mirror of https://github.com/mpv-player/mpv
2e5df94f0f
It looks like my hope that we can unconditionally include EGL headers in
the OpenGL code is not coming true, because OSX does not support EGL at
all. So I prefer loading the VAAPI EGL/GL specific extensions manually,
because it's less of a mess. Partially reverts commit
|
||
---|---|---|
.. | ||
lib/Parse | ||
lua | ||
osxbundle/mpv.app/Contents | ||
vf_dlopen | ||
dylib-unhell.py | ||
file2string.pl | ||
gen-x11-icon.sh | ||
idet.sh | ||
matroska.pl | ||
mpv_identify.sh | ||
old-configure | ||
old-makefile | ||
osxbundle.py | ||
stats-conv.py | ||
umpv | ||
uncrustify.cfg | ||
zsh.pl |