mpv/test/ref
wm4 0ff839d467 draw_bmp: add integer blending for 8 bit formats
Whatever it's worth. Instead of doing a pretty stupid conversion to
float, just blend it directly. This works for most RGB formats that are
8 bits per component or below (the latter because we expand packed
fringe RGB formats for simplicity). For higher bit depth RGB this would
need extra code.
2020-05-12 23:10:14 +02:00
..
draw_bmp.txt draw_bmp: add integer blending for 8 bit formats 2020-05-12 23:10:14 +02:00
img_formats.txt video: add yuv float formats 2020-05-09 18:02:57 +02:00
repack.txt repack: add support for converting from/to float formats 2020-05-09 18:02:57 +02:00
repack_sws.log
repack_zimg.log zimg: add support for big endian input and output 2020-04-13 15:56:27 +02:00
zimg_formats.txt video: add yuv float formats 2020-05-09 18:02:57 +02:00