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mpv/m_struct.h
albeu 1402692370 A struct setter. It allow you to setup struct from some user
settings.


git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@8170 b3059339-0415-0410-9bf9-f77b7e298cf2
2002-11-12 14:16:30 +00:00

51 lines
1.5 KiB
C

#ifndef NEW_CONFIG
#warning "Including m_struct.h but NEW_CONFIG is disabled"
#else
///////////////////// A struct setter ////////////////////////
struct m_option;
/// Struct definition
typedef struct m_struct_st {
char* name; // For error msg and debuging
unsigned int size; // size of the whole struct
void* defaults; // Pointer to a struct filled with the default settings
struct m_option* fields; // settable fields
} m_struct_t;
// Note : the p field of the m_option_t struct must contain the offset
// of the member in the struct (use M_ST_OFF macro for this).
// From glib.h (modified ;-)
#define M_ST_OFF(struct_type, member) \
((void*) &((struct_type*) 0)->member)
#define M_ST_MB_P(struct_p, struct_offset) \
((void*) (struct_p) + (unsigned long) (struct_offset))
#define M_ST_MB(member_type, struct_p, struct_offset) \
(*(member_type*) M_STRUCT_MEMBER_P ((struct_p), (struct_offset)))
/// Allocate the struct and set it to the defaults
void*
m_struct_alloc(m_struct_t* st);
/// Set a field of the struct
int
m_struct_set(m_struct_t* st, void* obj, char* field, char* param);
/// Reset a field (or all if field == NULL) to defaults
void
m_struct_reset(m_struct_t* st, void* obj, char* field);
/// Create a copy of an existing struct
void*
m_struct_copy(m_struct_t* st, void* obj);
/// Free an allocated struct
void
m_struct_free(m_struct_t* st, void* obj);
/// Get a field description
struct m_option*
m_struct_get_field(m_struct_t* st,char* f);
#endif