sharedAppleEventManager]
setEventHandler:self
andSelector:@selector(handleQuitEvent:withReplyEvent:)
forEventClass:kCoreEventClass
andEventID:kAEQuitApplication];
}
- (void)normalSize
{
struct vo_cocoa_state *s = _vo->cocoa;
if (!vo_fs)
[self setContentSize:s->current_video_size keepCentered:YES];
}
- (void)halfSize { [self mulSize:0.5f];}
- (void)doubleSize { [self mulSize:2.0f];}
- (void)mulSize:(float)multiplier
{
if (!vo_fs) {
struct vo_cocoa_state *s = _vo->cocoa;
NSSize size = [[self contentView] frame].size;
size.width = s->current_video_size.width * (multiplier);
size.height = s->current_video_size.height * (multiplier);
[self setContentSize:size keepCentered:YES];
}
}
- (void)setCenteredContentSize:(NSSize)ns
{
NSRect nf = [self frame];
NSRect vf = [[self screen] visibleFrame];
NSRect cb = [[self contentView] bounds];
int title_height = nf.size.height - cb.size.height;
double ratio = (double)ns.width / (double)ns.height;
// clip the new size to the visibleFrame's size if needed
if (ns.width > vf.size.width || ns.height + title_height > vf.size.height) {
ns = vf.size;
ns.height -= title_height; // make space for the title bar
if (ns.width > ns.height) {
ns.height = ((double)ns.width * 1/ratio + 0.5);
} else {
ns.width = ((double)ns.height * ratio + 0.5);
}
}
int dw = nf.size.width - ns.width;
int dh = nf.size.height - ns.height - title_height;
nf.origin.x += dw / 2;
nf.origin.y += dh / 2;
NSRect new_frame =
NSMakeRect(nf.origin.x, nf.origin.y, ns.width, ns.height + title_height);
[self setFrame:new_frame display:YES animate:NO];
}
- (void)setContentSize:(NSSize)ns keepCentered:(BOOL)keepCentered
{
if (keepCentered) {
[self setCenteredContentSize:ns];
} else {
[self setContentSize:ns];
}
}
@end
@implementation GLMPlayerOpenGLView
- (void)drawRect: (NSRect)rect
{
[[NSColor clearColor] set];
NSRectFill([self bounds]);
}
@end