mirror of https://github.com/mpv-player/mpv
429 lines
13 KiB
C
429 lines
13 KiB
C
/*
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* This file is part of mpv.
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*
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* mpv is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* mpv is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with mpv. If not, see <http://www.gnu.org/licenses/>.
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*/
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#include <stdint.h>
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#include <limits.h>
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#include <stdlib.h>
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#include <assert.h>
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#include <libavutil/buffer.h>
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#include <libavutil/frame.h>
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#include <libavutil/version.h>
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#include "talloc.h"
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#include "common/common.h"
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#include "fmt-conversion.h"
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#include "audio.h"
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static void update_redundant_info(struct mp_audio *mpa)
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{
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assert(mp_chmap_is_empty(&mpa->channels) ||
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mp_chmap_is_valid(&mpa->channels));
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mpa->nch = mpa->channels.num;
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mpa->bps = af_fmt_to_bytes(mpa->format);
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if (af_fmt_is_planar(mpa->format)) {
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mpa->spf = 1;
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mpa->num_planes = mpa->nch;
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mpa->sstride = mpa->bps;
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} else {
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mpa->spf = mpa->nch;
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mpa->num_planes = 1;
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mpa->sstride = mpa->bps * mpa->nch;
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}
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}
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void mp_audio_set_format(struct mp_audio *mpa, int format)
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{
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mpa->format = format;
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update_redundant_info(mpa);
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}
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void mp_audio_set_num_channels(struct mp_audio *mpa, int num_channels)
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{
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mp_chmap_from_channels(&mpa->channels, num_channels);
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update_redundant_info(mpa);
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}
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void mp_audio_set_channels(struct mp_audio *mpa, const struct mp_chmap *chmap)
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{
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mpa->channels = *chmap;
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update_redundant_info(mpa);
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}
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void mp_audio_copy_config(struct mp_audio *dst, const struct mp_audio *src)
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{
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dst->format = src->format;
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dst->channels = src->channels;
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dst->rate = src->rate;
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update_redundant_info(dst);
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}
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bool mp_audio_config_equals(const struct mp_audio *a, const struct mp_audio *b)
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{
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return a->format == b->format && a->rate == b->rate &&
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mp_chmap_equals(&a->channels, &b->channels);
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}
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bool mp_audio_config_valid(const struct mp_audio *mpa)
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{
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return mp_chmap_is_valid(&mpa->channels) && af_fmt_is_valid(mpa->format)
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&& mpa->rate >= 1 && mpa->rate < 10000000;
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}
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char *mp_audio_config_to_str_buf(char *buf, size_t buf_sz, struct mp_audio *mpa)
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{
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char ch[128];
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mp_chmap_to_str_buf(ch, sizeof(ch), &mpa->channels);
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char *hr_ch = mp_chmap_to_str_hr(&mpa->channels);
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if (strcmp(hr_ch, ch) != 0)
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mp_snprintf_cat(ch, sizeof(ch), " (%s)", hr_ch);
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snprintf(buf, buf_sz, "%dHz %s %dch %s", mpa->rate,
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ch, mpa->channels.num, af_fmt_to_str(mpa->format));
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return buf;
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}
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void mp_audio_force_interleaved_format(struct mp_audio *mpa)
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{
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if (af_fmt_is_planar(mpa->format))
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mp_audio_set_format(mpa, af_fmt_from_planar(mpa->format));
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}
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// Return used size of a plane. (The size is the same for all planes.)
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int mp_audio_psize(struct mp_audio *mpa)
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{
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return mpa->samples * mpa->sstride;
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}
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void mp_audio_set_null_data(struct mp_audio *mpa)
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{
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for (int n = 0; n < MP_NUM_CHANNELS; n++) {
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mpa->planes[n] = NULL;
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mpa->allocated[n] = NULL;
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}
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mpa->samples = 0;
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}
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static int get_plane_size(const struct mp_audio *mpa, int samples)
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{
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if (samples < 0 || !mp_audio_config_valid(mpa))
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return -1;
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if (samples >= INT_MAX / mpa->sstride)
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return -1;
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return MPMAX(samples * mpa->sstride, 1);
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}
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static void mp_audio_destructor(void *ptr)
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{
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struct mp_audio *mpa = ptr;
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for (int n = 0; n < MP_NUM_CHANNELS; n++)
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av_buffer_unref(&mpa->allocated[n]);
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}
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/* Reallocate the data stored in mpa->planes[n] so that enough samples are
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* available on every plane. The previous data is kept (for the smallest
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* common number of samples before/after resize).
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*
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* mpa->samples is not set or used.
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*
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* This function is flexible enough to handle format and channel layout
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* changes. In these cases, all planes are reallocated as needed. Unused
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* planes are freed.
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*
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* mp_audio_realloc(mpa, 0) will still yield non-NULL for mpa->data[n].
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*
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* Allocated data is implicitly freed on talloc_free(mpa).
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*/
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void mp_audio_realloc(struct mp_audio *mpa, int samples)
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{
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int size = get_plane_size(mpa, samples);
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if (size < 0)
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abort(); // oom or invalid parameters
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for (int n = 0; n < mpa->num_planes; n++) {
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if (!mpa->allocated[n] || size != mpa->allocated[n]->size) {
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if (av_buffer_realloc(&mpa->allocated[n], size) < 0)
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abort(); // OOM
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}
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mpa->planes[n] = mpa->allocated[n]->data;
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}
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for (int n = mpa->num_planes; n < MP_NUM_CHANNELS; n++) {
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av_buffer_unref(&mpa->allocated[n]);
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mpa->planes[n] = NULL;
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}
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talloc_set_destructor(mpa, mp_audio_destructor);
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}
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// Like mp_audio_realloc(), but only reallocate if the audio grows in size.
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// If the buffer is reallocated, also preallocate.
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void mp_audio_realloc_min(struct mp_audio *mpa, int samples)
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{
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if (samples > mp_audio_get_allocated_size(mpa)) {
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size_t alloc = ta_calc_prealloc_elems(samples);
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if (alloc > INT_MAX)
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abort(); // oom
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mp_audio_realloc(mpa, alloc);
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}
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}
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/* Get the size allocated for the data, in number of samples. If the allocated
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* size isn't on sample boundaries (e.g. after format changes), the returned
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* sample number is a rounded down value.
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*
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* Note that this only works in situations where mp_audio_realloc() also works!
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*/
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int mp_audio_get_allocated_size(struct mp_audio *mpa)
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{
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int size = 0;
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for (int n = 0; n < mpa->num_planes; n++) {
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for (int i = 0; i < MP_NUM_CHANNELS && mpa->allocated[i]; i++) {
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uint8_t *start = mpa->allocated[i]->data;
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uint8_t *end = start + mpa->allocated[i]->size;
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uint8_t *plane = mpa->planes[n];
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if (plane >= start && plane < end) {
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int s = MPMIN((end - plane) / mpa->sstride, INT_MAX);
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size = n == 0 ? s : MPMIN(size, s);
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goto next;
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}
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}
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return 0; // plane is not covered by any buffer
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next: ;
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}
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return size;
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}
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// Clear the samples [start, start + length) with silence.
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void mp_audio_fill_silence(struct mp_audio *mpa, int start, int length)
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{
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assert(start >= 0 && length >= 0 && start + length <= mpa->samples);
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int offset = start * mpa->sstride;
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int size = length * mpa->sstride;
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for (int n = 0; n < mpa->num_planes; n++) {
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if (n > 0 && mpa->planes[n] == mpa->planes[0])
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continue; // silly optimization for special cases
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af_fill_silence((char *)mpa->planes[n] + offset, size, mpa->format);
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}
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}
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// All integer parameters are in samples.
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// dst and src can overlap.
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void mp_audio_copy(struct mp_audio *dst, int dst_offset,
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struct mp_audio *src, int src_offset, int length)
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{
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assert(mp_audio_config_equals(dst, src));
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assert(length >= 0);
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assert(dst_offset >= 0 && dst_offset + length <= dst->samples);
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assert(src_offset >= 0 && src_offset + length <= src->samples);
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for (int n = 0; n < dst->num_planes; n++) {
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memmove((char *)dst->planes[n] + dst_offset * dst->sstride,
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(char *)src->planes[n] + src_offset * src->sstride,
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length * dst->sstride);
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}
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}
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// Copy fields that describe characteristics of the audio frame, but which are
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// not part of the core format (format/channels/rate), and not part of the
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// data (samples).
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void mp_audio_copy_attributes(struct mp_audio *dst, struct mp_audio *src)
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{
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// nothing yet
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}
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// Set data to the audio after the given number of samples (i.e. slice it).
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void mp_audio_skip_samples(struct mp_audio *data, int samples)
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{
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assert(samples >= 0 && samples <= data->samples);
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for (int n = 0; n < data->num_planes; n++)
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data->planes[n] = (uint8_t *)data->planes[n] + samples * data->sstride;
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data->samples -= samples;
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}
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// Return false if the frame data is shared, true otherwise.
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// Will return true for non-refcounted frames.
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bool mp_audio_is_writeable(struct mp_audio *data)
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{
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bool ok = true;
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for (int n = 0; n < MP_NUM_CHANNELS; n++) {
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if (data->allocated[n])
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ok &= av_buffer_is_writable(data->allocated[n]);
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}
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return ok;
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}
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static void mp_audio_steal_data(struct mp_audio *dst, struct mp_audio *src)
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{
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talloc_set_destructor(dst, mp_audio_destructor);
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mp_audio_destructor(dst);
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*dst = *src;
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talloc_set_destructor(src, NULL);
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talloc_free(src);
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}
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// Make sure the frame owns the audio data, and if not, copy the data.
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// Return negative value on failure (which means it can't be made writeable).
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// Non-refcounted frames are always considered writeable.
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int mp_audio_make_writeable(struct mp_audio *data)
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{
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if (!mp_audio_is_writeable(data)) {
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struct mp_audio *new = talloc(NULL, struct mp_audio);
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*new = *data;
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mp_audio_set_null_data(new); // use format only
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mp_audio_realloc(new, data->samples);
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new->samples = data->samples;
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mp_audio_copy(new, 0, data, 0, data->samples);
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mp_audio_steal_data(data, new);
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}
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return 0;
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}
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struct mp_audio *mp_audio_from_avframe(struct AVFrame *avframe)
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{
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AVFrame *tmp = NULL;
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struct mp_audio *new = talloc_zero(NULL, struct mp_audio);
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talloc_set_destructor(new, mp_audio_destructor);
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mp_audio_set_format(new, af_from_avformat(avframe->format));
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struct mp_chmap lavc_chmap;
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mp_chmap_from_lavc(&lavc_chmap, avframe->channel_layout);
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#if LIBAVUTIL_VERSION_MICRO >= 100
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// FFmpeg being special again
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if (lavc_chmap.num != avframe->channels)
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mp_chmap_from_channels(&lavc_chmap, avframe->channels);
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#endif
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new->rate = avframe->sample_rate;
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mp_audio_set_channels(new, &lavc_chmap);
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// Force refcounted frame.
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if (!avframe->buf[0]) {
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tmp = av_frame_alloc();
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if (!tmp)
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goto fail;
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if (av_frame_ref(tmp, avframe) < 0)
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goto fail;
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avframe = tmp;
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}
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// If we can't handle the format (e.g. too many channels), bail out.
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if (!mp_audio_config_valid(new) || avframe->nb_extended_buf)
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goto fail;
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for (int n = 0; n < AV_NUM_DATA_POINTERS; n++) {
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if (!avframe->buf[n])
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break;
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if (n >= MP_NUM_CHANNELS)
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goto fail;
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new->allocated[n] = av_buffer_ref(avframe->buf[n]);
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if (!new->allocated[n])
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goto fail;
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}
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for (int n = 0; n < new->num_planes; n++)
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new->planes[n] = avframe->data[n];
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new->samples = avframe->nb_samples;
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return new;
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fail:
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talloc_free(new);
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av_frame_free(&tmp);
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return NULL;
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}
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struct mp_audio_pool {
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AVBufferPool *avpool;
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int element_size;
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};
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struct mp_audio_pool *mp_audio_pool_create(void *ta_parent)
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{
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return talloc_zero(ta_parent, struct mp_audio_pool);
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}
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static void mp_audio_pool_destructor(void *p)
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{
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struct mp_audio_pool *pool = p;
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av_buffer_pool_uninit(&pool->avpool);
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}
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// Allocate data using the given format and number of samples.
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// Returns NULL on error.
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struct mp_audio *mp_audio_pool_get(struct mp_audio_pool *pool,
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const struct mp_audio *fmt, int samples)
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{
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int size = get_plane_size(fmt, samples);
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if (size < 0)
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return NULL;
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if (!pool->avpool || size > pool->element_size) {
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size_t alloc = ta_calc_prealloc_elems(size);
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if (alloc >= INT_MAX)
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return NULL;
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av_buffer_pool_uninit(&pool->avpool);
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pool->element_size = alloc;
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pool->avpool = av_buffer_pool_init(pool->element_size, NULL);
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if (!pool->avpool)
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return NULL;
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talloc_set_destructor(pool, mp_audio_pool_destructor);
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}
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struct mp_audio *new = talloc_ptrtype(NULL, new);
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talloc_set_destructor(new, mp_audio_destructor);
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*new = *fmt;
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mp_audio_set_null_data(new);
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new->samples = samples;
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for (int n = 0; n < new->num_planes; n++) {
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new->allocated[n] = av_buffer_pool_get(pool->avpool);
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if (!new->allocated[n]) {
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talloc_free(new);
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return NULL;
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}
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new->planes[n] = new->allocated[n]->data;
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}
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return new;
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}
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// Return a copy of the given frame.
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// Returns NULL on error.
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struct mp_audio *mp_audio_pool_new_copy(struct mp_audio_pool *pool,
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struct mp_audio *frame)
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{
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struct mp_audio *new = mp_audio_pool_get(pool, frame, frame->samples);
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if (new) {
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mp_audio_copy(new, 0, frame, 0, new->samples);
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mp_audio_copy_attributes(new, frame);
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}
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return new;
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}
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// Exactly like mp_audio_make_writeable(), but get the data from the pool.
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int mp_audio_pool_make_writeable(struct mp_audio_pool *pool,
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struct mp_audio *data)
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{
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if (mp_audio_is_writeable(data))
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return 0;
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struct mp_audio *new = mp_audio_pool_get(pool, data, data->samples);
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if (!new)
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return -1;
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mp_audio_copy(new, 0, data, 0, data->samples);
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mp_audio_copy_attributes(new, data);
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mp_audio_steal_data(data, new);
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return 0;
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}
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