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mpv/sub/ass_mp.h
wm4 3365514951 sub: allow rendering OSD in ASS image format directly, simplify
Before this commit, the OSD was drawn using libass, but the resulting
bitmaps were converted to the internal mplayer OSD format. We want to
get rid of the old OSD format, because it's monochrome, and can't even
be rendered directly using modern video output methods (like with
OpenGL/Direct3D/VDPAU).

Change it so that VOs can get the ASS images directly, without
additional conversions. (This also has the consequence that the OSD can
render colors now.) Currently, this is vo_gl3 only. The other VOs still
use the old method. Also, the old OSD format is still used for all VOs
with DVD subtitles (spudec).

Rewrite sub.c. Remove all the awkward flags and bounding boxes and
change detection things. It turns out that much of that isn't needed.

Move code related to converting subtitle images to img_convert.c. (It
has to be noted that all of these conversions were already done before
in some places, and that the new code actually makes less use of them.)
2012-10-16 07:26:30 +02:00

70 lines
2.1 KiB
C

/*
* Copyright (C) 2006 Evgeniy Stepanov <eugeni.stepanov@gmail.com>
*
* This file is part of MPlayer.
*
* MPlayer is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* MPlayer is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with libass; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPLAYER_ASS_MP_H
#define MPLAYER_ASS_MP_H
#include <stdint.h>
#include <stdbool.h>
#include "config.h"
#include "subreader.h"
#ifdef CONFIG_ASS
#include <ass/ass.h>
#include <ass/ass_types.h>
struct MPOpts;
struct mp_eosd_res;
ASS_Track *mp_ass_default_track(ASS_Library *library, struct MPOpts *opts);
ASS_Track *mp_ass_read_subdata(ASS_Library *library, struct MPOpts *opts,
sub_data *subdata, double fps);
ASS_Track *mp_ass_read_stream(ASS_Library *library, const char *fname,
char *charset);
struct MPOpts;
void mp_ass_configure(ASS_Renderer *priv, struct MPOpts *opts,
struct mp_eosd_res *dim, bool unscaled);
void mp_ass_configure_fonts(ASS_Renderer *priv);
ASS_Library *mp_ass_init(struct MPOpts *opts);
struct sub_bitmap;
struct sub_bitmaps;
void mp_ass_render_frame(ASS_Renderer *renderer, ASS_Track *track, double time,
struct sub_bitmap **parts, struct sub_bitmaps *res);
#else /* CONFIG_ASS */
/* Needed for EOSD code using this type to compile */
typedef struct ass_image {
int w, h;
int stride;
unsigned char *bitmap;
uint32_t color;
int dst_x, dst_y;
struct ass_image *next;
} ASS_Image;
#endif
#endif /* MPLAYER_ASS_MP_H */