mirror of
https://github.com/mpv-player/mpv
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1d3179a5f1
By "design", mplayer normally allocates aligned images only inside the filter chain, via the vf_get_image() function. This function pads the width of the requested image if a stride is allowed, sets that new width before calling mp_image_alloc_planes(). However, newer code wants aligned images as well (basically to satisfy libswscale). This affects all uses of alloc_mpi(). To get aligned strides, simply change alloc_mpi() to request an aligned width. Remove the old hack in mp_image_alloc_planes(), which special cases some image formats to be allocated with aligned strides. This is a temporary hack until mp_image_alloc_planes() is revised.
166 lines
6.2 KiB
C
166 lines
6.2 KiB
C
/*
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* This file is part of MPlayer.
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*
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* MPlayer is free software; you can redistribute it and/or modify
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* it under the terms of the GNU General Public License as published by
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* the Free Software Foundation; either version 2 of the License, or
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* (at your option) any later version.
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*
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* MPlayer is distributed in the hope that it will be useful,
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* but WITHOUT ANY WARRANTY; without even the implied warranty of
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* MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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* GNU General Public License for more details.
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*
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* You should have received a copy of the GNU General Public License along
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* with MPlayer; if not, write to the Free Software Foundation, Inc.,
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* 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301 USA.
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*/
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#ifndef MPLAYER_MP_IMAGE_H
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#define MPLAYER_MP_IMAGE_H
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <inttypes.h>
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#include "core/mp_msg.h"
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#include "csputils.h"
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// Minimum stride alignment in pixels
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#define MP_STRIDE_ALIGNMENT 32
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//--------- codec's requirements (filled by the codec/vf) ---------
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//--- buffer content restrictions:
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// set if buffer content shouldn't be modified:
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#define MP_IMGFLAG_PRESERVE 0x01
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// set if buffer content will be READ.
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// This can be e.g. for next frame's MC: (I/P mpeg frames) -
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// then in combination with MP_IMGFLAG_PRESERVE - or it
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// can be because a video filter or codec will read a significant
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// amount of data while processing that frame (e.g. blending something
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// onto the frame, MV based intra prediction).
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// A frame marked like this should not be placed in to uncachable
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// video RAM for example.
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#define MP_IMGFLAG_READABLE 0x02
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//--- buffer width/stride/plane restrictions: (used for direct rendering)
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// stride _have_to_ be aligned to MB boundary: [for DR restrictions]
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#define MP_IMGFLAG_ACCEPT_ALIGNED_STRIDE 0x4
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// stride should be aligned to MB boundary: [for buffer allocation]
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#define MP_IMGFLAG_PREFER_ALIGNED_STRIDE 0x8
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// codec accept any stride (>=width):
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#define MP_IMGFLAG_ACCEPT_STRIDE 0x10
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// codec accept any width (width*bpp=stride -> stride%bpp==0) (>=width):
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#define MP_IMGFLAG_ACCEPT_WIDTH 0x20
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//--- for planar formats only:
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// uses only stride[0], and stride[1]=stride[2]=stride[0]>>mpi->chroma_x_shift
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#define MP_IMGFLAG_COMMON_STRIDE 0x40
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// uses only planes[0], and calculates planes[1,2] from width,height,imgfmt
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#define MP_IMGFLAG_COMMON_PLANE 0x80
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#define MP_IMGFLAGMASK_RESTRICTIONS 0xFF
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//--------- color info (filled by mp_image_setfmt() ) -----------
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// set if number of planes > 1
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#define MP_IMGFLAG_PLANAR 0x100
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// set if it's YUV colorspace
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#define MP_IMGFLAG_YUV 0x200
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// set if it's swapped (BGR or YVU) plane/byteorder
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#define MP_IMGFLAG_SWAPPED 0x400
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// set if you want memory for palette allocated and managed by vf_get_image etc.
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#define MP_IMGFLAG_RGB_PALETTE 0x800
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#define MP_IMGFLAGMASK_COLORS 0xF00
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// codec uses drawing/rendering callbacks (draw_slice()-like thing, DR method 2)
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// [the codec will set this flag if it supports callbacks, and the vo _may_
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// clear it in get_image() if draw_slice() not implemented]
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#define MP_IMGFLAG_DRAW_CALLBACK 0x1000
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// set if it's in video buffer/memory: [set by vo/vf's get_image() !!!]
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#define MP_IMGFLAG_DIRECT 0x2000
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// set if buffer is allocated (used in destination images):
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#define MP_IMGFLAG_ALLOCATED 0x4000
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// buffer type was printed (do NOT set this flag - it's for INTERNAL USE!!!)
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#define MP_IMGFLAG_TYPE_DISPLAYED 0x8000
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// codec doesn't support any form of direct rendering - it has own buffer
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// allocation. so we just export its buffer pointers:
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#define MP_IMGTYPE_EXPORT 0
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// codec requires a static WO buffer, but it does only partial updates later:
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#define MP_IMGTYPE_STATIC 1
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// codec just needs some WO memory, where it writes/copies the whole frame to:
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#define MP_IMGTYPE_TEMP 2
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// I+P type, requires 2+ independent static R/W buffers
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#define MP_IMGTYPE_IP 3
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// I+P+B type, requires 2+ independent static R/W and 1+ temp WO buffers
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#define MP_IMGTYPE_IPB 4
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// Upper 16 bits give desired buffer number, -1 means get next available
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#define MP_IMGTYPE_NUMBERED 5
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#define MP_MAX_PLANES 4
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#define MP_IMGFIELD_ORDERED 0x01
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#define MP_IMGFIELD_TOP_FIRST 0x02
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#define MP_IMGFIELD_REPEAT_FIRST 0x04
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#define MP_IMGFIELD_TOP 0x08
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#define MP_IMGFIELD_BOTTOM 0x10
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#define MP_IMGFIELD_INTERLACED 0x20
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typedef struct mp_image {
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unsigned int flags;
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unsigned char type;
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int number;
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unsigned char bpp; // bits/pixel. NOT depth! for RGB it will be n*8
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unsigned int imgfmt;
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int width,height; // internal to vf.c, do not use (stored dimensions)
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int w,h; // visible dimensions
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int display_w,display_h; // if set (!= 0), anamorphic size
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uint8_t *planes[MP_MAX_PLANES];
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int stride[MP_MAX_PLANES];
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char * qscale;
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int qstride;
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int pict_type; // 0->unknown, 1->I, 2->P, 3->B
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int fields;
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int qscale_type; // 0->mpeg1/4/h263, 1->mpeg2
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int num_planes;
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/* these are only used by planar formats Y,U(Cb),V(Cr) */
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int chroma_width;
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int chroma_height;
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int chroma_x_shift; // horizontal
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int chroma_y_shift; // vertical
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enum mp_csp colorspace;
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enum mp_csp_levels levels;
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int usage_count;
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/* for private use by filter or vo driver (to store buffer id or dmpi) */
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void* priv;
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} mp_image_t;
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void mp_image_setfmt(mp_image_t* mpi,unsigned int out_fmt);
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mp_image_t* new_mp_image(int w,int h);
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void free_mp_image(mp_image_t* mpi);
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mp_image_t* alloc_mpi(int w, int h, unsigned long int fmt);
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void mp_image_alloc_planes(mp_image_t *mpi);
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void copy_mpi(mp_image_t *dmpi, mp_image_t *mpi);
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enum mp_csp mp_image_csp(struct mp_image *img);
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enum mp_csp_levels mp_image_levels(struct mp_image *img);
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struct mp_csp_details;
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void mp_image_set_colorspace_details(struct mp_image *image,
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struct mp_csp_details *csp);
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// this macro requires img_format.h to be included too:
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#define MP_IMAGE_PLANAR_BITS_PER_PIXEL_ON_PLANE(mpi, p) \
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(IMGFMT_IS_YUVP16((mpi)->imgfmt) ? 16 : 8)
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#define MP_IMAGE_BITS_PER_PIXEL_ON_PLANE(mpi, p) \
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(((mpi)->flags & MP_IMGFLAG_PLANAR) \
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? MP_IMAGE_PLANAR_BITS_PER_PIXEL_ON_PLANE(mpi, p) \
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: (mpi)->bpp)
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#define MP_IMAGE_BYTES_PER_ROW_ON_PLANE(mpi, p) \
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((MP_IMAGE_BITS_PER_PIXEL_ON_PLANE(mpi, p) * ((mpi)->w >> (p ? mpi->chroma_x_shift : 0)) + 7) / 8)
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#endif /* MPLAYER_MP_IMAGE_H */
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