mirror of
https://github.com/mpv-player/mpv
synced 2024-12-22 06:42:03 +00:00
380fc765e4
This comes with two internal AO API changes: 1. ao_driver.play now can take non-interleaved audio. For this purpose, the data pointer is changed to void **data, where data[0] corresponds to the pointer in the old API. Also, the len argument as well as the return value are now in samples, not bytes. "Sample" in this context means the unit of the smallest possible audio frame, i.e. sample_size * channels. 2. ao_driver.get_space now returns samples instead of bytes. (Similar to the play function.) Change all AOs to use the new API. The AO API as exposed to the rest of the player still uses the old API. It's emulated in ao.c. This is purely to split the commits changing all AOs and the commits adding actual support for outputting N-I audio.
374 lines
10 KiB
C
374 lines
10 KiB
C
/*
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* audio output driver for SDL 1.2+
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* Copyright (C) 2012 Rudolf Polzer <divVerent@xonotic.org>
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*
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* This file is part of mpv.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#include "config.h"
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#include "audio/format.h"
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#include "talloc.h"
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#include "ao.h"
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#include "mpvcore/mp_msg.h"
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#include "mpvcore/m_option.h"
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#include "osdep/timer.h"
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#include <libavutil/fifo.h>
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#include <libavutil/common.h>
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#include <SDL.h>
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// hack because SDL can't be asked about the current delay
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#define ESTIMATE_DELAY
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struct priv
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{
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AVFifoBuffer *buffer;
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SDL_mutex *buffer_mutex;
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SDL_cond *underrun_cond;
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bool unpause;
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bool paused;
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#ifdef ESTIMATE_DELAY
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int64_t callback_time0;
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int64_t callback_time1;
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#endif
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float buflen;
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float bufcnt;
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};
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static void audio_callback(void *userdata, Uint8 *stream, int len)
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{
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struct ao *ao = userdata;
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struct priv *priv = ao->priv;
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SDL_LockMutex(priv->buffer_mutex);
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#ifdef ESTIMATE_DELAY
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priv->callback_time1 = priv->callback_time0;
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priv->callback_time0 = mp_time_us();
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#endif
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while (len > 0 && !priv->paused) {
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int got = av_fifo_size(priv->buffer);
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if (got > len)
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got = len;
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if (got > 0) {
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av_fifo_generic_read(priv->buffer, stream, got, NULL);
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len -= got;
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stream += got;
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}
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if (len > 0)
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SDL_CondWait(priv->underrun_cond, priv->buffer_mutex);
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}
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SDL_UnlockMutex(priv->buffer_mutex);
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}
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static void uninit(struct ao *ao, bool cut_audio)
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{
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struct priv *priv = ao->priv;
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if (!priv)
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return;
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// abort the callback
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priv->paused = 1;
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if (SDL_WasInit(SDL_INIT_AUDIO)) {
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if (priv->buffer_mutex)
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SDL_LockMutex(priv->buffer_mutex);
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if (priv->underrun_cond)
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SDL_CondSignal(priv->underrun_cond);
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if (priv->buffer_mutex)
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SDL_UnlockMutex(priv->buffer_mutex);
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// make sure the callback exits
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SDL_LockAudio();
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// close audio device
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SDL_QuitSubSystem(SDL_INIT_AUDIO);
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}
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// get rid of the mutex
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if (priv->underrun_cond)
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SDL_DestroyCond(priv->underrun_cond);
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if (priv->buffer_mutex)
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SDL_DestroyMutex(priv->buffer_mutex);
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if (priv->buffer)
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av_fifo_free(priv->buffer);
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talloc_free(ao->priv);
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ao->priv = NULL;
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}
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static unsigned int ceil_power_of_two(unsigned int x)
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{
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int y = 1;
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while (y < x)
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y *= 2;
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return y;
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}
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static int init(struct ao *ao)
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{
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if (SDL_WasInit(SDL_INIT_AUDIO)) {
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MP_ERR(ao, "already initialized\n");
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return -1;
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}
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struct priv *priv = ao->priv;
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if (SDL_InitSubSystem(SDL_INIT_AUDIO)) {
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if (!ao->probing)
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MP_ERR(ao, "SDL_Init failed\n");
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uninit(ao, true);
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return -1;
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}
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struct mp_chmap_sel sel = {0};
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mp_chmap_sel_add_waveext_def(&sel);
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if (!ao_chmap_sel_adjust(ao, &sel, &ao->channels)) {
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uninit(ao, true);
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return -1;
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}
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ao->format = af_fmt_from_planar(ao->format);
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SDL_AudioSpec desired, obtained;
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switch (ao->format) {
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case AF_FORMAT_U8: desired.format = AUDIO_U8; break;
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case AF_FORMAT_S8: desired.format = AUDIO_S8; break;
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case AF_FORMAT_U16_LE: desired.format = AUDIO_U16LSB; break;
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case AF_FORMAT_U16_BE: desired.format = AUDIO_U16MSB; break;
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default:
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case AF_FORMAT_S16_LE: desired.format = AUDIO_S16LSB; break;
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case AF_FORMAT_S16_BE: desired.format = AUDIO_S16MSB; break;
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#ifdef AUDIO_S32LSB
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case AF_FORMAT_S32_LE: desired.format = AUDIO_S32LSB; break;
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#endif
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#ifdef AUDIO_S32MSB
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case AF_FORMAT_S32_BE: desired.format = AUDIO_S32MSB; break;
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#endif
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#ifdef AUDIO_F32LSB
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case AF_FORMAT_FLOAT_LE: desired.format = AUDIO_F32LSB; break;
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#endif
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#ifdef AUDIO_F32MSB
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case AF_FORMAT_FLOAT_BE: desired.format = AUDIO_F32MSB; break;
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#endif
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}
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desired.freq = ao->samplerate;
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desired.channels = ao->channels.num;
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desired.samples = FFMIN(32768, ceil_power_of_two(ao->samplerate *
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priv->buflen));
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desired.callback = audio_callback;
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desired.userdata = ao;
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MP_VERBOSE(ao, "requested format: %d Hz, %d channels, %x, "
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"buffer size: %d samples\n",
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(int) desired.freq, (int) desired.channels,
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(int) desired.format, (int) desired.samples);
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obtained = desired;
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if (SDL_OpenAudio(&desired, &obtained)) {
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if (!ao->probing)
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MP_ERR(ao, "could not open audio: %s\n", SDL_GetError());
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uninit(ao, true);
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return -1;
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}
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MP_VERBOSE(ao, "obtained format: %d Hz, %d channels, %x, "
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"buffer size: %d samples\n",
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(int) obtained.freq, (int) obtained.channels,
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(int) obtained.format, (int) obtained.samples);
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switch (obtained.format) {
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case AUDIO_U8: ao->format = AF_FORMAT_U8; break;
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case AUDIO_S8: ao->format = AF_FORMAT_S8; break;
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case AUDIO_S16LSB: ao->format = AF_FORMAT_S16_LE; break;
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case AUDIO_S16MSB: ao->format = AF_FORMAT_S16_BE; break;
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case AUDIO_U16LSB: ao->format = AF_FORMAT_U16_LE; break;
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case AUDIO_U16MSB: ao->format = AF_FORMAT_U16_BE; break;
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#ifdef AUDIO_S32LSB
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case AUDIO_S32LSB: ao->format = AF_FORMAT_S32_LE; break;
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#endif
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#ifdef AUDIO_S32MSB
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case AUDIO_S32MSB: ao->format = AF_FORMAT_S32_BE; break;
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#endif
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#ifdef AUDIO_F32LSB
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case AUDIO_F32LSB: ao->format = AF_FORMAT_FLOAT_LE; break;
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#endif
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#ifdef AUDIO_F32MSB
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case AUDIO_F32MSB: ao->format = AF_FORMAT_FLOAT_BE; break;
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#endif
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default:
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if (!ao->probing)
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MP_ERR(ao, "could not find matching format\n");
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uninit(ao, true);
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return -1;
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}
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if (!ao_chmap_sel_get_def(ao, &sel, &ao->channels, obtained.channels)) {
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uninit(ao, true);
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return -1;
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}
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ao->samplerate = obtained.freq;
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priv->buffer = av_fifo_alloc(obtained.size * priv->bufcnt);
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priv->buffer_mutex = SDL_CreateMutex();
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if (!priv->buffer_mutex) {
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MP_ERR(ao, "SDL_CreateMutex failed\n");
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uninit(ao, true);
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return -1;
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}
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priv->underrun_cond = SDL_CreateCond();
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if (!priv->underrun_cond) {
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MP_ERR(ao, "SDL_CreateCond failed\n");
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uninit(ao, true);
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return -1;
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}
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priv->unpause = 1;
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priv->paused = 1;
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priv->callback_time0 = priv->callback_time1 = mp_time_us();
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return 1;
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}
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static void reset(struct ao *ao)
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{
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struct priv *priv = ao->priv;
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SDL_LockMutex(priv->buffer_mutex);
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av_fifo_reset(priv->buffer);
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SDL_UnlockMutex(priv->buffer_mutex);
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}
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static int get_space(struct ao *ao)
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{
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struct priv *priv = ao->priv;
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SDL_LockMutex(priv->buffer_mutex);
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int space = av_fifo_space(priv->buffer);
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SDL_UnlockMutex(priv->buffer_mutex);
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return space / ao->sstride;
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}
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static void pause(struct ao *ao)
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{
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struct priv *priv = ao->priv;
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SDL_PauseAudio(SDL_TRUE);
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priv->unpause = 0;
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priv->paused = 1;
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SDL_CondSignal(priv->underrun_cond);
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}
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static void do_resume(struct ao *ao)
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{
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struct priv *priv = ao->priv;
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priv->paused = 0;
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SDL_PauseAudio(SDL_FALSE);
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}
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static void resume(struct ao *ao)
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{
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struct priv *priv = ao->priv;
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SDL_LockMutex(priv->buffer_mutex);
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int free = av_fifo_space(priv->buffer);
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SDL_UnlockMutex(priv->buffer_mutex);
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if (free)
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priv->unpause = 1;
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else
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do_resume(ao);
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}
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static int play(struct ao *ao, void **data, int samples, int flags)
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{
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struct priv *priv = ao->priv;
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int len = samples * ao->sstride;
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SDL_LockMutex(priv->buffer_mutex);
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int free = av_fifo_space(priv->buffer);
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if (len > free) len = free;
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av_fifo_generic_write(priv->buffer, data[0], len, NULL);
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SDL_CondSignal(priv->underrun_cond);
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SDL_UnlockMutex(priv->buffer_mutex);
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if (priv->unpause) {
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priv->unpause = 0;
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do_resume(ao);
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}
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return len / ao->sstride;
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}
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static float get_delay(struct ao *ao)
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{
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struct priv *priv = ao->priv;
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SDL_LockMutex(priv->buffer_mutex);
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int sz = av_fifo_size(priv->buffer);
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#ifdef ESTIMATE_DELAY
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int64_t callback_time0 = priv->callback_time0;
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int64_t callback_time1 = priv->callback_time1;
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#endif
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SDL_UnlockMutex(priv->buffer_mutex);
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// delay component: our FIFO's length
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float delay = sz / (float) ao->bps;
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#ifdef ESTIMATE_DELAY
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// delay component: outstanding audio living in SDL
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int64_t current_time = mp_time_us();
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// interval between callbacks
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int64_t callback_interval = callback_time0 - callback_time1;
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int64_t elapsed_interval = current_time - callback_time0;
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if (elapsed_interval > callback_interval)
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elapsed_interval = callback_interval;
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// delay subcomponent: remaining audio from the currently played buffer
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int64_t buffer_interval = callback_interval - elapsed_interval;
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// delay subcomponent: remaining audio from the next played buffer, as
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// provided by the callback
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buffer_interval += callback_interval;
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delay += buffer_interval / 1000000.0;
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#endif
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return delay;
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}
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#define OPT_BASE_STRUCT struct priv
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const struct ao_driver audio_out_sdl = {
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.description = "SDL Audio",
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.name = "sdl",
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.init = init,
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.uninit = uninit,
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.get_space = get_space,
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.play = play,
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.get_delay = get_delay,
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.pause = pause,
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.resume = resume,
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.reset = reset,
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.priv_size = sizeof(struct priv),
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.priv_defaults = &(const struct priv) {
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.buflen = 0, // use SDL default
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.bufcnt = 2,
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},
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.options = (const struct m_option[]) {
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OPT_FLOAT("buflen", buflen, 0),
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OPT_FLOAT("bufcnt", bufcnt, 0),
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{0}
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},
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};
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