mirror of
https://github.com/mpv-player/mpv
synced 2025-03-06 14:17:46 +00:00
For the sake of vaapi interop, we want to use EGL, but on the other hand, but because driver developers are full of shit, vdpau interop will not work on EGL (even if the driver supports EGL). The latter happens with both nvidia and AMD Mesa drivers. Additionally, EGL vaapi interop support can apparently only detected at runtime by actually using it. While hwdec_vaegl.c already does this, it would require initializing libva on _every_ system, which will cause libav to print an unpreventable bullshit message to the terminal. Try to counter these huge loads of bullshit by adding more fucking bullshit.
196 lines
5.3 KiB
C
196 lines
5.3 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with mpv. If not, see <http://www.gnu.org/licenses/>.
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*
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* You can alternatively redistribute this file and/or
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* modify it under the terms of the GNU Lesser General Public
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* License as published by the Free Software Foundation; either
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* version 2.1 of the License, or (at your option) any later version.
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*/
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#include <assert.h>
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#include <X11/Xlib.h>
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#include <EGL/egl.h>
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#include <EGL/eglext.h>
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#include "common/common.h"
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#include "video/out/x11_common.h"
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#include "common.h"
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struct priv {
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EGLDisplay egl_display;
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EGLContext egl_context;
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EGLSurface egl_surface;
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};
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static void mpegl_uninit(MPGLContext *ctx)
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{
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struct priv *p = ctx->priv;
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if (p->egl_context) {
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eglMakeCurrent(p->egl_display, EGL_NO_SURFACE, EGL_NO_SURFACE,
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EGL_NO_CONTEXT);
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eglDestroyContext(p->egl_display, p->egl_context);
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}
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p->egl_context = EGL_NO_CONTEXT;
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vo_x11_uninit(ctx->vo);
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}
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static EGLConfig select_fb_config_egl(struct MPGLContext *ctx, bool es)
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{
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struct priv *p = ctx->priv;
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EGLint attributes[] = {
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EGL_SURFACE_TYPE, EGL_WINDOW_BIT,
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EGL_RED_SIZE, 8,
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EGL_GREEN_SIZE, 8,
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EGL_BLUE_SIZE, 8,
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EGL_DEPTH_SIZE, 0,
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EGL_RENDERABLE_TYPE, es ? EGL_OPENGL_ES2_BIT : EGL_OPENGL_BIT,
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EGL_NONE
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};
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EGLint config_count;
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EGLConfig config;
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eglChooseConfig(p->egl_display, attributes, &config, 1, &config_count);
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if (!config_count) {
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MP_FATAL(ctx->vo, "Could not find EGL configuration!\n");
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return NULL;
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}
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return config;
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}
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static bool create_context_egl(MPGLContext *ctx, EGLConfig config,
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EGLNativeWindowType window, bool es)
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{
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struct priv *p = ctx->priv;
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EGLint context_attributes[] = {
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// aka EGL_CONTEXT_MAJOR_VERSION_KHR
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EGL_CONTEXT_CLIENT_VERSION, es ? 2 : 3,
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EGL_NONE
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};
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p->egl_surface = eglCreateWindowSurface(p->egl_display, config, window, NULL);
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if (p->egl_surface == EGL_NO_SURFACE) {
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MP_FATAL(ctx->vo, "Could not create EGL surface!\n");
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return false;
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}
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p->egl_context = eglCreateContext(p->egl_display, config,
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EGL_NO_CONTEXT, context_attributes);
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if (p->egl_context == EGL_NO_CONTEXT) {
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MP_FATAL(ctx->vo, "Could not create EGL context!\n");
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return false;
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}
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eglMakeCurrent(p->egl_display, p->egl_surface, p->egl_surface,
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p->egl_context);
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return true;
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}
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static int mpegl_init(struct MPGLContext *ctx, int flags)
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{
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struct priv *p = ctx->priv;
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struct vo *vo = ctx->vo;
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bool es = flags & VOFLAG_GLES;
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int msgl = vo->probing ? MSGL_V : MSGL_FATAL;
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if (!vo_x11_init(vo))
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goto uninit;
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if (!eglBindAPI(es ? EGL_OPENGL_ES_API : EGL_OPENGL_API)) {
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mp_msg(vo->log, msgl, "Could not bind API (%s).\n", es ? "GLES" : "GL");
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goto uninit;
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}
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p->egl_display = eglGetDisplay(vo->x11->display);
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if (!eglInitialize(p->egl_display, NULL, NULL)) {
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mp_msg(vo->log, msgl, "Could not initialize EGL.\n");
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goto uninit;
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}
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EGLConfig config = select_fb_config_egl(ctx, es);
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if (!config)
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goto uninit;
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int vID, n;
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eglGetConfigAttrib(p->egl_display, config, EGL_NATIVE_VISUAL_ID, &vID);
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XVisualInfo template = {.visualid = vID};
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XVisualInfo *vi = XGetVisualInfo(vo->x11->display, VisualIDMask, &template, &n);
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if (!vi) {
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MP_FATAL(vo, "Getting X visual failed!\n");
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goto uninit;
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}
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if (!vo_x11_create_vo_window(vo, vi, "gl")) {
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XFree(vi);
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goto uninit;
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}
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XFree(vi);
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if (!create_context_egl(ctx, config, (EGLNativeWindowType)vo->x11->window, es))
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goto uninit;
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const char *egl_exts = eglQueryString(p->egl_display, EGL_EXTENSIONS);
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void *(*gpa)(const GLubyte*) = (void *(*)(const GLubyte*))eglGetProcAddress;
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mpgl_load_functions(ctx->gl, gpa, egl_exts, vo->log);
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ctx->native_display_type = "x11";
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ctx->native_display = vo->x11->display;
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return 0;
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uninit:
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mpegl_uninit(ctx);
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return -1;
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}
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static int mpegl_reconfig(struct MPGLContext *ctx)
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{
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vo_x11_config_vo_window(ctx->vo);
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return 0;
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}
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static int mpegl_control(struct MPGLContext *ctx, int *events, int request,
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void *arg)
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{
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return vo_x11_control(ctx->vo, events, request, arg);
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}
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static void mpegl_swap_buffers(MPGLContext *ctx)
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{
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struct priv *p = ctx->priv;
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eglSwapBuffers(p->egl_display, p->egl_surface);
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}
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const struct mpgl_driver mpgl_driver_x11egl = {
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.name = "x11egl",
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.priv_size = sizeof(struct priv),
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.init = mpegl_init,
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.reconfig = mpegl_reconfig,
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.swap_buffers = mpegl_swap_buffers,
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.control = mpegl_control,
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.uninit = mpegl_uninit,
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};
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