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365b1d4f3d
Under some conditions, hide_osc() was calling render(), which then called hide_osc() again, and so forth, until the stack overflows. Tracking the exact conditions where this happens (and then managing them to prevent it) is an excercise in futility. Remove the osc directly - instead of going through the entire rendering procedure just to end up rendering nothing. Fixes #4900 . |
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.. | ||
assdraw.lua | ||
defaults.lua | ||
options.lua | ||
osc.lua | ||
ytdl_hook.lua |