mpv/screenshot.h

45 lines
1.6 KiB
C

/*
* This file is part of mplayer2.
*
* mplayer2 is free software; you can redistribute it and/or modify
* it under the terms of the GNU General Public License as published by
* the Free Software Foundation; either version 2 of the License, or
* (at your option) any later version.
*
* mplayer2 is distributed in the hope that it will be useful,
* but WITHOUT ANY WARRANTY; without even the implied warranty of
* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
* GNU General Public License for more details.
*
* You should have received a copy of the GNU General Public License along
* with mplayer2; if not, write to the Free Software Foundation, Inc.,
* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
*/
#ifndef MPLAYER_SCREENSHOT_H
#define MPLAYER_SCREENSHOT_H
#include <stdbool.h>
struct MPContext;
struct mp_image;
// One time initialization at program start.
void screenshot_init(struct MPContext *mpctx);
// Request a taking & saving a screenshot of the currently displayed frame.
// each_frame: If set, this toggles per-frame screenshots, exactly like the
// screenshot slave command (MP_CMD_SCREENSHOT).
// full_window: If set, save the actual output window contents.
void screenshot_request(struct MPContext *mpctx, bool each_frame,
bool full_window);
// Save the screenshot contained in the image to disk.
// The image can be in any format supported by libswscale.
void screenshot_save(struct MPContext *mpctx, struct mp_image *image);
// Called by the playback core code when a new frame is displayed.
void screenshot_flip(struct MPContext *mpctx);
#endif /* MPLAYER_SCREENSHOT_H */